src/tests


Log

Author Commit Date CI Message
Corentin Wallez 11cd6af6 2015-08-18T15:54:01 Revert "Make the default framebuffer owned by Surface" Compilation warning on Windows This reverts commit 6cb2ae8292e69aa110c89e0465366b9f049c1168. Change-Id: I4ecadf5d8e909f986da186a7326cfa0922ae8710 Reviewed-on: https://chromium-review.googlesource.com/294241 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Tested-by: Corentin Wallez <cwallez@chromium.org>
Corentin Wallez 6cb2ae82 2015-08-12T12:39:52 Make the default framebuffer owned by Surface Reland with a fix for SurfaceTest in angle_unittests and fixes for signed-unsigned warnings In CGL there is no notion of default Framebuffer and MakeCurrent only makes a context current but not a drawable. Instead, everything is done via render to texture. For that reason, different surfaces will have different FBOs as default framebuffers, which causes that change. BUG=angleproject:891 Change-Id: Ie9a72de01a58e583a1bfa3f4a055debb860b912f Reviewed-on: https://chromium-review.googlesource.com/293713 Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Corentin Wallez <cwallez@chromium.org>
Geoff Lang 70022972 2015-08-18T17:53:00 Revert "Work around deprecated LUMA formats in the core profile." Caused failures in the WebglConformance.conformance_textures_misc_copy_tex_image_2d_formats test on the ATI FYI waterfall bot. This reverts commit 61f51dc1b7d383bcb3632218cd2434f65cac4b7a. Change-Id: Iddea03d53ae2a9b639e36931f01c1e889e550af4 Reviewed-on: https://chromium-review.googlesource.com/294262 Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Austin Kinross a818776e 2015-08-12T10:54:37 Fix warning C4312 (x64) - reinterpret_cast conversion to greater size Change-Id: I90504b00e8f3af208511ec393ddfb0da267f56bc Reviewed-on: https://chromium-review.googlesource.com/293341 Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Austin Kinross <aukinros@microsoft.com>
Geoff Lang 61f51dc1 2015-08-13T16:16:56 Work around deprecated LUMA formats in the core profile. Use R and RG textures with swizzle states to emulate them. Fixes the following tests when using the core profile: * conformance/extensions/oes-texture-float.html * conformance/extensions/oes-texture-half-float.html * conformance/textures/misc/tex-sub-image-2d.html * conformance/textures/misc/texture-formats-test.html * conformance/textures/misc/texture-npot.html * conformance/more/functions/copyTexImage2D.html * conformance/more/functions/copyTexSubImage2D.html BUG=angleproject:1113 Change-Id: Iaf4b7b2b0000052b1747f46d90ad45d4cb1f6b50 Reviewed-on: https://chromium-review.googlesource.com/293530 Reviewed-by: Kenneth Russell <kbr@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Jamie Madill 5c6b7bfe 2015-08-17T12:53:35 Add a Program::Data shared state structure. Similar to the Framebuffer and other classes, this gives the Impl class a read-only view of the object's state. BUG=angleproject:1123 Change-Id: I580eaebe2de236adf8131d6e3f54633cecce8c25 Reviewed-on: https://chromium-review.googlesource.com/293760 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill 3b040eb8 2015-08-17T16:51:33 Revert "Add full support for line continuation in the preprocessor" Warning in the Linux/Mac builders: In file included from ../../third_party/angle/src/tests/preprocessor_tests/input_test.cpp:7: In file included from ../../third_party/angle/src/tests/preprocessor_tests/PreprocessorTest.h:7: ../../testing/gtest/include/gtest/gtest.h:1392:16: error: comparison of integers of different signs: 'const int' and 'const unsigned long' [-Werror,-Wsign-compare] if (expected == actual) { ~~~~~~~~ ^ ~~~~~~ ../../testing/gtest/include/gtest/gtest.h:1422:12: note: in instantiation of function template specialization 'testing::internal::CmpHelperEQ<int, unsigned long>' requested here return CmpHelperEQ(expected_expression, actual_expression, expected, ^ ../../third_party/angle/src/tests/preprocessor_tests/input_test.cpp:171:5: note: in instantiation of function template specialization 'testing::internal::EqHelper<false>::Compare<int, unsigned long>' requested here EXPECT_EQ(3, input.read(buf, maxSize, &lineNo)); ^ BUG=angleproject:1125 This reverts commit c1157d1963170c7411eb6c32e2b2fbce02c5a170. Change-Id: Ic6fa286d190b006cccc5154d86e21ecc03175763 Reviewed-on: https://chromium-review.googlesource.com/294080 Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
Olli Etuaho c1157d19 2015-08-14T14:16:19 Add full support for line continuation in the preprocessor Line continuation in ESSL 3.00 needs to be processed before tokenization, since tokens can span the line continuation. On the other hand, ANGLE's tokenizer keeps track of line numbers, and whenever a line continuation appears the line number still needs to be incremented by one, just like on a regular newline. That's why line continuation is now implemented as follows: when the shader strings are concatenated in Input, they are also checked for line continuation. Whenever line continuation is encountered, the string is cut before that point. When the tokenizer asks for more input, the string starting from the character after line continuation is passed to it, and the line number is incremented from Input. This way the tokenizer can parse tokens that span multiple lines - it never sees the line continuation - but still keeps track of the line number correctly. Relevant spec is in ESSL 3.00 section 3.2 "Source strings". Support for line continuation also applies to ESSL 1.00. ESSL 3.00 spec section 1.5 says that line continuation support is mandated when an ESSL 1.00 shader is used with the OpenGL ES 3.0 API, and is optional when ESSL 1.00 is used with the OpenGL ES 2.0 API. TEST=dEQP-GLES3.functional.shaders.preprocessor.line_continuation.* (all pass), angle_unittests BUG=angleproject:1125 Change-Id: I1c1de49602e7cd755d6072c3c0aa5524cd0313b4 Reviewed-on: https://chromium-review.googlesource.com/293721 Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Olli Etuaho <oetuaho@nvidia.com>
Austin Kinross 5cf0f982 2015-08-12T09:35:10 Reland "Fix memory layout of imageformats.h's 16-bit structs" Changes since last patch: - Disable tests on D3D11 Intel Change-Id: Ie65f56b7ed107f8901ea3be7d96036d7c882d189 Reviewed-on: https://chromium-review.googlesource.com/285218 Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Austin Kinross <aukinros@microsoft.com>
Olli Etuaho 217fe6ec 2015-08-05T13:25:08 Detect when built-in modf requires an l-value in AST traversal This fixes an omission that out parameter tracking had inherited from EmulatePrecision. Accurate tracking of when values are written is required for converting dynamic indexing of vectors and matrices to function calls. A new test covering this is added to angle_unittests. TEST=angle_unittests BUG=angleproject:1116 Change-Id: I05c5fd60355117d0053b84110748ae221375a790 Reviewed-on: https://chromium-review.googlesource.com/290562 Reviewed-by: Zhenyao Mo <zmo@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Olli Etuaho <oetuaho@nvidia.com>
Geoff Lang bc384230 2015-08-13T15:24:20 Revert "Add tests for streaming client side data." This reverts commit 656b0d45cd4758be67202aded9783d536b00e611. Change-Id: I0b6ad5e1fa788ffc698029410aa98e13a061902d Reviewed-on: https://chromium-review.googlesource.com/293450 Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang 656b0d45 2015-08-12T11:51:23 Add tests for streaming client side data. BUG=angleproject:880 Change-Id: Ief76f3011ce18ad0ca396af0bc36e69a30ae143b Reviewed-on: https://chromium-review.googlesource.com/293220 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Cooper Partin 4d61f7ed 2015-08-12T10:56:50 Reland Fixed compiler warning C4267 'conversion from 'size_t' to 'type', possible loss of data' Additional warnings found with more testing and added C4267 warning disable only for angle_libpng BUG=angleproject:1120 Change-Id: Ic403dcff5a8018056fa51a8c408e64207f3362eb Reviewed-on: https://chromium-review.googlesource.com/293028 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Austin Kinross fd00ccff 2015-08-12T10:19:46 Disable some VS2015 warnings for dEQP projects Change-Id: I036084b2fea20d4f1712bc34b161fb3be604af0d Reviewed-on: https://chromium-review.googlesource.com/293009 Tested-by: Austin Kinross <aukinros@microsoft.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Corentin Wallez 1bf40bfe 2015-08-12T15:52:04 Revert "Make the default framebuffer owned by Surface" This reverts commit 87e63a9982803b5e4c12afa9a40ff0e2b04a7369. Speculative revert to fix the webgl cts on Windows D3D9 and the unittests on Linux. BUG= Change-Id: I488f4e0b2dc67270eed45f1c10bfba1d13c98739 Reviewed-on: https://chromium-review.googlesource.com/293350 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Tested-by: Corentin Wallez <cwallez@chromium.org>
Corentin Wallez 87e63a99 2015-08-12T12:39:52 Make the default framebuffer owned by Surface In CGL there is no notion of default Framebuffer and MakeCurrent only makes a context current but not a drawable. Instead, everything is done via render to texture. For that reason, different surfaces will have different FBOs as default framebuffers, which causes that change. BUG=angleproject:891 Change-Id: I3f6da7b587353316026ea39a5c87f91265e0f1ba Reviewed-on: https://chromium-review.googlesource.com/289872 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Corentin Wallez <cwallez@chromium.org>
Olli Etuaho 391befef 2015-08-12T16:30:38 Revert "Add pragma errors for malformed pragmas." Since this commit was made, dEQP tests were fixed to check that unrecognized pragma tokens only generate warnings, not errors. This applies to both ESSL1.00 and ESSL3.00, which specify this behavior in section 3.4 Preprocessor. BUG=angleproject:989 TEST=dEQP-GLES2.functional.shaders.preprocessor.pragmas.* This reverts commit d3c29f57aaeb451b149bbb9fd17b3f1f99101c52. Change-Id: Ie4e0ec061fa3164d6f3872ac0016a063056ed110 Reviewed-on: https://chromium-review.googlesource.com/293181 Tested-by: Olli Etuaho <oetuaho@nvidia.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Jamie Madill 77a90c26 2015-08-11T16:33:17 Reland of "Store the applied element array buffer as a binding pointer." To be consistent with how we start vertex attributes. A null pointer indicates we're using the streaming buffer. Will also aid the dirty state bits refactor. The re-land fixes a crash with WebGL related to element array buffers. BUG=angleproject:1040 TEST=WebGL CTS, end2end_tests, unittests Change-Id: I9b82e06825bf95f0fc2b7c7427e1eb6dd257c1ee Reviewed-on: https://chromium-review.googlesource.com/290044 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
Cooper Partin b459fb04 2015-08-07T16:12:39 Fixed compiler warning C4456 'declaration of variable hides previous local declaration'. BUG=angleproject:1119 Change-Id: I99572711ceeae94fb920d197c86e741945d3b60b Reviewed-on: https://chromium-review.googlesource.com/292279 Tested-by: Cooper Partin <coopp@microsoft.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Cooper Partin 149e6e69 2015-08-07T16:18:18 Fixed compiler warning C4458 'declaration of variable hides class member'. BUG=angleproject:1119 Change-Id: Ibc7cfdea72abe402cbfa1c10e0ada7576fa1cfa2 Reviewed-on: https://chromium-review.googlesource.com/292052 Tested-by: Cooper Partin <coopp@microsoft.com> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Jamie Madill 3dfcdcb6 2015-08-10T14:28:54 D3D: Fix buffer overflow in VertexBuffer.cpp. Under certain situations an integer overflow could lead to ANGLE writing to places where it shouldn't. BUG=518206 Change-Id: I9217685daecb160a4072fbf79c26e5bee9f4621e Reviewed-on: https://chromium-review.googlesource.com/292391 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
Olli Etuaho 8afe1e1b 2015-08-05T18:00:01 Track that indices of l-values are not required to be l-values In an expression like a[ind]++, a[ind] is required to be an l-value but ind is not. Reset the l-value required flags before traversing the index of an indexing operation, so that this is accurately tracked. After the index has been traversed, the previous state of the l-value required flags is restored. New tests are added to angle_unittests cover this functionality. TEST=angle_unittests BUG=angleproject:1116 Change-Id: I8929ec01e85e672c83ef7d385e455b7df8682f4b Reviewed-on: https://chromium-review.googlesource.com/290561 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Zhenyao Mo <zmo@chromium.org> Tested-by: Olli Etuaho <oetuaho@nvidia.com>
Jamie Madill 519a5be2 2015-07-23T11:07:29 Update ANGLE's GPU test expectations code. Pull over the more recent changes from Chromium which include the graphics API, which we can use for specific API suppressions for the dEQP tests. Also update the docs with detailed steps for updating from Chrome. BUG=None Change-Id: I0cb7d8268fbb2778c0160a58f1a10ef4a92c9c61 Reviewed-on: https://chromium-review.googlesource.com/287810 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Zhenyao Mo <zmo@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
Kimmo Kinnunen b18609b9 2015-07-16T14:13:11 Implement ES 2,3 parts of EXT_blend_func_extended for shader translation Exposes gl_SecondaryFragColor, glSecondaryFragData[] and gl_MaxDualSourceDrawBuffers to GLES SL 1.0. Relaxes rules for undefined output locations for GLES SL 3.0 and exposes gl_MaxDualSourceDrawBuffers. If the output GL context is GL ES 2.0 or 3.0: The emulation layer is expected to turn on EXT_blend_func_extended if the output GL context supports it. If the output GL context is GL: The emulation layer is expected to turn on EXT_blend_func_extended if the output GL context supports ARB_blend_func_extended or if GL context is 3.2 or later. If the source shader spec is GLES SL 2.0: The emulation layer is expected to inspect the shader compilation output variables upon linking. If output target is GL SL, the emulation layer should bind color location 0, index 1 to "angle_SecondaryFragColor" if variable "gl_SecondaryFragColorEXT" is used. Alternatively, emulation layer should bind "angle_SecondaryFragData" to locations 0,1,2,3,..., all color index 1, if "gl_SecondaryFragData" array is used. (The caller can not bind the locations or specify output variables.) If the source shader spec is GLES SL 3.0: The emulation layer is expected to do location auto-resolve of the the output variables that have undefined output locations that have not been bound by the caller. (The caller can not use gl_ built-ins, so nothing to do with those.) BUG=angleproject:1085 TEST=angle_unittest Change-Id: I5cafe205b0c29478b0dcd24aa89a7b0000f5d046 Reviewed-on: https://chromium-review.googlesource.com/287580 Reviewed-by: Zhenyao Mo <zmo@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Kimmo Kinnunen <kkinnunen@nvidia.com>
Corentin Wallez b44440d8 2015-07-22T17:54:20 ANGLETest::SetUp: resize the window only if needed. This avoids a flickering of the window at the start of every test. Reland with a speculative fix for ViewportTest BUG=angleproject:1105 Change-Id: I83e89881de5b6f58cfb3e14cbe324fd9547f2836 Tested-by: Corentin Wallez <cwallez@chromium.org> Reviewed-on: https://chromium-review.googlesource.com/288533 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Corentin Wallez b4191c3e 2015-08-06T10:29:12 ViewportTest::SetUp set the scissor to the default value Previously ViewportTest would rely on the scissor being set to the size of the window by default, which is a fragile assumption as the scissor is set to the size of the window only on the first makeCurrent. BUG=angleproject:1105 Change-Id: I088565c7032fe817eb5c48a5351cc678fe42b376 Reviewed-on: https://chromium-review.googlesource.com/291310 Tested-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang a840617a 2015-07-21T16:53:39 Implement the egl and gl layers of EGL Image. Add end2end tests and unittests. BUG=angleproject:970 Change-Id: Ie8306971730a793f08dfd09ead1bfd6ff3e4623d Reviewed-on: https://chromium-review.googlesource.com/291260 Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang 4274f7d2 2015-08-05T23:07:38 Revert "Implement the egl and gl layers of EGL Image." This reverts commit 22a4f38c2ca9ca430b5f976fc7fc816d88918eba. Change-Id: I07acbfe28d11675236de2ea7f6b050c25f80579a Reviewed-on: https://chromium-review.googlesource.com/290960 Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang 35ab4299 2015-08-05T23:05:54 Revert "Fix warnings on gcc builds in ImageTest.cpp." This reverts commit 52ff4ac92ef5dfe77e14221726a0f0ab57dc57d5. Change-Id: I11ec6e7e343dd6579f7aa13106facc65b05eb795 Reviewed-on: https://chromium-review.googlesource.com/290940 Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang 52ff4ac9 2015-08-05T18:20:44 Fix warnings on gcc builds in ImageTest.cpp. BUG=angleproject:970 Change-Id: Ic7f451fb4c2378c7574ede7c513a5bb9d903c908 Reviewed-on: https://chromium-review.googlesource.com/290920 Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang 22a4f38c 2015-07-21T16:53:39 Implement the egl and gl layers of EGL Image. Add end2end tests and unittests. BUG=angleproject:970 Change-Id: I13fc501b24c3f11bfedc810c1ff80fcf1318877c Reviewed-on: https://chromium-review.googlesource.com/287343 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Jamie Madill 6b2a0b0c 2015-08-03T14:15:08 Reland of "Add Iterable bitset class." This helper allows us to quickly iterate state bits from the Impl/Renderer layers. Re-land with no C++11 usage. BUG=angleproject:1040 TEST=angle_unittests (Mac/Win/Linux) Change-Id: I3b6d5beb2bcff7fa3d45c9220d7c026c64c45d2e Reviewed-on: https://chromium-review.googlesource.com/290153 Tested-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Olli Etuaho cc36b983 2015-07-10T14:14:18 Implement ESSL 3.00 shader input/output variable type rules ESSL 3.00 allows a wider variety of types of input/output variables than ESSL 1.00, but there are still specific restrictions on structs, matrices and arrays. Some of the checks need to be implemented twice: once for array syntax where the brackets are after the type, and another time for array syntax where the brackets are after the variable name. This requires fixes to constant folding unit tests which were previously incorrectly using matrix outputs in fragment shaders. New unit tests are added for several of the rules introduced, but some cases are also covered by dEQP. TEST=angle_unittests, dEQP-GLES.functional.shaders.linkage.varying.rules.* BUG=angleproject:1061 Change-Id: I655b054cfe56d376db775b96a2bb41b3ac5740b0 Reviewed-on: https://chromium-review.googlesource.com/285482 Tested-by: Olli Etuaho <oetuaho@nvidia.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Zhenyao Mo <zmo@chromium.org>
Jamie Madill 9988a028 2015-08-03T12:46:45 Revert "Add Iterable bitset class." std::to_ullong is c++11, failing on Mac. BUG=angleproject:1040 This reverts commit 37a9e71246e2a3343289267e5d7e123948924bd3. Change-Id: I5cecd1fe95b889feffb556f67d082cec585256f4 Reviewed-on: https://chromium-review.googlesource.com/290211 Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill 37a9e712 2015-07-30T11:21:55 Add Iterable bitset class. This class allows us to quickly notify Impl/Renderer layers of which state changed. BUG=angleproject:1040 TEST=angle_unittests (Mac/Win/Linux) Change-Id: I2f27bc65b4f627a261e94e3e3b7095b169986cc6 Reviewed-on: https://chromium-review.googlesource.com/289557 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
Geoff Lang 13e7c7e6 2015-07-30T14:17:29 Revert "Names of built-in functions cannot be redeclared as functions" Causing failures in the WebGL1 test: conformance/glsl/misc/shader-with-non-reserved-words.html This reverts commit b5f88853ea80ea112368bb15999b363db0e4c648. Change-Id: I2105c8040057665abda00435e8c0ff8a83af3645 Reviewed-on: https://chromium-review.googlesource.com/289192 Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Jamie Madill cce24e9c 2015-07-29T15:14:29 dEQP-GLES2: Reland of "Skip flush/finish test on Windows." This test is having flaky timeouts on the bots. Disable it for now. The re-land fixes the test syntax, and ensures we will see any errors in test config as test failures on the bots. BUG=angleproject:1107 TEST=angle_deqp_gles2_tests runs Change-Id: Ia4fa8affb70e4474d8e43ff87ee86328aa47ebeb Reviewed-on: https://chromium-review.googlesource.com/289580 Tested-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Arun Patole b5f88853 2015-07-23T17:37:39 Names of built-in functions cannot be redeclared as functions With ESSL 3.00, names of built-in functions cannot be redeclared as functions and therefore overloading or redefining builtin functions is an error. This is fixed by inserting unmangled built-ins into the symbol table and then checking if the new function declaration matches any of the built-in in symbol table. BUG=angleproject:1066 TEST=angle_unittests(new: ParseESSLFunctionsTest), dEQP Tests dEQP-GLES3.functional.shaders.functions.invalid.overload_builtin_function* (2 tests started passing with this change) Change-Id: I0e027e588664e604f29c130028178315c3e21631 Reviewed-on: https://chromium-review.googlesource.com/287801 Reviewed-by: Zhenyao Mo <zmo@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill 6db9adac 2015-07-29T19:13:10 Revert "dEQP-GLES2: Skip flush/finish test on Windows." Incorrect syntax is making the bots skip all tests. BUG=angleproject:1107 This reverts commit e8c8de2da7907579dd25273bbb422143586e79b1. Change-Id: I4469b6b320f8754af576875128e4e3fb210c67b6 Reviewed-on: https://chromium-review.googlesource.com/289501 Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill 1747603e 2015-07-29T09:54:40 Remove compiler_tests.gypi and preprocessor_tests.gypi. These files were a relic of a previous structure, we can safely remove them now that chrome uses angle_unittests.gypi. BUG=None TEST=compiles standalone and with chromium Change-Id: If9a09122f664b740099b4270f5acc5627fc5ac35 Reviewed-on: https://chromium-review.googlesource.com/289343 Tested-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Corentin Wallez ac319fcc 2015-07-28T16:48:55 EGLContextCompatibility: remove suppression BUG=angleproject:1109 Change-Id: I551dbf79b98798f06fd5cbe1b005dc2410daaa6b Reviewed-on: https://chromium-review.googlesource.com/289274 Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Corentin Wallez <cwallez@chromium.org>
Corentin Wallez d71620aa 2015-07-24T08:06:31 Add IndexBufferOffsetTest This test that using glDrawElements with an offset and an index buffer works correctly with or without a static copy of the buffer in D3D. BUG=510585 Change-Id: I4574a4058cc803e2ee0306e5bac52b6df6a71530 Reviewed-on: https://chromium-review.googlesource.com/288352 Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Corentin Wallez <cwallez@chromium.org>
Jamie Madill e8c8de2d 2015-07-27T10:09:31 dEQP-GLES2: Skip flush/finish test on Windows. This test is having flaky timeouts on the bots. Disable it for now. BUG=angleproject:1107 Change-Id: Iaa15672fb96f4aa3463a0613980f8a941aeafe1f Reviewed-on: https://chromium-review.googlesource.com/288405 Tested-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Jamie Madill 3aa9b2e0 2015-07-27T10:46:30 dEQP-GLES3: Mark dynamic_loop_struct_array_fragment as failing. This test is failing on the bots. BUG=angleproject:1108 Change-Id: Iaef3f0810c5d076b6c49bc356340c9bde014c4f5 Reviewed-on: https://chromium-review.googlesource.com/288518 Tested-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Geoff Lang 73a5b648 2015-07-24T13:33:38 Only check alpha values of 0 and 1. Relying on the driver to round in one direction or the other is not reliable. Change-Id: Ide96864607ee6a22d2523544d6cfe8fae3116fcd Reviewed-on: https://chromium-review.googlesource.com/288289 Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Corentin Wallez d483e422 2015-07-23T15:56:26 IncompleteTextureTest: Remove the Linux/NVIDIA suppression BUG=angleproject:892 Change-Id: Iae3d1a83ccc4a6d738a78b58c295e06bfc564767 Reviewed-on: https://chromium-review.googlesource.com/287676 Tested-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Jamie Madill d1b9568f 2015-07-22T14:36:15 dEQP: Remove old test expectations file. This is no longer needed by Chromium, after we land the GLES3 expectations patch. BUG=angleproject:1071 BUG=510822 Change-Id: I63c2b020838aae8771314c959e9e7eb994bed93f Reviewed-on: https://chromium-review.googlesource.com/287518 Tested-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Kenneth Russell <kbr@chromium.org>
Geoff Lang 7f8dc494 2015-07-23T21:29:33 Revert "ANGLETest::SetUp: resize the window only if needed." Going to try reverting this as a potential fix to failures seen on the bots. Can re-land in the morning if the failures don't clear up. Failures seen on all windows bots now. This reverts commit 15ca829680f81b26dfbcb59e9d53554cb1b29395. Change-Id: Ic2904e00e8d53b2cc8939b36953f47f131c5e6c2 Reviewed-on: https://chromium-review.googlesource.com/287846 Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang e2bfe2cd 2015-07-23T21:25:45 Revert "Implement gl_FragDepth for GLES SL 3.0" assertion failures in WebGL2 CTS. This reverts commit 544809610a131fe7040f2212789c62e212bbaf24. Change-Id: I2e0c7045c5b6ef9031a6e6c5916504fe68f51077 Reviewed-on: https://chromium-review.googlesource.com/287910 Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang 3cca86b5 2015-07-23T19:30:46 Revert "Enable point sprites in StateManagerGL." Failures on AMD and Intel bots. This reverts commit e1bb74e7305cee5ea92ecd2b3b3d2ecad1cdee32. Change-Id: I8ae50bcf9ca365969f5231105fadc28f843aa527 Reviewed-on: https://chromium-review.googlesource.com/287854 Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Corentin Wallez f9ac8fea 2015-07-23T13:40:15 Fix compilation warning in ANGLETest BUG=angleproject:1105 Change-Id: I5f5f0ebea4fa83cc03df932e60e5843ba380597b Reviewed-on: https://chromium-review.googlesource.com/287831 Tested-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Geoff Lang e1bb74e7 2015-07-20T16:02:32 Enable point sprites in StateManagerGL. Test it against multiple versions of the OpenGL renderer so make sure that both core and compatibility profile are tested. Fixes: * conformance/rendering/point-size.html * conformance/rendering/point-with-gl-pointcoord-in-fragment-shader.html * PointSpritesTest * particle_system sample BUG=angleproject:883 Change-Id: Ib7625cb12faeac21016a9ff551aa650ba24e789f Reviewed-on: https://chromium-review.googlesource.com/277692 Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Kimmo Kinnunen 54480961 2015-07-22T10:30:35 Implement gl_FragDepth for GLES SL 3.0 Makes it an error to access gl_FragDepthEXT in #version 300 es shader. TODO: Lacks the feature to make "#extension GL_EXT_frag_depth : require" an error for #version 300 es. BUG=angleproject:1102 TEST=angle_unittest Change-Id: Ic313a0e1ed6369550d53885290f300fab1aaf304 Reviewed-on: https://chromium-review.googlesource.com/287570 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Zhenyao Mo <zmo@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
Corentin Wallez 15ca8296 2015-07-22T17:54:20 ANGLETest::SetUp: resize the window only if needed. This avoids a flickering of the window at the start of every test. BUG=angleproject:1105 Change-Id: Ib277ad5cfef97e00d27408f8feaa8ccba9a5e032 Reviewed-on: https://chromium-review.googlesource.com/287640 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Corentin Wallez <cwallez@chromium.org>
Corentin Wallez f3357ee2 2015-07-22T14:10:19 EGLWindow: remove the unused width and height EGLWindow does nothing with it per se, but some code was relying on it to store it. Add width and height to ANGLETest and SampleApplication instead. Also fix a typo in PerfTestParams, widowWidth -> windowWidth. BUG=angleproject:1105 Change-Id: I26da607a2e6342864b508a50ee3cf8944608f868 Reviewed-on: https://chromium-review.googlesource.com/287379 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Corentin Wallez <cwallez@chromium.org>
Kimmo Kinnunen 0932df61 2015-07-21T14:35:11 Expose GL built-in output variables in ShGetOutputVariables Expose GL built-in output variables in ShGetOutputVariables. Currently gl_FragColor, gl_FragData and gl_FragDepthEXT are exposed. The output variable names in the returned array are the input shader names, not the output shader names. This is needed in future features in which the emulation layer (command buffer/libANGLE) needs to know which output variables caller used. Example of such a feature is EXT_blend_func_extended, where gl_SecondaryFragColorEXT and gl_SecondaryFragDataEXT cause the need to bind the emulated output variables to their respective color indices. BUG=angleproject:1085 TEST=angle_unittests Change-Id: I7ca3e0fe6bdd3e3c66113518aa771cbb013fc014 Reviewed-on: https://chromium-review.googlesource.com/287230 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Zhenyao Mo <zmo@chromium.org> Tested-by: Kimmo Kinnunen <kkinnunen@nvidia.com>
Jamie Madill bc4acb4e 2015-07-22T13:37:42 dEQP: Update dEQP-GLES3 test expectations. Tests are all green on my local Nvidia configuration. BUG=510822 BUG=angleproject:1071 Change-Id: I56d30089d574e795cfbd012ce7430896856d32ee Reviewed-on: https://chromium-review.googlesource.com/287517 Tested-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Kenneth Russell <kbr@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Jamie Madill 86170f33 2015-07-21T13:01:12 Add a GLES3 GoogleTest target. BUG=510822 BUG=angleproject:1071 Change-Id: Ia2e6d0ac71e61dbed75e55994d2bf874a75fabd6 Reviewed-on: https://chromium-review.googlesource.com/286831 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Kenneth Russell <kbr@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
Geoff Lang 63046e2b 2015-07-21T12:43:50 Add helpers for checking EGL extension availablity in tests. Also make sure that EGL_EGLEXT_PROTOTYPES is always defined so that extension functions can be used without loading them. BUG=angleproject:970 Change-Id: I33fa3e8ed68aeda55ad69e1bc7826646f5e3ce29 Reviewed-on: https://chromium-review.googlesource.com/287161 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Corentin Wallez 096725bc 2015-07-20T16:58:57 ANGLETest: set viewport after resizing to help apitrace Otherwise apitrace doesn't know the dimension of the framebuffer and cannot display it. BUG=angleproject:892 Change-Id: Ib8ad846ca80e4783ab77c96430bb5220df1a39ab Reviewed-on: https://chromium-review.googlesource.com/286881 Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Corentin Wallez <cwallez@chromium.org>
Geoff Lang 01c796ac 2015-07-21T18:53:58 Revert "Emulate the pack/unpack functions for unorms." Causing MSAN failures on Linux. This reverts commit 1915652ee82109d7756dc8349562c3c11ea39b77. Change-Id: Ib23bec16eab22288930be0b41186e54cd8d1f921 Reviewed-on: https://chromium-review.googlesource.com/287127 Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Jamie Madill 819d9bc2 2015-07-21T13:39:28 dEQP: Duplicate/rename gles2 test expectations. This will clear the way to put the GLES3 tests on the bots. BUG=angleproject:1071 BUG=510822 Change-Id: I65fc917425531f6c080bcc862802d25af10cf265 Reviewed-on: https://chromium-review.googlesource.com/287164 Tested-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Kenneth Russell <kbr@chromium.org>
Kimmo Kinnunen 8518e7f6 2015-07-16T14:54:08 Make all fragment shader out variables require location layout qualifier Make all fragment shader out variables require location layout qualifier. Previously, the last variable did not need a location layout qualifier if the previous variables had those. TEST=angle_unittests BUG=angleproject:1070 Change-Id: Ifb66ee52b811409f5278eaad330d6cd9b8ea059f Reviewed-on: https://chromium-review.googlesource.com/287100 Tested-by: Kimmo Kinnunen <kkinnunen@nvidia.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill 6d276c8e 2015-07-20T19:00:38 Revert "Make all fragment shader out variables require location layout qualifier" Causes a warning on Windows: compiler\translator\ValidateOutputs.cpp(37): warning C4804: '>' : unsafe use of type 'bool' in operation BUG=angleproject:1070 This reverts commit 140941d066c11238ba4f2f15647fb2d65ae56faf. Change-Id: Ieed42cdda22f17c6e15c38ee1c059184869e6919 Reviewed-on: https://chromium-review.googlesource.com/286820 Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
Kimmo Kinnunen 140941d0 2015-07-16T14:54:08 Make all fragment shader out variables require location layout qualifier Make all fragment shader out variables require location layout qualifier. Previously, the last variable did not need a location layout qualifier if the previous variables had those. TEST=angle_unittests BUG=angleproject:1070 Change-Id: I3763b8ca38b1e14ee8456a54592c01e0fd89692c Reviewed-on: https://chromium-review.googlesource.com/286101 Tested-by: Kimmo Kinnunen <kkinnunen@nvidia.com> Reviewed-by: Zhenyao Mo <zmo@chromium.org>
Geoff Lang 26a6ea08 2015-07-17T14:07:13 Add mocks of TextureImpl and RenderbufferImpl. BUG=angleproject:970 Change-Id: I63a7d8363f90018827c5d8482c9d98f3fa61c573 Reviewed-on: https://chromium-review.googlesource.com/286553 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang 1915652e 2015-06-18T09:40:14 Emulate the pack/unpack functions for unorms. BUG=angleproject:1044 Change-Id: I0e7bee366398159ae6b87a820f36cb51c05cb064 Reviewed-on: https://chromium-review.googlesource.com/280362 Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Jamie Madill 4631111a 2015-07-16T16:31:36 Update WebGL test expectations. Change-Id: I24ea67f354191697d8a577c8b21ccc1689dd3536 Reviewed-on: https://chromium-review.googlesource.com/286016 Tested-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Corentin Wallez b828b32d 2015-07-16T17:51:30 ANGLETest: swap after resizing the window, before running the test. This allows the test code to assume that the framebuffer size is equal to the window size. BUG=angleproject:1050 Change-Id: Ia4928d7a1d6cddb1ae330846bb44576db6a37533 Reviewed-on: https://chromium-review.googlesource.com/286253 Reviewed-by: Kenneth Russell <kbr@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Corentin Wallez <cwallez@chromium.org>
Jamie Madill 2453dbcb 2015-07-14T11:35:42 Fix 2D array texture redefinition. Only happens with texture formats that require initialization. BUG=angleproject:1069 TEST=dEQP-GLES3.functional.texture.format.sized.2d_array.* all pass Change-Id: I215d1262cddcde4ed218b6f023e67747cbc3eeaf Reviewed-on: https://chromium-review.googlesource.com/285347 Tested-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Brandon Jones <bajones@google.com>
Austin Kinross 02df796f 2015-07-01T10:03:42 Centralize renderer limitations for non-conformant renderers Some renderer configurations (e.g. D3D11 Feature Level 9_3) have some limitations and aren't quite conformant. This change generates errors when applications hit these limitations, and informs developers that they must work around them. BUG=angleproject:1055 Change-Id: I6a4a9e5cc71288ca366a54c769ca0eb82e79a7f7 Reviewed-on: https://chromium-review.googlesource.com/282814 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill 09e2d93b 2015-07-14T16:40:31 D3D11: Futher optimize input layout cache. *re-land with fix for matrix attributes* *re-re-land with fix for attributes with BindAttribLocation* Using the new vertex format type enum, we can shrink the size of the input layout tables and reduce draw call overhead further. BUG=angleproject:959 Change-Id: I181acd3d7d519f5587cbe180fb1bca8530b7cfc2 Reviewed-on: https://chromium-review.googlesource.com/285348 Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
Olli Etuaho c1ac41bb 2015-07-10T13:53:46 Apply array restriction on qualified types only on ESSL1.00 Add a test that checks that uniforms with an array type are allowed in ESSL3.00. TEST=angle_unittests BUG=angleproject:1061 Change-Id: I6c9e8eeb3e8a6b81522c87039b93bcc0008ae317 Reviewed-on: https://chromium-review.googlesource.com/285481 Tested-by: Olli Etuaho <oetuaho@nvidia.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Zhenyao Mo <zmo@chromium.org>
Olli Etuaho abb0c381 2015-07-13T12:01:12 Check that layout qualifiers may only appear in declarations In the shading language grammar, layout qualifiers may appear in loop conditions and function declarations, but this is not valid ESSL 3.00 according to section 4.3.8. TEST=angle_unittests, dEQP-GLES3.functional.shaders.*layout* BUG=angleproject:1064 Change-Id: I73f805247bf6678b953f2e1d45a23391e9eacb96 Reviewed-on: https://chromium-review.googlesource.com/285040 Tested-by: Olli Etuaho <oetuaho@nvidia.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Zhenyao Mo <zmo@chromium.org>
Geoff Lang 8e17a496 2015-07-13T22:24:42 Revert "Fix memory layout of imageformats.h's 16-bit structs" Seeing failures in the new tests on Chrome's Intel bot: http://build.chromium.org/p/chromium.gpu.fyi/waterfall?builder=Win7%20Release%20(Intel) Also seeing failures in the BlendMinMaxTest.RGBA16F test, may be related. Reverting for now, can help diagnose the problems tomorrow if needed. This reverts commit 61d46d8740f1f93878ef324e11e4d72c57de8c3a. Change-Id: Id227f6ce8dafca24fbd2de92a2c4974e6a564c1f Reviewed-on: https://chromium-review.googlesource.com/285227 Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Corentin Wallez 91f828e3 2015-07-13T11:08:19 LineLoopTest: Fix the test not rendering anything. BUG=angleproject:1063 Change-Id: Id0772b5c8479150a1e736aa7cd35ec6444753278 Reviewed-on: https://chromium-review.googlesource.com/285126 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Corentin Wallez <cwallez@chromium.org>
Austin Kinross 61d46d87 2015-07-09T13:47:09 Fix memory layout of imageformats.h's 16-bit structs Change-Id: I87c363f68394d868d2a72e84bfdfd64db0c6e1d0 Reviewed-on: https://chromium-review.googlesource.com/284652 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Austin Kinross <aukinros@microsoft.com>
Corentin Wallez 7ef89571 2015-07-10T11:08:03 EGLContextCompatibility: suppress test on Linux non-standalone The tests turn out to fail before we have a context current on AMD so we cannot use isAMD and have to resort to disabling for all Linuxes on the FYI bots. Using MAYBE like Chrome doesn't seem to work with TEST_P. BUG=angleproject:892 Change-Id: Ibabd2c359ce55c7677af0f8bd5723f845935f2be Reviewed-on: https://chromium-review.googlesource.com/284872 Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Corentin Wallez <cwallez@chromium.org> Reviewed-on: https://chromium-review.googlesource.com/284749
Geoff Lang c3b57529 2015-07-10T20:22:42 Revert "EGLContextCompatibility: suppress test on Linux non-standalone" Causing gyp generation failures on FYI bots: https://build.chromium.org/p/chromium.gpu.fyi/builders/GPU%20Win%20Builder/builds/30490 This reverts commit af98f24aece19c3231d9e7300bbab5c323109b23. Change-Id: I0b3ea26ee02591588bda14676211658b42135cf2 Reviewed-on: https://chromium-review.googlesource.com/284910 Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Corentin Wallez af98f24a 2015-07-10T11:08:03 EGLContextCompatibility: suppress test on Linux non-standalone The tests turn out to fail before we have a context current on AMD so we cannot use isAMD and have to resort to disabling for all Linuxes on the FYI bots. Using MAYBE like Chrome doesn't seem to work with TEST_P. BUG=angleproject:892 Change-Id: Ie964168eb0b1d830dd1fd0988869adf39bc2309a Reviewed-on: https://chromium-review.googlesource.com/284872 Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Corentin Wallez <cwallez@chromium.org>
Alexis Hetu 07e57df7 2015-06-16T16:55:52 Added non square matrix construction Added new construction operations for non square matrices, along with the required changes to the related translation functions. Change-Id: I04ae7d4b2d1bb363b35d088cea45c0e7c4bc8a13 Reviewed-on: https://chromium-review.googlesource.com/277729 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Jamie Madill 8e34494f 2015-07-09T14:22:07 Share data between VertexArray and Impl. Using the same design as for the Framebuffer::Data helper, we can use a struct to share between the object and the Impl. This also gives the Impl access to the maxEnabledAttrib, and saves some duplicated storage. BUG=angleproject:1040 TEST=WebGL CTS, end2end_tests, unittests Change-Id: I55c91e8a5f3dcae302cab441182320aafd5375ef Reviewed-on: https://chromium-review.googlesource.com/283930 Tested-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Jamie Madill 06c5a646 2015-07-09T14:48:12 Suppress dEQP failure, only showing on the bot. Unsure why this is failing: functional.shaders.struct.local.dynamic_loop_struct_array_fragment BUG=angleproject:1059 Change-Id: I72e05269f831769a763c44354b95a7224edb72fa Reviewed-on: https://chromium-review.googlesource.com/284636 Tested-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Olli Etuaho b5841ef2 2015-07-08T17:25:22 Disallow texture lookup functions in global initializers Do this by simply disallowing all function calls in global initializers - all built-in math ops are handled as other ops, not function calls. This change was tested extensively with popular WebGL content, with no regressions found. TEST=angle_unittests BUG=angleproject:988 Change-Id: Id1107fa294ae4012d5dd3949539d0b7b4cd21943 Reviewed-on: https://chromium-review.googlesource.com/283703 Reviewed-by: Zhenyao Mo <zmo@chromium.org> Tested-by: Olli Etuaho <oetuaho@nvidia.com>
Corentin Wallez bc3b5e63 2015-07-07T10:08:05 D3D11: map index buffers only when needed. Before this patch, index buffers where always mapped in case we needed the index data for the indexed point sprites workaround. This patch makes it so the index buffer is only mapped in this case, when we need to stream index data or when we need to fill the static copies of the index buffers. This make the memory usage of http://alteredqualia.com/xg/examples/mammoth.html go down from 41MB to 28MB. BUG=angleproject:516 Change-Id: I937506d06fd6f074ef2120469dbd235e20245fca Reviewed-on: https://chromium-review.googlesource.com/283626 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Corentin Wallez <cwallez@chromium.org>
Corentin Wallez 0b5a4a49 2015-07-08T11:59:46 EGLContextCompatibilityTest: check for suppression only when a context is bound. Otherwise glGetString(GL_RENDERER) returns "ANGLE" and doesn't provide information on the vendor. BUG=angleproject:892 Change-Id: I01899ca78656aaa8db860829c78bf3c61c355eae Reviewed-on: https://chromium-review.googlesource.com/284051 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Corentin Wallez <cwallez@chromium.org>
Jamie Madill d3dfda2b 2015-07-06T08:28:49 Refactor how we store vertex formats. Instead of storing a vertex format as a struct with the full info, instead use an enum, and look up the info when we need it. This saves a lot of constructor initialization time, operator comparison time, and storage. It also will allow us to look up D3D format info more quickly. BUG=angleproject:959 Change-Id: I202fd1ea96981073bc1b5b232b1ec3efa91485cb Reviewed-on: https://chromium-review.googlesource.com/277289 Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill 2810a20c 2015-07-07T14:23:58 Fix the InputLayoutCache test on Windows 8. On some configs, this would use an RGBA4 16-bit backbuffer, which is not enough resolution for the test. Fix this by requiring 32-bit backbuffers. We might also want to figure out if we want to default to 16-bit on Windows 8 desktop, which seems less than ideal. BUG=angleproject:959 Change-Id: I53b3a9ef6cbecf76c7c764623e5eb1f454a6b72d Reviewed-on: https://chromium-review.googlesource.com/283773 Tested-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Austin Kinross <austin.kinross@gmail.com> Reviewed-by: Cooper Partin <coopp@microsoft.com> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Arun Patole cdfa8f50 2015-06-30T17:48:25 Constant fold float pack/unpack functions This change adds constant folding support for following floating point pack and unpack functions: - packSnorm2x16, unpackSnorm2x16, packUnorm2x16, unpackUnorm2x16, packHalf2x16, and unpackHalf2x16. BUG=angleproject:913 TEST=angle_unittests(new: MathUtilTest.packAndUnpack*), dEQP Tests dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.float_pack_unpack.* (all 10 tests started passing with this change) Change-Id: I2b69faebee4127e5e13900b3a9485b7145950277 Reviewed-on: https://chromium-review.googlesource.com/282683 Reviewed-by: Olli Etuaho <oetuaho@nvidia.com> Tested-by: Olli Etuaho <oetuaho@nvidia.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Olli Etuaho 846fe05f 2015-07-07T17:41:21 Disable using globals as l-values in global initializers It should not be possible to use globals as l-values in global initializers. This change was tested extensively with popular WebGL content, with no regressions found. TEST=angle_unittests BUG=angleproject:988 Change-Id: I21ab731eb1d92aeae25795856ccae280792ad1f0 Reviewed-on: https://chromium-review.googlesource.com/283910 Tested-by: Olli Etuaho <oetuaho@nvidia.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Zhenyao Mo <zmo@chromium.org>
Kenneth Russell 6affeef6 2015-07-07T15:16:49 Suppress angle_end2end_tests failures on Linux/NVIDIA and Linux/AMD. Verified the NVIDIA suppression locally; assuming the AMD suppression will take effect on the bot. Thanks to geofflang@ and cwallez@ for the suggestion on the approach to take. BUG=angleproject:892 Change-Id: Ida4b6c1395185b0dfb0ea890395e35cb6db7ccd5 Reviewed-on: https://chromium-review.googlesource.com/283974 Tested-by: Kenneth Russell <kbr@chromium.org> Reviewed-by: Brandon Jones <bajones@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Corentin Wallez e9336c0d 2015-07-07T16:46:26 EGLSurfaceTest: run d3d specific tests only on d3d. This is to help with the FYI bot and pending a refactor to use our test instantiation. BUG=angleproject:892 Change-Id: I56e772d7988a2172ad2384bdf408a8eaeab7129a Reviewed-on: https://chromium-review.googlesource.com/283971 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Kenneth Russell <kbr@chromium.org> Reviewed-by: Cooper Partin <coopp@microsoft.com> Tested-by: Corentin Wallez <cwallez@chromium.org>
Olli Etuaho ce39f6ff 2015-07-06T15:25:19 Disallow user-defined function calls in global variable init Generate an error message when an user-defined function call is found in a global variable initializer. Even before this patch, the call graph already marked functions that were only called from the global scope as unused. This change was tested extensively with popular WebGL content, with no regressions found. TEST=angle_unittests BUG=angleproject:988 Change-Id: Iec1b16d2af386f1e5c383f86926d80cef553b694 Reviewed-on: https://chromium-review.googlesource.com/283291 Tested-by: Olli Etuaho <oetuaho@nvidia.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Zhenyao Mo <zmo@chromium.org>
Jamie Madill 531d5f45 2015-07-06T08:26:45 D3D11: Refactor InputLayout cache. *re-land with fix for cache overflowing* Using a much more compact input layout structure allows us to save quite a bit of time comparing input layouts, or computing hashes. A subsequent patch shrinks the size of the structure further. BUG=angleproject:959 Change-Id: If240bb7c84d78fc8c9fb6f9049bf71d8a81c97c6 Reviewed-on: https://chromium-review.googlesource.com/283227 Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
Corentin Wallez 01e4bfe7 2015-07-02T15:07:13 Update dEQP test expectations with Linux failures BUG=angleproject:1051 Change-Id: I5f397e230f0e56b1e6832c3dae5ae5c0c9a8b7c4 Reviewed-on: https://chromium-review.googlesource.com/283226 Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Cooper Partin 1bd7dd45 2015-06-11T08:58:53 Added 16-bit formats to GLConfigs to reduce offscreen texture memory usage. BUG=angleproject:1042 Change-Id: I7024bd47601a21b08cafbf6460d512151b53d035 Reviewed-on: https://chromium-review.googlesource.com/277002 Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
Cooper Partin 558f2b5a 2015-06-02T09:34:11 Added emulated indexed pointsprite rendering support. This emulation is for renderers that do not support Geometry Shaders. BUG=angleproject:949 Change-Id: I7acf003e83ea6661f10a703486e6d07eb28786f8 Reviewed-on: https://chromium-review.googlesource.com/274851 Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Cooper Partin <coopp@microsoft.com>
Corentin Wallez ccda698b 2015-07-02T08:26:22 Remove redundant chdir in angle_deqp_test_main Fixes the tests not running directly from the VS UI. BUG=angleproject:1051 Change-Id: Ia299d8e7ad676330902725c114e8f5766db49d82 Reviewed-on: https://chromium-review.googlesource.com/283158 Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Corentin Wallez <cwallez@chromium.org>
Corentin Wallez c491e0fb 2015-07-02T10:41:11 Fix command line being ignored in non-gtest dEQP tests BUG=angleproject:1051 Change-Id: If10abaea31ad29af9f8d438403f67b9dfbfd7e45 Reviewed-on: https://chromium-review.googlesource.com/283167 Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Corentin Wallez <cwallez@chromium.org>
Corentin Wallez f5cb6aa5 2015-06-30T11:31:54 Port gpu_test_expectations and angle_deqp_googletest to Linux BUG=angleproject:1051 Change-Id: I46c3a5651d36750558735eb626ed5c9424b250b4 Reviewed-on: https://chromium-review.googlesource.com/282596 Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Corentin Wallez <cwallez@chromium.org>