Roll SwiftShader from eacf0cd26b0a to b0f8eb113c65 (1 revision) https://swiftshader.googlesource.com/SwiftShader.git/+log/eacf0cd26b0a..b0f8eb113c65 2021-10-12 capn@google.com Restore zero-initialization of device memory allocations for GN builds If this roll has caused a breakage, revert this CL and stop the roller using the controls here: https://autoroll.skia.org/r/swiftshader-angle-autoroll Please CC jonahr@google.com on the revert to ensure that a human is aware of the problem. To file a bug in SwiftShader: https://bugs.chromium.org/p/swiftshader/issues/entry To file a bug in ANGLE: https://bugs.chromium.org/p/angleproject/issues/entry To report a problem with the AutoRoller itself, please file a bug: https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug Documentation for the AutoRoller is here: https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md Bug: None Tbr: jonahr@google.com Change-Id: I445c6d759db7c3c4c26625252d6325dc91263918 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3217961 Commit-Queue: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com> Bot-Commit: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>