|
020abb8b
|
2019-07-24T11:33:49
|
|
Vulkan: invalidate translation buffers for SSBOs
Translation buffers weren't being marked dirty after running a compute
shader in which they are bound as SSBOs.
This change invalidates all SSBOs after a draw or compute call.
Bug: angleproject:3739
Change-Id: I66b56df7e619b55afc7e3da6b5613b6d050e06bb
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1717144
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: James Dong <dongja@google.com>
|
|
3e9bc2a7
|
2019-07-26T10:23:32
|
|
Fix param name of glDrawArrays capture
Bug: angleproject:3611
Change-Id: Idba4d49d36274db8545f2526f19f045f97031379
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1721173
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
f2412bca
|
2019-07-16T15:47:34
|
|
Get rendering to texture working
Other small fixes for desktop compatibility
Bug: angleproject:3620
Change-Id: I8e75bce1f850fb891c8bb6e16f79302a6d59276c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1707932
Commit-Queue: Clemen Deng <clemendeng@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
0716ce0a
|
2019-07-22T15:20:47
|
|
Re-add case to blitframebuffer workaround where src is outside of bounds.
On Mac, blitFramebuffer calls fail if the source region is not enclosed
by the framebuffer. In this case, we must naively clip the source region
and adjust the dest region accordingly. This is slightly different
behavior and may cause issues with scaling so we use a separate
workaround.
Also, Windows NVIDIA has a driver bug that affects Vulkan device
creation after blitting large textures, so it should be included in the
original workaround.
This CL cleans up the workaround to use more helpers from ANGLE and to
generally improve readability.
Bug: chromium:830046
Change-Id: I50bd97449725b738036e6bd3af82362020d7eda8
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1713090
Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
f002a637
|
2019-07-26T07:02:00
|
|
Roll ./third_party/glslang/src 9f2236e58ed0..42f813401bdf (6 commits)
https://chromium.googlesource.com/external/github.com/KhronosGroup/glslang/+log/9f2236e58ed0..42f813401bdf
Created with:
gclient setdep -r ./third_party/glslang/src@42f813401bdf
The AutoRoll server is located here: https://autoroll.skia.org/r/glslang-angle-autoroll
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
Bug: None
TBR=jmadill@chromium.org,jmadill@google.com
Change-Id: I88b5be03e7f7ec2b442baa2a01033ac5ca97dd4d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1720290
Reviewed-by: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
|
|
eaef09c0
|
2019-07-26T07:01:44
|
|
Roll ./third_party/spirv-tools/src 3855447d93eb..f54b8653dd9d (9 commits)
https://chromium.googlesource.com/external/github.com/KhronosGroup/SPIRV-Tools.git/+log/3855447d93eb..f54b8653dd9d
Created with:
gclient setdep -r ./third_party/spirv-tools/src@f54b8653dd9d
The AutoRoll server is located here: https://autoroll.skia.org/r/spirv-tools-angle-autoroll
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
Bug: None
TBR=jmadill@chromium.org,jmadill@google.com
Change-Id: Id79c4c5ce598fb2bb1206e3902ffede2aa8dc4c8
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1720289
Reviewed-by: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
|
|
fab397e5
|
2019-07-25T10:18:50
|
|
Vulkan: Enforce an error when initializing a global with a non-const
The ESSL 1.0 spec is clear that "initializers must be a constant expression."
Yet, because of "legacy" applications (apparently just WebGL applications), the
code was only issuing a warning and not an error. The
"KHR-GLES2.shaders.negative.initialize" test requires an error be generated.
This change splits the semantics, allowing GLES applications to get an error,
and WebGL applications to get a warning.
Note: This change is related to https://chromium-review.googlesource.com/829138
(for angleproject:2285).
Bug: angleproject:3381
Change-Id: Ie243b7dd72102aeb52df506d121d1d2a8f6974d3
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1716617
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Ian Elliott <ianelliott@google.com>
|
|
c327370e
|
2019-07-23T12:54:12
|
|
Vulkan: Pass VkExtent3D to TextureHelper::init.
Bug: angleproject:3189
Change-Id: I4b95240bb32fbc2b3d0c8f097e0552d0fe23417d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1713094
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
|
|
c68e7cbc
|
2019-07-25T11:28:07
|
|
Vulkan: Fix image copy flipping
The draw framebuffer was consulted for flipping instead of the read
framebuffer.
Revealed a bug with copy-with-transfer not taking source render target's
level/layer into account. This test was failing on Linux/Intel because
there the framebuffer is not flipped, so the transfer path was taken.
Bug: angleproject:2954
Bug: angleproject:3723
Change-Id: If95bf97b8e0536302ed39999be47bf904283c9e4
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1718784
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Mohan Maiya <m.maiya@samsung.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
bbffb779
|
2019-07-25T11:24:39
|
|
Fix read framebuffer binding sync before copy image
The READ_FRAMEBUFFER_BINDING dirty bit sync was missing from copy image
functions. In the Vulkan backend, a cached value for the current read
framebuffer was used to determine if the copy should flip in Y, and that
cached value was out of date.
Bug: angleproject:3723
Change-Id: I10e8a276a42c28fbedc9939f653a5a1f4a14e87b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1715483
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Mohan Maiya <m.maiya@samsung.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
08b97da8
|
2019-07-23T12:07:13
|
|
Vulkan: Fix staging buffer alignment for pixel sizes > 4
Previously, all non-compressed formats were satisfied with a 4-byte
alignment. The introduction of float formats changes this.
This change calculates the necessary alignment using the same code path
as compressed formats.
Also fixes RGB9E5's pixelByte being calculated as 3 instead of 4.
Bug: angleproject:3731
Change-Id: I6abfd1c294e7f863eb99d2468eaac09e5d714039
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1715205
Reviewed-by: Mohan Maiya <m.maiya@samsung.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
557e3853
|
2019-07-24T18:16:18
|
|
Vulkan: Disable atomic counter buffer tests on AMD/Windows
A likely driver bug is causing the subsequent OpenGL test to fail.
Bug: angleproject:3738
Change-Id: I6ee5e9e7298a2adb3069a6e14ac83453fa34b50f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1716056
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
8bb46c5b
|
2019-07-22T16:04:55
|
|
Refactor: add InternalFormat::isInt()
Bug: angleproject:3727
Change-Id: I33ee85563e3b070b4b86afc37230d3f5af54f446
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1713091
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
dd3de6f0
|
2019-07-22T21:17:52
|
|
Do not assume __has_builtin is available
Compilation with GCC breaks as there is a build check using it.
To avoid the problem, we declare the macro HAS_BUILTIN that maps
to __has_builtin if it is defined, or 0 otherwise.
Bug: chromium:819294
Change-Id: I105d566f08baa495fccd553d7b06eb8ce36621ef
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1713604
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
cd369bb8
|
2019-07-23T07:01:39
|
|
Roll ./third_party/spirv-tools/src 76b75c40a1e2..3855447d93eb (3 commits)
https://chromium.googlesource.com/external/github.com/KhronosGroup/SPIRV-Tools.git/+log/76b75c40a1e2..3855447d93eb
Created with:
gclient setdep -r ./third_party/spirv-tools/src@3855447d93eb
The AutoRoll server is located here: https://autoroll.skia.org/r/spirv-tools-angle-autoroll
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
Bug: None
TBR=jmadill@chromium.org,jmadill@google.com
Change-Id: I5d98e670ca5e5de9c2675cca7803e395e7f0d1d3
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1714120
Reviewed-by: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
|
|
02407743
|
2019-07-22T10:56:35
|
|
Vulkan: implement indirect dispatch
Implements indirect dispatch for Vulkan backend. Layout of dispatch
structure is the same as OpenGL, so we pass in the buffer directly.
Test: ./angle_deqp_gles31_no_gtest --deqp-egl-display-type=angle-vulkan -n 'dEQP-GLES31.functional.compute.indirect_dispatch.*'
Bug: angleproject:3601
Change-Id: I94c6b1a86d3c24c1ca1bb6a78529b38909a2b91f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1710024
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: James Dong <dongja@google.com>
|
|
cedea1d9
|
2019-07-22T17:02:25
|
|
Vulkan: Rename 'extents' param to 'glExtents'.
Merely a minor refactor to clean up the diff of a subsequent CL. In the
follow up we will also distinguish the GL extents from the Vulkan
extents/layerCount pair.
Bug: angleproject:3189
Change-Id: Ibbb79bf2e6d3f798243b424bacbfb2e5538bfecf
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1709755
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
|
|
592539fd
|
2019-07-10T13:15:59
|
|
Implicit conversions for Desktop GL shaders
Need to support implicit conversions between types for GL shaders
Other small fixes to support GL shaders
Bug: angleproject:3673
Change-Id: I5341cb7195054ccc4cd36aad5dc8c801c7e1a14f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1698649
Commit-Queue: Clemen Deng <clemendeng@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
3dcd8ebb
|
2019-07-22T15:33:22
|
|
Skip ProgramBinaryTransformFeedbackTest.GetTransformFeedbackVarying
on Pixel 2 Vulkan.
Bug: angleproject:3690
Change-Id: Ic00038cfe8fe9d1170eb75aec89c0ac0f074fb05
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1710026
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
|
|
deb43a31
|
2019-07-22T09:56:27
|
|
Vulkan: Store VkExtents3D in ImageHelper.
This makes the distinction between a gl::Extents (includes a depth
value for 2D array texture layer count) and a Vulkan extents (2D array
textures have a "1" for depth) clearer. Preparation refactor patch.
Bug: angleproject:3189
Change-Id: I9a13379c421e7f3c7856ac15b7a73013258ab9fe
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1709754
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
da2b649c
|
2019-07-22T09:56:26
|
|
Texture: Make ImageIndex store layer counts.
Only for 2D array textures.
Bug: angleproject:3189
Change-Id: I9958ab60ffa464aa63f5cb321cbbe14b378f3647
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1709109
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
|
|
af80b781
|
2019-07-22T14:31:08
|
|
Skip ShaderStorageBufferTest31.ActiveSSBOButNotStaticallyUsed
on Pixel 2 Vulkan.
Bug: angleproject:3725
Change-Id: Ic5c80ad3ec495c3fd382639f761b368f16993434
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1713564
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
|
|
b82d8633
|
2019-07-15T11:23:08
|
|
Vulkan: Atomic counter buffer support
Vulkan doesn't treat atomic counters especially, and they are emulated
with atomic access to storage buffers.
A single atomic counter buffer binding per pipeline is supported. All
the atomic counters identify an offset within this buffer. The shader
is modified to include a storage buffer definition with
`uint counters[];` as the only field.
A compiler pass replaces atomic counter definitions with variables that
hold the corresponding offset parameter, as well as changing atomic_uint
types to just uint (as the offset). Where an atomic counter variable is
used, it is replaced with the offset variable (plus the array index, if
array). At the same time, built-in `atomicCounter*` functions are
replaced with a corresponding `atomic*` function and
`memoryBarrierAtomicCounter` is replaced with `memoryBarrierBuffer`.
Bug: angleproject:3566
Change-Id: Iefb3d47de6a5cb3072bfa0cb94a46ac6a886d369
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1704635
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
|
|
bd4ff479
|
2019-07-19T22:08:17
|
|
Revert "Reland "Temporarily disable creating D3D debug device.""
This reverts commit 6064e6ab6bc7355b410543301a578d22d2f6e477.
Reason for revert: flakiness should be fixed by https://chromium-review.googlesource.com/c/angle/angle/+/1709726
Original change's description:
> Reland "Temporarily disable creating D3D debug device."
>
> This reverts commit 28394c2295335929c17bbfe0ab74f923cd234ff2.
>
> Reason for revert: may be the cause of flakiness on Win10 Debug (NVIDIA) per http://crbug.com/972914 .
>
> Original change's description:
> > Revert "Temporarily disable creating D3D debug device."
> >
> > This reverts commit 3d544fffe7ff9284b21e3a15f638297c827bbc21.
> >
> > Reason for revert: Seems like flakiness is not related.
> >
> > Suppress D3D11 test failures uncovered by re-enabling D3D debug device:
> > ComputeShaderTest.DispatchCompute
> > Texture2DTestES3.TextureImplPropogatesDirtyBits
> > D3DTextureTestMS.*
> >
> > Also a small fix to ANGLETestBase::checkD3D11SDKLayersMessages
> > to clear reported messages, otherwise the failures are also reported
> > for tests following the one with the actual failure.
> >
> > Original change's description:
> > > Temporarily disable creating D3D debug device.
> > >
> > > To diagnose whether Windows Intel end2end tests flakiness
> > > is related to creating debug device and new version of Windows SDK.
> > >
> > > Bug: angleproject:3153
> > > Change-Id: Ica7eae3fe875e22203b6dfd98b83604d66a97737
> > > Reviewed-on: https://chromium-review.googlesource.com/c/1476954
> > > Reviewed-by: Geoff Lang <geofflang@chromium.org>
> > > Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
> >
> > Bug: angleproject:3153, angleproject:3493
> > Bug: angleproject:3501, angleproject:3512, angleproject:3513
> >
> > Change-Id: I232da72aa09c2b9230cf179dd54e1731f8365f8e
> > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1480854
> > Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
> > Reviewed-by: Jamie Madill <jmadill@chromium.org>
> > Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
>
> TBR=ynovikov@chromium.org,geofflang@chromium.org,jmadill@chromium.org
>
> Change-Id: I38a5cc9bb6ebcd50e97e40cc972a82679e73732a
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: angleproject:3153, angleproject:3493, angleproject:3501, angleproject:3512, angleproject:3513
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1652784
> Reviewed-by: Kenneth Russell <kbr@chromium.org>
> Commit-Queue: Kenneth Russell <kbr@chromium.org>
TBR=ynovikov@chromium.org,geofflang@chromium.org,kbr@chromium.org,jmadill@chromium.org
Bug: angleproject:3153, angleproject:3493, angleproject:3501, angleproject:3513
Change-Id: I16eff79172dcfa2dd6d4f6445a74c9c65c1bd27c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1710861
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
|
|
87dc17b5
|
2019-07-22T11:41:27
|
|
Vulkan: Generalize buffers desc set name to include images
And atomic counter buffers which are emulated with storage buffers.
Bug: angleproject:3566
Change-Id: I102763900c779c3a84661491bad53aec384461f7
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1713086
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
a71549b1
|
2019-05-28T09:44:43
|
|
Vulkan: Intermittent failures in many GLES2 CTS
The stage mask in vkCmdPipelineBarrier is incorrectly set.
Bug: angleproject:3473
Change-Id: I4fea5994a391b0db0f81183f1c4d4ba47d387acb
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1631849
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
7151fe54
|
2019-07-17T15:15:27
|
|
Port adjust_src_dst_region_for_blitframebuffer workaround to ANGLE.
BlitFramebuffer has issues on some platforms with large source/dest
textures. As per the WebGL2 spec, this was caught with validation for
sizes over 2^32, but there is a specific issue on Linux NVIDIA where it
fails on sizes over 2^16. A better workaround (from chromium), resizes
the blitframebuffer call based on the framebuffer size.
Bug: chromium:830046
Change-Id: Ic6196db6228d0d0ac92b12a68bbced76dcbcdf8c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1707115
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
|
|
9ec3f51d
|
2019-07-19T13:06:16
|
|
Reland "Vulkan: Implement OES_get_program_binary extension"
Reason for revert: default uniform initialization was incomplete
This change has the following fixes:
1. Add missing default uniform initialization when loading
program binaries.
2. Re-enable OES Program Binary capabilities for Vulkan.
3. Added two angle end2end test,
- ProgramBinaryES3Test.BinaryWithLargeUniformCount
uses several uniforms across the vertex and fragment
shaders.
- ProgramBinaryES3Test.ActiveUniformShader tests
the difference between uniform static and active use
Bug: angleproject:3216
Bug: angleproject:3217
Bug: angleproject:3665
Tests: dEQP-GLES3.functional.shader_api.program_binary*
angle_end2end_tests --gtest_filter=ProgramBinary*
Change-Id: If6886f01241d65bb1e17a21cc3406533021072ee
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1699069
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
8bea8eec
|
2019-07-19T15:59:31
|
|
Guard ID3DUserDefinedAnnotation access in DebugAnnotator11.
ID3DUserDefinedAnnotation is not thread-safe, like ID3D11DeviceContext,
however, it's being accessed from WorkerThread for parallel compilation,
thus guard it with mutex lock.
Bug: angleproject:3493
Change-Id: Ic7cc7fe03675174e054fe1e11d8d9e05abc716a5
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1709726
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
|
|
f35f1110
|
2019-07-19T09:18:55
|
|
Add script to apply clang-format on all sources
1. python script wrapper to call clang-format over the whole code base
2. Add clang-format rule `IncludeBlocks: Preserve` to tell clang-format
do not merge include blocks
3. Fix existed clang-format issue in code base
Bug: angleproject:3532
Change-Id: I289292dc62c2784ff21688065c87c3f3f5538f17
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1709720
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
fb5c581d
|
2019-07-19T14:48:53
|
|
Functional revert of "Signal different dirty bit for vertex buffer change."
Seems to be causing rendering regressions in the Google Maps benchmark.
Likely causing other serious regressions.
Original CL: https://chromium-review.googlesource.com/c/angle/angle/+/1684294
Bug: angleproject:3256
Change-Id: I41608a3ce3c3267097b4c1c0a6f7450cf8a2f48f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1709756
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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|
765ee7b7
|
2019-06-19T14:19:52
|
|
Vulkan: support for new vertex attribs in GLES 3.0
Fixes handling of packed vertex formats, adds new overrides for 32-bit
[SU](NORM|SCALED) vertex types, and handles half-precision floats
correctly.
Pixel 2 does not natively support certain 10-10-10-2 vertex formats;
this change does not add support for them.
Test: ./angle_deqp_gles3_no_gtest --deqp-egl-display-type=angle-vulkan -n 'dEQP-GLES3.functional.vertex_arrays.*'
Test: ./angle_end2end_tests --gtest_filter='AttributeLayout*/ES3_Vulkan'
Test: ./angle_end2end_tests --gtest_filter='VertexAttribute*/ES3_Vulkan'
Bug: angleproject:3193
Change-Id: I5ae4edd743e86e3e89e2697034c04dc4d9ecd1f9
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1668230
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
Commit-Queue: James Dong <dongja@google.com>
|
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86a28b3d
|
2019-07-19T12:10:08
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|
Vulkan: Use the correct context in ImageVk::orphan.
The context used for Image creation was being used during orphaning. This
causes problems when the image is created with an external source or when
different contexts are used between creation and orphaning.
BUG=angleproject:3722
Change-Id: Iee4abd2116c3410efd8fb35722cc956cc6d8a3fa
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1709753
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
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833bce72
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2019-07-19T12:07:29
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Call ImageImpl::destroy before destroying the image source.
egl::Image destroys the source sibling before calling the backend destroy
function. ImageVk needs the source image to do proper clean up.
BUG=angleproject:3722
Change-Id: I110d77a9c4151166624bb953c579102ac7dab6ee
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1709752
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
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610f2388
|
2019-07-18T16:28:49
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Return backwards compatible context versions in Vulkan, GL and D3D11.
This allows us to pass some dEQP GLES 2.0 tests that require using an ES 3.0
context and matches native driver behaviour of returning a higher-than-
requested context version when it's backwards compatible.
BUG=angleproject:3425
BUG=angleproject:3300
BUG=angleproject:3715
BUG=angleproject:3243
BUG=angleproject:3240
BUG=angleproject:3716
Change-Id: I03dfd56deb6191c3363808717e0eea6fdcf5f3ac
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1709111
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
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901dd545
|
2019-07-19T07:43:09
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|
Rectify bug in initialization of offsets for uniform variables
Make sure to set a uniform's flattenedOffsetInParentArrays
value only if it has a valid parent array index.
Serialize/Deserialize flattenedOffsetInParentArrays value.
Bug: angleproject:3216
Bug: angleproject:3217
Bug: angleproject:3665
Change-Id: I6e4d003b1dd74b330bcf153f8d3df92414f198dd
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1704219
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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523dbf40
|
2019-07-15T10:56:26
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|
Add GL versions to desktop implementation
The current implementation generates entry points for GL up to
version 3.1. Will need to support later versions for some apps.
Bug: angleproject:3698
Change-Id: Ic44d07b12a9eeeceb8cd98dd9c44652dca728dc0
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1700572
Commit-Queue: Clemen Deng <clemendeng@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
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ce330593
|
2019-07-16T10:02:21
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|
Rename ProvokingVertex and TextureBarrier
Need to rename these so that they don't conflict
with GL function declarations
Bug: angleproject:3702
Change-Id: Iefe490cb53a384c45f0d0024321deda43b461bcc
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1704214
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Clemen Deng <clemendeng@google.com>
|
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3c4cfad1
|
2019-07-19T07:01:38
|
|
Roll ./third_party/spirv-tools/src aa9e8f538041..76b75c40a1e2 (1 commits)
https://chromium.googlesource.com/external/github.com/KhronosGroup/SPIRV-Tools.git/+log/aa9e8f538041..76b75c40a1e2
Created with:
gclient setdep -r ./third_party/spirv-tools/src@76b75c40a1e2
The AutoRoll server is located here: https://autoroll.skia.org/r/spirv-tools-angle-autoroll
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
Bug: None
TBR=geofflang@chromium.org
Change-Id: I4582e909efe850056ab42131cfcbfb9ac5915cec
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1709733
Reviewed-by: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
|
|
6a02f06d
|
2019-07-18T16:27:14
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|
Implement EGL_ANGLE_create_context_backwards_compatible
This extension allows the user to specify if ANGLE should create a
context of the exact requested version or a higher version context that
is backwards compatible.
BUG=angleproject:3425
Change-Id: I7d0b75cdd7e34a2fc888aa238e1eeb67af82ae0d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1601560
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
3d4dfa67
|
2019-07-18T14:53:49
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|
doc: Update TestResults.qpa location on Android
Bug: angleproject:1944
Change-Id: I2f4e8f70af8590bca54967cd0d65b4399d6c43e8
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1709234
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
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9c78f592
|
2019-07-18T10:13:05
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|
Remove a few histograms from Renderer11.
D3D11 startup time isn't something we're actively looking at right now.
Bug: chromium:975166
Change-Id: I3e56d0b0e0da7eb5b10c55b8cfcc0b9769064202
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1707929
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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8cb95960
|
2019-07-16T13:54:57
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|
Vulkan: Fix FS array output location assignment
Test: angle_end2end_test --gtest_filter=GLSLTest_ES3.FragmentShaderOutputArray/ES3_Vulkan
Bug: angleproject:3707
Change-Id: I6519a76aa58ad80ada0e2ad90a2a70d93f831ce5
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1704779
Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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ec30d78d
|
2019-07-03T12:56:58
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|
Optimize uniform matrix update
1. Add a fast matrix update function to do a single memcpy for uniform
matrix assignment with same layout. It benefits row-4 no-transpose GLSL
matrix and col-4 transpose HLSL matrix.
2. Make boolean IsColumnMajor to be a template parameter in generate
uniform matrix updating, which gets rid of the conditional branch
in loop and has better performance.
3. Add e2e test of uploading multiple 3x4 GLSL matrices at the same
time, which adds coverage to this CL.
Bug: angleproject:3632
Change-Id: Id1701ef6fbf63ea4b9884254d93ea8eacfe4e16a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1688274
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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69194e5f
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2019-07-17T15:35:10
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|
Reduce variance in TextureUploadPerf.
This reduces the test time to run in several ms instead of almost
seconds per iteration. It allows us to use the perf test runner harness
to check test performance more accurately by increasing the sample
count.
It first reduces the test iteration count to reduce total test time.
It also refactors the test contents to not allocate new objects and
memory with every test iteration. This gives a better sampling of what
the test is obsering: texture upload performance.
Also allows tests that like to track GPU time to be used with the NULL
device option.
Bug: angleproject:3712
Change-Id: Idacc3e3b424f8882d7680769b27d1f04146ea65d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1707112
Reviewed-by: Tobin Ehlis <tobine@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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27ee35e6
|
2019-07-18T07:01:38
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|
Roll ./third_party/spirv-tools/src 58e2ec25bab0..aa9e8f538041 (1 commits)
https://chromium.googlesource.com/external/github.com/KhronosGroup/SPIRV-Tools.git/+log/58e2ec25bab0..aa9e8f538041
Created with:
gclient setdep -r ./third_party/spirv-tools/src@aa9e8f538041
The AutoRoll server is located here: https://autoroll.skia.org/r/spirv-tools-angle-autoroll
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
Bug: None
TBR=geofflang@chromium.org
Change-Id: I9922d2ef0fa7b0c2c29885931bdc82628902b61a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1708062
Reviewed-by: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
|
|
eb322499
|
2019-07-18T07:01:28
|
|
Roll ./third_party/glslang/src 74426f7570fd..9f2236e58ed0 (1 commits)
https://chromium.googlesource.com/external/github.com/KhronosGroup/glslang/+log/74426f7570fd..9f2236e58ed0
Created with:
gclient setdep -r ./third_party/glslang/src@9f2236e58ed0
The AutoRoll server is located here: https://autoroll.skia.org/r/glslang-angle-autoroll
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
Bug: None
TBR=geofflang@chromium.org
Change-Id: Ic57be04dba37fd9f7e1e5e2fa02c9bca7dfcc054
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1708061
Reviewed-by: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
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e9111885
|
2019-07-12T16:15:31
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|
Vulkan: Optimize texture upload barriers
When flushing staged uploads to an image, a 64-wide bitfield is used to
track subresources that are uploaded since the last barrier. If a
collision is detected, a barrier is inserted and the bitfield is reset.
If the image has more than 64 subresources, some subresources would map
to the same bit and cause a few unnecessary barriers.
Texture upload benchmarks show 5% to 10% improvement both in CPU and
GPU time.
Bug: angleproject:3347
Change-Id: I21dd23c78879bb01d58bc869ffc8bee06c79e6c1
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1700147
Reviewed-by: Tobin Ehlis <tobine@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
0efe516e
|
2019-07-17T14:13:11
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|
Fix egl.h compatiblity.
We should include logic for defining EGL prototypes when no other
preference is specified.
Bug: angleproject:3706
Change-Id: Ie1b5ea6150c7c998a9fe71cf5ee7353dca4ae7ba
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1706908
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
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96c696db
|
2019-07-17T14:16:03
|
|
Update the documentation on ANGLE's two reviewer policy.
BUG=angleproject:3704
Change-Id: I3df6f7935397b4a98db0eed569868def3e0fd701
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1707113
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
|
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e9cffa62
|
2019-07-16T16:32:40
|
|
Rename data_dir to angle_data_dir in GN files
Dawn reuses the Vulkan validation layers of ANGLE to avoid building
twice in chromium, and references build_overrides/vulkan_common.gni,
but angle_data_dir is undefined, which is defined as data_dir in
angle.gni. There is a reminder to rename this name in
https://chromium-review.googlesource.com/c/chromium/src/+/1610488
Bug: angleproject:3710
Change-Id: I4b7c4d24c37770ff58b70c988851a6ed32a04296
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1703175
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
|
|
c44d2c79
|
2019-07-11T14:45:56
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|
Fix glGetProgramResourceName filling output with 0
strncpy was used to copy resource names, which fills the unused parts of
the buffer with '\0'. The spec doesn't forbid this, but dEQP fails on
this behavior, presumably to try and catch overflow bugs.
Bug: angleproject:3562
Change-Id: Ifce2d690221b2403848cb8913f4753ec60dfffab
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1698647
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
|
|
b243a2a4
|
2019-07-17T09:25:28
|
|
Roll ./third_party/glslang/src e383c5f55def..74426f7570fd (1 commits)
https://chromium.googlesource.com/external/github.com/KhronosGroup/glslang/+log/e383c5f55def..74426f7570fd
Created with:
gclient setdep -r ./third_party/glslang/src@74426f7570fd
The AutoRoll server is located here: https://autoroll.skia.org/r/glslang-angle-autoroll
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
Bug: None
TBR=geofflang@chromium.org
Change-Id: I0cc449077f69844a19d4f3bdde44cb67e029851e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1706208
Reviewed-by: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
|
|
1c16455e
|
2019-07-17T07:01:38
|
|
Roll ./third_party/spirv-tools/src 1fedf72e500b..58e2ec25bab0 (2 commits)
https://chromium.googlesource.com/external/github.com/KhronosGroup/SPIRV-Tools.git/+log/1fedf72e500b..58e2ec25bab0
Created with:
gclient setdep -r ./third_party/spirv-tools/src@58e2ec25bab0
The AutoRoll server is located here: https://autoroll.skia.org/r/spirv-tools-angle-autoroll
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
Bug: None
TBR=geofflang@chromium.org
Change-Id: I10633d72c7f0909100f38e3a90262efc6324d055
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1705596
Reviewed-by: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
|
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2e43b0f5
|
2019-07-11T17:09:54
|
|
Vulkan: Implement memory barriers
Bug: angleproject:3574
Change-Id: I13d8f4fcd6f1bf9bf3496c91c2c697076e2491bd
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1699005
Reviewed-by: Tobin Ehlis <tobine@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
7a5f35c4
|
2019-07-15T09:21:11
|
|
Filter out redundant glDepthRange calls
1. Compare depth range with active config in frontend when glDepthRange
is called. It avoids triggering unnecessary backend update. Also remove
depth range checking in D3D and GL backends as they are now done in
frontend.
2. Change the clamp on far and near plane to ASSERT statement in vulkan
backend, as clamp already been applied in frontend.
Bug: angleproject:3696
Change-Id: I52ad420dc446d685b98d53690637a19553372873
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1702284
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tobin Ehlis <tobine@google.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
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950e1a4d
|
2019-07-16T13:10:29
|
|
GL: Reset the pixel unpack state after initializing texture data.
Texture data initialization happens after dirty bit synchronization so
TextureGL::initializeContents must be careful to leave the applied state the
same way it found it.
BUG=angleproject:3703
Change-Id: I1647cfc59c45fd9fad0fcde2e37af831e56f2e57
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1704215
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
|
|
f92fc916
|
2019-07-15T22:39:23
|
|
Vulkan: Compute shader support
A DispatchHelper class is created as the equivalent of FramebufferHelper
as a command graph resource. There's currently a single dispatcher and
all dispatch calls are recorded on that. Context dirty bits are set up
in such a way that graphics and compute workloads are independently
handled, so that issuing a dispatch call wouldn't cause a framebuffer's
render pass to rebind resources.
Bug: angleproject:3562
Change-Id: Ib96db48297074d99b04324e44b067cfbfd43e333
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1688504
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
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6e7dd1ef
|
2019-07-16T13:41:59
|
|
Generate openGL32.dll in a separate output folder
This is to avoid loading it locally and so that the pdb works
Bug: angleproject:3641
Change-Id: I2ce93ace47d1e6a1013d38964e5919084ad4ff7f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1704634
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Clemen Deng <clemendeng@google.com>
|
|
ec9ff8ce
|
2019-07-15T16:59:10
|
|
Fix checks for GL_ETC1_RGB8_OES, disable it on D3D11.
The GL backend was checking the wrong extension for GL_ETC1_RGB8_OES.
WebGL doesn't want to expose compressed formats that are emulated,
disable this format in D3D11 where it is always emulated.
BUG=98314
Change-Id: I1ba8418ad1578c070891828b87e49cf894dabc29
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1700574
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
|
|
c4c48b65
|
2019-07-15T22:34:18
|
|
Vulkan: Prefix context pipeline and dirty bits with Graphics
In preparation for compute pipeline and dirty bits.
Bug: angleproject:3562
Change-Id: I611b97fee1e500fdad32355d096254fd787c4ddd
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1703525
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
998a37c9
|
2019-07-15T22:13:14
|
|
Vulkan: merge bindGraphics/ComputeDescriptorSets
The two called bindDescriptorSets with a fixed GRAPHICS or COMPUTE bind
point enum value. The differentation however would result in
unnecessary code duplication with upcoming compute support.
Bug: angleproject:3562
Change-Id: Ica4400c573a90fda168c64ad777d87aa83256e48
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1703524
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
6f0780f8
|
2019-07-15T22:04:46
|
|
Vulkan: Rename CommandBufferOwner to RenderPassOwner
It's really only used to track the render pass command buffer. The
change is made in preparation for compute, where the dispatcher command
buffer can change without affecting the render pass.
Bug: angleproject:3562
Change-Id: Ia8246de731d5c6a272fa17d6f8952dc981eca36e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1703523
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
c6d48248
|
2019-07-16T07:01:38
|
|
Roll ./third_party/spirv-tools/src 032adc4d7ede..1fedf72e500b (1 commits)
https://chromium.googlesource.com/external/github.com/KhronosGroup/SPIRV-Tools.git/+log/032adc4d7ede..1fedf72e500b
Created with:
gclient setdep -r ./third_party/spirv-tools/src@1fedf72e500b
The AutoRoll server is located here: https://autoroll.skia.org/r/spirv-tools-angle-autoroll
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
Bug: None
TBR=geofflang@chromium.org
Change-Id: I9d87155c8bf373886c811636451b11503a147522
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1703170
Reviewed-by: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
|
|
84b5c90e
|
2019-07-16T07:01:28
|
|
Roll ./third_party/glslang/src 1a6e8534cef3..e383c5f55def (4 commits)
https://chromium.googlesource.com/external/github.com/KhronosGroup/glslang/+log/1a6e8534cef3..e383c5f55def
Created with:
gclient setdep -r ./third_party/glslang/src@e383c5f55def
The AutoRoll server is located here: https://autoroll.skia.org/r/glslang-angle-autoroll
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
Bug: None
TBR=geofflang@chromium.org
Change-Id: I4170e1f1d0a59167ac6281d2a2ce348b36f53a2d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1703169
Reviewed-by: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
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754d697f
|
2019-07-10T20:34:30
|
|
Ignore FreeAllocationOnTimestamp GL debug message
Erroneously produced by Android Q Qualcomm driver for worker contexts.
Bug: angleproject:3491
Change-Id: I8f2a5f05ad8a00c97d0dfa6e3b7a939d05656420
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1700255
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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5de073c0
|
2019-07-15T10:05:02
|
|
Vulkan: Enable more format-related tests to run
After seeing some CLs in this space, that didn't change the expectations
file, I checked to see whether more tests can pass, and they can.
Bug: angleproject:3190
Change-Id: Ifa1d1c7b91c403c8c67ddcb5d8a589cbaf686cf4
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1702493
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Commit-Queue: Ian Elliott <ianelliott@google.com>
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a9ec8749
|
2019-07-11T11:31:47
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|
Vulkan: override format for mismatched attribs
Prevents Vulkan validation error by replacing the input format for any
mismatched vertex attributes with a format compatible to what the shader
expects.
Bug: angleproject:3436
Change-Id: Ia52f29c084d82bbc4e9149102cd4b5fc25ccb9b3
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1698567
Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com>
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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8b2bb18f
|
2019-07-10T17:12:25
|
|
Vulkan: Update capabilities with the necessary limits
Some of the necessary limits were not being defined correctly in the
native capabilities, causing some dEQP test failures.
Bug: angleproject:3676
Test: Applicable dEQP-GLES3 limits testing
Change-Id: If977da1edd7d55627c65cd81a6dcd42c63a3a6a6
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1695934
Commit-Queue: Tim Van Patten <timvp@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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663b0481
|
2019-07-11T12:37:35
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|
Load correct opengl32.dll
Tests are still loading ANGLE's opengl32.dll instead of system's
This is because external drivers are trying to load opengl32.dll
Workaround: renamed to libGL.dll, need to change back when copying
dll over for loading
Bug: angleproject:3641
Change-Id: I051adc1fbb488a704c99718ad4a2f74bb7756cbd
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1697290
Commit-Queue: Clemen Deng <clemendeng@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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d9c17107
|
2019-07-10T14:56:26
|
|
Add support for GL_OES_texture_compression_astc
This extension adds 3D compressed texture formats, something ANGLE has
not seen before. This requires tracking a compressed block depth for
validation and image size computations.
Update the ldr and hdr extension checks to be in line with the spec.
HDR requires LDR and is not detectable by texture formats alone.
Expose all of the ASTC extensions on the GL backend.
BUG=angleproject:3675
Change-Id: Id04c7c8ef8541e9556579536cdba899b64303caf
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1695923
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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f2060594
|
2019-07-15T09:24:01
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|
Update OpenGL ES 3.1 Shader Interface Matching
According to the OpenGL ES 3.1 spec Chapter 7.4.1 "Shader Interface
Matching" Page 91, an output variable is considered to match an
input variable in the subsequent shader if:
- the two variables match in name, type, and qualification; or
- the two variables are declared with the same location qualifier
and match in type and qualification.
We currently only check the variable names, so this bug will add
checking the locations as well.
Bug: angleproject:3699
Test: dEQP, end2end
Change-Id: I45e91654450fd033299ff0a81bc26a23b3e25a04
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1700160
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Tim Van Patten <timvp@google.com>
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9d943af7
|
2019-07-11T17:53:37
|
|
Vulkan: Support more texture format-type combination tests.
This is a partial fix for 3455, which contains a number of different
root-causes. This CL addresses two sets of them.
1) Partial fix for KHR-GLES3.copy_tex_image_conversions.forbidden.*
Recent changes, including adding support for GL_RGBA8-to-GL_RGB5_A1,
plus adding support for GL_RGB10_A2-to-GL_RGB5_A1 eliminate the
crashes for 56 of the 70 tests.
2) Most of the KHR-GLES3.packed_pixels.rectangle.r* tests now pass.
Recent changes, including potentially the above get another 34
tests passing, and another 15 no longer crashing.
3) Vulkan: Fix errant glCopyTextImage validation code.
I got all but 2 of the KHR-GLES3.packed_pixels.rectangle.r* tests passing.
I fixed bugs in the validation code (with at least two more bugs
that I haven't fixed yet). More details below.
3a) Fix the IsValidES3CopyTexImageCombination() function for SNORM.
The code wasn't rejecting SNORM cases, which are missing from the table of
effective internal formats, meaning that support is undefined. The
GLES 3.2 spec says that a GL_INVALID_OPERATION error should be generated
"if the effective internal format of the source buffer does not match the
effective internal format of the new image."
3b) There's a caveat that was overlooked that means that internal
formats like GL_RGB10_A2 are not supported.
Bug: angleproject:3455
Bug: angleproject:3693
Bug: angleproject:3697
Change-Id: Ie4399a2d7cd969ec29acc926f32e6608775609c6
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1693325
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Ian Elliott <ianelliott@google.com>
|
|
db637356
|
2019-07-15T07:01:38
|
|
Roll ./third_party/spirv-tools/src 0c4feb643b89..032adc4d7ede (11 commits)
https://chromium.googlesource.com/external/github.com/KhronosGroup/SPIRV-Tools.git/+log/0c4feb643b89..032adc4d7ede
Also rolling transitive DEPS:
./third_party/spirv-headers/src de99d4d834ae..123dc278f204
Created with:
gclient setdep -r ./third_party/spirv-tools/src@032adc4d7ede
The AutoRoll server is located here: https://autoroll.skia.org/r/spirv-tools-angle-autoroll
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
Bug: None
TBR=cwallez@chromium.org
Change-Id: I3130674feba4f56450da0ff3fa3d836467cd8d20
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1700639
Reviewed-by: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
|
|
1ea79ef8
|
2019-07-15T07:01:28
|
|
Roll ./third_party/glslang/src 71892a5eda90..1a6e8534cef3 (3 commits)
https://chromium.googlesource.com/external/github.com/KhronosGroup/glslang/+log/71892a5eda90..1a6e8534cef3
Created with:
gclient setdep -r ./third_party/glslang/src@1a6e8534cef3
The AutoRoll server is located here: https://autoroll.skia.org/r/glslang-angle-autoroll
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
Bug: None
TBR=cwallez@chromium.org
Change-Id: I9ede1a71b2e638474ad4daf59f2ab89134df0da4
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1700638
Reviewed-by: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
|
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c3085ead
|
2019-07-11T15:07:29
|
|
Vulkan: Set texel offset limits
This was blocking compilation for any new texture builtin that used offsets.
Bug: angleproject:3622
Change-Id: I30b221741796b53f8e47e3aeeebfbde3f1976bd6
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1699062
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
|
|
aded991b
|
2019-07-12T16:02:06
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|
Fix hang on Linux Intel when allocating large textures.
Intel Linux graphics drivers before kernel 5.0 can hang when allocating
large textures. Limit the texture size as a workaround.
Bug: chromium:927470
Change-Id: Ic8c14235396492efafd663b1cd012fd752427992
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1700146
Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
6c90ebb0
|
2019-07-11T15:10:56
|
|
glTexStorage3D: Disallow compressed formats on GL_TEXTURE_3D targets.
GLES 3.0.4 p147:
"If internalformat is an ETC2/EAC format, CompressedTexImage3D will generate an
INVALID_OPERATION error if target is not TEXTURE_2D_ARRAY."
This matches the validation of glTexImage3D.
TEST=conformance2/textures/misc/tex-storage-compressed-formats.html
BUG=chromium:983142
Change-Id: Ifc4ea9503182c43de7e58c4b45b59bb03ae2f901
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1698648
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
|
|
943fe34e
|
2019-06-24T16:51:57
|
|
Vulkan: Upload packed depth-stencil
Bug: angleproject:3437
Test: angle_end2end_tests --gtest_filter=DepthStencilFormatsTest.VerifyStencilData/*
Change-Id: Iffab48eaea6aa35888560859e9f502a4f814b833
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1674663
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com>
|
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375ddfc5
|
2019-07-12T11:12:14
|
|
Signal different dirty bit for vertex buffer change.
We use new logic to compare if the attribute format changes before
setting dirty bits. This improves performance of VBO-only state changes
significantly. On the VBO change Vulkan microbenchmark gives about a
30% improvement.
Bug: angleproject:3256
Change-Id: Ifaf1c92ed7a09422156ef79b5983e7349de63346
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1684294
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
2a4f36b1
|
2019-07-09T16:10:59
|
|
GL: Work around Intel driver bug when clearing to zeros or ones.
When clearing to zeros or ones on some Intel drivers on Mac, the clear color
would be incorrect.
This replicates the chromium clear_to_zero_or_one_broken workaround.
BUG=angleproject:3672
Change-Id: I0f065420b577bd8f8d931ccdbeeebdcbf9fd08d2
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1692977
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
|
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2538f6b4
|
2019-07-12T14:23:11
|
|
Revert "PRESUBMIT.py: Don't require "Bug:" for autoroller CLs."
This reverts commit 9be098b52fbb59322ee83fd77b3c64442d742822.
Reason for revert: Fixed in the auto-rollers. They should now
include Bug: tags.
Original change's description:
> PRESUBMIT.py: Don't require "Bug:" for autoroller CLs.
>
> BUG=angleproject:3659
>
> Change-Id: I29d77939953e3661ea979f8f7a9f44566079e567
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1692881
> Commit-Queue: Jamie Madill <jmadill@chromium.org>
> Reviewed-by: Jamie Madill <jmadill@chromium.org>
TBR=geofflang@chromium.org,cwallez@chromium.org,jmadill@chromium.org
# Not skipping CQ checks because original CL landed > 1 day ago.
Bug: angleproject:3659
Change-Id: I01a2e82c24918c831a6c444360620d261ec892dc
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1700141
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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13be06e6
|
2019-07-11T16:39:45
|
|
Fix copyTexImage2D corner case with same source/target image.
When the source and target textures are the same texture but different
levels, there is a corner case which makes the framebuffer incomplete on
calling glCopyTexImage2D and fails
conformance2/textures/misc/copy-texture-image-same-texture.html
Bug: angleproject:2994
Change-Id: I906869c78aefded5688d4491e93b95dd2662175c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1697262
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
|
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25378d6a
|
2019-07-09T17:23:03
|
|
Vulkan: Split some SKIP expecations and put with correct bugs
The tests previously skipped for 3458 have 2 different root causes.
Bug 3458 was split into two: 3458 and 3674. The SKIP lines have been
split into more-fine-grained SKIP lines, with some going to the new
3674 bug.
Bug: angleproject:3458
Bug: angleproject:3674
Change-Id: I2eaa83a30b87a81144d8f19658007386683e6388
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1695899
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Reviewed-by: Ian Elliott <ianelliott@google.com>
Commit-Queue: Ian Elliott <ianelliott@google.com>
|
|
80bb3116
|
2019-07-12T07:01:28
|
|
Roll ./third_party/glslang/src c538b5d796fb..71892a5eda90 (1 commits)
https://chromium.googlesource.com/external/github.com/KhronosGroup/glslang/+log/c538b5d796fb..71892a5eda90
Created with:
gclient setdep -r ./third_party/glslang/src@71892a5eda90
The AutoRoll server is located here: https://autoroll.skia.org/r/glslang-angle-autoroll
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
Bug: None
TBR=cwallez@chromium.org
Change-Id: Ic3fa0d8603682ac27119c81252421dc140670b86
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1699756
Reviewed-by: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
|
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0cb36be6
|
2019-07-11T10:32:39
|
|
dEQP: Override tes31Context.cpp to prevent 3.2 context creation
Skip the GLES 3.2 context creation by overriding tes31Context.cpp
with an ANGLE-specific tes31Context_override.cpp that only creates a
GLES 3.1 context.
Bug: angleproject:3687
Test: dEQP.GLES31
Change-Id: I1afab5f04b79dc252f1b27563032a44ab37cacfe
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1698542
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Tim Van Patten <timvp@google.com>
|
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ecd2e3b1
|
2019-07-09T15:39:39
|
|
GL: Reset the texture base level before uploads on Mac.
Reset the base level of textures before call glTexImage on Mac
to prevent driver bugs that cause texture corruption.
BUG=angleproject:3671
Change-Id: I90e94b8395a781a2142ef6be3af1d6117f084152
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1692975
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
|
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9917988a
|
2019-07-10T13:47:32
|
|
Vulkan: change packed attrib to ANGLE format ID
This prevents later issues with some VkFormat values being over 256,
as well as providing more information to pipeline creation.
A preliminary step towards handling mismatched vertex attributes.
Bug: angleproject:3634
Change-Id: Idb15a14088a2d73b43b4b92d3cfdb12587c5f711
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1696212
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
53aff41e
|
2019-07-11T14:06:23
|
|
Use separate json files for each code generator.
This should reduce the number of merge conflicts when multiple people
touch different generators. There still will be merge conflicts when
two people touch the same code generator.
Bug: angleproject:3691
Change-Id: I0b179368a1352331c091972568c00213ab106e46
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1698650
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Reviewed-by: Ian Elliott <ianelliott@google.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
60e2f11e
|
2019-07-11T14:56:47
|
|
Rename StaticType's kInstance to instance.
This is more than just a noop: when ANGLE is rolled in Chromium it is
tested by the Android Binary Size trybot. This trybot runs an analysis
pass that checks that any new variable names "kSomthing" is in .rodata
or .data.rel.ro because it helps keep the binary size (and the size of
each new Chromium process) small on Android.
The analysis picks up new usages of StaticType::Helpers::kInstance as a
new constant varaible that isn't in .data.rel.ro or .rodata. My
understanding is that kInstances isn't put in those segments because it
contains a TType that has a "mutable" field so it would be incorrect to
put the variable in a read-only segment.
BUG=chromium:981610
Change-Id: I36e550e066206df3404619f1d012b183cbb72fe4
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1698202
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
1d672749
|
2019-07-08T15:42:05
|
|
WGL implemetation for OpenGL tutorial
Fixes to make WGL implementation work with OpenGL tutorial
- Give directive parser the correct shader spec when on Desktop GL
- Minor changes to parse Desktop GL shaders
- Moved clientType parameter from Context to Context->mState
- Minor fixes to WGL functions
Bug: angleproject:3666
Change-Id: I01ddb828f6d581ad445f49942589436849eae5d9
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1693244
Commit-Queue: Clemen Deng <clemendeng@google.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
29fba5e0
|
2019-07-04T17:08:41
|
|
Vulkan: Prepare for variable-stage pipelines
Compute (single-stage pipeline) is upcoming, but this change prepares
GlslangWrapper to handle any number of stages (mostly). Additionally,
this change binds each resource to each stage based on whether it's
active, so that we don't hit the per-stage limit of resources by binding
every resource to every stage.
Bug: angleproject:3633
Bug: angleproject:3562
Change-Id: Ifebf691482846e0371c6e314f514226a4cfee258
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1689330
Reviewed-by: Tim Van Patten <timvp@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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a1754dc8
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2019-06-26T13:36:43
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Vulkan: Recycle vkFence
This CL introduces a Recycler to reuse unreferenced vk::Fence, reducing
CPU time spent on vk::Fence init&destroy. Save around 15% of CPU time
for most glmark2 tests.
Bug: angleproject:3556
Change-Id: Ice5054305321c466c5be3bc368d04091f074729c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1679239
Commit-Queue: Tobin Ehlis <tobine@google.com>
Reviewed-by: Tobin Ehlis <tobine@google.com>
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f8d26b4f
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2019-07-10T15:10:35
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Vulkan: Clean up deqp_gles3_test_expectations.txt
The deqp_gles3_test_expectations.txt file is being cleaned up to give
failures their own bug, rather than being lumped into the generic
"Implement GLES 3.0 conformance" bug. This gives more visibility to the
test failures and allows people to start working on this in isolation
more easily.
There were also some passing tests removed that were found while doing
this cleanup.
Bug: angleproject:2950
Test: dEQP-GLES3
Change-Id: I24810ac37053fba96bccc7f320bfacc66cc7da59
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1695927
Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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f6083425
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2019-07-11T07:01:54
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Roll ./third_party/glslang/src 8aa9a7bb8f74..c538b5d796fb (2 commits)
https://chromium.googlesource.com/external/github.com/KhronosGroup/glslang/+log/8aa9a7bb8f74..c538b5d796fb
Created with:
gclient setdep -r ./third_party/glslang/src@c538b5d796fb
The AutoRoll server is located here: https://autoroll.skia.org/r/glslang-angle-autoroll
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
TBR=cwallez@chromium.org
Change-Id: I3f06b71a73385d33349e971262bee6bc97bec183
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1697174
Reviewed-by: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
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96682377
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2019-07-08T11:06:27
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Fix the RTV and SRV conflict
This change fixes below error:
Message 0: ID3D11DeviceContext::CSSetShaderResources: Resource being set
to CS shader resource slot 0 is still bound on output! Forcing to NULL.
Bug: angleproject:3658
Change-Id: I72d656cf61ffb7c39660c019eab980c39eafb70f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1688307
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jiajia Qin <jiajia.qin@intel.com>
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cdab03aa
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2019-06-18T17:24:54
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Add flags to shader translator to emulate gl_BaseVertex and gl_BaseInstance
Adds support for translating gl_BaseVertex and gl_BaseInstance for implementation of
GL_ANGLE_base_vertex_base_instance.
They will only be available in WebGL 2. Since there's no gl_VertexID and
gl_InstanceID in WebGL 1. It won't be very useful to add them to WebGL
1.
Mostly follow pattern of gl_DrawID of GL_multi_draw
BUG=angleproject:3402,chromium:891861
Change-Id: Ifcd990c52d12f6814127b904e61a779b8d382e0c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1666361
Commit-Queue: Shrek Shao <shrekshao@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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cbdf8616
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2019-07-09T20:30:45
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Support blitFramebuffer to and from IOSurface-backed textures.
Extend validation to allow texture rectangle-backed textures as
blitFramebuffer sources and destinations.
Add end-to-end test covering this functionality, and run the
IOSurfaceClientBufferTests against both ES2 and ES3.
Bug: angleproject:3669
Change-Id: I7b8815a2c98072c12de45717afbba9e9b29ba253
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1694483
Commit-Queue: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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8db211bc
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2019-07-10T12:58:52
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Fix CopyTexture to support GL_LUMINANCE/ALPHA/LUMINANCE_ALPHA
A few WebGL tests were failing on Linux/NVIDIA/passthrough because the
luminance workaround doesn't handle the case where the destination
texture is a luminance texture. For now, fallback to CPU readback in
this case.
Bug: chromium:773861
Change-Id: I1b85edccc2e257a5fa19cd496d86443ba96e07ad
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1695922
Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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fba3e64e
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2019-07-10T11:46:01
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Update trigger.py to take extra arguments
The extra_args wildcard doesn't support extra arguments prepended with
'--'. By using the unknown args returned by argparse, you can add
arbitrary args to the swarming call.
Bug: angleproject:3272
Change-Id: I8d4ab1e19ceae80b47cc2331e6e30a4187da863f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1695921
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
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