src/libGLESv2/entry_points_gles_ext_autogen.cpp


Log

Author Commit Date CI Message
Ethan Lee a825eb70 2019-11-21T11:37:17 Implement BaseVertex draw calls for Vulkan, OpenGL, NULL contexts. This adds support for the following functions: - glDrawElementsBaseVertex - glDrawRangeElementsBaseVertex - glDrawElementsInstancedBaseVertex Bug: angleproject:3582 Bug: angleproject:3402 Bug: angleproject:4166 Change-Id: I83770f62e3a918c0965fd4ca8c7d9e598b8b4154 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1929083 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill a576e0d4 2019-11-02T17:23:34 Capture/Replay: Only convert GLES 2 GLenums to string. Previously the enum conversion script would convert all enums in gl.xml including those for desktop GL. When replaying from a CPP file we would sometimes try to use enum values that only are exposed in desktop GL. One example is GL_TEXTURE_MAX_ANISOTROPY/GL_TEXTURE_MAX_ANISOTROPY_EXT. GLES only has the "EXT" version. Desktop uses the core version. This was breaking a replay sample that used the EXT enum. Fix this by a) including the anisotropy extension in registry_xml and b) updating the enum script to only parse GLES 2 entries. In the future we could improve the situation by auto-generating a header that defines exactly the enums we need for ANGLE. Also updates the enum helper to use uppercase enum values. Bug: angleproject:3611 Change-Id: I1e01608bc8af282dc078d5a19ac4eba659c96b57 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1894143 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com>
shrekshao 35f74cd6 2019-10-31T16:47:10 Reorder BaseVertexBaseInstance draw calls parameters To match the parameter order of MultiDraw* calls. And potentially expose in chromium directly with ANGLE_ prefix. Bug: angleproject:3402, chromium:891861 Change-Id: I19548f4c3c7faa422e43905850b218039de43015 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1894241 Commit-Queue: Shrek Shao <shrekshao@google.com> Reviewed-by: Kenneth Russell <kbr@chromium.org>
Jamie Madill e9603921 2019-10-31T14:33:26 Capture/Replay: Correct a few GLenum replay issues. This change refactors the GLenum utils into a non-autogenerated and an autogenerated portion. That makes it easier to modify the non-auto- generated bits to properly output GLenums even when the gl.xml data isn't totally correct. For instance, the "GetPName" group was missing a bunch of queries. Instead of trying to fix the GL we can simply fall back to querying the "Default" group when we return invalid enum. Also corrects a missing "0x" on hex output. Also allows the capture/replay sample to specify the correct binary data directory when testing a replay. Bug: angleproject:3611 Change-Id: I8e4c690b2850bb157a8cde8b057b20603e4b177d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1891008 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill 0964988b 2019-10-26T19:47:41 Fixups to ANGLE_get_image boilerplate. - Remove level parameter from GetRenderbufferImage. - Add packed enum handling to GetTexImage. - Fix ext spec reference to table 8.4. Bug: angleproject:3944 Change-Id: I8f67608396217aaddb789dd95d0f3e2378ce918d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1879960 Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill 04ee27ef 2019-10-24T18:29:15 Capture/Replay: Add ANGLE_get_image extension. Will be used for mid-execution capture. Only has a stubbed-out implementation right now. Bug: angleproject:3944 Change-Id: I6ddae07907ecbdbd3be9a5d2d3fcafeb425445e4 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1878888 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com>
James Darpinian c42da4e5 2019-10-03T13:46:28 Extend ANGLE_request_extension with DisableExtension ARB_texture_rectangle is the only currently supported disablable extension. This allows us to use ARB_texture_rectangle in WebGL implementations without exposing it to WebGL user shaders. Bug: angleproject:3956 Bug: angleproject:3770 Change-Id: I80b10d2e9c9feebe545ce15195721487165ecc51 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1838418 Commit-Queue: James Darpinian <jdarpinian@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Ian Elliott aa292a59 2019-10-10T08:22:04 Generate GLES 3.2 entry points This is a combination of: - Changing the "scripts/generate_entry_points.py" script to tell it to also auto-generate GLES 3.2. Also changing "scripts/gen_proc_table.py". - Generating new and modified files needed to add GLES 3.2 to the ANGLE front-end. This is done by running the following command: "python scripts/run_code_generation.py". - Creating the following files: - src/libANGLE/validationES32.h - src/libANGLE/validationES32.cpp - src/libANGLE/capture_gles_3_2_params.cpp - Hand-editing the following files: - src/libGLESv1_CM/libGLESv1_CM.cpp - include/GLES2/gl2ext_angle.h - src/libGLESv2.gni - src/libANGLE/Context.h - src/libANGLE/Context.cpp - src/libANGLE/Context_gl.cpp - src/libANGLE/ErrorStrings.h - src/libANGLE/State.h - src/libANGLE/validationES1.cpp - src/libANGLE/validationGL3.cpp - src/libANGLE/validationGL31.cpp - src/libANGLE/validationGL32.cpp - src/libANGLE/validationGL33.cpp - src/libANGLE/validationGL4.cpp - src/libANGLE/validationGL43.cpp - src/libANGLE/validationGL45.cpp Bug: angleproject:3649 Change-Id: I5b67f72e3e3b55e74039ec3e28aa8d399ec08cf2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1850231 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Ian Elliott <ianelliott@google.com>
Jiacheng Lu d0e56cc6 2019-08-27T09:35:30 Add fallback to write GLenum as hex in capture 1. Add extension 'GL_ANGLE_program_binary' to registry_xml.py, this extension brings enum 'GL_PROGRAM_BINARY_ANGLE' which ANGLE already supports. 2. Add a fallback for converting GLenum and GLbitfield to string, for any GLenum value not found in the conversion table, write out its hex value instead of 'EnumUnknown'. It prevents GLenum from some unregistered extensions breaking the frame capture. Bug: angleproject:3804 Change-Id: I36a676305fbbcff2173bbc9f818ff589abe51434 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1775028 Commit-Queue: Tobin Ehlis <tobine@google.com> Reviewed-by: Tobin Ehlis <tobine@google.com>
Mingyu Hu 7e44ec26 2019-08-26T15:59:48 GL_EXT_multisampled_render_to_texture extension. Part 1. Adding new parameters for extension without adding any real code change. Since no new code paths were added, we expect all tests to pass as before. Bug: angleproject:980428 Change-Id: I551b46a66f422eabd357fd021e00cf266a991efb Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1772377 Commit-Queue: Rafael Cintron <rafael.cintron@microsoft.com> Reviewed-by: Rafael Cintron <rafael.cintron@microsoft.com> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Jiacheng Lu c3f7873b 2019-08-30T15:00:52 Use TransformFeedbackID in place of GLuint handle Bug: angleproject:3804 Change-Id: Ib8fbec89f28645790df98a184f47303f4a8d64c1 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1779343 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tobin Ehlis <tobine@google.com>
Jiacheng Lu feb8507f 2019-09-03T13:22:04 Use VertexArrayID in place of GLuint handle Bug: angleproject:3804 Change-Id: I0454533eff13218a6aa1e1672ffcd0e76aedb399 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1769716 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jiacheng Lu 9deb3bfa 2019-08-23T15:57:50 Use MemoryObjectID in place of GLuint handle Bug: angleproject:3804 Change-Id: I7ca86089fe1e72c136c0fc1947ad43cecee122eb Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1769544 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jiacheng Lu f0640bc3 2019-08-23T10:26:25 Use SemaphoreID in place of GLuint handle Bug: angleproject:3804 Change-Id: Iabaae60ed7cbbe423bf768c506099d26cf0dedcf Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1768978 Commit-Queue: Jiacheng Lu <lujc@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jiacheng Lu 2c5d48a6 2019-08-23T09:28:35 Use FramebufferID in place of GLuint handle Bug: angleproject:3804 Change-Id: I5e1b5f1903b05a91468379e00ec130802315cdc2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1769039 Reviewed-by: Jiacheng Lu <lujc@google.com> Commit-Queue: Jiacheng Lu <lujc@google.com>
Jiacheng Lu 120b61d3 2019-08-21T12:51:58 Use ShaderProgramID in place of GLuint handles Bug: angleproject:3804 Change-Id: I5dc640004c2cc054c53261e8e939b6a9f5fc23bb Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1762363 Commit-Queue: Jiacheng Lu <lujc@google.com> Reviewed-by: Tobin Ehlis <tobine@google.com>
Jiacheng Lu 378c1881 2019-08-22T16:55:39 Use ProgramPipelineID in place of GLuint handle Bug: angleproject:3804 Change-Id: Ice37a4b3d43008e5bcd5d0a7528514d5bb504066 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1767322 Reviewed-by: Jiacheng Lu <lujc@google.com> Commit-Queue: Jiacheng Lu <lujc@google.com>
Jiacheng Lu 7b5744f4 2019-08-22T16:26:35 Use PathID in place of GLuint handle Bug: angleproject:3804 Change-Id: Ibadfc2c33e4af1cca22caa1dbe96ac48a4a85ffa Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1766822 Reviewed-by: Jiacheng Lu <lujc@google.com> Commit-Queue: Jiacheng Lu <lujc@google.com>
Jiacheng Lu 814a0a1b 2019-08-22T11:50:43 Use QueryID in place of GLuint handle Bug: angleproject:3804 Change-Id: I921bbe7f67c025ab2b624fe14530c04ac17346f3 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1765889 Reviewed-by: Jiacheng Lu <lujc@google.com> Commit-Queue: Jiacheng Lu <lujc@google.com>
Jiacheng Lu 962503e7 2019-08-21T13:18:30 Use FenceNVID in place of GLuint handles Bug: angleproject:3804 Change-Id: I29c16e17c3a426efbbf0b60670581962ee505f3e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1764298 Commit-Queue: Jiacheng Lu <lujc@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill 3c6b2e16 2019-08-23T15:12:32 More improvements to trace logging. - output 'glDrawArrays' instead of 'DrawArrays' - output context IDs for multithreaded scenarios - output to trace even when platform logging is on - fix newlines in trace file output Bug: angleproject:3815 Change-Id: Ie07c5c91d9eae6204aaf6f6319ef318b88d292aa Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1761163 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Jiacheng Lu ee79e2ff 2019-08-20T11:28:36 Use SamplerID in place of GLuint handles Update all Sampler handles to type SamplerID, preparing for midframe capture of sampler. Bug: angleproject:3804 Change-Id: I9337919f97d61e28718987612d642c569b90246a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1761780 Commit-Queue: Jiacheng Lu <lujc@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jiacheng Lu 24456989 2019-08-20T12:30:38 Fix incorrect parameter in gl_angle_ext.xml The first parameter of glGetFramebufferParameterivRobustANGLE should be `GLenum target`. Bug: angleproject:3826 Change-Id: Ice4ea265389794a51838d8e61fff774c55588512 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1762714 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jiacheng Lu <lujc@google.com>
shrekshao cdecd97c 2019-06-25T14:22:41 Add Draw base vertex and base instance function entrypoints Split from https://chromium-review.googlesource.com/c/angle/angle/+/1705035/27 This patch adds entrypoints glDrawArraysInstancedBaseInstanceANGLE, glDrawElementsInstancedBaseVertexBaseInstanceANGLE, glMultiDrawArraysInstancedBaseInstanceANGLE, and glMultiDrawElementsInstancedBaseVertexBaseInstanceANGLE Implementation will come in a later separate patch. Bug: chromium:891861, angleproject:3402 Change-Id: I18e19b850cddd79be4798b9ae7efe0680a050c7f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1750125 Commit-Queue: Shrek Shao <shrekshao@google.com> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tobin Ehlis a2ec1344 2019-08-13T14:13:35 Add shared mutex to frontend Add shared mutex to frontend API entrypoints that is only enabled when ANGLE is being used with a shared context. Bug: angleproject:2464 Change-Id: I0d918e37d9579dccd013dc88f563bed7de7ee55f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1685712 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com>
Jamie Madill 2ab08edc 2019-08-12T16:20:21 Use TextureID in place of GLuint handles. Bug: angleproject:3611 Change-Id: Ie6156e8732b3ca4dc6c4439c059a5481a4dfd250 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1738753 Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jiacheng Lu 9e14a19b 2019-08-09T10:03:24 EVENT trace to print GLenum as string reland Reland of CL https://chromium-review.googlesource.com/c/angle/angle/+/1737141 Bug: angleproject:3778 Change-Id: I2a43c618de032d6e6286d707fbc88241ad4c19ce Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1745837 Commit-Queue: Jiacheng Lu <lujc@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill 3b3fe837 2019-08-06T17:44:12 Use BufferID in place of GLuint handles. Introduces enable_if handling for "FromGL". Avoids the use of any macro code to handle resource id casting. Bug: angleproject:3611 Change-Id: I1a6d10c3c9cc6ba0dc072bad1d62c33551f05d87 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1736127 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com>
Yuly Novikov 08b1e660 2019-08-09T15:31:19 Revert "Enable EVENT trace to print GLenum as string" This reverts commit 048547e743b655d12ad44bb3e63766b7b96cd9a0. Reason for revert: crashes on Debug bots (at least Mac) Original change's description: > Enable EVENT trace to print GLenum as string > > Bug: angleproject:3778 > Change-Id: Ib3a4bd6ba631e0165d571789bbfab9b4b1905d8d > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1737141 > Commit-Queue: Jamie Madill <jmadill@chromium.org> > Reviewed-by: Jamie Madill <jmadill@chromium.org> > Reviewed-by: Tobin Ehlis <tobine@google.com> TBR=tobine@google.com,jmadill@chromium.org,lujc@google.com Change-Id: Ib72f932f9b99bf981399759b17cec456b3ffafc1 No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: angleproject:3778 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1745835 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Jiacheng Lu 048547e7 2019-08-05T11:55:54 Enable EVENT trace to print GLenum as string Bug: angleproject:3778 Change-Id: Ib3a4bd6ba631e0165d571789bbfab9b4b1905d8d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1737141 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tobin Ehlis <tobine@google.com>
Jamie Madill 7c7dec01 2019-08-06T17:44:11 Use RenderbufferID in place of GLuint handles. This will allow frame capture/replay to more easily emulate object handle manipulation. It also provides a bit of type safety. Also generalizes ResourceMap to handle non-GLuint IDs. Bug: angleproject:3611 Change-Id: I174fd260f326e0dbe2aca3f818215c91d82cf48c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1706559 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Jamie Madill af69179c 2019-07-30T17:22:22 Capture/Replay: Capture return values. This will allow us to record resource IDs as they are created and bound to OpenGL. This in turn will enable implementing mid-execution capture. Bug: angleproject:3611 Change-Id: I9f12eb0025d90ad86327cf5181efd831662c2e3f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1706562 Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill d43d24bb 2019-07-30T17:22:20 Capture/Replay: Refactor entry points. This change does two things: * only call validation functions once per entry point. * move the capture call after the entry point call. Moving the capure after the call allows us to process the results of the call. Also we can clean up the validation double call by doing a bit of entry point refactoring. The code changes shouldn't impact the resulting code size when capture is disabled. Bug: angleproject:3611 Change-Id: I9e74ba0a8266903d3e9d1f2eac6acdd2932e5743 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1706561 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com>
Jamie Madill 868f5fa0 2019-07-30T17:22:18 Refactor return values from entry points. For capture, we'd ideally like to know the return value of a function when we capture it. The first step will be to intercept the return value instead of returning directly. Bug: angleproject:3611 Change-Id: I68c21aea323a71c6a9f1be613862158a37e2beae Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1706560 Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Clemen Deng ce330593 2019-07-16T10:02:21 Rename ProvokingVertex and TextureBarrier Need to rename these so that they don't conflict with GL function declarations Bug: angleproject:3702 Change-Id: Iefe490cb53a384c45f0d0024321deda43b461bcc Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1704214 Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Clemen Deng <clemendeng@google.com>
Clemen Deng 3ffbaed6 2019-07-04T13:59:00 Merge entry_points_utils.h and entry_points_enum_autogen Merge the copies of these files from opengl32/libGLESv2 folders and put them in libANGLE Bug: angleproject:3650 Change-Id: I3b20617f17d031c9ecf4676f4162eff586963ed5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1688502 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill 612b7417 2019-07-05T11:13:30 Capture/Replay: Add frame capture to cpp files. Capture is implemented mostly via code auto-generation. The capture requires a bit of custom logic for each captured pointer parameter. We handle this by using auto-generation to lay out the base template for each GL call and then custom logic that uses ANGLE's internals to know how much data to capture at which point. Client array pointers are captured before each draw call. Currently only GLES capture is supported. We write out cpp files and an optional data file accompanying each cpp. For small data chunks we inline them in the cpp files. For bigger chunks like texture data we pack them into the data file. Mid-execution capture is not yet supported. Configuring the capture is currently only available by modifying the cpp sources. Both of these features will be implemented in the future. Bug: angleproject:3611 Change-Id: If6d5dac2f7bf363129d42ea9198162aef0d3a4ec Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1671904 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Cody Northrop 5faff91a 2019-06-28T14:04:50 texture3D: Codegen changes towards OES_texture_3D Also accompanying hand edits to validationES2.cpp and Context.cpp to allow linking. Bug: angleproject:3188 Change-Id: I89832265092fabc71bade464f0171d65038d8b0e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1648454 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Geoff Lang 067687f4 2019-05-29T12:48:49 Removal global locks from GL entry points. Always lock in EGL. The ANGLE Vulkan backend is now thread safe for non-share group contexts. This means that a global GL lock only adds overhead for most use cases. Remove the angle_force_thread_safety gn argument. BUG=angleproject:2464 Change-Id: Ic6ba89e18b46e5dd72aa83d0f409097441fcca3a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1635749 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Tobin Ehlis <tobine@google.com>
Geoff Lang 857880e5 2019-05-27T13:39:15 GL: Add extensions to enable hardware video decode on Android. The Android SurfaceTexture API has to be initialized with a texture id which Chrome has to query from an ANGLE external texture. It also rebinds and sets the texture dimensions on calls to SurfaceTexture.updateTexImage so ANGLE must be notified about these changes so that state tracking and validation continue to function. BUG=967410 Change-Id: I92e9077f75835b088da3a8caffb3ff40e9ad0361 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1630293 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Geoff Lang fb6fbdbc 2019-04-12T15:16:30 Return that polling queries have completed after context loss. KHR_robustness says that certain queries that poll such as GetSynciv with SYNC_STATUS should still generate errors after context loss but also return that the result is available. BUG=angleproject:3379 Change-Id: Ibf61f8481bc7c3d1b4fa8979dc404d0ca3952fcd Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1566142 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Kenneth Russell <kbr@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang 057b76e1 2019-04-12T14:48:59 Implement GL_CHROMIUM_lose_context. This is useful for testing context lost behaviour. BUG=angleproject:3379 Change-Id: If0e1538553b1761e313fc36ccde5138cd495200f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1566141 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Michael Spang e0da9cef 2019-04-16T14:34:51 Pack handle type enum for glImportMemoryFd & glImportSemaphoreFd Bug: angleproject:3289 Change-Id: Ic20b1d55641494b46622e1e28d93e2ca30655ea6 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1566143 Commit-Queue: Michael Spang <spang@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Mingyu Hu 7d64c486 2019-03-12T14:27:40 GL_ANGLE_multiview has been renamed to GL_OVR_multiview2. changes include: 1) GL_OVR_multiview to GL_OVR_multiview2 extension directive change 2) Removal of all references to side by side. We no longer support multiple views in a single 2DTexture. Only 2DTextureArray's are supported 3) WebGL 2 (ES3) is required for multiview Bug: angleproject:3341 Change-Id: Ie0c1d21d7610f8feebdb2e4d01c6947f57e69328 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1552023 Commit-Queue: Rafael Cintron <rafael.cintron@microsoft.com> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Jamie Madill 2664da8b 2019-04-08T16:26:52 Correct texImage uses of texture type -> target. Similarly to how the subImage calls were corrected. glTexImage and the family of related functions apply to a single texture target. This means we need a different TexImage call for each cube face. This is distinct from TexStorage calls which take a Cube map directly. Note this is mostly a refactoring change. But it does increase code consistency and should allow for more efficient code reuse. Bug: angleproject:3356 Change-Id: I252f8983cdda3a8f0223c44cbbe8d8e2dd319a88 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1558673 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Jamie Madill cfc73cc1 2019-04-08T16:26:51 Correct subImage uses of texture type -> target. Texture "types" are the same as texture "targets" except for cube maps. Cube map targets specify a single face. Cube map types specify a whole cube map. The subImage functions should take a target instead of a type. We were using both in different places. This CL corrects all uses in subImage calls to "target". It also adds a helper for getting a target texture from a target. And clarifies the naming of the texture query methods. Bug: angleproject:3356 Change-Id: I06eb5c5666eec9b8934becf2ba57a066d5cdabde Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1558672 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Michael Spang 9de3ddb5 2019-04-03T16:23:40 Generate entrypoints for GL_EXT_memory_object_fd & GL_EXT_semaphore_fd This adds entrypoints for the Linux variants of GL_EXT_memory_object & GL_EXT_semaphore. Bug: angleproject:3289 Change-Id: I40de40f27aa82cd9479d5913dac0a7493919bb8f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1552026 Commit-Queue: Michael Spang <spang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Michael Spang 7a8c3e5e 2019-04-03T14:49:57 Generate entrypoints for GL_EXT_memory_object & GL_EXT_semaphore This adds entrypoints for two new extensions that will be useful for importing external Vulkan objects into ANGLE. Bug: angleproject:3289 Change-Id: I206dc76eda5c6c8d836db7c6413c5544326aa722 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1552024 Commit-Queue: Michael Spang <spang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jonah Ryan-Davis 2b0553ce 2019-02-08T10:07:21 Implement EXT_instanced_arrays Bug: angleproject:3015 Change-Id: Ib01cc5e0df6db27981cb843a6bd386de5d10c2db Reviewed-on: https://chromium-review.googlesource.com/c/1452740 Commit-Queue: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Jeff Gilbert 465d6090 2019-01-02T16:21:18 Add GL_ANGLE_provoking_vertex on D3D11 and GL. This extension is a subset of GL_ARB_provoking_vertex without the QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION query. Bug: angleproject:2829 Change-Id: I907a4d16b7b13d3bbfb948842091eedd7b6a8b77 Reviewed-on: https://chromium-review.googlesource.com/c/1410289 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill dd34b3b9 2019-01-16T09:59:54 Pack VertexAttribType enum. This improves performance slightly in vertex array format checks. Instead of needing to switch on GLenum values we can use packed arrays and tables to determine the values we need. Does not significantly affect performance but will enable future work. Bug: angleproject:3074 Change-Id: I6f4821a463e9b41fe3f8c8967eb3ed4c1d6b84be Reviewed-on: https://chromium-review.googlesource.com/c/1393903 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Markus Tavenrath cb9609fe 2018-12-26T00:52:44 Optimize glDrawElements performance A call to glDrawElements results in a calling depth of up to 4 * glDrawElements * gl::Context::DrawElements * rx::ContextGL::DrawElements * VertexArrayGL::syncDrawState. Each function call has to save/restore a lot of registers which results in a stall in the prologue of rx::ContextGL::DrawElements due to memory bandwidth limitations. The main change is the function gl::Context::DrawElements being inlined to reduce the calling depth by one. In addition the call to ContextGL::syncDrawElementsState is now protected so that it gets called only if it's required. Finally a few small getter functions have been inlined where the calling code was bigger than the actual function. In total this change improves performance of the DrawElementsPerfBenchmark.Run/gl benchmark by 16%. Bug: angleproject:2966 Change-Id: I423d18452f2f5b520ab52850fda2054e1da86991 Reviewed-on: https://chromium-review.googlesource.com/c/1389988 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Markus Tavenrath <matavenrath@nvidia.com>
Jamie Madill 8dc27f99 2018-11-29T11:45:44 Use packed enum for DrawElementsType. The packing and unpacking take a few extra instructions. But it completely obviates the need for any switches in the validation code. Speed is slightly faster or the similar depending on the back-end. Also add gl_angle_ext.xml to GL entry point generator inputs. This was missing and would cause the code generation to miss certain changes. Bug: angleproject:2985 Change-Id: I1ea41a71db71135000166ead8305ec42d22ff7b3 Reviewed-on: https://chromium-review.googlesource.com/c/1351729 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Yizhou Jiang 7310da33 2018-11-05T14:40:01 Implement GetMultismaplefvANGLE and SampleMaskiANGLE of texture multisample extension This patch adds GetMultismaplefvANGLE and SampleMaskiANGLE api. TEST=TextureMultisampleTest.CheckSamplePositions* TEST=NegativeTextureMultisampleTest.Negtive* BUG=angleproject:2275 Change-Id: Ib1e8b856059229bbe88328a28cf2a892f4673214 Reviewed-on: https://chromium-review.googlesource.com/c/1319252 Commit-Queue: Yizhou Jiang <yizhou.jiang@intel.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Austin Eng 3b7c9d09 2018-11-21T18:09:05 Change offsets in MultiDrawElements* entrypoints to match glMultiDrawElements This patch changes arguments for MultiDrawElements and MultiDrawElementsInstanced from from GLsizei *offsets to const* GLvoid* indices. Bug: chromium:890539 Change-Id: I2124cf2daeaa6af0f889f3c46aa2b8c77be200a6 Reviewed-on: https://chromium-review.googlesource.com/c/1352591 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Kai Ninomiya <kainino@chromium.org> Commit-Queue: Austin Eng <enga@chromium.org>
Jamie Madill 778bf09d 2018-11-14T09:54:36 Auto-generate validation headers. This will make them easier to maintain. Add to add new features. Bug: angleproject:2964 Change-Id: I8c1f92e0d0ca15fc4f555f6c537fa9311320ef7d Reviewed-on: https://chromium-review.googlesource.com/c/1334429 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Austin Eng 1bf18ce9 2018-10-19T15:34:02 Implement GL_ANGLE_multi_draw This patch adds entrypoints glMultiDrawArraysANGLE, glMultiDrawElementsANGLE, glMultiDrawArraysInstancedANGLE, annd glMultiDrawElementsInstancedANGLE Bug: chromium:890539 Change-Id: Ic9c374c53892460f44ca6e73a253b78473ac2dff Reviewed-on: https://chromium-review.googlesource.com/c/1282268 Reviewed-by: Kai Ninomiya <kainino@chromium.org> Commit-Queue: Austin Eng <enga@chromium.org>
Yizhou Jiang c0b6c639 2018-09-06T15:02:04 Implement GetTexLevelParameter api of texture multisample extension This patch adds GetTexLevelParameterivANGLE and GetTexLevelParameterfvANGLE. TEST=TextureMultisampleTest.GetTexLevelParameter* TEST=NegativeTextureMultisampleTest.Negtive* BUG=angleproject:2275 Change-Id: Id702ba31df36ab65f46b697d480b5bf01b87e360 Reviewed-on: https://chromium-review.googlesource.com/c/1295830 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Yizhou Jiang <yizhou.jiang@intel.com>
Jamie Madill 77abad8d 2018-10-25T17:03:48 Remove Context::gatherParams. This won't be used in the future. It saves a few instructions on each entry point. Also refactors a bit of touched code. Also adds in a missed entry point: "glTexStorage2DMultisampleANGLE". Removes related code and moves remaining helper code in params.h into a new file entry_point_utils.h. In total this patch series reduces overhead by up to 5%. Bug: angleproject:2933 Change-Id: Ifb49564597cde6ba82dfc3e185227619fdc62612 Reviewed-on: https://chromium-review.googlesource.com/c/1299478 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill e357535f 2018-10-26T15:08:56 Fix entry points. A race broke the ANGLE tree due to an entry point formatting change. Bug: angleproject:2890 Bug: angleproject:2928 Change-Id: I08cc4e13c9d5bd1888c0d891113d3042759d43dc Reviewed-on: https://chromium-review.googlesource.com/c/1302534 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Till Rathmann b8543630 2018-10-02T19:46:14 Support GL_OES_texture_border_clamp Added support for GL_TEXTURE_BORDER_COLOR and GL_CLAMP_TO_BORDER in OpenGL/OpenGLES, Direct3D9 and Direct3D11 backends. For integer textures in OpenGLES3 contexts these additional entry points are available now: void glTexParameterIivOES(enum target, enum pname, const int *params); void glTexParameterIuivOES(enum target, enum pname, const uint *params); void glGetTexParameterIivOES(enum target, enum pname, int *params); void glGetTexParameterIuivOES(enum target, enum pname, uint *params); void glSamplerParameterIivOES(uint sampler, enum pname, const int *params); void glSamplerParameterIuivOES(uint sampler, enum pname, const uint *params); void glGetSamplerParameterIivOES(uint sampler, enum pname, int *params); void glGetSamplerParameterIuivOES(uint sampler, enum pname, uint *params); BUG=angleproject:2890 TEST=angle_end2end_tests.TextureBorderClamp* Change-Id: Iee3eeb399d8d7851b3b30694ad8f21a2111f5828 Reviewed-on: https://chromium-review.googlesource.com/c/1257824 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Shahbaz Youssefi a390ebd9 2018-10-18T13:04:40 Add compiler printf attribute to relevant functions Relands 27a472c60 with reinterpret_cast changed to C-style cast to support types that are pointers on some platforms and integers on others. This commit includes fixes to undefined behavior caught by this attribute. The following changes have been made: - 0x%0.8p is changed to %016 PRIxPTR. Both 0 and . have undefined behavior with p. Additionally, %p already prints 0x with both gcc and clang. This results in a small output change: void *x = (void *)0x1234; void *y = (void *)0x1234567890abcdef; printf("|%0.8p|\n", x); printf("|%0.8p|\n", y); printf("|%016" PRIxPTR "|\n", (uintptr_t)x); printf("|%016" PRIxPTR "|\n", (uintptr_t)y); prints: |0x00001234| |0x1234567890abcdef| |0x0000000000001234| |0x1234567890abcdef| - %d used for GLintptr, GLsizeiptr, EGLTime and EGLnsecsANDROID is changed to %llu and the relevant argument is cast to unsigned long long. This is due to these types being typedefs to unknown types (on Linux for example, these are unsigned long, and my guess would be unsigned long long on Windows where long is 32 bits). - %llu is used for GLuint64, which could be unsigned long (as is on Linux). Those arguments are cast to unsigned long long. - %p is used for some EGLNative types, but those types may not be a pointer. Those arguments are cast to uintptr_t and printed as above. Bug: angleproject:2928 Change-Id: Idf9f705c3d00f69e41e7603453016276a2e13a64 Reviewed-on: https://chromium-review.googlesource.com/c/1300913 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Jamie Madill e9503ae9 2018-10-25T17:55:04 Revert "Add compiler printf attribute to relevant functions" This reverts commit 27a472c601aa542f48ca5944fb769e2971a0594f. Reason for revert: Causing failures on 32-bit Linux configs: https://logs.chromium.org/logs/chromium/buildbucket/cr-buildbucket.appspot.com/8931673733828416640/+/steps/compile/0/stdout ../../third_party/angle/src/libGLESv2/entry_points_egl.cpp:257:11: error: reinterpret_cast from 'EGLNativeWindowType' (aka 'unsigned long') to 'uintptr_t' (aka 'unsigned int') is not allowed reinterpret_cast<uintptr_t>(win), reinterpret_cast<uintptr_t>(attrib_list)); ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ../../third_party/angle/src/common/debug.h:230:112: note: expanded from macro 'EVENT' #define EVENT(message, ...) gl::ScopedPerfEventHelper scopedPerfEventHelper("%s" message "\n", __FUNCTION__, ##__VA_ARGS__); ^~~~~~~~~~~ ../../third_party/angle/src/libGLESv2/entry_points_egl.cpp:314:11: error: reinterpret_cast from 'EGLNativePixmapType' (aka 'unsigned long') to 'uintptr_t' (aka 'unsigned int') is not allowed reinterpret_cast<uintptr_t>(pixmap), reinterpret_cast<uintptr_t>(attrib_list)); ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Original change's description: > Add compiler printf attribute to relevant functions > > This commit includes fixes to undefined behavior caught by this > attribute. The following changes have been made: > > - 0x%0.8p is changed to %016 PRIxPTR. Both 0 and . have undefined behavior with > p. Additionally, %p already prints 0x with both gcc and clang. This > results in a small output change: > > void *x = (void *)0x1234; > void *y = (void *)0x1234567890abcdef; > > printf("|%0.8p|\n", x); > printf("|%0.8p|\n", y); > > printf("|%016" PRIxPTR "|\n", reinterpret_cast<uintptr_t>(x)); > printf("|%016" PRIxPTR "|\n", reinterpret_cast<uintptr_t>(y)); > > prints: > > |0x00001234| > |0x1234567890abcdef| > |0x0000000000001234| > |0x1234567890abcdef| > > - %d used for GLintptr, GLsizeiptr, EGLTime and EGLnsecsANDROID is > changed to %llu and the relevant argument is cast to unsigned long > long. This is due to these types being typedefs to unknown types (on > Linux for example, these are unsigned long, and my guess would be > unsigned long long on Windows where long is 32 bits). > - %llu is used for GLuint64, which could be unsigned long (as is on > Linux). Those arguments are cast to unsigned long long. > - %p is used for some EGLNative types, but those types may not be a > pointer. Those arguments are cast to uintptr_t and printed as above. > > Bug: angleproject:2928 > Change-Id: I63e9e998c72701ce8582f1ebf25d6374be9090e4 > Reviewed-on: https://chromium-review.googlesource.com/c/1289232 > Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> > Reviewed-by: Yuly Novikov <ynovikov@chromium.org> TBR=ynovikov@chromium.org,jmadill@chromium.org,syoussefi@chromium.org Change-Id: I4f3cea64977bee9f889db6c995371bd2bbc6d81b No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: angleproject:2928 Reviewed-on: https://chromium-review.googlesource.com/c/1299480 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Shahbaz Youssefi 27a472c6 2018-10-18T13:04:40 Add compiler printf attribute to relevant functions This commit includes fixes to undefined behavior caught by this attribute. The following changes have been made: - 0x%0.8p is changed to %016 PRIxPTR. Both 0 and . have undefined behavior with p. Additionally, %p already prints 0x with both gcc and clang. This results in a small output change: void *x = (void *)0x1234; void *y = (void *)0x1234567890abcdef; printf("|%0.8p|\n", x); printf("|%0.8p|\n", y); printf("|%016" PRIxPTR "|\n", reinterpret_cast<uintptr_t>(x)); printf("|%016" PRIxPTR "|\n", reinterpret_cast<uintptr_t>(y)); prints: |0x00001234| |0x1234567890abcdef| |0x0000000000001234| |0x1234567890abcdef| - %d used for GLintptr, GLsizeiptr, EGLTime and EGLnsecsANDROID is changed to %llu and the relevant argument is cast to unsigned long long. This is due to these types being typedefs to unknown types (on Linux for example, these are unsigned long, and my guess would be unsigned long long on Windows where long is 32 bits). - %llu is used for GLuint64, which could be unsigned long (as is on Linux). Those arguments are cast to unsigned long long. - %p is used for some EGLNative types, but those types may not be a pointer. Those arguments are cast to uintptr_t and printed as above. Bug: angleproject:2928 Change-Id: I63e9e998c72701ce8582f1ebf25d6374be9090e4 Reviewed-on: https://chromium-review.googlesource.com/c/1289232 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Yizhou Jiang 7818a85c 2018-09-06T15:02:04 Implement GL_ANGLE_texture_multisample API part Support GL_ANGLE_texture_multisample extension. This patch adds enums of multisampled texture and texStorage2DMultisampleANGLE API. TEST=angle_end2end_tests.exe --gtest_filter=TextureMultisampleTest* TEST=angle_end2end_tests.exe --gtest_filter=NegativeTextureMultisampleTest.Negtive* BUG=angleproject:2275 Change-Id: I2cab997edc33aa2d0be6082381545335423f64e0 Reviewed-on: https://chromium-review.googlesource.com/c/804613 Commit-Queue: Yizhou Jiang <yizhou.jiang@intel.com> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Olli Etuaho 0ca09753 2018-09-24T11:00:50 Add GLES3 support for EXT_blend_func_extended This adds GLES3 API support for EXT_blend_func_extended. The patch includes the API entrypoints, validation and also implementation on the desktop GL backend. Instead of having built-in fragment color variables, ESSL 3.00 has custom output variables, which can now be bound to either primary or secondary output color locations. The "index" set to a custom output variable determines whether it's used a primary or secondary blending source color. The shader layout qualifier takes precedence over the bind call. This is not specified in the EXT spec, but is specified in desktop OpenGL specs. BUG=angleproject:1085 TEST=angle_end2end_tests Change-Id: Ia24e8e5dadcc165e5e8fbd7c653c7fab6217db88 Reviewed-on: https://chromium-review.googlesource.com/c/1249361 Commit-Queue: Olli Etuaho <oetuaho@nvidia.com> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Brandon Jones 4e6f2aea 2018-09-19T11:09:51 Implement ANGLE_copy_texture_3d Extension Adds copyTexture3DANGLE and copySubTexture3DANGLE that adds copy operations on volumetric textures. Bug: angleproject:2762 Test: angle_end2end_tests Change-Id: I0076989c2b7ed69abfc73143c325065bdb06a360 Reviewed-on: https://chromium-review.googlesource.com/c/1207216 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Geoff Lang b02fc662 2018-08-21T09:48:01 Lock around all EGL and GL calls with a global mutex. BUG=angleproject:2464 Change-Id: I0231cc84777272f9cf26298c6a137f1ad3fd51d6 Reviewed-on: https://chromium-review.googlesource.com/1183441 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Olli Etuaho 064458a8 2018-08-30T14:02:02 Remove separate ANGLE_texture_multisample_array We can just expose OES_texture_storage_multisample_2d_array instead. The compiler was already changed to accept OES_texture_storage_multisample_2d_array, and now the change is made also at the API level. Out-of-bounds access guarantees provided by ANGLE were the only big difference between the ANGLE spec and the OES spec, so it's simpler to just expose the native extension. Safe out-of-bounds accesses can be guaranteed without having them in the extension spec. This also adds missing texStorage3DMultisample entry point to the proc table, which will enable running dEQP tests. BUG=angleproject:2775 TEST=angle_end2end_tests Change-Id: Idf376ee877a3374a33de177df023f0531ec8f01d Reviewed-on: https://chromium-review.googlesource.com/1196722 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
Olli Etuaho 89664843 2018-08-24T14:45:36 Add glTexStorage3DMultisampleANGLE entry point This adds the entry point but does not implement it yet. The entry point and enums are also added to the gl2ext_angle.h header file. BUG=angleproject:2775 TEST=angle_end2end_tests Change-Id: I24c231c52e7cbb13637880b21044e655935b51e8 Reviewed-on: https://chromium-review.googlesource.com/1188575 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
Lingfeng Yang 6e5bf36f 2018-08-15T09:53:17 GLES1: Fixes for Gets() test - Fixed wrong face parameter for glGetMaterial*. - Enabled GL_LINE_SMOOTH capability in state only (no rendering yet) - Enabled logical operation capability in state only (no rendering yet) - Fixed wrong handling of GL_RGB/ALPHA_SCALE and GL_POINT_COORD_REPLACE_OES Test: Enable and pass Gets() GLES1 conformance test BUG=angleproject:2306 Change-Id: Ib5c50a2055129b76ad24053baf0dac24dcc00761 Reviewed-on: https://chromium-review.googlesource.com/1176161 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Lingfeng Yang <lfy@google.com>
jchen10 82af620e 2018-06-22T10:59:52 ParallelCompile: Add entry points. Add the extension text, entry points and validations. BUG=chromium:849576 TEST=angle_end2end_tests Change-Id: I4c06ee30e4f4fe9bb1c1fecada747b9c78fed0ea Reviewed-on: https://chromium-review.googlesource.com/1103789 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jie A Chen <jie.a.chen@intel.com>
Lingfeng Yang 9c4c0926 2018-06-13T09:29:00 Reland "GLES1: Point rasterization (partial implementation)" This is a reland of 4004ae0e033a0169de3cb53c0a036833ad47178a Fix: Put the missing early-out in ValidatePointParameterCommon Original change's description: > GLES1: Point rasterization (partial implementation) > > - Not included: Smooth points > > - GL_OES_point_sprite > - Update test expectations. Note: due to different random sampling, > edge cases were hit in UserClip. Disabling that test for now. > > BUG=angleproject:2306 > > Change-Id: If8367bc3321804b3299d3bc381d6a8e236754baa > Reviewed-on: https://chromium-review.googlesource.com/1101910 > Reviewed-by: Corentin Wallez <cwallez@chromium.org> > Commit-Queue: Lingfeng Yang <lfy@google.com> Bug: angleproject:2306 Change-Id: Id8e71352a77ff0ce71cb604965effbfb8aca613e Reviewed-on: https://chromium-review.googlesource.com/1108458 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Lingfeng Yang <lfy@google.com>
Frank Henigman a58d69e9 2018-06-20T18:07:11 Revert "GLES1: Point rasterization (partial implementation)" This reverts commit 4004ae0e033a0169de3cb53c0a036833ad47178a. Crash in PointParameterTest.NegativeEnum/ES1_OPENGL. https://ci.chromium.org/p/chromium/builders/luci.chromium.ci/Mac%20FYI%20GPU%20ASAN%20Release/1178 angle_end2end_tests on Intel GPU on Mac on Mac-10.12.6 angle_end2end_tests on ATI GPU on Mac Retina on Mac-10.12.6 Original change's description: > GLES1: Point rasterization (partial implementation) > > - Not included: Smooth points > > - GL_OES_point_sprite > - Update test expectations. Note: due to different random sampling, > edge cases were hit in UserClip. Disabling that test for now. > > BUG=angleproject:2306 > > Change-Id: If8367bc3321804b3299d3bc381d6a8e236754baa > Reviewed-on: https://chromium-review.googlesource.com/1101910 > Reviewed-by: Corentin Wallez <cwallez@chromium.org> > Commit-Queue: Lingfeng Yang <lfy@google.com> TBR=geofflang@chromium.org,jmadill@chromium.org,cwallez@chromium.org,lfy@google.com Change-Id: I776ce0506d349382b3af035c962aa2c3f6826b99 No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: angleproject:2306 Bug: angleproject:2680 Reviewed-on: https://chromium-review.googlesource.com/1108457 Reviewed-by: Frank Henigman <fjhenigman@chromium.org> Reviewed-by: Lingfeng Yang <lfy@google.com> Commit-Queue: Frank Henigman <fjhenigman@chromium.org>
Lingfeng Yang 4004ae0e 2018-06-13T09:29:00 GLES1: Point rasterization (partial implementation) - Not included: Smooth points - GL_OES_point_sprite - Update test expectations. Note: due to different random sampling, edge cases were hit in UserClip. Disabling that test for now. BUG=angleproject:2306 Change-Id: If8367bc3321804b3299d3bc381d6a8e236754baa Reviewed-on: https://chromium-review.googlesource.com/1101910 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Lingfeng Yang <lfy@google.com>
Lingfeng Yang 74be296b 2018-06-07T09:13:38 GLES1: Texture environments setup - Revise entry point definitions to use packed enums BUG=angleproject:2306 Change-Id: I06ad95f475d1dbaf07ec24ff2544503c4a44e826 Reviewed-on: https://chromium-review.googlesource.com/1090996 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Lingfeng Yang <lfy@google.com>
Lingfeng Yang a0cfa873 2018-05-30T21:12:17 GLES1: Shade model API + add sample BUG=angleproject:2306 Change-Id: Ie0c391618ec2b771cc99b96db02b9008a86272b9 Reviewed-on: https://chromium-review.googlesource.com/1079992 Commit-Queue: Lingfeng Yang <lfy@google.com> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Lingfeng Yang d0febe7a 2018-05-17T22:36:52 Reland "GLES1: Entry points for lighting and materials" This is a reland of 4a09c1a245c406e402b3996b7ed33798b897e60f Entry points have been autogenerated again. Original change's description: > GLES1: Entry points for lighting and materials > > - glLight*/glMaterial and their queries > - Use new packed enums in these entry points, except for lightmodel > which stays GLenum to be consistent with other generic glGet's > - State.cpp: New glGet* queries related to light model and > light/normal rescale enablement > - GLES1State.cpp: Functions to get/set lighting/material state > - Validation for lighting/materials > > + Add a few convenience methods to random_utils for sampling > non-negative floats and a sampler for random booleans > > BUG=angleproject:2306 > > Change-Id: If7ba0c0a0dc75f88fbaa986b904f1ea96ee6512e > Reviewed-on: https://chromium-review.googlesource.com/1065502 > Commit-Queue: Lingfeng Yang <lfy@google.com> > Reviewed-by: Geoff Lang <geofflang@chromium.org> Bug: angleproject:2306 Change-Id: I434273acd5200dd9f4925e239a032cc8db31a434 Reviewed-on: https://chromium-review.googlesource.com/1072849 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Lingfeng Yang <lfy@google.com>
Jiawei Shao 5f9482f4 2018-05-18T09:00:09 ES31: Implement FramebufferTextureEXT entry point This patch adds the entry point and related validation for FramebufferTextureEXT defined in OpenGL ES 3.1 extension EXT_geometry_shader. BUG=angleproject:1941 TEST=angle_end2end_tests Change-Id: Id6804e0b3971f52273562ce1a325d8377926a558 Reviewed-on: https://chromium-review.googlesource.com/1069842 Commit-Queue: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Jamie Madill 493f9571 2018-05-24T19:52:15 Add PrimitiveMode packed GLenum. Bug: angleproject:2574 Change-Id: I3d7bd7ca0d69a364a611dc04799ea34906fc4a6c Reviewed-on: https://chromium-review.googlesource.com/1067114 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Brandon Jones 2b0cdcc1 2018-05-02T08:02:50 Implement EGL_ANGLE_explicit_context Implementation of EGL_ANGLE_explicit_context. Includes new libGLESv2 entry points and exports, libANGLE entry points, extension declarations for eglGetProcAddress, and unit tests. Autogeneration scripts have been modified to produce entry points, exports, eglGetProcAddress function table, extension function pointers, and function declarations. Bug:angleproject:1395 Change-Id: I1b79c6069bbed05beb4700a32139a64ddc465c4c Reviewed-on: https://chromium-review.googlesource.com/1039865 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Corentin Wallez ad3ae90a 2018-03-09T13:40:42 Use packed enums for QueryType. BUG=angleproject:2169 Change-Id: I129a9d8e295859daa071a298dab9fe1895315cc0 Reviewed-on: https://chromium-review.googlesource.com/957318 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Brandon Jones 416aaf95 2018-04-10T08:10:16 Autogenerate ANGLE extension entry points Modify autogeneration script to pull data from gl_ext.xml and generate entry_points_gles_2_0_ext_autogen.cpp/h as a replacement for entry_points_gles_2_0_ext.cpp/h Bug:angleproject:2263 Bug:angleproject:1309 Change-Id: Ie21079f8ec5f85c657b891f6d6d59306a4c3b5fe Reviewed-on: https://chromium-review.googlesource.com/1005409 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Lingfeng Yang a0648780 2018-03-12T14:45:25 GLES1: Revise entry points - Move the entry points common to GLES1/2 to GLES2 since GLES2 is the primary use case and we want to isolate the GLES1-only bits. - Update entry points with all the wanted extensions for Android. - Auto-generate GLES1-specific entry points and use them as a macro in Context.h. - Move all GLES1-specific renderer implementations to ContextGLES1.cpp + Fix getting pointer params in generate_entry_points.py BUG=angleproject:2306 Change-Id: If32bfd2b63657acecaec6adb10cabf39f06c4832 Reviewed-on: https://chromium-review.googlesource.com/959630 Reviewed-by: Lingfeng Yang <lfy@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Lingfeng Yang <lfy@google.com>
Corentin Wallez f0e89be6 2017-11-08T14:00:32 Use packed enums for the texture types and targets, part 1 In OpenGL there are two enum "sets" used by the API that are very similar: texture types (or bind point) and texture targets. They only differ in that texture types have GL_TEXTURE_CUBEMAP and target have GL_TEXTURE_CUBEMAP_[POSITIVE|NEGATIVE]_[X|Y|Z]. This is a problem because in ANGLE we use GLenum to pass around both types of data, making it difficult to know which of type and target a variable is. In addition these enums are placed somewhat randomly in the space of OpenGL enums, making it slow to have a mapping from texture types to some data. Such a mapping is in hot-code with gl::State::mTextures. This commit stack makes the texture types and target enums be translated to internal packed enums right at the OpenGL entry point and used throughout ANGLE to have type safety and performance gains. This is the first of two commit which does the refactor for all of the validation and stops inside gl::Context. This was the best place to split patches without having many conversions from packed enums to GL enums. BUG=angleproject:2169 Change-Id: Ib43da7e71c253bd9fe210fb0ec0de61bc286e6d3 Reviewed-on: https://chromium-review.googlesource.com/758835 Commit-Queue: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Geoff Lang 2aaa7b4e 2018-01-12T17:17:27 Add GLES1 targets and stub entry points. * Create a new libGLESv1_CM target. * Merge all autogenerated extension entry points into one file. * Allow creation of ES1 contexts. BUG=angleproject:2306 Change-Id: I446258363a96a3c37d657089dd7c1cff0fa3cf78 Reviewed-on: https://chromium-review.googlesource.com/865718 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>