src/libGLESv2/renderer/Image.h


Log

Author Commit Date CI Message
daniel@transgaming.com 3cef5391 2012-10-31T19:52:15 Alters the blitter's copy function so that you can pass a framebuffer to it directly. TRAC #21910 Signed-off-by: Daniel Koch git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1375 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 0ad830bf 2012-10-31T19:52:12 Moves mipmap generation to texture storage and image objects. TRAC #21910 Signed-off-by: Daniel Koch Author: Shannon Woods git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1374 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 0f195ada 2012-10-31T19:51:59 Passes texture storage object to image directly to update its surfaces TRAC #21910 Signed-off-by: Daniel Koch Author: Shannon Woods git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1371 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 20d36667 2012-10-31T19:51:43 Mostly eliminates usage of getD3DFormat in Texture. TRAC #21906 Signed-off-by: Daniel Koch Author: Shannon Woods git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1367 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com b9d7e6f8 2012-10-31T19:08:32 Moves Image class to its own file in the Renderer's directory. TRAC #21909 Author: Shannon Woods Signed-off-by: Daniel Koch git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1362 736b8ea6-26fd-11df-bfd4-992fa37f6226