Vulkan: Dynamic depth test + static depth write When depth test changes in such a situation, the static state is still affected (because we mask depth write with depth test) so the graphics pipeline still needs to be invalidated. Bug: b/336386662 Change-Id: Iebba79ffd7d6fa3962a5b20c27efcca3aa35b10a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5511602 Commit-Queue: Yuxin Hu <yuxinhu@google.com> Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Yuxin Hu <yuxinhu@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>