src/common/PackedEnums.cpp


Log

Author Commit Date CI Message
Ben Wagner 1e064014 2019-04-12T14:10:17 Fix 'not all control paths return a value' and add to extra_warnings Bug: angleproject:3356 Change-Id: I9831b2035bc1e887c6d5a68a444e69e2bf5aa60a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1565055 Commit-Queue: Ben Wagner aka dogben <benjaminwagner@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill cfc73cc1 2019-04-08T16:26:51 Correct subImage uses of texture type -> target. Texture "types" are the same as texture "targets" except for cube maps. Cube map targets specify a single face. Cube map types specify a whole cube map. The subImage functions should take a target instead of a type. We were using both in different places. This CL corrects all uses in subImage calls to "target". It also adds a helper for getting a target texture from a target. And clarifies the naming of the texture query methods. Bug: angleproject:3356 Change-Id: I06eb5c5666eec9b8934becf2ba57a066d5cdabde Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1558672 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Olli Etuaho dff32a0d 2018-08-28T14:35:50 Support multisample arrays in shader programs The added tests check that using textureSize() and texelFetch() on textures with a fixed point format return expected results. texelFetch is also covered for integer format textures. dEQP GLES 3.1 tests also cover a variety of multisampled array texture formats. BUG=angleproject:2775 TEST=angle_end2end_tests, angle_deqp_gles31_tests Change-Id: I99b422e24b39e3563ed72f0fb85c9c1907df807d Reviewed-on: https://chromium-review.googlesource.com/1196521 Commit-Queue: Olli Etuaho <oetuaho@nvidia.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Olli Etuaho d310a434 2018-08-24T15:40:23 Add validation and negative tests for multisample arrays This adds errors for binding and allocating multisample array textures. New tests in TextureMultisampleTest.cpp check that the errors are generated as specified. Tests for querying supported sample counts are also improved and extended for multisample array textures. BUG=angleproject:2775 TEST=angle_end2end_tests Change-Id: I6a0fe7ae04bb3d0072f6cbe09026b05e2bc47325 Reviewed-on: https://chromium-review.googlesource.com/1188576 Commit-Queue: Olli Etuaho <oetuaho@nvidia.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Geoff Lang 75359664 2018-04-11T01:42:27 Implement EGL_KHR_debug. BUG=angleproject:1618 Change-Id: I790944b49badc910b6c72266469fcb8e86ac4252 Reviewed-on: https://chromium-review.googlesource.com/1019387 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jiawei Shao 6a455206 2018-05-31T14:20:36 Use IsCubeMapFaceTarget on texture targets This patch introduces IsCubeMapFaceTarget() to determine if a teture target belongs to cube map. BUG=angleproject:2169 Change-Id: I3968ee267887665835f3eb3eda281c054e5d4375 Reviewed-on: https://chromium-review.googlesource.com/1080450 Reviewed-by: Jiajia Qin <jiajia.qin@intel.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Jamie Madill d4703d50 2018-05-24T17:31:43 Move packed enum code to common/ This makes it accessible in the utilities files. Bug: angleproject:2574 Bug: angleproject:2169 Change-Id: I0fdd34b4233e72b7534cb2b09f451539c1a394cd Reviewed-on: https://chromium-review.googlesource.com/1067110 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>