Commit c06ccb23f7edb470179354a8d24ad00212ad64ca

daniel@transgaming.com 2013-01-11T04:08:34

Made the D3D objects returned by RenderStateCache into weak pointers. TRAC #22339 Signed-off-by: Nicolas Capens Signed-off-by: Daniel Koch Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1671 736b8ea6-26fd-11df-bfd4-992fa37f6226