|
57b37b6b
|
2019-09-25T18:29:28
|
|
Rename util/system_utils to util/test_utils.
This removes a GN naming conflict between util/system_utils and
common/system_utils. This conflict was preventing us from adding
unit tests to utils' version of system_utils. Since these functions are
only useful to tests and samples rename them test_utils for simplicity.
Will enable further development of ANGLE's standalone testing harness.
Bug: angleproject:3162
Change-Id: I9e34fb69f96c5de6dc2453fce4148a0f285e15ed
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1825268
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
e54d0f90
|
2019-06-30T03:26:18
|
|
Vulkan: Debug overlay
A debug overlay system for the Vulkan backend designed with efficiency
and runtime configurability in mind. Overlay widgets are of two
fundamental types:
- Text widgets: A single line of text with small, medium or large font.
- Graph widgets: A bar graph of data.
Built on these, various overlay widget types are defined that gather
statistics. Five such types are defined with one widget per type as
example:
- Count: A widget that counts something. VulkanValidationMessageCount
is an overlay widget of this type that shows the number of validation
messages received from the validation layers.
- Text: A generic text. VulkanLastValidationMessage is an overlay
widget of this type that shows the last validation message.
- PerSecond: A value that gets reset every second automatically. FPS is
an overlay widget of this type that simply gets incremented on every
swap().
- RunningGraph: A graph of last N values. VulkanCommandGraphSize is an
overlay of this type. On every vkQueueSubmit, the number of nodes in
the command graph is accumulated. On every present(), the value is
taken as the number of nodes for the whole duration of the frame.
- RunningHistogram: A histogram of last N values. Input values are in
the [0, 1] range and they are ranked to N buckets for histogram
calculation. VulkanSecondaryCommandBufferPoolWaste is an overlay
widget of this type. On vkQueueSubmit, the memory waste from command
buffer pool allocations is recorded in the histogram.
Overlay font is placed in libANGLE/overlay/ which gen_overlay_fonts.py
processes to create an array of bits, which is processed at runtime to
create the actual font image (an image with 3 layers).
The overlay widget layout is defined in overlay_widgets.json which
gen_overlay_widgets.py processes to generate an array of widgetss, each
of its respective type, and sets their properties, such as color and
bounding box. The json file allows widgets to align against other
widgets as well as against the framebuffer edges.
Two compute shaders are implemented to efficiently render the UI:
- OverlayCull: This shader creates a bitset of Text and Graph widgets
whose bounding boxes intersect a corresponding subgroup processed by
OverlayDraw. This is done only when the enabled overlay widgets are
changed (a feature that is not yet implemented) or the surface is
resized.
- OverlayDraw: Using the bitsets generated by OverlayCull, values that
are uniform for each workgroup (set to be equal to hardware subgroup
size), this shader loops over enabled widgets that can possibly
intersect the pixel being processed and renders and blends in texts
and graphs. This is done once per frame on present().
Currently, to enable overlay widgets an environment variable is used.
For example:
$ export ANGLE_OVERLAY=FPS:VulkanSecondaryCommandBufferPoolWaste
$ ./hello_triangle --use-angle=vulkan
Possible future work:
- On Android, add settings in developer options and enable widgets based
on those.
- Spawn a small server in ANGLE and write an application that sends
enable/disable commands remotely.
- Implement overlay for other backends.
Bug: angleproject:3757
Change-Id: If9c6974d1935c18f460ec569e79b41188bd7afcc
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1729440
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
f0dd087e
|
2019-08-23T15:45:34
|
|
Move timer functionality from util/ to common/
The main timer functionality (get absolute time) is moved to common/ for
use in ANGLE itself (in upcoming overlay change). util/Timer.h is no
longer an abstract class and uses this functionality to implement the
timer.
Bug: angleproject:3757
Change-Id: I3fe418778d80d1089c9bfe43a9e8098e43236f18
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1769061
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
2f4a7518
|
2019-08-16T14:09:13
|
|
Refactor perf tests to fix metric/story swapping
Refactors the perf tests to fix the issue of metric and story being
swapped, which causes issues when trying to convert to histograms.
Specifically, does the following:
1. Rolls the version of src/tests/perf_tests/third_party/perf/ to
Chromium 476dae823269c8d05b544271af97ad1adb0db8ee
2. Switch to using PerfResultReporter instead of PrintResult directly.
3. Split RenderTestParams::suffix into backend and story; backend is
used as part of the metric, while story is used as the story.
4. Remove the "average" metric that was being automatically reported
by ANGLEPerfTest, as reported results are automatically averaged.
5. Update the reported metric to more clearly distinguish between
test, backend, and metric. It is now name_backend.metric. e.g.
DrawCallPerf_vulkan.wall_time.
Bug: chromium:923564,chromium:924618
Change-Id: I00cc191407052f23df57dbfa53b6fb088fc26960
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1762360
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
|
|
9d737966
|
2019-08-14T12:25:12
|
|
Standardize copyright notices to project style
For all "ANGLE Project" copyrights, standardize to the format specified
by the style guide. Changes:
- "Copyright (c)" and "Copyright(c)" changed to just "Copyright".
- Removed the second half of date ranges ("Y1Y1-Y2Y2"->"Y1Y1").
- Fixed a small number of files that had no copyright date using the
initial commit year from the version control history.
- Fixed one instance of copyright being "The ANGLE Project" rather than
"The ANGLE Project Authors"
These changes are applied both to the copyright of source file, and
where applicable to copyright statements that are generated by
templates.
BUG=angleproject:3811
Change-Id: I973dd65e4ef9deeba232d5be74c768256a0eb2e5
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1754397
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
69194e5f
|
2019-07-17T15:35:10
|
|
Reduce variance in TextureUploadPerf.
This reduces the test time to run in several ms instead of almost
seconds per iteration. It allows us to use the perf test runner harness
to check test performance more accurately by increasing the sample
count.
It first reduces the test iteration count to reduce total test time.
It also refactors the test contents to not allocate new objects and
memory with every test iteration. This gives a better sampling of what
the test is obsering: texture upload performance.
Also allows tests that like to track GPU time to be used with the NULL
device option.
Bug: angleproject:3712
Change-Id: Idacc3e3b424f8882d7680769b27d1f04146ea65d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1707112
Reviewed-by: Tobin Ehlis <tobine@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
663b0481
|
2019-07-11T12:37:35
|
|
Load correct opengl32.dll
Tests are still loading ANGLE's opengl32.dll instead of system's
This is because external drivers are trying to load opengl32.dll
Workaround: renamed to libGL.dll, need to change back when copying
dll over for loading
Bug: angleproject:3641
Change-Id: I051adc1fbb488a704c99718ad4a2f74bb7756cbd
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1697290
Commit-Queue: Clemen Deng <clemendeng@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
a71a8c66
|
2019-07-04T09:42:31
|
|
ANGLE tests loading wrong opengl32.dll
ANGLE tests try to load opengl32.dll from ANGLE directory instead of system
Bug: angleproject:3645
Change-Id: I3a8cea37252d13e915ff54ae6bbac920db16e4c4
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1688544
Commit-Queue: Clemen Deng <clemendeng@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
b5a13bec
|
2019-06-28T14:11:17
|
|
Prepare for JsonCpp roll in Chromium
This patch is the first of a multistep process to upgrade JsonCpp
from its current legacy version to the latest version. A minor fix to
how Json::Value is used is included, as well as properly pulling in the
jsoncpp_config where jsoncpp is used, allowing for us to roll Chromium
while Angle uses the deprecated Reader/Writer classes.
After this patch is landed, the Angle dependency in Chromium can be
rolled as part of rolling JsonCpp, then Angle can update to the new
StreamWriter/CharReader classes.
Bug: 961513
Change-Id: Idd1d61270aa0a7e4a91983b4c22a24e2fdaafe49
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1682815
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
d5cef305
|
2019-06-19T14:21:33
|
|
Vulkan: Add more trace events.
This captures a bit more information about where the call time goes
during a flush. It can show at least on desktop NVIDIA that we spend a
fair amount of time in vkQueuePresentKHR.
Bug: angleproject:3117
Change-Id: I2d0195b9338bcac80e8dd8cfb550402271f286f9
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1650787
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
eee67c6e
|
2019-06-18T13:00:43
|
|
Fix Platform.h integration with ANGLE
A function was renamed which broke the platformMethods table strings.
This CL reverts the rename (originally from crrev/c/1660952)
Bug: angleproject:1621
Change-Id: I8121a4956ba1d3e3c5036f72f6f1fdf5509dc491
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1664792
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
|
|
beb0eb2d
|
2019-06-14T15:10:33
|
|
Clean up workarounds/features to single location.
Rename all workarounds structs to features, and move the lists to a
shared location in include/platform (to help with documentation,
see:
https://cs.chromium.org/chromium/src/ui/gl/gl_switches.cc?sq=package:chromium&g=0&l=69)
Bug: angleproject:1621
Change-Id: I4069f08131db5e886047a007efb5d7764dfee5f2
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1660952
Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
3089f92e
|
2019-05-01T15:11:46
|
|
Move EGL Display config into EGLPlatformParameters.
This CL moves all of the EGLDisplay configuration into an EGL platform
struct. Consolidating display configuration in the struct allows us to
move configuration out of the test constructor. Then when we filter
test configs we don't need to wait for the individual test setup.
Bug: angleproject:3393
Change-Id: I5bd06dcdc9f2867ebc43c1d4984077ada35cafc8
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1574674
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
|
|
0659c991
|
2019-04-30T16:14:43
|
|
Set swap interval explicitly.
The swap interval can be changed independent of the Surface config.
Thus it makes more sense to set it explicitly in test setup. This
simplifies the test config.
Also updates some of the API for GLWindowBase. Return an explicit
error from makeCurrent.
Bug: angleproject:3393
Change-Id: Ic62b33018e872bc0e38f2848e2427ed898b60749
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1574672
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
91524d8c
|
2019-04-02T15:31:30
|
|
Disable Clear and TextureUpload perf tests on D3D11
The tests crash on Nvidia in the driver.
Bug: 945415
Change-Id: I0f635eb5d99ecaeeaff055793b1b5fd3a314b055
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1548440
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
50fb5cc9
|
2019-03-25T15:10:34
|
|
Disable GPU perf tracking on D3D
Causes crashes.
Bug: angleproject:3310
Bug: 945415
Change-Id: I59c5fee0afaf74c99ac19168fbfd96de04796add
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1534946
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
0f566fc7
|
2019-03-20T11:36:29
|
|
Introduce ConfigParameters test helper struct.
This allows us to more easily compare sets of parameters used in our
tests. The config parameters are stuff like the red / gree / blue bits
used in an EGL config. Or particular sets of extensions or other
EGL options.
This will more easily allow us to determine when we need to use a new
EGL display instead of reusing a prior.
Bug: angleproject:3261
Change-Id: Ia1f0ede988e0b4084fbb4d55097e94fd89ee4899
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1531535
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
|
|
f576a708
|
2019-02-04T16:52:12
|
|
Add glmark2 to angle_perftests
Bug: angleproject:3125
Change-Id: I9242743c6b5c6e18d0a23ff853ef6b9b370865a6
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1452956
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
|
|
77874e2c
|
2019-02-13T09:15:06
|
|
Vulkan: Reduce Default Descriptor Pool Max Sets
The current value of kDefaultDescriptorPoolMaxSets is 2048, which
allocates too much memory on a Pixel device, causing Android's low
memory killer to terminate dEQP (leading to a test failure). This change
reduces the value of kDefaultDescriptorPoolMaxSets to 128 to reduce the
memory usage during the test. We suspect a later change may be required
to dynamically grow the descriptor pools and update the recycling
behavior.
This change also exposed a bug in the ANGLERenderTest where the swap()
call was being skipped for null devices. This was causing code that
ANGLE requires to clean up and re-use resources to be skipped. Enabling
the swap() call fixes this issue as well as improves performance for
the test overall. This does make comparing old performance values to new
difficult (if not entirely incorrect), so take care when doing so.
dEQP-EGL.functional.multicontext.non_shared_clear
Bug: angleproject:3056
Bug: angleproject:3135
Change-Id: Ibdfd3a5eb436a7ba4e45002ebef5809afe777af1
Reviewed-on: https://chromium-review.googlesource.com/c/1470830
Commit-Queue: Tim Van Patten <timvp@google.com>
Reviewed-by: Tobin Ehlis <tobine@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
3571ad49
|
2019-02-06T12:24:19
|
|
Vulkan:Adding Cmd Buffer Reset tests
Resetting cmd buffers in various ways to understand VK driver perf on
various devices.
Also includes some changes to get the chromium APK wrapper for
angle_white_box_perftests compiling.
Bug: angleproject:3137
Change-Id: I56bd163cdd6605ce09effe509a9c7ac5e0008e7a
Reviewed-on: https://chromium-review.googlesource.com/c/1456482
Commit-Queue: Tobin Ehlis <tobine@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
4704eb02
|
2019-01-25T13:25:52
|
|
Add possibility to track GPU time in perf tests
This paves the way for perf tests that measure GPU performance.
Bug: angleproject:2999
Change-Id: I9d49d3e1256d8d18514885ae63264a5fbc5c29d1
Reviewed-on: https://chromium-review.googlesource.com/c/1436839
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
5fe7c5b9
|
2019-01-17T12:16:34
|
|
Include common/platform.h where used
Bug: 922443
Change-Id: I35b9e34266d4a15f8d0769c2770801b1b0511398
Reviewed-on: https://chromium-review.googlesource.com/c/1418091
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
|
|
1f56ed2a
|
2019-01-03T15:24:22
|
|
Add WGLWindow and WGL test configs.
WGLWindow lets us use a Windows driver's bindings instead of ANGLE.
This only works if the underlying driver supports OpenGL ES
compatibility.
Also adds the WGL headers, WGL XML, and a specialized WGL loader.
Because of a small driver issue with NVIDIA I added a retry for the WGL
Window initialization.
Bug: angleproject:2995
Change-Id: Ie5148ece470dd03df33015f4919ad1fa79a859ec
Reviewed-on: https://chromium-review.googlesource.com/c/1366021
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
|
|
ad398ee8
|
2019-01-03T13:01:08
|
|
Free OSWindow and EGLWindow through helpers.
This cleans up any potential problems with allocating and freeing
resources in different shared objects or DLLs. Previously we were
using a dynamically linked allocation function and then calling
the standard delete function.
Also adds a base class helper for EGLWindow. Will base the WGL
Window class on this.
Needed for running ANGLE tests against native drivers.
Bug: angleproject:2995
Change-Id: Ic92b447649ebb32c547605c20086c07a601842f0
Reviewed-on: https://chromium-review.googlesource.com/c/1393443
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
|
|
ba319ba3
|
2018-12-29T10:29:33
|
|
Re-land "Load entry points dynamically in tests and samples."
Fixes the Android/ChromeOS/Fuchsia builds by using consistent EGL
headers.
This CL adds a dynamic loader generator based on XML files. It also
refactors the entry point generation script to move the XML parsing
into a helper class.
Additionally this includes a new GLES 1.0 base header. The new
header allows for function pointer types and hiding prototypes.
All tests and samples now load ANGLE dynamically. In the future this
will be extended to load entry points from the driver directly when
possible. This will allow us to perform more accurate A/B testing.
The new build configuration leads to some tests having more warnings
applied. The CL includes fixes for the new warnings.
Bug: angleproject:2995
Change-Id: I5a8772f41a0f89570b3736b785f44b7de1539b57
Reviewed-on: https://chromium-review.googlesource.com/c/1392382
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
9f088621
|
2018-12-29T20:46:15
|
|
Revert "Load entry points dynamically in tests and samples."
This reverts commit 03923558a7103827ffec6a4d2a1453ed91f01c6f.
Reason for revert: fails compilation on Android, ChromeOS and Fuchsia during roll https://chromium-review.googlesource.com/c/chromium/src/+/1392624
Original change's description:
> Load entry points dynamically in tests and samples.
>
> This CL adds a dynamic loader generator based on XML files. It also
> refactors the entry point generation script to move the XML parsing
> into a helper class.
>
> Additionally this includes a new GLES 1.0 base header. The new
> header allows for function pointer types and hiding prototypes.
>
> All tests and samples now load ANGLE dynamically. In the future this
> will be extended to load entry points from the driver directly when
> possible. This will allow us to perform more accurate A/B testing.
>
> The new build configuration leads to some tests having more warnings
> applied. The CL includes fixes for the new warnings.
>
> Bug: angleproject:2995
> Change-Id: I6726d4163f7a6e54d2482f094c0a952f59702a05
> Reviewed-on: https://chromium-review.googlesource.com/c/1359516
> Commit-Queue: Jamie Madill <jmadill@chromium.org>
> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
TBR=ynovikov@chromium.org,jmadill@chromium.org,syoussefi@chromium.org
Change-Id: I902bec2d733c2b879be29c02ab52a0b7d4eaa077
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: angleproject:2995
Reviewed-on: https://chromium-review.googlesource.com/c/1392381
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
|
|
03923558
|
2018-12-29T10:29:33
|
|
Load entry points dynamically in tests and samples.
This CL adds a dynamic loader generator based on XML files. It also
refactors the entry point generation script to move the XML parsing
into a helper class.
Additionally this includes a new GLES 1.0 base header. The new
header allows for function pointer types and hiding prototypes.
All tests and samples now load ANGLE dynamically. In the future this
will be extended to load entry points from the driver directly when
possible. This will allow us to perform more accurate A/B testing.
The new build configuration leads to some tests having more warnings
applied. The CL includes fixes for the new warnings.
Bug: angleproject:2995
Change-Id: I6726d4163f7a6e54d2482f094c0a952f59702a05
Reviewed-on: https://chromium-review.googlesource.com/c/1359516
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
720ca449
|
2018-12-17T14:04:10
|
|
Pass GN header visibility check.
This fixes a few things:
* removes includes that weren't supposed to be present
* scopes some compiler code into white_box_perftests
* makes version.h/commit and angle_common id more visible
* roll zlib to a version that passes check
This should help prevent build problems from popping up in the
downstream Chromium build. We could also potentially look at
including gn check in our CQ recipe.
Bug: chromium:915429
Change-Id: I350f543e16de13c84eb2c43260f4966d47185114
Reviewed-on: https://chromium-review.googlesource.com/c/1380771
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
35cd7332
|
2018-12-02T12:03:33
|
|
Refactor test shader style.
This change enforces a lot more consistency. We pass const char * to
the Compile functions instead of std::string. Also fixes the
indentation of C++11 block comments to be more consistent.
Bug: angleproject:2995
Change-Id: Id6e5ea94055d8cbd420df4ea2e81b2d96cb5ce78
Reviewed-on: https://chromium-review.googlesource.com/c/1357103
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
b980c563
|
2018-11-27T11:34:27
|
|
Reformat all cpp and h files.
This applies git cl format --full to all ANGLE sources.
Bug: angleproject:2986
Change-Id: Ib504e618c1589332a37e97696cdc3515d739308f
Reviewed-on: https://chromium-review.googlesource.com/c/1351367
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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0e604f9f
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2018-11-19T21:33:25
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ANGLE Perf Test fixes.
Includes the following fixes:
* Removes obsolete global variable.
* Disables trace event collection when trace events disabled.
* Fixes calibrated steps getting stuck after first test.
* Scale calibrated steps with actual time after glFinish.
Should fix a few crashes and timeouts with the perf tests.
Bug: angleproject:2923
Change-Id: I9ba1c042dee31cf2400ccbeedca0d497ed52fb12
Reviewed-on: https://chromium-review.googlesource.com/c/1343677
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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f3acb8c1
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2018-11-14T16:24:25
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Retool perf test running.
This change does a few things involving the way we run the perf tests:
- Perf test runner can capture different metrics
Useful for capturing the new "nanoSecPerIteration" metric.
- Removes the "score" metric
We'll move to the new time-based metrics. These new metrics are scaled
correctly with iteration counts.
- Runs three trials per perf test
This gives more measurements per test. Each trial is approximately one
second. First the perf tests set a fixed number of iterations after
calibrating the number of steps that we can run in one second. After
that the three trials are run. This should give more stable results.
- Apply more CPU stabilization on Windows
Use SetPriorityClass to apply more CPU priority. Also upgrade
SetThreadPriority to the highest level.
- Always build the Vulkan command buffer test
This catches build regressions more easily. We still skip the test on
non-Android platforms.
Bug: angleproject:2923
Change-Id: I7da234c5af07775ba4a232bb8d65e0138ee7073f
Reviewed-on: https://chromium-review.googlesource.com/c/1330262
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
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557a1ee4
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2018-10-30T17:26:24
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Make perf tests faster in correctness-only mode.
When running with "--one-frame-only" we can also skip the test warmup.
Also we can reduce the internal iteration count to 1 to make the tests
as fast as possible.
Bug: angleproject:2923
Change-Id: I2f82ae0dd237767ea7b15074e459ed1094ba9943
Reviewed-on: https://chromium-review.googlesource.com/c/1308737
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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3402d523
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2018-10-30T15:14:52
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Try to reduce variance in angle_perftests.
This change does a few things:
- make perf test runner script print % variation instead of stddev
This makes it a bit more clear how much variance there is.
- stabilize CPU in the render perf tests
Setting a thread affinity and priority should stop from switching cores
during the run. Hopefully can prevent background noise from changing
the test results.
- warm up the benchmark with a few iterations
This should hopefully make the test results a bit more stable.
- output a new normalized perf result value
The new result is normalized against the number of iterations. So it
should hopefully be stable even if the number of iterations is changed.
- increases the iteration count in the draw call perf tests.
These tests were completely dominated by SwapBuffers time. Increasing
the iterations per step means we actually are bottlenecked on CPU time
instead.
Bug: angleproject:2923
Change-Id: I5ee347cf93df239ac33b83dc5effe4c21e066736
Reviewed-on: https://chromium-review.googlesource.com/c/1303679
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
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0ea96210
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2018-10-30T15:14:51
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Vulkan: Enable more perf tests.
Also fixes the check for the correct UINT index extension that wasn't
available on Vulkan. Also includes a workaround for the mock ICD not
implementing buffer state for index ranges.
Bug: angleproject:2923
Change-Id: Iab35809d15f890525a9e658d4148272c46cf1320
Reviewed-on: https://chromium-review.googlesource.com/c/1308733
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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25224e78
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2018-10-22T11:56:02
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Vulkan: add GPU trace events
RendererVk now tries, as best as it can, to match the CPU and GPU timers
on init as well as every finish(). A clock-sync event is generated for
each such synchronization point.
RendererVk::traceGpuEvent() is a new function that, given a command
buffer, performs timestamp queries corresponding to GPU events. These
queries are read back when done, without incurring GPU bubbles, at which
point an event is generated with that timestamp.
Bug: angleproject:2908
Change-Id: I08d7d11ff9f8ad6c9f9a9899767c9cd746d0623e
Reviewed-on: https://chromium-review.googlesource.com/c/1296954
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
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4024e217
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2018-10-17T14:53:29
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perftests: Record trace events to JSON file.
This allows us to view the timeline of events in the trace event
browser. We can extend this to do GPU timestamp queries and analyze
when work is actually in flight.
The trace is enabled in standalone ANGLE only using the flag
--enable-trace with angle_perftests. You can also optionally specify
the trace output file with --trace-file <blah>. The default file is
ANGLETrace.json.
Bug: angleproject:2781
Change-Id: I871f28545d9bf18220b55aaf69e9554dcb4c834d
Reviewed-on: https://chromium-review.googlesource.com/c/1259763
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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c801e359
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2017-11-21T13:53:48
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Add configurations of the TexturePerf benchmark that use robust init.
BUG=angleproject:2188
Change-Id: Ia23b54044a85435c761478bceeb9aac961fac0d1
Reviewed-on: https://chromium-review.googlesource.com/783230
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
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981f0f8f
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2017-09-21T09:07:41
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Add flag to do a fast pass through perf tests.
This flag will only render the first frame of each perf test,
regardless of their preferences for how many seconds to run.
It will be useful for speeding up the run time of the perf tests
on testing infrastructure that only cares about correctness.
BUG=chromium:725308
BUG=chromium:765321
Change-Id: I926f488c42f27ef23ef06a0159902613cff04080
Reviewed-on: https://chromium-review.googlesource.com/677306
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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fca78130
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2017-09-06T13:51:39
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Extend multiview perf tests to cover all extension code paths
The ANGLE_multiview extension can be supported with three possible code
paths - through view being selected in the vertex shader on D3D and
OpenGL, and through the view being selected in the geometry shader on
D3D only. This patch extends the multi-view performance tests to
benchmark these three different code paths.
BUG=angleproject:2062
TEST=angle_end2end_tests
Change-Id: I443e4db64a95eede1142718a43a095ee5a03738c
Reviewed-on: https://chromium-review.googlesource.com/652466
Commit-Queue: Martin Radev <mradev@nvidia.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Olli Etuaho <oetuaho@nvidia.com>
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6a6199b4
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2017-06-05T17:30:55
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Add multiview performance tests
The patch adds two tests to measure the performance of the
ANGLE_multiview extension implementation:
1) The first test renders onto two views by issuing thousands of state
changes and draw calls. The aim of the test is to stress the CPU.
2) The second test renders onto two views by drawing with one draw call
half a million quads with multiple attributes per vertex. The attributes
are passed to the fragment shader where they are used for computing the
color. The aim of the test is to stress the GPU's memory system.
The patch also extends the ANGLEPerfTest's functionality to only run
the benchmark if the necessary extensions are available.
BUG=angleproject:2062
TEST=angle_end2end_tests
Change-Id: Ic63d54a69fdddb72439eeeb1951a500fb1247e95
Reviewed-on: https://chromium-review.googlesource.com/597630
Reviewed-by: Olli Etuaho <oetuaho@nvidia.com>
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3764b257
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2017-02-15T10:41:31
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Vulkan: Run simple triangle perf test.
The most basic perf test possible.
BUG=angleproject:xxxx
Change-Id: I71b28098c0a1f2174a0177b08bddf74d337438e9
Reviewed-on: https://chromium-review.googlesource.com/427270
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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e1743f37
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2016-01-06T05:24:22
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Clang warning fixes
This fixes member initialization order and unused private member
warnings that broke the Clang build after the last Angle roll.
BUG=82385
Change-Id: If866f352bda6d66093c180fdbec6c16bf902b628
Reviewed-on: https://chromium-review.googlesource.com/320466
Reviewed-by: Nico Weber <thakis@chromium.org>
Tryjob-Request: Nico Weber <thakis@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tryjob-Request: Geoff Lang <geofflang@chromium.org>
Tested-by: Nico Weber <thakis@chromium.org>
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7ee40d1a
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2016-01-04T08:37:00
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Fix compilation failures on OSX standalone builds
BUG=
Change-Id: Ifd40ae30d601227caf550546fcffc286cf533a73
Reviewed-on: https://chromium-review.googlesource.com/320290
Tryjob-Request: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Corentin Wallez <cwallez@chromium.org>
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8047f065
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2015-12-15T17:54:42
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Improve perf testing framework
The ANGLERenderTest subclasses have a parameter "iterations". Previously
most of these tests would perform iterations^2 iterations, since the
looping was done both in ANGLERenderTest and in the individual test
classes. Do the looping only in the individual test classes instead.
This enables getting rid of separate beginDrawBenchmark() and
endDrawBenchmark() functions.
Some other unused code is also removed:
1. stepBenchmark function
2. unused parameters to step()
This makes the core loop of running tests simpler.
The perf testing framework also now has shared logic for deciding when
to end a given test.
The score calculation for tests is also changed. Instead of reporting
just the number of operations done, it is reported relative to the actual
run time of the test. This should make the test results more accurate,
since run time of the tests may have some variation. It also enables
changing the run time of the tests without rebaselining them.
In the tests that use GPU, GPU operations are also waited to finish
before stopping the timer.
BUG=angleproject:1261
TEST=angle_perftests
Change-Id: I69e9aad8afd2d9dedd60e144f0a5d4203618feef
Reviewed-on: https://chromium-review.googlesource.com/319381
Tryjob-Request: Olli Etuaho <oetuaho@nvidia.com>
Tested-by: Olli Etuaho <oetuaho@nvidia.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Zhenyao Mo <zmo@chromium.org>
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fecbed9f
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2015-12-17T12:01:12
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Fix code style in perf tests
1) Format switch/case with git cl format
2) Change NULL -> nullptr
3) Change int to GLint where appropriate
4) Use more appropriate variants of asserts
BUG=angleproject:1261
TEST=angle_perftests
Change-Id: I97d6260dbd72ef3897fff145682b7043bf323b76
Reviewed-on: https://chromium-review.googlesource.com/319380
Tryjob-Request: Olli Etuaho <oetuaho@nvidia.com>
Tested-by: Olli Etuaho <oetuaho@nvidia.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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5ade8459
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2015-09-02T11:00:30
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Properly check for EGL_KHR_create_context before creating ES3 context.
Mark EGL_KHR_create_context as supported in the DisplayGLs.
BUG=angleproject:1149
Change-Id: I20671535680eb2c3b9c08205cee243b3aa5c5821
Reviewed-on: https://chromium-review.googlesource.com/297080
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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f3357ee2
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2015-07-22T14:10:19
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EGLWindow: remove the unused width and height
EGLWindow does nothing with it per se, but some code was relying on it
to store it. Add width and height to ANGLETest and SampleApplication
instead. Also fix a typo in PerfTestParams, widowWidth -> windowWidth.
BUG=angleproject:1105
Change-Id: I26da607a2e6342864b508a50ee3cf8944608f868
Reviewed-on: https://chromium-review.googlesource.com/287379
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Corentin Wallez <cwallez@chromium.org>
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9e582b93
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2015-06-22T11:18:32
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perf_tests: Normalize MS counts in EGL init test.
The un-normalized values depend on the number of frames rendered, so
if we optimize down one time, the other ms values all increase,
because we are rendering more frames. This generates spurious perf
alerts from the perf dashboard.
BUG=None
Change-Id: I1bc480141a8cad7eee96bcdf4d6747a3cbae30f2
Reviewed-on: https://chromium-review.googlesource.com/280980
Reviewed-by: Zhenyao Mo <zmo@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
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dd323e95
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2015-06-09T15:16:31
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Only run tests that the current hardware can support.
For each config, determine if a context can be created at test
instantiation time. This allows skipping of ES3 tests when the hardware
does not support ES3.
Updated the perf_tests to use the EGLPlatformParameters struct so that
they can be filtered in the same way.
Change-Id: If664604b057cec4005eb4b63bebd83cd4964b7b2
Reviewed-on: https://chromium-review.googlesource.com/276460
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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b45a80db
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2015-05-21T10:39:43
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Make perftests use ANGLE_INSTANTIATE_TEST
This also moves ANGLE_INSTANTIATE_TEST to its own header and makes it
generic over the type of test parameter.
BUG=angleproject:892
Change-Id: Id4e3929d7ad06964b3259015915be84a8ee414f9
Reviewed-on: https://chromium-review.googlesource.com/272553
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Corentin Wallez <cwallez@chromium.org>
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3c8870a1
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2015-04-20T16:00:15
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perf_tests: Use 'score' units.
The dashboard automatically marks 'frames' as 'lower is better', while
'score' is automatically marked as 'higher is better'. Hence, use
score instead of frames.
BUG=468852
Change-Id: I02b3a9e4b74989793d4bfbf21a94e43670b3e028
Reviewed-on: https://chromium-review.googlesource.com/266522
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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304dcde8
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2015-04-15T14:26:36
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perftests: Use gtest asserts macro helpers.
We still were using the old cassert code, with a boolean return
value on our initialization code. We can make use of the gtest
macros and helpers to check for a successful init or GL errors.
BUG=476658
Change-Id: I09cbb3d40748cbeaf530ae8f23fb8a1b07e7611f
Reviewed-on: https://chromium-review.googlesource.com/265837
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
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835be965
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2015-04-13T14:17:49
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perf_tests: Only print final score result.
Don't print all the other measurements and values, since they'll
just add noise to the perf bot dashboards. Also increase the
run time of the DrawCallPerfTest to 10.0 seconds.
BUG=angleproject:744
BUG=468852
Change-Id: If076055ad46b4e6923f39687edcaa25930b188a7
Reviewed-on: https://chromium-review.googlesource.com/265464
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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514df7f7
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2015-03-27T09:46:42
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Remove uses of std::unique_ptr in perftests.
This is disallowed in Chromium because it isn't currently portable.
We can put it back later if the rules change.
BUG=angleproject:956
Change-Id: I5be28590f494719b8cc995739dde26726283fced
Reviewed-on: https://chromium-review.googlesource.com/262777
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
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7afd4617
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2015-03-30T10:56:05
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Disable vsync for perf tests and don't report the total time.
BUG=angleproject:955
Change-Id: I8223349622531c8fff7c7cd45bdf4754d7619ae2
Reviewed-on: https://chromium-review.googlesource.com/263062
Tested-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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9bd4dbef
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2015-03-27T09:46:40
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Split ANGLEPerfTest into a Render and basic test.
The basic test we can use for perf testing internal classes with
mocks. The render tests are more specific to doing draw calls.
BUG=angleproject:956
Change-Id: Iade393facc30c8d7288b1b94a159ce3afe993021
Reviewed-on: https://chromium-review.googlesource.com/262775
Reviewed-by: Olli Etuaho <oetuaho@nvidia.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
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19a43dbe
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2015-03-20T16:14:04
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Add a perf test for draw call overhead.
These perf tests use the D3D NULL renderers to measure pure CPU
time, with no GPU limitations. Also fix our D3D9 SwapChain code
to skip creating a SwapChain for NULLREF D3D9 devices, and the
vertex decl code to reinitialize the formats when finding a
mismatch with the previous value.
BUG=angleproject:955
Change-Id: I449e63177b48afd1559c36244de0bc252814e813
Reviewed-on: https://chromium-review.googlesource.com/262208
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
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be13ffca
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2015-03-19T13:42:16
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Use google test to wrap our perf tests.
This provides easy implementation with the Chromium perf bots.
BUG=angleproject:744
Change-Id: I71c04e3d67cae9344ddca9fd95fd3c9849494922
Reviewed-on: https://chromium-review.googlesource.com/260644
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
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