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5783308e
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2010-08-08T04:50:02
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Add Al and Vlad to contributors file
git-svn-id: https://angleproject.googlecode.com/svn/trunk@371 736b8ea6-26fd-11df-bfd4-992fa37f6226
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8c9ff193
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2010-05-20T19:18:11
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Add Jim Hauxwell as a contributor
git-svn-id: https://angleproject.googlecode.com/svn/trunk@313 736b8ea6-26fd-11df-bfd4-992fa37f6226
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26e9604f
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2010-04-10T05:29:13
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update contributors list
git-svn-id: https://angleproject.googlecode.com/svn/trunk@118 736b8ea6-26fd-11df-bfd4-992fa37f6226
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ea0e1af4
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2010-03-22T19:33:14
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Minor reshuffling of directory structure in preparation of ESSL to GLSL compiler work.
1. Added include/GLSLANG which includes compiler API
2. Deleted src/include and moved the header files to the same directory as the corresponding source files
3. Modied include path to be relative to src/. I have only fixed paths for files I moved. We should fix it for all new files at least. It is much easier to see where an included file is coming from.
I noticed that a few libGLESv2 source files include headers from libEGL project, which seems wrong. I think we should address this issue. Next step: move compiler source files to compiler/frontend and create two new projects compiler/glsl_backend and compiler/hlsl_backend.
Review URL: http://codereview.appspot.com/662042
git-svn-id: https://angleproject.googlecode.com/svn/trunk@62 736b8ea6-26fd-11df-bfd4-992fa37f6226
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4f39fd99
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2010-03-08T20:26:45
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Initial import from TransGaming
git-svn-id: https://angleproject.googlecode.com/svn/trunk@2 736b8ea6-26fd-11df-bfd4-992fa37f6226
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