Commit fc15ae5571b3b303a26b74dd8085b5c54f964b39

Shahbaz Youssefi 2019-04-08T23:32:32

Vulkan: parallelize internal shader compilation As glslang is rolling frequently now, internal shaders frequently require recompilation. This change parallelizes shader compilation to speed up this process. Bug: angleproject:3333 Change-Id: Icace083559bff73dfb9b5fe7cc2c59ce8137a2dc Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1558680 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>