src/libANGLE/renderer/metal/mtl_format_utils.h


Log

Author Commit Date CI Message
John Cunningham 42bd4fc2 2021-12-10T14:58:17 Metal: add ANGLE_metal_create_context_ownership_identity. This Metal-specific EGL extension allows a given context and the GPU resources it allocates to be associated with a particular task ID on the system, for system-level bookkeeping purposes. Bug: angleproject:6795 Change-Id: I19ee0993564169b01c4a450e63dcfacd339b98b5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3335172 Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: Kenneth Russell <kbr@chromium.org> Commit-Queue: Kenneth Russell <kbr@chromium.org>
Kenneth Russell da3db87e 2021-07-06T14:00:58 Upstream latest changes to Metal backend from Apple to 7/1/2021 This CL merges in the ANGLE changes between these two WebKit commits: https://git.webkit.org/?p=WebKit.git;a=commit;h=8648b353ab1d7730438c2e08319e1a4d64982c31 https://git.webkit.org/?p=WebKit.git;a=commit;h=166e4924a52971d6a32ad48247a439b16c00e062 Include provoking vertex buffer out of bounds fix from https://bugs.webkit.org/show_bug.cgi?id=230107 Fix bad merge of resetting of dirty bits, breaking DepthStencilFormatsTest.DepthTextureRender test and perhaps others. Disable GL_APPLE_clip_distance when the direct-to-Metal compiler is active. It can not yet handle the gl_ClipDistance array. Disable use of rectangular textures for IOSurfaces. Metal can bind IOSurfaces to 2D textures, and this was passing all tests in the SPIR-V Metal backend. Introducing rectangular textures breaks the SPIR-V Metal backend, and the tests currently fail on the direct-to-Metal backend. Fix several bugs with ProvokingVertex, which was causing both the SpirV and Direct backends to incorrectly draw indices. (https://bugs.webkit.org/show_bug.cgi?id=230107) Skip the following tests on the Metal backend which is still failing RobustResourceInitTestES3.BlitDepthStencilAfterClearBuffer GLSLTest_ES3.GLVertexIDIntegerTextureDrawArrays/ES3_Metal With these changes, angle_end2end_tests again runs to completion. Bug: angleproject:6395 Change-Id: I3cc58f531426a95fc8f177a4ad87f56c1855a546 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3167010 Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: Kenneth Russell <kbr@chromium.org> Commit-Queue: Kyle Piddington <kpiddington@apple.com>
Kyle Piddington d33a2222 2021-04-26T16:56:15 Upstream Apple's direct-to-Metal backend: compile libANGLE. This change is meant to merge the metal backend changes from Apple's direct-to-Metal backend. Taken from Kyle Piddington's CL: https://chromium-review.googlesource.com/c/angle/angle/+/2857366/ The goal of this CL is to merge the metal backend code in a state that compiles, but not to switch the Metal backend over to using the direct-to-metal backend yet. Bug: angleproject:5505 Bug: angleproject:6127 Change-Id: If6783e06e0086b3a1dd25c6f53caca5cfc96cb86 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2950067 Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: Kenneth Russell <kbr@chromium.org> Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
Le Hoang Quyen f2aa9d5d 2021-04-11T14:55:19 Reland: Metal: Support importing external metal textures This relands I4d4a88cfbb77d8b7508b787c7fec44073d3b11b0. Fixes: - uninstantiated ImageTestMetal error - failed ImageTest.ANGLEExtensionAvailability on ARM mac. Bug: angleproject:5763 Bug: angleproject:5814 Change-Id: I906fe52baefd6be3c6e00f594795bd527df01616 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2820178 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Le Hoang Quyen <le.hoang.q@gmail.com>
Kai Ninomiya 256100b2 2021-04-02T01:45:14 Revert "Metal: Support importing external metal textures" This reverts commit 2ec3e0a1e6890da56de9dfd3da5c9f31a3f7fbb7. Reason for revert: Test suite ImageTestMetal never instantiated https://anglebug.com/5814 Original change's description: > Metal: Support importing external metal textures > > via KHR_image_base and ANGLE_metal_texture_client_buffer > > Bug: angleproject:5763 > Change-Id: I4d4a88cfbb77d8b7508b787c7fec44073d3b11b0 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2757811 > Commit-Queue: Le Hoang Quyen <le.hoang.q@gmail.com> > Reviewed-by: Kenneth Russell <kbr@chromium.org> > Reviewed-by: Jamie Madill <jmadill@chromium.org> Bug: angleproject:5763, angleproject:5814 Change-Id: Ia862aa37a6c914f6e21f9b3121c7c36d449475ea No-Presubmit: true No-Tree-Checks: true No-Try: true Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2801155 Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Reviewed-by: Kenneth Russell <kbr@chromium.org> Commit-Queue: Kenneth Russell <kbr@chromium.org>
Le Hoang Quyen 2ec3e0a1 2021-03-13T22:17:49 Metal: Support importing external metal textures via KHR_image_base and ANGLE_metal_texture_client_buffer Bug: angleproject:5763 Change-Id: I4d4a88cfbb77d8b7508b787c7fec44073d3b11b0 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2757811 Commit-Queue: Le Hoang Quyen <le.hoang.q@gmail.com> Reviewed-by: Kenneth Russell <kbr@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tim Van Patten c859c0ac 2020-11-24T17:21:38 Batch replace std::unordered_map with angle::HashMap in src/ There are a few places that will remain std::unordered_map due to build or run-time errors, which will need to be evaluated more closely to determine if they should remain std::unordered_map or if there is another Abseil data structure that would be more efficient while still working correctly. Bug: angleproject:4873 Change-Id: Ib04253e3ad6398e63f4cc2bfe12c0f9e57cb112b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2558873 Commit-Queue: Tim Van Patten <timvp@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com>
Le Hoang Quyen 9ff58e26 2020-09-27T15:27:12 Metal: Implement sampler object & shadow compare mode Note: GL_TEXTURE_COMPARE_MODE=GL_NONE is not supported on shadow sampler for now. Bug: angleproject:2634 Change-Id: I470bad6322e78ef1408e4334e1e778821df7cbf1 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2433332 Commit-Queue: Le Hoang Quyen <le.hoang.q@gmail.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Le Hoang Quyen 85919ef7 2020-08-08T18:23:47 Metal: autogen format caps from json Bug: angleproject:4940 Bug: angleproject:2634 Change-Id: I1e107e856a50a7eaf685296dd7464af9ad5bcec4 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2342522 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Le Hoang Quyen f37f1dcb 2020-08-02T19:38:54 Metal: Init format table using Metal-Feature-Set-Tables.pdf - Format table is now initialized using informations from https://developer.apple.com/metal/Metal-Feature-Set-Tables.pdf. Previously, it was setup using gl::GenerateMinimumTextureCaps(). - This CL also adds InitializeTextureDataFunction and LoadFunctionMap to mtl::Format. They are needed to properly initialize/convert textures with non-normalized formats. - This CL is prerequisite for integer & floating point format supports. - New test: DXT1CompressedTextureTest.DXT1Alpha (this test was added in the past but was reverted for some reasons). Bug: angleproject:2634 Change-Id: I5eaad812909a49c4c138d0f65fd21a6a199fcb22 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2332144 Commit-Queue: Le Hoang Quyen <le.hoang.q@gmail.com> Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Le Quyen fe26bae4 2019-10-29T18:38:53 Metal backend implementation pt 2 This is without Metal specific shader translator implemented yet. Bug: angleproject:2634 Change-Id: I95d589442251c9ba111bd05a2dc379a36739046c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1855069 Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Le Quyen 25301999 2019-10-11T14:49:00 Metal implementation pt 1: autogen resources Autogen format table and internal shaders for Metal. Bug: angleproject:2634 Change-Id: I4d81fcd17a0e9959ba9c38a250acc7abb168f54c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1855067 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>