|
da6e263c
|
2010-07-28T19:21:18
|
|
Support window resizing
TRAC #12660
Automatically resize the D3D swap chain when the eglSwapBuffers is called and the presentation window has changed size.
Also change D3D device init to be performed once when the Display is created using a hidden 1x1 window.
Signed-off-by: Nicolas Capens
Signed-off-by: Daniel Koch
Author: Andrew Lewycky
git-svn-id: https://angleproject.googlecode.com/svn/trunk@365 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
0d25b005
|
2010-07-28T19:21:07
|
|
Create shared contexts.
TRAC #12498
Signed-off-by: Shannon Woods
Signed-off-by: Daniel Koch
Author: Andrew Lewycky
git-svn-id: https://angleproject.googlecode.com/svn/trunk@363 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
353569a9
|
2010-06-24T13:02:12
|
|
Eliminates redundant calls to GetDeviceCaps
TRAC #12283
Signed-off-by: Daniel Koch
Author: Shannon Woods
git-svn-id: https://angleproject.googlecode.com/svn/trunk@339 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
616ffcf4
|
2010-05-07T19:01:49
|
|
Optimized getPresentInterval
TRAC #12180
Signed-off-by: Shannon Woods
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@252 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
b6bd727d
|
2010-05-05T18:48:22
|
|
Implemented eglSwapInterval
TRAC #12137
Signed-off-by: Andrew Lewycky
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@235 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
ae072afe
|
2010-05-05T18:47:28
|
|
Minimize BeginScene / EndScene calls
TRAC #12139
Signed-off-by: Shannon Woods
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@231 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
e6842296
|
2010-04-20T18:52:50
|
|
Fix more relative #include paths (mostly header files)
Trac #11408
Signed-off-by: Andrew Lewycky
Signed-off-by: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@171 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
ea0e1af4
|
2010-03-22T19:33:14
|
|
Minor reshuffling of directory structure in preparation of ESSL to GLSL compiler work.
1. Added include/GLSLANG which includes compiler API
2. Deleted src/include and moved the header files to the same directory as the corresponding source files
3. Modied include path to be relative to src/. I have only fixed paths for files I moved. We should fix it for all new files at least. It is much easier to see where an included file is coming from.
I noticed that a few libGLESv2 source files include headers from libEGL project, which seems wrong. I think we should address this issue. Next step: move compiler source files to compiler/frontend and create two new projects compiler/glsl_backend and compiler/hlsl_backend.
Review URL: http://codereview.appspot.com/662042
git-svn-id: https://angleproject.googlecode.com/svn/trunk@62 736b8ea6-26fd-11df-bfd4-992fa37f6226
|