Vulkan: Don't require COLOR_ATTACHMENT_BLEND_BIT for YUV format The only way to render to yuv texture is via EXT_yuv_target, but EXT_yuv_target spec https://registry.khronos.org/OpenGL/extensions/EXT/EXT_YUV_target.txt explicitly said you have to disable blend: "Blending applies only if the color buffer has a fixed-point format and non YUV space format color buffer.". Thus when we check if format supports rendering, we should exclude VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT if its YUV format. Bug: b/432398245 Change-Id: If5bfa58db30465ab707f63f34dd6487d8a03652f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6843926 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com>