Commit b8e056dd5ac0c54d9b2d8137e9fa16c41de53a8a

Shahbaz Youssefi 2019-12-11T15:02:43

Vulkan: Have the translator output in/out qualifiers Currently, when assigning varying locations, we assign in/out qualifiers based on whether the varying name is present between different shader stages. This is broken for separate shader objects as there is possibly no pair of shaders to be able to tell which is input and which is output (by trying to find the same varying in a stage before or after the shader). Bug: angleproject:3571 Change-Id: Id928a3eaa16e917c81bae0b3414c41842eb2b664 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1961993 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com>