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51887316
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2011-03-21T16:39:03
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Fix checking for floating-point render target texture support.
TRAC #15703
Issue=86
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@587 736b8ea6-26fd-11df-bfd4-992fa37f6226
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d2fd4f2a
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2011-02-01T18:49:11
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Fix FBO/Texture/renderbuffer class hierarchy issues
TRAC #14744
Issue=51/52
Delegated format queries to RenderbufferStorage.
Eliminated TextureColorbufferProxy by merging it into Colorbuffer.
Abstracted texture colorbuffer queries.
Moved some conversion functions to the right namespace.
Fixed line-endings in Texture.cpp
Signed-off-by: Daniel Koch
Author: Nicolas Capens <nicolas@transgaming.com>
git-svn-id: https://angleproject.googlecode.com/svn/trunk@553 736b8ea6-26fd-11df-bfd4-992fa37f6226
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73a5db67
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2010-10-15T17:58:13
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Initialize renderbuffer variables. Make serials constant. Removed X1R5G5B5 support.
TRAC #13792
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@460 736b8ea6-26fd-11df-bfd4-992fa37f6226
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0fa74639
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2010-09-21T16:18:52
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Allow blitting to a render texture in BlitFramebuffer.
Change the type check to allow blitting between render buffers and render textures. Store the format for render textures so that resolving to a render texture Colorbuffer will pass the format check.
BUG=37
Review URL: http://codereview.appspot.com/2205043
git-svn-id: https://angleproject.googlecode.com/svn/trunk@430 736b8ea6-26fd-11df-bfd4-992fa37f6226
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1297d92b
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2010-09-01T15:47:47
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Implements support for renderable floating point textures.
TRAC #12909
Signed-off-by: Daniel Koch
Author: Shannon Woods
git-svn-id: https://angleproject.googlecode.com/svn/trunk@409 736b8ea6-26fd-11df-bfd4-992fa37f6226
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01868135
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2010-08-24T19:21:17
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Implements compressed textures.
TRAC #12714
Signed-off-by: Daniel Koch
Author: Shannon Woods
git-svn-id: https://angleproject.googlecode.com/svn/trunk@397 736b8ea6-26fd-11df-bfd4-992fa37f6226
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1f135d86
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2010-08-24T19:20:36
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Implements glRenderbufferMultisampleStorage
TRAC #12714
Signed-off-by: Nicolas Capens
Signed-off-by: Daniel Koch
Author: Shannon Woods
git-svn-id: https://angleproject.googlecode.com/svn/trunk@390 736b8ea6-26fd-11df-bfd4-992fa37f6226
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4cbc590f
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2010-08-24T19:20:26
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Implements blitFramebuffer
TRAC #12713
Signed-off-by: Nicolas Capens
Signed-off-by: Daniel Koch
Author: Shannon Woods
git-svn-id: https://angleproject.googlecode.com/svn/trunk@389 736b8ea6-26fd-11df-bfd4-992fa37f6226
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ca7c008a
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2010-08-24T19:20:20
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Initializes renderbuffer formats for attachments to the default framebuffer.
TRAC #12864
Signed-off-by: Daniel Koch
Author: Shannon Woods
git-svn-id: https://angleproject.googlecode.com/svn/trunk@388 736b8ea6-26fd-11df-bfd4-992fa37f6226
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9ecb9f9d
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2010-07-28T19:21:12
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Sharing for buffer, texture and renderbuffer objects.
TRAC #12496
Derive Renderbuffer, Texture and Buffer from RefCountObject.
This class keeps a reference count for all objects that need cross-context
reference counting, and also the object id.
Restructure Renderbuffers to create a wrapper object and a storage object.
Use BindingPointer for all binding points instead of binding by object id.
Signed-off-by: Shannon Woods
Signed-off-by: Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/trunk@364 736b8ea6-26fd-11df-bfd4-992fa37f6226
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cdacc8e2
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2010-07-28T19:20:50
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Implement GL_OES_packed_depth_stencil
TRAC #12336
Signed-off-by: Andrew Lewycky
Signed-off-by: Daniel Koch
Author: Shannon Woods
git-svn-id: https://angleproject.googlecode.com/svn/trunk@358 736b8ea6-26fd-11df-bfd4-992fa37f6226
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866f318d
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2010-05-20T19:28:22
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TextureColorbufferProxy must query the texture to get the latest width & height.
TRAC #12372
Signed-off-by: Daniel Koch
Author: Andrew Lewycky
git-svn-id: https://angleproject.googlecode.com/svn/trunk@315 736b8ea6-26fd-11df-bfd4-992fa37f6226
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092bd481
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2010-05-12T03:39:36
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Minimizes render target changes
TRAC #12154
This patch reduces calls to SetRenderTarget.
Signed-off-by: Nicolas Capens
Signed-off-by: Daniel Koch
Author: Shannon Woods
git-svn-id: https://angleproject.googlecode.com/svn/trunk@259 736b8ea6-26fd-11df-bfd4-992fa37f6226
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4901fca3
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2010-04-20T18:52:41
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Implements GetRenderbufferParameteriv
TRAC #11877
Signed-off-by: Andrew Lewycky
Signed-off-by: Daniel Koch
Author: Shannon Woods
git-svn-id: https://angleproject.googlecode.com/svn/trunk@168 736b8ea6-26fd-11df-bfd4-992fa37f6226
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70d312a7
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2010-04-20T18:52:38
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Implements color renderbuffers
TRAC #11890
Signed-off-by: Andrew Lewycky
Signed-off-by: Daniel Koch
Author: Shannon Woods
git-svn-id: https://angleproject.googlecode.com/svn/trunk@167 736b8ea6-26fd-11df-bfd4-992fa37f6226
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ea0e1af4
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2010-03-22T19:33:14
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Minor reshuffling of directory structure in preparation of ESSL to GLSL compiler work.
1. Added include/GLSLANG which includes compiler API
2. Deleted src/include and moved the header files to the same directory as the corresponding source files
3. Modied include path to be relative to src/. I have only fixed paths for files I moved. We should fix it for all new files at least. It is much easier to see where an included file is coming from.
I noticed that a few libGLESv2 source files include headers from libEGL project, which seems wrong. I think we should address this issue. Next step: move compiler source files to compiler/frontend and create two new projects compiler/glsl_backend and compiler/hlsl_backend.
Review URL: http://codereview.appspot.com/662042
git-svn-id: https://angleproject.googlecode.com/svn/trunk@62 736b8ea6-26fd-11df-bfd4-992fa37f6226
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7c46b9e6
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2010-03-17T13:12:58
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mv libGLESv2 -> src/libGLESv2
Trac #11406
Signed-off-by: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@40 736b8ea6-26fd-11df-bfd4-992fa37f6226
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