src/libGLESv2/entry_points_gles_ext_autogen.cpp


Log

Author Commit Date CI Message
Igor Nazarov 36c3e0f5 2023-01-17T17:42:59 Implement "Shared Context Mutex" functionality. Existing implementation uses single `GlobalMutex` for - EGL calls - GL calls for Contexts with concurrent access. This CL introduces abstract `egl::ContextMutex` with two implementations: - SingleContextMutex; - SharedContextMutex<Mutex>; Note: `std::mutex` is used in this commit. It is very easy to change mutex type either at compile-time or at run-time (single type per Display). When Context: - is not Shared; - does not use `EGLImage`s; - does not use EGL_DISPLAY_TEXTURE_SHARE_GROUP_ANGLE - does not use EGL_DISPLAY_SEMAPHORE_SHARE_GROUP_ANGLE then it will be using `SingleContextMutex` with minimal overhead. Before such Context is used as `shareContext` or uses `EGLImage` its mutex replaced by `SharedContextMutex<Mutex>`. The `GlobalMutex` is only used for EGL calls, while `egl::ContextMutex` implementations for GL calls. Because some EGL calls use Context, explicit `egl::ContextMutex` lock is required. This is implemented by generating "egl_context_mutex_autogen.h" header, and insertion of `ANGLE_EGL_SCOPED_CONTEXT_LOCK()` macro before `ANGLE_EGL_VALIDATE()` in each EGL entry point. Implementation in "egl_context_lock_impl.h" returns lock for required APIs. Special cases of `egl::ContextMutex` lock handled separately. `std::unique_lock<>` is not used for performance reasons. `egl::ContextMutex` explicitly locked when capturing EGL calls. Fixes EGLImage problem: https://chromium.googlesource.com/angle/angle/+/e18240d136d15e5cdfa4fa4a6355ca21c8d807b6 Mark contexts as shared when importing EGL images. Details: - EGLImage inherits Context's mutex when created. Mutex is used when the EGLImage accessed or destroyed. - When EGLImage is used in Context with other `egl::ContextMutex`, two mutexes are merged into one. - After the mutex merge, Context Groups will remain separate, but will not be able to run in parallel. Fixes race when checking `context->isShared()` in the `SCOPED_SHARE_CONTEXT_LOCK()` macro. One Context may start executing GL call while not "Shared", but become "Shared" inside the call. New (second) "Shared" Context may immediately start using GL and potentially corrupt some "Shared" state. Possible performance benefit: allows parallel execution in some cases, when single `GlobalMutex` would block. Important note: Process of replacing the `SingleContextMutex` by `SharedContextMutex<Mutex>` is not 100% safe. This mean that original Context may still be using `SingleContextMutex` after activating `SharedContextMutex<Mutex>`. However, this was always the case before introduction of this CL. Old `Context::mShared` member update was not synchronized in any way at all. In other words, this solution does not 100% fix the original problem. For 100% safe solution `SingleContextMutex` should not be used (always pass `SharedContextMutex<Mutex>` to the `gl::Context` constructor). See `lockAndActivateSharedContextMutex()` for more details. CL adds new build option: angle_enable_shared_context_mutex = true Behavior with other build options: - When: `angle_enable_shared_context_mutex` is disabled or `angle_enable_share_context_lock` is disabled or `angle_force_context_check_every_call` is enabled, Contexts will always have `SingleContextMutex`, however it will be only used in special cases. `SCOPED_SHARE_CONTEXT_LOCK()` will use `GlobalMutex` when applicable. - Otherwise, `SCOPED_SHARE_CONTEXT_LOCK()` will use `egl::ContextMutex`. Some GFXBench "1080p Driver Overhead 2 Offscreen" performance numbers. Tested on S906B (Samsung Galaxy S22+) on old ANGLE base: https://chromium.googlesource.com/angle/angle/+/807c94ea85e046c6f279d081d99f0fb1bcf1191a Capture/Replay: Adjust tests do adhere to capture limits Each test result is an average frame number from 6 runs. SingleContextMutex 6579 ( +0.13%) (old) GetContextLock() (mShared is false) 6570 Forced `mShared = true` or NOT using `SingleContextMutex`. SharedContextMutex<std::mutex> FORCE 5061 (-22.97%) (old) GetContextLock() FORCE 4766 (-27.46%) Bug: angleproject:6957 Bug: chromium:1336126 Change-Id: Idcd919f9d4bf482b9ae489bd8b4415ec96048e32 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4374545 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Steven Noonan a01a566c 2023-06-09T00:31:06 extension xmls: fix incorrect use of <ptype> tags I was having trouble using some GL/EGL loader generators because of some errors in the XML definitions for ANGLE. The first major problem is the content of the <ptype> tags. Let's refer to the Khronos registry XML schema (which is annoyingly a PDF rather than an xsd that we can test against, though I don't know if an xsd would catch this anyway): https://raw.githubusercontent.com/KhronosGroup/OpenGL-Registry/master/xml/readme.pdf In section 12.4.2, "Contents of <param> tags" it states: The <ptype> tag is optional, and contains text which is a valid type name found in <type> tag, and indicates that this type must be previously defined for the definition of the command to succeed. Builtin C types, and any derived types which are expected to be found in other header files, should not be wrapped in <ptype> tags Note that the above is repeated for the contents of <proto> tags as well. The extension XML files currently have a bunch of <ptype> tags which don't meet the expectations described above. The correct transformation for them would be, for example: <ptype>GLfloat *</ptype> -> <ptype>GLfloat</ptype> * <ptype>void *</ptype> -> void * <ptype>const char *</ptype> -> const char * <ptype>EGLAttrib *</ptype> -> <ptype>EGLAttrib</ptype> * The next issue is that some tags have some typos, such as "<pytpe>" instead of "<ptype>". (Now *that* is something an .xsd would catch...) The last issue is the use of the typename "GLvoid" which is not as serious a problem. It is still defined in Khronos' gl.xml <types> block, but Khronos no longer uses it in their XML registries. The comment for the "GLvoid" type in their <types> block states: <type comment="Not an actual GL type, though used in headers in the past">typedef void <name>GLvoid</name>;</type> So we might as well replace those with just plain "void". Anyway, long story short: to apply these transformations, I used Perl regular expressions, and applied these expressions in order: - Fix the tag misspellings: s#<(/?)pytpe>#<\1ptype>#g - Move the const qualifiers (if present) and pointer asterisk(s) (if any) outside the <ptype> tag itself: s#<ptype>(const )?([A-Za-z0-9]+)[ ]?(\*\*?)</ptype> #\1<ptype>\2</ptype> \3#g - Replace "GLvoid", "char", and "void" inside ptype tags to normal C types outside tags: s#<ptype>(GLvoid|void|char)</ptype>#\1#g Bug: angleproject:8190 Change-Id: Ib0bea79fecb7e714910b6e92124bb9f52994d0fb Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4603709 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Chris Dalton 7d4c6d1d 2023-05-09T12:19:54 Allow glDelete* while PLS is active Banning glDelete* is extremely dangerous. It will almost definitely cause memory leaks in client code, and it makes JS garbage collection needlessly complex. Instead, specify that PLS is implicity deactivated if the client deletes anything that is attached to the current draw framebuffer during a PLS rendering pass. Bug: chromium:1421437 Change-Id: I3a18ee6b5d5567431e6fa3eccea58cb049845502 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4521436 Reviewed-by: Kenneth Russell <kbr@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Chris Dalton <chris@rive.app>
Alexey Knyazev b7a5714f 2023-03-31T00:00:00 Add polygon mode extension stubs * Added NV_polygon_mode * Specified a portable polygon mode extension implementable on all ANGLE backends Bug: angleproject:1791 Bug: angleproject:8132 Change-Id: I018aaaf1fb43ec16910859b152049e02169ede91 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4492684 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Shahbaz Youssefi 1328f2f3 2023-04-17T16:43:12 Vulkan: Destroy the surface without holding the EGL lock This change defers surface destruction to the end of the entry point that causes it so that it is done without holding the EGL lock. This works around a specific deadlock in Android. On this platform: - For EGL applications, parts of surface creation and destruction are handled by the platform, and parts of it are done by the native EGL driver. Namely, on surface destruction, native_window_api_disconnect is called outside the EGL driver. - For Vulkan applications, vkDestroySurfaceKHR takes full responsibility for destroying the surface, including calling native_window_api_disconnect. Unfortunately, native_window_api_disconnect may use EGL sync objects and can lead to calling into the EGL driver. For ANGLE, this is particularly problematic because it is simultaneously a Vulkan application and the EGL driver, causing `vkDestroySurfaceKHR` to call back into ANGLE and attempt to reacquire the EGL lock. Since there are no users of the surface when calling vkDestroySurfaceKHR, it is safe for ANGLE to destroy it without holding the EGL lock. Note that only eglDestroySurface and eglMakeCurrent may lead to the destruction of a window surface. Bug: b/275176234 Bug: angleproject:8127 Change-Id: I02dc52e53e150943457e3f503e7ef30469f96b05 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4428754 Reviewed-by: Charlie Lao <cclao@google.com> Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Yiwei Zhang <zzyiwei@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Vikas Soni b5fa8728 2023-04-20T14:59:28 Add extension to skip texture renderability validation in ANGLE. Add a new extension to skip the texture renderability validation in ANGLE. Bug: angleproject:0000 Change-Id: Ia9e5a1eff233f5aced4706b7d3c183058d474c41 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4455549 Auto-Submit: vikas soni <vikassoni@chromium.org> Commit-Queue: Zhenyao Mo <zmo@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: vikas soni <vikassoni@chromium.org>
Igor Nazarov e2baaff8 2023-04-06T00:11:23 Prevent recursive GlobalMutex locking by ANGLE itself. Instead of adding `ANGLE_SCOPED_GLOBAL_LOCK()` for `glEGLImage*` GLES APIs, this CL uses new `SCOPED_GLOBAL_AND_SHARE_CONTEXT_LOCK()` macro in place of `SCOPED_SHARE_CONTEXT_LOCK()`. This will remove dependency on recursive mutex for ANGLE itself. Recursive mutex is still required for Android Vulkan or in specific cases when using layer libraries. Bug: chromium:1383195 Change-Id: I0c379c45c046b0f5e5dd3ea64a45d33b0ad3ee43 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4404777 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Igor Nazarov <i.nazarov@samsung.com>
Chris Dalton ef20f191 2023-03-29T14:05:04 Make the PLS allow list more permissive Allow ClipControlEXT, FlushMappedBufferRange, Gen*, PolygonOffset*, ProvokingVertexANGLE, and KHR_debug commands. Allow caps DEPTH_CLAMP_EXT, CLIP_DISTANCE[0..7]_EXT. Ban indexed caps besides BLEND, SCISSOR_TEST, SCISSOR_TEST_EXCLUSIVE_NV. Clarify that the index restrictions on indexed caps only apply to BLEND. Bug: chromium:1421437 Change-Id: Ibdb0acaebfa992ad37c928481d5ecb10496f22e5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4382502 Reviewed-by: Kenneth Russell <kbr@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Chris Dalton <chris@rive.app>
Chris Dalton a491bbe3 2023-03-18T19:05:08 Add PLS utilities for interrupting a rendering pass Adds two more simple commands to ANGLE_shader_pixel_local_storage that allow WebGL and the command buffer to interrupt rendering passes without having to either (1) make expensive queries, or (2) track lots of complex state for validation that they are not currently equipped to track. Bug: chromium:1421437 Change-Id: I80eaef3ae6b0b4bbbecb9cd2268ac90b43675d1c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4355032 Reviewed-by: Kenneth Russell <kbr@chromium.org> Commit-Queue: Kenneth Russell <kbr@chromium.org>
Chris Dalton b468e4dd 2023-03-08T14:21:47 Add back "non-robust" PLS queries Chrome doesn't have a codegen template for queries that model the "robust" signature, so support both types. Specify that the robust variants are only supported if ANGLE_robust_client_memory is supported, so Chrome and other implementations don't have to support them. Bug: chromium:1421437 Change-Id: Icc69b69ce9ce0a2cfad0dbeed1f3b29bcfa92d20 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4321867 Commit-Queue: Chris Dalton <chris@rive.app> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Alexey Knyazev 52ba6071 2023-03-06T00:00:00 Add EXT_texture_filter_minmax stubs Bug: angleproject:8072 Change-Id: Idfc2f2ff0eff7b0f6c131c37aeb53fb04019257d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4315865 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Chris Dalton a65f6a9d 2023-03-07T16:11:44 Make PLS queries robust There's no reason not to mirror the ANGLE_robust_client_memory API here. Bug: chromium:1421437 Change-Id: Ifb8b1a9675abe2ceb35272dc905f3c38f29dceda Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4317485 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Chris Dalton <chris@rive.app>
Alexey Knyazev 1174582a 2023-03-06T00:00:00 GL: Implement EXT_clip_control The extension is trivially exposed if the current context supports it. * Added packed clip control enums * Removed unused state query code * Aligned symbol names with the specs Bug: angleproject:8066 Change-Id: I9d106f39800658ecc75f4525ee93cb534dc49f9e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4306770 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Alexey Knyazev a2efea13 2023-03-01T00:00:00 Add ANGLE_stencil_texturing This extension allows texturing of the stencil component of a packed depth stencil texture on OpenGL ES 3.0 contexts. Trivially exposed on backends that support OpenGL ES 3.1, which requires this feature. Adjusted the tests to check for the new extension string instead of the context version. Bug: angleproject:8051 Change-Id: I4d833acbc72e7374bde91d4c861598a0fdaf9b90 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4295312 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Alexey Knyazev 1ca860ac 2023-02-22T00:00:00 Add extension stubs * GL_EXT_conservative_depth * GL_EXT_depth_clamp * GL_EXT_render_snorm Bug: angleproject:8046 Bug: angleproject:8047 Bug: angleproject:8048 Change-Id: I7deb4f25f76008103c2754747db2d90be880b6ca Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4296803 Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Alexey Knyazev e2cf65ed 2023-02-22T00:00:00 Implement QCOM_render_shared_exponent Fixed: angleproject:8043 Change-Id: Ia76b8e4b60a640180bae77cba523142749051398 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4289140 Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Alexey Knyazev dd1cf777 2023-02-16T00:00:00 Add EXT_texture_mirror_clamp_to_edge entry points Bug: angleproject:7968 Change-Id: I04b0c5d7b5148fbaca24d77a2c8688ea7a96cb64 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4262073 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com> Auto-Submit: Alexey Knyazev <lexa.knyazev@gmail.com>
Sean Risser 0133b6f1 2023-01-20T16:02:27 Add GL_ARM_shader_framebuffer_fetch builtins Bug: b/242419750 Bug: angleproject:7882 Change-Id: I85582ad21e58e448b740789ec88f783c8b95ee01 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4189028 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Sean Risser <srisser@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Alexey Knyazev 9bd37934 2023-01-12T00:00:00 Add EXT_polygon_offset_clamp entry points Bug: angleproject:7957 Change-Id: Ida28b852b1db3e6017b6e91a9424381eb8fe29f2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4169943 Auto-Submit: Alexey Knyazev <lexa.knyazev@gmail.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Alexey Knyazev 067ace47 2022-12-21T00:00:00 Add ANGLE_clip_cull_distance extension Added an extension spec. Trivially exposed it on GL, Vulkan, and D3D11. Adjusted tests and validation to allow no cull distance support for this extension string. Removed extra built-in variable definitions. Bug: angleproject:7904 Change-Id: Ic60772dfe28132c316eaa29aadc1afd66e3b0fa7 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4114290 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Gregg Tavares be9e8e7b 2022-12-14T14:13:39 Add EGL_ANGLE_wait_until_work_scheduled extension We're changing eglReleaseTexImage so it calls flushCommandBuffer(mtl::NoWait) instead of flushCommandBuffer(mtl::WaitUntilScheduled) and then adding an extension to allow us to WaitUntilScheduled. This is because Chrome calls eglReleaseTexImage for every canvas and having it WaitUntilScheduled per call is very slow. So instead we'll call eglWaitUntilWorkScheduledANGLE once which will effectively wait just once. Bug: angleproject:7890 Change-Id: I87bc9f9a1a7f4a0f99d93736cc3083799e76afeb Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4109311 Reviewed-by: Kenneth Russell <kbr@chromium.org> Commit-Queue: Gregg Tavares <gman@chromium.org>
Peng Huang 2805e164 2022-11-29T15:16:42 Fix EGLImage related race condition crash Bug: chromium:1383195 Change-Id: Ibd74126f19674dad9425d2c8f5b3a217cfd590e4 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4062912 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Peng Huang <penghuang@chromium.org>
Alexey Knyazev 27727e50 2022-11-21T00:00:00 Fix ProvokingVertex typos Aligned the parameter name with the upstream specs Moved ValidateProvokingVertexANGLE to validationESEXT.cpp Bug: angleproject:2829 Change-Id: I820a90c20ef0a1873640c933b1de52526cac7e70 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4043701 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Chris Dalton 9bda9a79 2022-10-22T22:05:11 Add Store Ops to pixel local storage Browsers will need the ability to pre-empt pixel local storage, which means every plane will need a backing store to dump to. Store Ops allow the app to still avoid memory transactions at the end of PLS even if their plane has a backing texture. Bug: angleproject:7279 Change-Id: I3a3efa21773f87c03cd346a996e3c638028c68ab Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3974652 Commit-Queue: Chris Dalton <chris@rive.app> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Kenneth Russell <kbr@chromium.org>
Chris Dalton 3605b399 2022-10-20T17:00:02 Move PLS clear values back into context state The API that required packing raw data into a buffer was un-ergonomic for developers and difficult to implement for WebGL vendors. Bug: angleproject:7279 Change-Id: If7c98908c285462c5775e8e2d8811883be139f64 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3972376 Commit-Queue: Chris Dalton <chris@rive.app> Reviewed-by: Kenneth Russell <kbr@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Chris Dalton 9f693aa3 2022-10-22T14:45:59 Implement an allow list for PLS In order to guarantee no data is lost while using the EXT_shader_pixel_local_storage extension, we need to restrict applications to a small subset of commands while pixel local storage is active. This CL implements the allow list for GL entrypoints using wildcard matching inside the code generator, and adds custom validation for the more specific restrictions that go into effect when PLS is active. Bug: angleproject:7279 Change-Id: I5dd48bd93c10e8775f32be32a4fcf17855eb2f0e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3932552 Reviewed-by: Kenneth Russell <kbr@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Chris Dalton <chris@rive.app>
Jamie Madill 4bfb749f 2022-10-10T20:59:48 Capture/Replay: Move shared trace code into src/common. This will let them be accessible to the test harnesses. The trace tests interpreter will need direct access to the classes that we move in this CL. This CL also moves the GLenum utils into the common folder, where they were already used by some other tests. Bug: angleproject:7752 Change-Id: I97ad607938ef29bc316f6d40098478e002ea8128 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3963362 Reviewed-by: Yuxin Hu <yuxinhu@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Jamie Madill 8403e4c5 2022-10-10T20:59:29 EGL: Resource IDs for Surface, Context and EGL Image. This will make these classes play nicely with resource maps. As these objects are used in a lot of places, and simplified C can't handle unordered_map, it's necessary to index the maps by simple packed IDs in capture/replay code. This indirection will also have increased safety as we validate EGL resource ID handle values before accessing the memory directly. Also hides some of the other EGL capture methods behind helper methods to simplify the C code and hide assignments and other complex maps. Bug: angleproject:7758 Change-Id: Ibc7bb56430d3068bd38877c9dfb011979d4ea234 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3957164 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Constantine Shablya e82eaff9 2022-09-22T16:01:06 Stubs for paletted images Bug: angleproject:7599 Change-Id: Idb49f8ba07ebd3b6cad461fa9e90b856af666183 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3909396 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Constantine Shablya <constantine.shablya@collabora.com>
Shahbaz Youssefi de73f7cd 2022-09-14T22:27:28 Introduce GL_ANGLE_logic_op This extension exposes the desktop GL glLogicOp function as a GLES extension. This is supported by Vulkan through the logicOp feature as well. The goal is to directly use this extension in GLES1 emulation where the backend supports it, avoiding a more costly fallback. Bug: angleproject:3862 Change-Id: I7ed436cdf401437157ca9724168849b4c819b91b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3898310 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Chris Dalton 04f46f39 2022-09-12T10:15:16 Reland "Generate stubs for ANGLE_shader_pixel_local_storage" This is a reland of commit 8208e8a234d05b413d79e7a93b6a428adea41b33 In Take 2 we omit the GLenum groups PixelLocalLoadOpANGLE and PixelLocalInternalFormatANGLE. We can add these back once the extension is published and we can update Khronos's gl.xml, or else once we figure out how to make this work without updating the Khronos gl.xml. Original change's description: > Generate stubs for ANGLE_shader_pixel_local_storage > > Bug: angleproject:7279 > Change-Id: I41548ad35c236b67372a12fecaa9a1b9c556d232 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3891972 > Commit-Queue: Chris Dalton <chris@rive.app> > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Bug: angleproject:7279 Change-Id: I02f42c1cfc685ed95164744108e0c185d3a7fefb Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3900491 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Chris Dalton <chris@rive.app>
Chris Dalton 8c45e3c4 2022-09-15T01:07:47 Revert "Generate stubs for ANGLE_shader_pixel_local_storage" This reverts commit 8208e8a234d05b413d79e7a93b6a428adea41b33. Reason for revert: Compile failures Original change's description: > Generate stubs for ANGLE_shader_pixel_local_storage > > Bug: angleproject:7279 > Change-Id: I41548ad35c236b67372a12fecaa9a1b9c556d232 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3891972 > Commit-Queue: Chris Dalton <chris@rive.app> > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Bug: angleproject:7279 Change-Id: Ic9a232f9d722b42e615de3827ce118616f3acc71 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3897425 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Commit-Queue: Chris Dalton <chris@rive.app> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Auto-Submit: Chris Dalton <chris@rive.app>
Chris Dalton 8208e8a2 2022-09-12T10:15:16 Generate stubs for ANGLE_shader_pixel_local_storage Bug: angleproject:7279 Change-Id: I41548ad35c236b67372a12fecaa9a1b9c556d232 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3891972 Commit-Queue: Chris Dalton <chris@rive.app> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Jamie Madill 64f41972 2022-08-25T11:16:23 Use canonical gl.xml and update enum to string function. This replaces our copy of gl.xml with the upstream canonical copy. Note that one patch is required before we can remove ANGLE's copy: https://github.com/KhronosGroup/OpenGL-Registry/pull/538 Because the upstream version uses a new method of enum groups, we also update our enum-to-string generator to use the new groups. This new code includes many more enums and groups in the mapping. Bug: angleproject:6461 Change-Id: I1c0ab44c36afce8db04c9661b377bbe5762c913e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3856649 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Peng Huang b78d471a 2022-07-21T09:53:37 Add angle_enable_share_context_lock build flag This flags can be used to enable the share context lock. Without this lock, the client need to use gl calls in a threadsafe way. It is true by default. Bug: chromium:1336126 Change-Id: I984f8cfb0379195f6ebe11b0997e401f2421affa Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3780582 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Peng Huang <penghuang@chromium.org>
Faye Zhang 714f680f 2022-06-08T16:19:20 Implement GL_EXT_base_instance * Added the validation functions for DrawElementsInstancedBaseVertexBaseInstance(), DrawElementsInstancedBaseInstance(), and DrawArraysInstancedBaseInstance() according to the specs. * Added generic implementation for glDrawElementsInstancedBaseInstance() that can be called by back-ends. * Added flags for back-ends so they can enable the extension. * Added tests for DrawElementsInstancedBaseVertexBaseInstance(), glDrawElementsInstancedBaseInstance(), and DrawArraysInstancedBaseInstance(). * Disabled ES3_D3D11__DynamicDraw tests due to angleproject:7441 bug. Bug: angleproject:6983 Bug: angleproject:7441 Change-Id: Ia664b01c87bc64c05e29adec23a8f80792eaa037 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3697206 Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Commit-Queue: Faye Zhang <ffz@google.com> Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Constantine Shablya b257d62c 2022-06-15T03:15:56 Add GL_NV_read_depth_stencil Bug: angleproject:4688 Change-Id: I44d5846f1ae5382b8c046e59643da4c0bf38e135 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3702356 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Auto-Submit: Constantine Shablya <constantine.shablya@collabora.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Faye Zhang 06ff0e3c 2022-06-06T15:29:16 Implement GL_EXT_base_instance Added new extension GL_EXT_base_instance to registry_xml.py and auto-generated the entry point function calls for the following functions introduced by the extension: * GL_DrawElementsInstancedBaseVertexBaseInstanceEXT * GL_DrawElementsInstancedBaseInstanceEXT * GL_DrawArraysInstancedBaseInstanceEXT Bug: angleproject:6983 Change-Id: I36167faf3ca98e42acf787dbf09ee7052e15e358 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3691952 Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Commit-Queue: Faye Zhang <ffz@google.com> Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Gert Wollny 66b9214f 2022-05-03T14:48:07 Capture/Replay: rename ANGLE_CAPTURE to ANGLE_CAPTURE_GL In addition gunning "git cl format" on the current tree resulted in additional changes. Bug: angleproject:4964 Change-Id: I3df4888aef763d06f91227409dbd943d0d25689e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3634699 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Cody Northrop <cnorthrop@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Mohan Maiya ea76cb0f 2022-04-21T15:52:39 Vulkan: Add entry points for GL_QCOM_shading_rate Bug: angleproject:7172 Change-Id: I837d2697d95c44f47a2fab7411cfd87a4ec65e90 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3599873 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: mohan maiya <m.maiya@samsung.com>
Steven Noonan fb91e27c 2022-04-03T17:18:44 add GL_ANGLE_robust_resource_initialization extension to xml Bug: angleproject:7165 Change-Id: I17a566714bc3e1a0e19dee4bdea10c7360050172 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3567539 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Alexey Knyazev b9b64b15 2022-03-15T06:31:32 Fix typo in DrawElementsInstancedBaseVertexBaseInstanceANGLE Bug: angleproject:3402 Change-Id: I490695e45b4bec31ea9226c6a7df4d426759c53f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3524341 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Jamie Madill 24c641dc 2022-03-01T11:12:38 Add stubs for AMD_performance_monitor. We can piggy-back on this extension to report internal ANGLE performance counters to the ANGLE tests. Includes a minor variable de-duplication in the EP generator. Bug: angleproject:4918 Change-Id: I4a76aea957b423a36a90349643bd50a4e1905849 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3497537 Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Yuxin Hu <yuxinhu@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Brandon Schade 38fada35 2022-01-27T18:16:18 Vulkan: Add support for OES_primitive_bounding_box Add OES version of the primitive bound box extension Bug: angleproject:3576 Test: dEQP-GLES31.functional.primitive_bounding_box.* Change-Id: Ie44d952992a68dfffd5c124dda8dd11069f0c1e1 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3425086 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Brandon Schade <b.schade@samsung.com>
Brandon Schade 7dda50fc 2022-01-13T12:09:20 Add frontend for ANDROID_extension_pack_es31a - Add entry to registry_xml file - Add handling in the DirectiveHandler Bug: angleproject:3608 Change-Id: I1cc32a4a97fd9974f65786a9a972b4b541abf658 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3388405 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Brandon Schade <b.schade@samsung.com>
Cody Northrop ae1a56b6 2022-01-06T17:04:41 Vulkan: Turn on GL_EXT_shader_framebuffer_fetch for ARM On ARM, coherent is the default behavior of framebuffer fetch, so we can expose the GL extension. Tests: Dead By Daylight app and trace Bug: b/201764768 Bug: angleproject:6870 Bug: angleproject:6872 Change-Id: I0f98c57e20619d73d1507c4655e7f9bb8c10a53a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3371244 Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Maksim Sisov c7446ac4 2021-12-16T16:00:08 Add support for GL_MESA_framebuffer_flip_y 1/* LaCrOS, which is same as ChromeOS, relies on this extension and uses that with WebGL content. However, when LaCrOS uses ANGLE, the extension is not exposed and the WebGL content is y-inverted as direct scanout is always used. There are two bugs - 1) ANGLE should expose the extension so that direct scanout is possible (this CL fixes the issue. 2) LaCrOS shouldn't rely on the extension if it's not available (a bug to be fixed in Chromium). This particular CL consists of autogen files with framebufferParameteriMESA && getFramebufferParameterivMESA in Context marked as UNIMPLEMENTED. And also unimplemented validation. Bug: chromium:1231934 Change-Id: Id617846b0412f579df5b4ace6cb33c1ec6d403df Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3343492 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Maksim Sisov <msisov@igalia.com>
Amirali Abdolrashidi 4d0de3d2 2021-12-03T17:09:06 Update the arg types for glMultiDraw*IndirectEXT() * Updated the auto-generated types for arguments "mode" and "type" for glMultiDraw*Indirect and glMultiDrawIndirectEXT functions to PrimitiveMode and DrawElementsType, similar to the other glMultiDraw* functions. Bug: angleproject:6770 Change-Id: If02a66b6fb2f81848ab6e43a6cd406d5956bf331 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3321792 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
Peng Huang a5e391d7 2021-11-19T17:35:06 Add GL_ANGLE_vulkan_image extension glAcquireTextures & glReleaseTextures are added for sharing texture ownership with an external API. Bug: chromium:1264439 Change-Id: If46d8d230b4f611768b5ff1187674509e42f01e0 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3293921 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Peng Huang <penghuang@chromium.org>
Amirali Abdolrashidi ae3f67ab 2021-11-11T20:32:32 Implement GL_EXT_multi_draw_indirect * Auto-generated the code to lay the foundation for the following functions: * multiDrawArraysIndirect() * multiDrawElementsIndirect() Bug: angleproject:6439 Change-Id: I7ab5111692376229515e0d6d9e6148909ce9a8a1 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3276042 Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi 6fe13477 2021-11-11T00:47:14 Vulkan: Add external's pNext to ANGLE_external_objects_flags ANGLE was chaining VkImageFormatListCreateInfoKHR to VkImageCreateInfo::pNext to support sRGB extensions. For external images, it was unknown whether that was valid because there was no way to know if external used an identical chain of pNexts. This was causing a discrepancy between images created by Chrome and those created by ANGLE as part of an import. This change updates ANGLE_external_objects_flags to take in the pNext chain external has used to create the image so ANGLE could create the image identically. Bug: chromium:1266094 Change-Id: I479b9e7ff39d437425dc91c79834880749766f99 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3274177 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Peng Huang <penghuang@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
YuxinHu 2aa5286d 2021-10-12T17:05:48 Add Entry Point name to validation errors Add gl/gles entry point names to validation error messages some special cases: 1. Debug::insertPerfWarning() is invoked from multiple places, such as TextureVK, ContextVK, adding an extra entryPoint function parameter in these files will need extra investigations. I am passing the entryPoint name GLInvalid as a temp workaround. 2.ErrorSet::hangleError() is invoked from multiple Context*.cpp files, adding an extra entryPoint function parameter in these files will need extra investigations. I am passing the entryPoint name GLInvalid as a temp workaround. 3. Debug::insertMessage(), Debug::popGroup(), Debug::pushGroup() can be invoked from more than one GL entry points, e.g. Debug::pushGroup() can be invoked from either GL_APIENTRY GL_PushDebugGroup() or GL_APIENTRY GL_PushDebugGroupKHR() through context->pushDebugGroup() call. Right now the same entry point name glPushDebugGroup will be printed out in the error message for both cases. However, we should be able to tell the actual entry point by checking which version: KHR version or core version the application uses, and this helps avoid the confusion. For now we will let the same entry point name getting printed for both cases. Bug: angleproject:6523 Change-Id: I64a5463d9168d8444d376d1f428c3b3d894f2ea9 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3215063 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Yuxin Hu <yuxinhu@google.com>
Jamie Madill 9184973f 2021-07-21T08:28:30 Add GetCompressedTexImageANGLE to ANGLE_get_image Includes front-end support for reading back compressed texture images. Back-end support is incomplete and will be implemented in a future CL. CL authored by cnorthrop@google.com. Bug: angleproject:6177 Change-Id: I1482b15e5ffec6120f09f51b2718cdbef07c93c8 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3163359 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Jamie Madill b918b1c6 2021-09-10T16:44:59 Auto-generate GLES extensions. Uses the data from registry.xml combined with gl.xml to produce the necessary header and source file with the strings map. Also updates the list of supported extensions. Several extensions were missing from the supported extensions map. ARB_sync and NV_robustness_video_memory_purge require some specific tweaks to get the generator to accept them as gles extensions. Also includes a generate markdown file that lists supported exts. Bug: angleproject:6379 Change-Id: I95bd589aa31a62b4a008de24408c7823a49023ed Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3157418 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Brandon Schade a33d902b 2021-08-16T12:01:53 Add Entry points for GL_EXT_EGL_image_storage Code generation for GL_EXT_EGL_image_storage Bug: angleproject:6346 Change-Id: Ib918619205bfe7bd8fba0748ff6db593c858151f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3133763 Commit-Queue: Brandon Schade <b.schade@samsung.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Alexey Knyazev 8c05fd4f 2021-08-21T23:03:16 Add ASTC & PVRTC to GLenumToString Bug: angleproject:4093 Change-Id: Iab19fddd2e0680a39741d2ef0b9003af5a808d49 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3110552 Reviewed-by: Alexey Knyazev <lexa.knyazev@gmail.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Jeff Vigil 6136620b 2021-03-25T15:43:06 Reland "EGL: GLES: Implement GL_EXT_protected_textures" This is a reland of 6210a9b34a721df2c84cf69170ad9bf7ba40e4aa This removes changes in gl backend. Original change's description: > EGL: GLES: Implement GL_EXT_protected_textures > > Implement EGL_EXT_protected_content Images > Add protected member to Images and Textures > Add error when creating objects if not supported or > does't match native buffer > When creating siblings pass protected state > Add extension caps > Add Validation > Add GetTexParameter and SetTextparameter > Add protected to Texture and state > Expand tests for images and textures > > Test: angle_end2end_test --gtest_filter=EGLProtectedContentTest > > Bug: angleproject:3965 > Change-Id: I35a89b4e80bba6d9b6831c68e71630eef304dacb > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2802852 > Commit-Queue: Mohan Maiya <m.maiya@samsung.com> > Reviewed-by: Geoff Lang <geofflang@chromium.org> > Reviewed-by: Jamie Madill <jmadill@chromium.org> > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Test: angle_end2end_test --gtest_filter=EGLProtectedContentTest Bug: angleproject:3965 Change-Id: Id36d697c53afc0f0dadf92bda4565f9157f4fc2a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3076825 Commit-Queue: Brandon Schade <b.schade@samsung.com> Reviewed-by: Ian Elliott <ianelliott@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill c408926f 2021-07-22T12:00:59 Revert "EGL: GLES: Implement GL_EXT_protected_textures" This reverts commit 6210a9b34a721df2c84cf69170ad9bf7ba40e4aa. Reason for revert: Suspected for breaking ANGLE->Chrome roller. Bug: angleproject:6204 Original change's description: > EGL: GLES: Implement GL_EXT_protected_textures > > Implement EGL_EXT_protected_content Images > Add protected member to Images and Textures > Add error when creating objects if not supported or > does't match native buffer > When creating siblings pass protected state > Add extension caps > Add Validation > Add GetTexParameter and SetTextparameter > Add protected to Texture and state > Expand tests for images and textures > > Test: angle_end2end_test --gtest_filter=EGLProtectedContentTest > > Bug: angleproject:3965 > Change-Id: I35a89b4e80bba6d9b6831c68e71630eef304dacb > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2802852 > Commit-Queue: Mohan Maiya <m.maiya@samsung.com> > Reviewed-by: Geoff Lang <geofflang@chromium.org> > Reviewed-by: Jamie Madill <jmadill@chromium.org> > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Bug: angleproject:3965 Change-Id: Ia3ef260a17097b474189ccad5b235a9db99ee00b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3043889 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org> Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Jeff Vigil 6210a9b3 2021-03-25T15:43:06 EGL: GLES: Implement GL_EXT_protected_textures Implement EGL_EXT_protected_content Images Add protected member to Images and Textures Add error when creating objects if not supported or does't match native buffer When creating siblings pass protected state Add extension caps Add Validation Add GetTexParameter and SetTextparameter Add protected to Texture and state Expand tests for images and textures Test: angle_end2end_test --gtest_filter=EGLProtectedContentTest Bug: angleproject:3965 Change-Id: I35a89b4e80bba6d9b6831c68e71630eef304dacb Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2802852 Commit-Queue: Mohan Maiya <m.maiya@samsung.com> Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Geoff Lang 232e5236 2021-07-08T15:08:35 Remove the explicit context extension. This extension currently has no known users and doubles the number of entry points that ANGLE exports which is a significant binary size cost. This saves about 130kb of binary size on Android. Bug: chromium:1084580 Change-Id: Ib0fc4930b38a33bd61434f7d0030ba9fb9b93ba7 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3015518 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Lubosz Sarnecki dcfde515 2021-06-24T15:59:04 gl.xml: Add GL_FRAMEBUFFER_SRGB_EXT to EnableCap group. Add GL_EXT_sRGB_write_control in registry_xml.py. This makes FrameCapture write a GL_FRAMEBUFFER_SRGB_EXT enum instead of it's hex value in glEnable/Disable calls. Bug: angleproject:5857 Change-Id: Ifa01118c2958275c7623c6bfe29f015fa8875fce Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2988356 Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Lubosz Sarnecki <lubosz.sarnecki@collabora.com>
Brandon Schade 69f2fb00 2021-03-08T10:49:31 Vulkan: Expose OES_geometry_shader extension Modify the symbol table generation script to accept a list of supported extensions. This allows for the EXT and OES versions of the geometry shader extension to be exposed. Test: angle_deqp_khr_gles31_tests --deqp-case=*geometry_shader* Bug: angleproject:3571 Change-Id: Ia7127a03dbd3fce78957f0505d3ce0c9bab6cb15 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2765011 Commit-Queue: Mohan Maiya <m.maiya@samsung.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Alexey Knyazev bca7c408 2021-05-09T15:09:45 Update entry points for GL_EXT_texture_sRGB_RG8 Bug: angleproject:4932 Change-Id: Ie210a9dd342581adb71af4782383be2bb3ffd6a3 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2880667 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Mohan Maiya 61167d52 2021-04-24T09:50:31 Add EXT_primitive_bounding_box entry points Addition of the entry points for GL_EXT_primitive_bounding_box extension. Bug: angleproject:5896 Change-Id: I0dce407d2826ce3f730125d7c03f1233420f6780 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2849615 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Mohan Maiya 2d741b43 2021-04-20T07:33:02 Add KHR_blend_equation_advanced entry points Addition of the entry points for GL_KHR_blend_equation_advanced extension. Bug: angleproject:3586 Change-Id: I7a651c19a4b3d0a7cfe4af7813f1530d27704bc1 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2830140 Commit-Queue: Mohan Maiya <m.maiya@samsung.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Mohan Maiya bdf5f084 2021-04-16T11:29:29 Add EXT_texture_border_clamp entry points Addition of the entry points for EXT_texture_border_clamp extension. Bug: angleproject:3586 Change-Id: I366c2748213d7fdde815543129320278937000e0 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2830146 Commit-Queue: Mohan Maiya <m.maiya@samsung.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Lubosz Sarnecki 33907625 2021-02-24T12:41:07 gl_angle_ext: Add param groups to glGetTexLevelParameterivANGLE. As seen in glGetTexLevelParameteriv from gl.xml. Bug: angleproject:5645 Change-Id: I1d8445f2178632b0edb0652e63984b31a1e34c48 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2718043 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Lubosz Sarnecki d24398b3 2021-02-25T15:07:00 gl.xml: Annotate glDiscardFramebufferEXT with param groups. Remove tests from expectations list, as it now passes on SwiftShader for ES2 and ES3. Bug: angleproject:4401 Change-Id: If05b16e40632154a0ba2c22f1c3bf29e12113389 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2720259 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Jamie Madill 6fc10389 2021-02-10T11:20:16 Move Frame Capture to capture/ folder. This will make it easier to trigger the trace tests when these files are modified. Bug: angleproject:5530 Change-Id: I5f0c450595b380cd91b20c1477dc1845bee35dd9 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2686120 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Tim Van Patten 351e6e8c 2021-01-26T17:08:59 Add 'UniformBlockIndex' struct Add the new structure 'UniformBlockIndex'. This is in preparation for capturing glUniformBlockBinding() calls, which requires the (new) corresponding ParamType::TUniformBlockIndex. Bug: angleproject:5564 Change-Id: I88613dd96d058659dd253e8088fab49670c32316 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2651287 Commit-Queue: Tim Van Patten <timvp@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Trevor David Black 192a0147 2020-10-08T16:47:35 Multithreading in D3D11 minimum viable product Bug: b/168046573 Change-Id: I676a148333cbf5e9ca508768503e62cb14d8eeb0 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2629618 Commit-Queue: Doug Horn <doughorn@google.com> Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Trevor David Black <vantablack@google.com>
Geoff Lang b5424bb4 2021-01-14T15:09:41 Generate internal gl entry point functions as C functions. Some internal GL functions are exported to our libGLESv1_CM library and to properly export them, they must be C functions. Bug: angleproject:5534 Change-Id: I37280312f73fd5e55166e4fa36659267d657a50b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2628139 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Mohan Maiya 68f35f24 2021-01-07T14:42:57 Vulkan: Add GL_EXT_clip_control entry points Addition of the entry points for GL_EXT_clip_control extension. Bug: angleproject:5471 Change-Id: If17ba0120bdb226cc5728bfea83e9085260eba19 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2615862 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Jonah Ryan-Davis 88fec1e8 2020-12-23T11:53:55 Code generation for NV_framebuffer_blit Generate the entry points for NV_framebuffer_blit. Bug: angleproject:5474 Bug: chromium:1157057 Change-Id: Iadffa24ce7368d8ab6c4bf9d5b6c016276e762f5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2602242 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
Mohan Maiya f32fbb51 2020-12-14T14:42:58 Add EXT_shader_framebuffer_fetch_non_coherent entry points Addition of the entry points for EXT_shader_framebuffer_fetch_non_coherent extension. Bug: angleproject:5454 Change-Id: I2b8ba5141eed61a0c3ba58aeb2eec12a2071e7f1 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2590991 Commit-Queue: Mohan Maiya <m.maiya@samsung.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Mohan Maiya 8670d618 2020-12-02T14:18:27 Add support for GL_EXT_debug_label Add support for labeling of GL objects for debug purposes. Tests: DebugTest.ObjectLabelsEXT* Bug: angleproject:5337 Change-Id: I792a27c69395ed62da70c3f619bef71776fba432 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2568711 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Shahbaz Youssefi 8797714c 2020-12-01T11:39:25 Vulkan: Support OES_shader_io_blocks Enables OES/EXT_shader_io_blocks extensions in Vulkan backends. With shader I/O blocks, the varyings can now be an array of struct (the block itself) of struct (nested in the block). This change is missing a number of features. In particular, if the shader I/O block has a location decoration in the middle of the block, that is not handled yet. Based on changes from m.maiya@samsung.com and jmadill@chromium.org. Bug: angleproject:3580 Tests: dEQP-GLES31.functional.shaders.linkage.es31.io_block.* dEQP-GLES31.functional.separate_shader.validation.es31.io_blocks.* dEQP-GLES31.functional.program_interface_query.program_input.* dEQP-GLES31.functional.program_interface_query.program_output.* Change-Id: I593840475d2365ff6c9ce7b2290f5ee462a30dfb Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2567645 Reviewed-by: Mohan Maiya <m.maiya@samsung.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Jamie Madill 1a8eec63 2020-11-26T16:33:59 Rename FromGL to PackParam. This will allow us to use the same method with EGL without complications. Bug: angleproject:2621 Change-Id: I03dea2291adc13025723fe02eb47b76a74cef911 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2562679 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Jamie Madill 9528641b 2020-11-23T15:47:09 EGL: Generalize the entry point enum. This both generalizes the GL entry point enum to include other APIs like EGL and inserts the EGL and WGL entry points into the enum. This will faciliate EGL entry point auto-generation and also frame capture for EGL entry points. Bug: angleproject:2621 Change-Id: Iaf4310e03b3d55839dd1328362fb29dcef918fab Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2555861 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Tim Van Patten <timvp@google.com>
Mohan Maiya 738092ae 2020-11-18T07:58:53 Add auto generated code for GL_EXT_tessellation_shader To support tessellation, code and auto generated code are added. Entry points function, ShaderTypes, built in variables and constants, builtin function barrier and patch keyword are added. Bug: angleproject:3572 Change-Id: Ia5fe473e884466cb88cea7138e13377a1d7b4fa0 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2538393 Commit-Queue: Mohan Maiya <m.maiya@samsung.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Mohan Maiya cc4ae6da 2020-11-16T08:38:54 Vulkan: Add EXT_separate_shader_objects entry points Addition of the entry points for EXT_separate_shader_objects extension. Bug: angleproject:3570 Change-Id: I95a1342bb3322b49997125a17367590183134c84 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2539120 Commit-Queue: Mohan Maiya <m.maiya@samsung.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com>
Geoff Lang 5b419533 2020-11-03T13:33:44 GL: Implement EXT_YUV_target Add test coverage of YUV format sampling as RGB or directly as YUV and rendering as YUV using layout(yuv). Initializing YUV AHardwareBuffers requires Android API 29 so ANGLE must be compiled with: android32_ndk_api_level = 29 android64_ndk_api_level = 29 The following tests can still run with Android API 26 because they don't need to initialize the buffer: ImageTestES3.ClearYUVAHB ImageTestES3.YUVValidation Bug: angleproject:4852 Bug: b/172649538 Change-Id: I4fe9afb2a68fb827dc5a5732b213b5eb60d585ac Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2517562 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Mohan Maiya 9217d49d 2020-11-08T09:18:33 Vulkan: Add EXT_external_buffer entry points Addition of the entry points for EXT_external_buffer extension. Bug: angleproject:5073 Change-Id: I5dc9f74dfd68c1e83e17ca15166df4cd4c20fca2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2525104 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill 42ad0279 2020-10-24T10:44:12 Omit types in EVENT macros. The type information is redundant with the parameters. Cleans up both the debugger and text-based traces. Bug: b/170249632 Change-Id: I00f96dc1d69ec7a8c5ca24b1a275f3bc7c29d376 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2507636 Reviewed-by: Ian Elliott <ianelliott@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Geoff Lang 089ef0fa 2020-10-14T11:31:56 Expose glGetTexLevelParameter{if}v before ES 3.1. Add a new extension, ANGLE_get_tex_level_parameter which allows users to query texture size and format information before ES 3.1. This is very useful for re-using existing textures instead of re-allocating. Bug: chromium:1132514 Change-Id: I71f6bad8bdacb91875cc81b4884d4c3099235f3f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2469959 Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Geoff Lang d8529380 2020-10-20T13:55:23 Generate CONTEXT_LOST errors on every GL call. The robustness spec states that all GL calls should generate context lost errors when the context is lost. This behaviour was lost due to some context lookup optimizations but can be re-added at no cost by updating the autogenerated entry points. Updated the ContextLostTest to cover the repeated error generation behaviour. Bug: chromium:1137241 Change-Id: I0b8d1cf4d2a37f13c466c8dd0e66edfe852f7e59 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2488180 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Brandon Schade b22e437a 2020-10-07T18:02:39 Add GL_EXT_copy_image extension entry points Bug: angleproject:3593 Change-Id: I6d3a55a3112f5f9b20ef33c859a60b2952bfbc2f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2444209 Commit-Queue: Mohan Maiya <m.maiya@samsung.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Jamie Madill 98117b9d 2020-10-07T12:44:10 Move entry point enum utils to common. These are now used in debug.cpp. Bug: angleproject:5131 Change-Id: Ibe1f0e3e2919a9e2f2b85c3ed80a77617266913e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2451973 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Ian Elliott <ianelliott@google.com>
Ian Elliott f074d61a 2020-09-28T21:40:57 Plumb EntryPoint & Context to DebugAnnotator/EVENT() This makes it easier to plumb debug labels to a future DebugAnnotatorVk class. Bug: b/162068318 Bug: b/169243237 Change-Id: I01e3779569c27c91252dc2874f6deaec526afd6f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2451516 Commit-Queue: Ian Elliott <ianelliott@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Mohan Maiya a2d9abef 2020-10-01T16:28:59 Vulkan: Add OES_sample_shading extension entry points Addition of just the entry points for OES_sample_shading extension. Bug: angleproject:3587 Change-Id: I7ef5ceb846d130c2d1e0b4ea7dcbe92452b5d7d3 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2444212 Commit-Queue: Mohan Maiya <m.maiya@samsung.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Ian Elliott 981a401e 2020-09-25T08:00:28 Add Context* to EVENT() & DebugAnnotator::beginEvent() This will make it easier for us to record GLES calls and log them with Vulkan vkCmd*DebugUtilsLabelEXT() Bug: b/162068318 Change-Id: I6bddf086ef39cbaca313409802bbb4f2da0d85cc Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2432193 Commit-Queue: Ian Elliott <ianelliott@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jeff Vigil 6612da1f 2020-09-25T09:52:58 GL_OES_texture_stencil8 autogen Add extension string to registry_xml.py and autogen files. Bug: angleproject:3231 Change-Id: I57d7f8d8e9292f32b2ae461c539296eb63ce26d4 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2432270 Commit-Queue: Jeff Vigil <j.vigil@samsung.com> Commit-Queue: Mohan Maiya <m.maiya@samsung.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Mohan Maiya 48588bd1 2020-09-18T17:33:55 Vulkan: Add GL_EXT_buffer_storage extension entry points Addition of just the entry points for GL_EXT_buffer_storage extension. Bug: angleproject:5056 Change-Id: I7a3d7c151f004f89fd945d5d06dbe7afcd491578 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2419951 Commit-Queue: Mohan Maiya <m.maiya@samsung.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Shahbaz Youssefi 821aabb3 2020-09-11T14:53:21 Add Context::renderbufferStorageMultisampleEXT glRenderbufferStorageMultisampleEXT is special in that it doesn't have the same semantics as glRenderbufferStorageMultisample, but is aliased in gl.xml for the sake of desktop GL (where it does have the same semantics). This change special-cases this function so multisampled-render-to-texture renderbuffers can be supported. Bug: angleproject:4881 Change-Id: Iaa321dd0671dd82ea802df22a1ae935942789c21 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2405395 Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi e4e2a847 2020-08-03T14:09:49 Entry points for ANGLE_external_objects_flags Bug: angleproject:4912 Bug: fuchsia:52759 Change-Id: If339f096a74cc87d16a6494562711d718a7738ea Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2335019 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Jonah Ryan-Davis 4f7f4387 2020-07-24T11:44:02 Add entry points for OES/EXT_texture_buffer This extension is core in 3.2 Bug: angleproject:3573 Change-Id: If08736759da2fdc680cfa396d354dbfa97d1a60f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2317040 Commit-Queue: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Shahbaz Youssefi 9b1cab0d 2020-07-31T11:40:05 Fix validation of glFramebufferTexture2DMultisampleEXT In preparation for GL_EXT_multisampled_render_to_texture2. This makes the validation reuse what's there for glFramebufferTexture2D in addition to what GL_EXT_multisampled_render_to_texture requires. Additionally, it uses packed enums for texture target and id. Bug: angleproject:4836 Change-Id: Ie778c84e1ff5a0cb6615257f2aff9e04395dd5aa Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2332956 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Jonah Ryan-Davis 31fbf981 2020-05-25T15:33:44 GL: Entry points for GL_OES_texture_cube_map_array This extension is made core in GLES3.2. This CL adds the necessary entry points to the frontend. Bug: angleproject:3584 Change-Id: Icaaa0b298898f3360819966a7f67b5feaf05124b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2215305 Commit-Queue: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Mohan Maiya daed369c 2020-05-05T14:24:26 EGL: Add support for GL_EXT_EGL_image_array extension Add support for creating 2D array EGLImages. 2D array textures are core in GLES3.0. Enable the eglImageArray bool that controls exposure of the extension for all contexts >= GLES3.0 Bug: angleproject:4604 Tests: angle_end2end_tests --gtest_filter=ImageTest.*2DArray* Change-Id: Iebc1ad184fe7209ca89d620290337438ac251c56 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2176109 Commit-Queue: Mohan Maiya <m.maiya@samsung.com> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Jamie Madill 57d95828 2020-04-30T17:35:50 Revert "Add type for attribute locations." This reverts commit 9349c14344b2d1fd6bc357063b602bc2626c140f and commit d43b057435e6c9e3194dd20627681ffca0c0808e. It's no longer needed after we bind attribute locations before link. Original CL message: This will allow the capture/replay tool to easily intercept and label attribute locations for remapping. There's some inconsistency in implementation in the GL desktop front- end. This is a quick fix and the full implementation is left for when we implement the full desktop GL API set. Bug: angleproject:4598 Change-Id: Ic510159d4d1982eff41560503cabf983a1be0381 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2174076 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>