tests: Skip ShaderBinaryTest for System EGL The system driver compiler version is not expected to match the version compiled into the test, causing glShaderBinary() to return GL_INVALID_VALUE due to the incompatible binaries. Bug: b/279980674 Change-Id: I6fce9848345ce981003f0d6d8954e45c2966b523 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6622113 Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Yuxin Hu <yuxinhu@google.com> Commit-Queue: Tim Van Patten <timvp@google.com>