Vulkan: make fragment shading rate depend on renderpass2 The extension depends on renderpass2 and will raise a VVL failure if it's not available and enabled. Note that this doesn't yet work as intended if you only override supportsRenderpass2=false. A subsequent commit will fix this. Bug: angleproject:8291 Change-Id: I6843b342909fb9000ebdcea80e006670c865f858 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4763095 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Auto-Submit: Steven Noonan <steven@uplinklabs.net> Commit-Queue: Steven Noonan <steven@uplinklabs.net> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>