Fix ASAN issue with GLVertexIDIntegerTextureDrawElements Was GLint clearData[] = {42}; glClearBufferiv(GL_COLOR, 0, clearData); Now GLint clearData[4] = {42}; glClearBufferiv(GL_COLOR, 0, clearData); Bug: angleproject:6688 Change-Id: Ia8fa0c7d406626046a32e613fda3a165a06941b6 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3278489 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>