src/libANGLE/renderer/d3d_format.h


Log

Author Commit Date CI Message
Jamie Madill 23b16743 2021-09-14T10:29:14 Fix compilation when disabling D3D back-ends. Common code areas weren't compiling when disabling combinations of the D3D9 and D3D11 back-ends. With manual testing this fixes various combinations of angle_enable_d3d9/d3d11/gl. Bug: angleproject:5925 Change-Id: Ie14f2b4c6169cf96c662e7ae6999751007d9adb0 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3162836 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Jamie Madill 4d3a0f60 2020-09-11T12:36:05 GN: Componentize D3D format tables. These tables are used by both the GL and D3D11 back-ends. Also moves them to renderer_utils to be in a shared place. Bug: angleproject:3943 Change-Id: I1f5d79842396a87e795547fa03c6855d6f9c5e9a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2405805 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: Geoff Lang <geofflang@chromium.org>