Commit bb3f79dc2d72d6a880bb0b65243c2090f3b7e0e1

Mohan Maiya 2025-06-26T16:59:48

Reorder shader resource dirty bits Process storage and atomic buffer dirty bits before uniform dirty bits. This helps the vulkan backend avoid duplicate work when multiple shader resources are dirty Bug: angleproject:426412564 Change-Id: Ibab3da44ee32d22078df851bfed4967d1c2a605e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6680035 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: mohan maiya <m.maiya@samsung.com> Reviewed-by: Charlie Lao <cclao@google.com>