Add a path to BufferStorage11 to point to D3D11 constant buffer data storage for uniform buffer objects. TRAC #22852 Signed-off-by: Geoff Lang Signed-off-by: Nicolas Capens Author: Jamie Madill git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2290 736b8ea6-26fd-11df-bfd4-992fa37f6226