Commit b627699faab1c5046570773688195d178f972d9e

daniel@transgaming.com 2011-03-29T00:58:18

Use D3DX to copy between renderable texture surfaces. TRAC #16118 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@598 736b8ea6-26fd-11df-bfd4-992fa37f6226