Translator: Fix sizing of tessellation shader arrays If layout(vertices=N) is specified after implicitly sized array declarations, the correct size was not being specified on them. Bug: angleproject:4889 Change-Id: I86ccf45a7f264b493a137b87316eff744079ed6c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3054614 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com>