|
d9ba4f73
|
2014-08-04T10:47:59
|
|
Move implementation of hasMappedBuffer to State.
Refactoring patch only.
BUG=angle:571
Change-Id: Ib9f3145eaa457d94e488fd42eb4c4b9133768996
Reviewed-on: https://chromium-review.googlesource.com/210643
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
|
|
5d601382
|
2014-07-22T15:14:06
|
|
Simplify formatutils.h by exposing the info structures.
Removed all the separate query functions and simply expose the internal
info structures. This reduces the number of std::map/std::set operations
that were hidden behind the API.
Moved the validation tables for ES3 format combinations and effective
internal formats into validationES3.cpp so that formatutils.h only has
generic GL format queries.
BUG=angle:658
Change-Id: Ieb60d42b8eafcdb4f21dcbec130b39478ce5f7c5
Reviewed-on: https://chromium-review.googlesource.com/206835
Reviewed-by: Nicolas Capens <capn@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
8e8bf555
|
2014-07-03T13:50:40
|
|
Remove the MajorShaderModel member from Context.
BUG=angle:658
Change-Id: Iab7906309f6603d5364d891bb332af8c3bf457fe
Reviewed-on: https://chromium-review.googlesource.com/206834
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
5f4c4636
|
2014-07-03T13:46:52
|
|
Use the FormatCaps for multisample validation and queries.
BUG=angle:658
Change-Id: Ic9fa53fb62d7eff62f07b68d7ddada461ecad859
Reviewed-on: https://chromium-review.googlesource.com/206832
Tested-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
6b19b002
|
2014-07-16T14:32:05
|
|
Removing D3D-isms from gl::Texture
BUG=angle:688
Change-Id: I0cdc758000993f2d54240c69a84f5ae149306d9e
Reviewed-on: https://chromium-review.googlesource.com/209332
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Brandon Jones <bajones@chromium.org>
|
|
142ec426
|
2014-07-16T10:31:30
|
|
Refactored Texture2DArray, separated out D3D logic
BUG=angle:688
Change-Id: Ie3e5ac2bedcffb816ef1537575f09afb3f5e7a35
Reviewed-on: https://chromium-review.googlesource.com/208381
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Brandon Jones <bajones@chromium.org>
|
|
493daf5a
|
2014-07-03T13:38:44
|
|
Update the format table to check support for filtering and rendering.
Since filerability and renderability may depend on separate extensions,
use functions to determine their support. Context now uses these
functions to fill it's own TextureFormatCaps.
BUG=angle:658
Change-Id: Ib4dc877ba7c24f84a3823fd5aa2e01a3b3621705
Reviewed-on: https://chromium-review.googlesource.com/206831
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
6cf8e1b9
|
2014-07-03T13:03:57
|
|
Reduce the number of TextureFormatCaps members.
Since GL has no notion of texture formats that can be used for different
types of textures, merge the TextureFormatCaps texture support members.
Also merge the various renderability members since the texture type is
enough to determine what type of renderable a format is.
BUG=angle:658
Change-Id: I7cba50b147fcca8f3880d65c06c57df9c65ed19c
Reviewed-on: https://chromium-review.googlesource.com/206830
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
78b1acdb
|
2014-07-15T15:33:07
|
|
Refactored Texture3D, separated out D3D logic
BUG=angle:688
Change-Id: I6cda73c2e4c8a026b8c5222bc40cea93ad4e0ba3
Reviewed-on: https://chromium-review.googlesource.com/208102
Tested-by: Brandon Jones <bajones@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
0511e808
|
2014-07-14T16:27:26
|
|
Refactored TextureCubeMap, separated out D3D logic
BUG=angle:688
Change-Id: I2300aaad4fab25df484e0bc3613ac3b176addc93
Reviewed-on: https://chromium-review.googlesource.com/208191
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Brandon Jones <bajones@chromium.org>
|
|
f47bebc4
|
2014-07-09T14:28:42
|
|
Refactored Texture2D, separated out D3D logic
BUG=angle:688
Change-Id: I93c2ff0b125278234d61324844b79cc58135d4d8
Reviewed-on: https://chromium-review.googlesource.com/207675
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Brandon Jones <bajones@chromium.org>
|
|
53a94a82
|
2014-06-24T15:20:36
|
|
Refactors State to be a fully-qualified class
BUG=angle:685
Change-Id: I36cff2da985a12c7180fe2850ccd471f4cebbaad
Reviewed-on: https://chromium-review.googlesource.com/206634
Tested-by: Shannon Woods <shannonwoods@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
1da3cf63
|
2014-06-27T15:32:23
|
|
Removes sub-entry-point Framebuffer validations
BUG=angle:685
Change-Id: I2d630396a5971972f858cca9c39ceb6509492aa4
Reviewed-on: https://chromium-review.googlesource.com/205836
Tested-by: Shannon Woods <shannonwoods@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
aa2ab7d8
|
2014-06-24T17:51:51
|
|
Cache bound FBO and VAO objects themselves in State
BUG=angle:685
Change-Id: I19ae6752d1a7490122dd9ca076efb08564e1901d
Reviewed-on: https://chromium-review.googlesource.com/205835
Tested-by: Shannon Woods <shannonwoods@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
d4cfa57d
|
2014-07-08T10:00:32
|
|
Move more draw call validation to the API.
The GL expects us to reject invalid draw calls before we start
doing any work, so we can prevent internal unnecessary state
changes.
Also update the program binary's cached sampler data when we
validate. The previous patch was breaking draw calls in Google
Earth WebGL.
BUG=angle:571
BUG=390412
Change-Id: I1c4e204ae2467afc36b76af975a3a49e26349639
Reviewed-on: https://chromium-review.googlesource.com/206482
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
c0b9ef4b
|
2014-07-02T10:02:37
|
|
Split Caps into Caps, Extensions and TextureFormatCaps.
Context now holds it's own Caps, Extensions and TextureFormat caps so that it
can modify them based on client version or work-arounds.
BUG=angle:658
Change-Id: Id71b6c89b7aa36e1f3dc42b0e4720eaed1851fb9
Reviewed-on: https://chromium-review.googlesource.com/206480
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
e92a3546
|
2014-07-03T10:38:58
|
|
Remove redundant FBO query methods.
Several query methods simply wrapped a NULL check with a default
return value. Most of these safety checks were unnecessary.
BUG=angle:660
Change-Id: I0ac6897f06be082c8efab8721920d1b51ba999ee
Reviewed-on: https://chromium-review.googlesource.com/205606
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
aae65a4e
|
2014-05-26T12:43:44
|
|
Add caps for texture size limits and other caps in the 6.28 table.
BUG=angle:658
Change-Id: Ia265fe1d3713db7701b41e8430d6d186f352ab4a
Reviewed-on: https://chromium-review.googlesource.com/201363
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
570f7c84
|
2014-07-03T10:38:54
|
|
Add helper methods for FBO attachment validation.
Subsequent refactoring will eliminate duplicate code.
BUG=angle:571
Change-Id: I086320beb5c432c326d29d047931575e6f2a1d64
Reviewed-on: https://chromium-review.googlesource.com/205603
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
|
|
a328d569
|
2014-07-01T13:52:40
|
|
Removed sampler state getters and setters from gl::Texture
BUG=angle:688
Change-Id: I3f203e4d10059c12a0c00e967ad6c7d3b3a18074
Reviewed-on: https://chromium-review.googlesource.com/206335
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Brandon Jones <bajones@chromium.org>
|
|
e8cda371
|
2014-07-01T16:13:18
|
|
Revert "Move more draw call validation to the API."
BUG=390412
This reverts commit 9efa581d0e8f251b88f5a2f432ddb20655036c77.
Conflicts:
src/libGLESv2/validationES.cpp
Change-Id: I78457e1dfec8b75fecef8dc40c549adbde680a2a
Reviewed-on: https://chromium-review.googlesource.com/206340
Reviewed-by: Brandon Jones <bajones@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Tested-by: Shannon Woods <shannonwoods@chromium.org>
|
|
d38f926a
|
2014-06-18T16:26:45
|
|
Refactoring Buffers
BUG=angle:681
Change-Id: I6c3809e0b9468dfe38465c55759c2572c21485da
Reviewed-on: https://chromium-review.googlesource.com/204896
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
e4a492be
|
2014-06-19T14:14:41
|
|
Remove the clientVersion parameter from the format utils.
clientVersion was only useful for intitial validation of formats and not
required for queries. Only use the client version and caps structure to
validate if a format is available and then trust that it is supported past
the validation layer.
Fixed some inconsistancies between tables such as missing formats or
incorrect load functions in the ES3 tables.
BUG=angle:659
Change-Id: I8d33c902156ee6fb41efe937d93b0586191726e5
Reviewed-on: https://chromium-review.googlesource.com/201167
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
e261b44a
|
2014-06-25T12:42:21
|
|
Remove obsolete Renderbuffer types.
RenderbufferProxySet and FramebufferTextureBindingPointer aren't
necessary any more with our refactored renderbuffer classes and
ownership of attachments by the Framebuffer.
We can also consolidate the FramebufferAttachment and implementation
to a single class, and no longer need to store ref counted objects
in the Framebuffer class directly.
BUG=angle:660
Change-Id: Idcc06dfb42b47242b33494e797a0ba06d6669511
Reviewed-on: https://chromium-review.googlesource.com/201838
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
c7a41049
|
2014-06-23T12:03:25
|
|
Moved D3D specific files and folders under the D3D folder.
Change-Id: I8afd67e08ee558fe94532c377d079673357a7192
Reviewed-on: https://chromium-review.googlesource.com/205229
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
13f7d7dc
|
2014-06-20T13:21:27
|
|
Move FBO check from applyRenderTarget to the API.
We would traverse the applyRenderTarget path from several entry
points, which could then trigger a GL error. In-line with our
validation refactoring, move all error checks prior to executing
any state logic.
BUG=angle:571
Change-Id: I51f5bcfa41be7cdba7771eb87d5a831fa622f984
Reviewed-on: https://chromium-review.googlesource.com/203772
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
|
|
9efa581d
|
2014-06-20T13:21:24
|
|
Move more draw call validation to the API.
The GL expects us to reject invalid draw calls before we start
doing any work, so we can prevent internal unnecessary state
changes.
BUG=angle:571
Change-Id: Ic71218b3c2d5dc310280d3738bb1387753a10e03
Reviewed-on: https://chromium-review.googlesource.com/203770
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
|
|
ac528015
|
2014-06-20T13:21:23
|
|
Move stencil mask validation to before the draw.
ANGLE (and WebGL) restrict the back and front stencil masks
on draw, due to D3D restrictions. We would previously only
validate this if the stencil was enabled in D3D9. In D3D11
we would validate the stencil masks even if the stencil is
disabled, which is the behaviour the spec suggests.
Moving the error check to before the draw also prevents any
issue with interrupting a draw call mid-way through.
BUG=angle:571
BUG=378754
Change-Id: If7651c2be559eef64a872082e144dafa3b2c524b
Reviewed-on: https://chromium-review.googlesource.com/203299
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
|
|
5bf98290
|
2014-06-06T17:19:38
|
|
Refactoring VertexArrays
BUG=angle:676
Change-Id: If17b05ab667d79adcaacfbd1811ed92c0ce47fff
Reviewed-on: https://chromium-review.googlesource.com/203294
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
1e3fa74d
|
2014-06-16T10:34:00
|
|
Remove Renderer pointer from FBO attachments.
Removing the Renderer pointer is one step towards making FBO
attachments a minimal state object. Eventually we will be able
to store them as arrays instead of arrays of pointers.
BUG=angle:660
Change-Id: Idce34e06c339ecb18c60fef12d2ed911d0c4e0f6
Reviewed-on: https://chromium-review.googlesource.com/201835
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
|
|
6c7b4ada
|
2014-06-16T10:33:59
|
|
Add new ref-counted Renderbuffer class.
Renderbuffers are a clear object type in GL, and this patch adds
a more consistent state representation for them. They're managed
by the ResourceManager, and have a storage implementation similar
to Textures, but much simpler.
BUG=angle:660
Change-Id: Ia17199bb8cb570d48db42e1f28ccbcc12a902fcf
Reviewed-on: https://chromium-review.googlesource.com/201834
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
|
|
04fb89ad
|
2014-06-09T15:05:36
|
|
Generate pixel shader output to match the bound framebuffer.
Only generate pixel shader output variables for render targets that are
currently bound. Fixes some performance issues with D3D10 cards that were
slow to discard unused outputs.
Fixed memory leaks in ProgramBinary by refactoring the freeing of the
current state into a reset function.
BUG=angle:670
Change-Id: I40f83e15724fb9a1a9ae61363a056999f1fa26d2
Reviewed-on: https://chromium-review.googlesource.com/202977
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
cec3590a
|
2014-04-16T10:52:36
|
|
Use a Caps structure to store extension and texture format support.
Removes support for fallbacks in D3D9 texture formats. The fallback
formats did not work properly anyways.
BUG=angle:658
Change-Id: Idfa5183bf71fd8ebf4608f940f9d93177b9eff08
Reviewed-on: https://chromium-review.googlesource.com/200813
Tested-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
3c7fa226
|
2014-06-05T13:08:51
|
|
Rename Renderbuffer to FramebufferAttachment.
Part of the refactoring effort to clean up our classes for FBO
attachments and Renderbuffers.
BUG=angle:660
Change-Id: Id23df904f56499568159611b66c8922b9dce6a3d
Reviewed-on: https://chromium-review.googlesource.com/201832
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
893ab087
|
2014-05-16T16:56:10
|
|
Move state query validation out of Context.
Generate all GL errors in the validation helper functions, instead of
within the state manipulation logic and internals of Context.
BUG=angle:571
Change-Id: I7a3f540e2ae0f5f8c7126e2593717cc3200dd7e5
Reviewed-on: https://chromium-review.googlesource.com/200551
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
784371d0
|
2014-05-16T12:39:04
|
|
Don't discard serials of zero from the set of bound framebuffer serials.
A serial of zero is a valid texture serial but it was used by
RenderbufferStorage to denote a non-texture binding. Added a isTexture
method to Renderbuffers and RenderbufferStorage
has been updated to return -1 as the current texture serial to avoid
collisions.
BUG=angle:633
Change-Id: Ie27e4b185ac09b48b593ae0dea02aeff5950a44f
Reviewed-on: https://chromium-review.googlesource.com/200123
Reviewed-by: Nicolas Capens <nicolascapens@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
43b00426
|
2014-05-12T16:28:07
|
|
Optimize texture application in draw calls.
Gather all bound textures and samplers first and then pass them to
generateSwizzles and applyTextures to reduce redundant get calls.
BUG=260069
Change-Id: I5b10dddb01a6bfd756c58b76218838cfc1fd59b6
Reviewed-on: https://chromium-review.googlesource.com/199343
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
45c785d3
|
2014-05-13T14:09:34
|
|
Move validation of EndQuery out of gl::Context.
BUG=angle:571
Change-Id: I8913eb1b565a4282d9d84d06933e8b854453f17d
Reviewed-on: https://chromium-review.googlesource.com/199349
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
db2f14c0
|
2014-05-13T13:56:30
|
|
Refactor BeginQuery validation out of gl::Context.
Part of our effort to relocate all validation logic to a preliminary
pass outside of our state tracking or rendering layers.
BUG=angle:571
Change-Id: I5241daef6249910a781e78fd066debe0ab1d3f2b
Reviewed-on: https://chromium-review.googlesource.com/199348
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
1e514358
|
2014-05-13T15:53:06
|
|
Add READ/DRAW_FRAMEBUFFER_BINDING_ANGLE to getQueryParameterInfo
Change-Id: I3e7f5cb0b4d2829eef86b878ffede0ac86279f57
Reviewed-on: https://chromium-review.googlesource.com/199684
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
d3ff9009
|
2014-05-08T11:19:27
|
|
Add support for querying GL_MAX_VARYING_COMPONENTS.
BUG=angle:645
Change-Id: I2e33798bd7fe6cabb1237224aeb9e59cdf03f73c
Reviewed-on: https://chromium-review.googlesource.com/198836
Reviewed-by: Nicolas Capens <nicolascapens@chromium.org>
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
6667f76b
|
2014-05-06T17:12:19
|
|
Advertises the NV_pixel_buffer_object extension
BUG=angle:581
Change-Id: I1e55582e94a36e56ef3e0f53ff9233c1a31408f5
Reviewed-on: https://chromium-review.googlesource.com/198238
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Shannon Woods <shannonwoods@chromium.org>
|
|
158c4384
|
2014-05-06T13:00:07
|
|
Adds PBO buffer targets when extension is present
BUG=angle:581
Change-Id: I125cdd995e538db4a275657770149071406a6ad1
Reviewed-on: https://chromium-review.googlesource.com/198237
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Shannon Woods <shannonwoods@chromium.org>
|
|
cdacacdd
|
2014-04-24T12:01:56
|
|
Add validation for unsized BGRA texture formats.
BUG=angle:620
Change-Id: I956b7fc4ed0be99239e4ed1c63b51732727cc87f
Reviewed-on: https://chromium-review.googlesource.com/196840
Tested-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
|
|
46485086
|
2014-04-15T13:12:50
|
|
Implement EXT_shader_texture_lod
BUG=angle:551
Change-Id: I81d7574a15861f1b24ddf6147cf71adbf20e10f3
Reviewed-on: https://chromium-review.googlesource.com/194960
Tested-by: Nicolas Capens <nicolascapens@chromium.org>
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
|
|
cebb5aa0
|
2014-04-07T14:13:40
|
|
Fix warnings about unreferenced local variables.
BUG=angleproject:602
Change-Id: I2eb04fe6eed60b3877b14628e81c0b1fe3b68647
Reviewed-on: https://chromium-review.googlesource.com/193431
Tested-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
|
|
eb9baabb
|
2014-03-24T13:19:43
|
|
Pass pack state arguments instead of split parameters.
Similar to unpack state, the PixelPackState struct encapsulates
all the parameters related to pixel pack buffers. Passing the
packstate makes functions more consise.
BUG=angle:511
Change-Id: If6954a5085e9b8f828cfc8892a73e7c7514b0c8a
Reviewed-on: https://chromium-review.googlesource.com/191032
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
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|
4c5c6bbb
|
2014-02-05T16:32:46
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|
Add support for drawing with transform feedback.
BUG=angle:495
Change-Id: Ib9c19130dfbc44a99998c5d6d8160bfc2b683eb9
Reviewed-on: https://chromium-review.googlesource.com/185037
Tested-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
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|
916e769a
|
2014-03-27T16:58:22
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|
Adds support for EXT_map_buffer_range
BUG=angle:581
Change-Id: I0ab637db35afd51ff4c516bb97e954f4f2cdad3d
Reviewed-on: https://chromium-review.googlesource.com/191710
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Shannon Woods <shannonwoods@chromium.org>
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b3801744
|
2014-03-27T14:59:19
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|
Adds support for OES_mapbuffer
BUG=angle:581
Change-Id: I05824051789a77c8169ec5830731e6155c507fc4
Reviewed-on: https://chromium-review.googlesource.com/191650
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Shannon Woods <shannonwoods@chromium.org>
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48dcae7b
|
2014-02-05T16:28:24
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|
Added transform feedback shader generation.
BUG=angle:495
Change-Id: I41a0177fd3eb43c9f4ab9e54faeadac3eb483c2c
Reviewed-on: https://chromium-review.googlesource.com/185035
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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1b6edcb6
|
2014-02-03T14:27:56
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Add remaining transform feedback queries.
BUG=angle:493
Change-Id: I8841af50dcb90e7fb8a811b95d015bfdd2c5d226
Reviewed-on: https://chromium-review.googlesource.com/191035
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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1e40d1c9
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2014-03-18T22:41:22
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Revert "Add remaining transform feedback queries."
This reverts commit 4251b75830f91df68df80a096a0713830c73b1cc.
Change-Id: I95afebcaf91ee38a121df20f403eb06f19b2510a
Reviewed-on: https://chromium-review.googlesource.com/190560
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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4251b758
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2014-02-03T14:27:56
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Add remaining transform feedback queries.
BUG=angle:493
Change-Id: Ibeae41da2b83ab63d237912602ba5d2aad0bbec2
Reviewed-on: https://chromium-review.googlesource.com/185036
Tested-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
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26e9195f
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2014-03-05T15:01:27
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Refactor ReadPixels validation.
Move ReadPixels error generation out of the implementation and into
the API level.
BUG=angle:571
Change-Id: I0b32294f359fedd13d1af2c95baf37a3e5ac1d5b
Reviewed-on: https://chromium-review.googlesource.com/188014
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
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7a5f738b
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2014-03-05T15:01:24
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Implement buffer map related entry points and errors.
BUG=angle:565
Change-Id: I14cee4eec032d4b6b8d9479da4234b81e4ec6bec
Reviewed-on: https://chromium-review.googlesource.com/188202
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
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8c96d58a
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2014-03-05T15:01:23
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Add helper methods for buffer enum tagets.
A query helper method in Context and a validation helper
method reduce code redundancy quite a bit.
BUG=angle:565
Change-Id: I96b9ecc4614e7e31240e31594223e8b9636d22c2
Reviewed-on: https://chromium-review.googlesource.com/188201
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
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eeba6e1e
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2014-02-03T13:12:30
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Added methods for applying the current transform feedback buffers.
BUG=angle:495
Change-Id: I2d9fbf9c245bc519b8c5a724ca3912aaa7a23d97
Reviewed-on: https://chromium-review.googlesource.com/185034
Tested-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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c8058451
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2014-02-03T12:04:11
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Add functionality to create and destroy TransformFeedback objects.
BUG=angle:491
Change-Id: I3ee3c2aec1878ad656a8f522943a29fea6f7e215
Reviewed-on: https://chromium-review.googlesource.com/185033
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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496123fd
|
2014-02-12T11:33:51
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Implement EXT_blend_minmax.
BUG=angle:555
Change-Id: I1ae6a9783e718d16ee08bda5463f11cd52ad0967
Reviewed-on: https://chromium-review.googlesource.com/186123
Tested-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
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c5a83000
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2014-02-14T16:41:25
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Store multiple vertex executables in the program binary.
With dynamic vertex conversion the GPU, we will have different input
layouts resulting in different executables. This patch adds a way
of mapping the input layouts to vertex executables.
BUG=angle:560
Change-Id: Ie36f2f8ac2dfcb96f562af577d31f57d6d89b447
Reviewed-on: https://chromium-review.googlesource.com/185192
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
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37dde692
|
2014-01-31T16:34:54
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Add support for transform feedback queries.
Change-Id: I0aab43b146f87259898db57acb9f74fdbfdb1b96
Reviewed-on: https://chromium-review.googlesource.com/184580
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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0550d038
|
2014-01-30T11:29:07
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Implement GL_RASTERIZER_DISCARD.
BUG=angle:498
Change-Id: Ib60c39e206003ae67c93769e35f7f9ef790ce9f4
Reviewed-on: https://chromium-review.googlesource.com/184396
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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1fc7e2c5
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2014-01-21T16:47:10
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Refactor validation of FramebufferRenderbuffer.
Consolidate a lot of duplicated code into helper methods. Also
move GetTargetTexture to the context class.
Change-Id: I8e3990a5e3c1976cb533941d0a0946466accec30
Reviewed-on: https://chromium-review.googlesource.com/181556
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
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b155bbcb
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2014-01-13T09:51:03
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Properly clamp stencil mask query values to max int.
We could overflow when casting from max unsigned int to integer, and
return a negative mask.
See dEQP functional.state_query.stencil_value_mask_getfloat
Change-Id: I59189a40b662ad9d8ded79cdfeded923b98f0b85
Reviewed-on: https://chromium-review.googlesource.com/181780
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Nicolas Capens <nicolascapens@chromium.org>
Commit-Queue: Nicolas Capens <nicolascapens@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
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2e503557
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2013-12-19T13:48:34
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Add in fixes for dEQP state reset.
dEQP relies on a couple specific enums to reset state (see the
prerequisites test) which we don't currently implement. Prior
changes require us to implement a few query parameter to allow
dEQP to work.
BUG=angle:540
Change-Id: Ibd7caa08ffb821ea2de120717beedb2f82428da2
Reviewed-on: https://chromium-review.googlesource.com/180981
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Reviewed-by: Nicolas Capens <nicolascapens@chromium.org>
Commit-Queue: Nicolas Capens <nicolascapens@chromium.org>
Tested-by: Nicolas Capens <nicolascapens@chromium.org>
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13a2f85b
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2013-12-11T16:35:08
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Implement max elements indices and vertices.
ES3 has integer queries for the maximum recommended number
of vertices and indices per draw call. These are roughly
correlated to D3D's resource limits -- however, while ES3
has recommended limits D3D has hard limits.
Change-Id: Ib653bc27e61607c78d0c5e70b0d97fea7af6464f
Reviewed-on: https://chromium-review.googlesource.com/179670
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Reviewed-by: Nicolas Capens <nicolascapens@chromium.org>
Commit-Queue: Nicolas Capens <nicolascapens@chromium.org>
Tested-by: Nicolas Capens <nicolascapens@chromium.org>
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c142e9da
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2013-09-30T15:19:47
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Renderer classes now set their blend states to mask out channels that do not exist in the render target.
Change-Id: Ia49bf8de07bbdfa31275ec9835de28adc3717485
Reviewed-on: https://chromium-review.googlesource.com/176855
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Commit-Queue: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Shannon Woods <shannonwoods@chromium.org>
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e2e0ce0c
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2013-09-17T17:05:08
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Context now detects if a texture needs to be swizzled and calls Renderer::generateSwizzles.
Change-Id: I89f30e028b1d6ec384536cdbeedd91bb98359e8f
Reviewed-on: https://chromium-review.googlesource.com/178440
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Commit-Queue: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Shannon Woods <shannonwoods@chromium.org>
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c6a2dcf8
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2013-10-31T13:54:01
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Fix improper getSamplerState in Context::applyTextures.
Introduced in cdf22f94acaf86.
R=geofflang@chromium.org
BUG=
Review URL: https://codereview.appspot.com/20320043
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cdf22f94
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2013-10-31T10:38:23
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Don't apply textures that are currently bound to the framebuffer.
BUG=496
Review URL: https://codereview.appspot.com/18450045
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1ec57f80
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2013-10-16T11:43:23
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|
Add support for GL_EXT_color_buffer_float.
TRAC #23794
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
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632192dd
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2013-10-04T13:40:46
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Added support for EXT_texture_rg in D3D9 and D3D11.
TRAC #22423
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
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005df41f
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2013-10-16T14:12:50
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|
Use GLenum instead of GLint to store internal format variables.
TRAC #23785
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
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|
ee7010d4
|
2013-10-17T10:45:47
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|
Add support for querying major and minor GL version in ES3 contexts.
TRAC #23989
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
|
|
ce635695
|
2013-09-24T13:56:32
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|
Context now returns maximum texture levels per texture type, updated validation to validate mip level based on the texture target.
TRAC #23630
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
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88f18f45
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2013-09-18T14:36:19
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|
Use the context's PixelUnpackState as an argument to Texture's implementation of setImage and subImage.
We need to access the current unpack buffer for our implementation of PBOs.
TRAC #23840
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
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950a775e
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2013-09-18T14:36:18
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|
Move the pixel pack and unpack related state into separate structs, for easy parameter passing.
TRAC #23840
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
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|
125deab6
|
2013-08-09T13:34:16
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|
Moved the clipping of blit rectangles to bounds or scissors into the Renderers since rounding to integers can cause errors when stretching in ES3.
TRAC #23650
Author: Geoff Lang
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
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c832516a
|
2013-08-09T13:26:56
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|
Added a Context::getScissorParams method.
TRAC #23650
Author: Geoff Lang
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
|
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42359ca9
|
2013-08-21T13:25:17
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|
Implemented glClearBuffer*
TRAC #23475
Author: Geoff Lang
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
|
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0b83323d
|
2013-08-21T10:13:29
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|
Perform validation of glClear parameters at the API level.
TRAC #23475
Author: Geoff Lang
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
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da507fea
|
2013-08-20T12:01:42
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|
Refactored the ClearParameters type and moved Renderer11's clear logic into a Clear11 helper class.
TRAC #23475
Author: Geoff Lang
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
|
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1b2fb853
|
2013-08-19T14:28:48
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|
Implements indexed query functionality
TRAC #23468
Author: Shannon Woods
Signed-off-by: Jamie Madill
Signed-off-by: Nicolas Capens
|
|
23c8169f
|
2013-08-12T10:46:58
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|
Add support for GL_NUM_EXTENSIONS.
TRAC #23704
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
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|
7dca1866
|
2013-07-30T16:30:46
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|
Initialize the vertex current value data.
TRAC #23619
Signed-off-by: Nicolas Capens
Signed-off-by: Shannon Woods
Author: Geoff Lang
|
|
5215e1a1
|
2013-07-26T11:55:19
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|
Implement the API entry points for fence sync objects in GLES 3.
TRAC #23446
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
Authored-by: Jamie Madill
|
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cd055f81
|
2013-07-26T11:55:15
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|
Add state for the new fence sync objects in ES3.
TRAC #23446
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
Authored-by: Jamie Madill
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33dc8439
|
2013-07-26T11:55:05
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|
Rename the old Fence class and associated methods to show an NV suffix, for differentiation with ES3 fences sync objects.
ES3 fences are shared across contexts, while NV fences are not.
TRAC #23446
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
Authored-by: Jamie Madill
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9675b808
|
2013-07-19T16:36:59
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|
Add internal accessor functions for querying sampler object parameters.
TRAC #23454
Signed-off-by: Nicolas Capens
Signed-off-by: Shannon Woods
Authored-by: Jamie Madill
|
|
a85f6f13
|
2013-07-19T16:36:59
|
|
Use the currently bound sampler object combined with the internal texture state to determine the
current filtering and address modes at draw time.
TRAC #23453
Signed-off-by: Nicolas Capens
Signed-off-by: Shannon Woods
Authored-by: Jamie Madill
|
|
f898990d
|
2013-07-19T16:36:58
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|
Pass a SamplerState as a parameter to Texture::isSamplerComplete, instead of using the internal SamplerState.
TRAC #23453
Signed-off-by: Nicolas Capens
Signed-off-by: Shannon Woods
Authored-by: Jamie Madill
|
|
e29d1672
|
2013-07-19T16:36:57
|
|
Add mutator methods for modifying sampler object parameters.
TRAC #23453
Signed-off-by: Nicolas Capens
Signed-off-by: Shannon Woods
Authored-by: Jamie Madill
|
|
dc35604b
|
2013-07-19T16:36:57
|
|
Add state for sampler objects.
TRAC #23453
Signed-off-by: Nicolas Capens
Signed-off-by: Shannon Woods
Authored-by: Jamie Madill
|
|
1caff076
|
2013-07-19T16:36:56
|
|
Align the vertical whitespace in the big switch in Context::getIntegerv.
TRAC #23082
Signed-off-by: Shannon Woods
Signed-off-by: Geoff Lang
Authored-by: Jamie Madill
|
|
38850df8
|
2013-07-19T16:36:55
|
|
Add new GLES 3 enum cases.
TRAC #23082
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
Authored-by: Jamie Madill
|
|
0fda9868
|
2013-07-19T16:36:55
|
|
Added Context::getInteger64v for 64-bit integer state queries.
TRAC #23082
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
Authored-by: Jamie Madill
|
|
2aeb26a4
|
2013-07-08T14:02:55
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|
Added support for EXT_frag_depth
This change also required that support be added for associating built-in
variables with an extension, similar to how functions could be associated with
extensions previously.
R=alokp@chromium.org
Review URL: https://codereview.appspot.com/9827044
git-svn-id: https://angleproject.googlecode.com/svn/trunk@2248 736b8ea6-26fd-11df-bfd4-992fa37f6226
TRAC #23333
Authored-by: bajones@chromium.org
Signed-off-by: Shannon Woods
Signed-off-by Nicolas Capens
Merged-by: Jamie Madill
|
|
52f1e7ef
|
2013-07-08T10:32:17
|
|
Implements queriability for internal format sample counts.
TRAC #23273
Authored-by: Shannon Woods
Signed-off-by: Geoff Lang
Signed-off-by: Nicolas Capens
|
|
d8db866a
|
2013-07-02T11:57:04
|
|
Handle the new error case with VAOs introduced in GLES 3 involving a user VAO and non-null data pointers.
TRAC #23392
Signed-off-by: Shannon Woods
Signed-off-by: Geoff Lang
Authored-by: Jamie Madill
|