|
fc4f0ac0
|
2024-08-21T12:54:13
|
|
formatutils: Allow 16-bit formats for renderbuffer with ext in GLES1.0
These format/use combinations should be available before ES 2.0 if
the GL_OES_framebuffer_object extension is present:
GL_RGBA4
GL_RGB565
GL_RGB5_A1
An E2E test is included.
Test: angle_end2end_tests --gtest_filter=*FramebufrerObjectTest.RenderBufferObject*
Bug: b/361370571
Change-Id: I0bc4cf43733a312c2847ebd63075338b365571d7
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5805221
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Mark Łobodziński <mark@lunarg.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
b52f281a
|
2024-08-20T00:00:00
|
|
Metal: Remove unused and obsolete availability macros
* Both usages of ANGLE_APPLE_AVAILABLE_XC are obsolete.
* ANGLE_APPLE_AVAILABLE_CI and ANGLE_APPLE_AVAILABLE_I
are unused.
* iOS and tvOS SDK version ranges are supported without
redefinitions.
* Mac Catalyst is defined in the supported SDK versions.
Bug: angleproject:360147119
Change-Id: I8e7730c31f73c03d491373a0a5d316432513d8a2
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5817148
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Reviewed-by: Kimmo Kinnunen <kkinnunen@apple.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
be4532be
|
2024-08-20T00:00:00
|
|
Metal: Update availability macros in tests
IsMetalTextureSwizzleAvailable
is always false on Simulator.
IsMetalCompressedTexture3DAvailable is
always true on the supported platforms.
Bug: angleproject:360147119
Change-Id: I297f7649071143b0cf3c20d5adc8fc3deca88910
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5816830
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Reviewed-by: Kimmo Kinnunen <kkinnunen@apple.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
2177be94
|
2024-08-26T17:32:22
|
|
Manual roll VK-GL-CTS from 21ff94426906 to 824d14748364 (13 revisions)
Manual roll requested by syoussefi@google.com
* KHR-GLES3:
* Removed outdated test names to resolve the unused expectation
warning.
* (After test name changes, they no longer exist in the mustpass
test list.)
* KHR-GLES31:
* Unsuppressed a test that no longer fails.
https://chromium.googlesource.com/external/github.com/KhronosGroup/VK-GL-CTS.git/+log/21ff94426906..824d14748364
2024-08-23 ziga@lunarg.com Fix build on windows
2024-08-23 MengYang.Liu@amd.com Add test cases for maxPushConstantsSize
queried from device
2024-08-23 mate@rastergrid.com Fix waiver mechanism for Vulkan SC
testing
2024-08-23 gsweet@broadcom.com Check fillModeNonSolid before using
non-solid fill modes
2024-08-23 gleese@broadcom.com Add extra fast-math decoration in OpPhi
tests
2024-08-23 ziga@lunarg.com Test pipeline using compatible render pass
without resolve attachment
2024-08-23 ziga@lunarg.com Fix crash in local read max input attachments
test
2024-08-23 gleese@broadcom.com Revert "Test mismatched dimensionality"
2024-08-23 ewerness@nvidia.com Default --deqp-terminate-on-device-lost
to enable
2024-08-23 kamil.goras@mobica.com Split
KHR-GL46.shading_language_420pack*
2024-08-23 kamil.goras@mobica.com Split KHR-GL46.packed_pixels.*
2024-08-23 syoussefi@google.com Fix missing GL barriers in
`LoadStoreMachine` tests
2024-08-23 lorenzo@khronosgroup.org Merge vk-gl-cts/vulkan-cts-1.3.9
into vk-gl-cts/main
If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/vk-gl-cts-angle-autoroll
Please CC
abdolrashidi@google.com,angle-team@google.com,syoussefi@google.com on
the revert to ensure that a human
is aware of the problem.
To file a bug in ANGLE:
https://bugs.chromium.org/p/angleproject/issues/entry
To report a problem with the AutoRoller itself, please file a bug:
https://issues.skia.org/issues/new?component=1389291&template=1850622
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md
Bug: b/350994515
Bug: angleproject:40096882
Tbr: abdolrashidi@google.com,syoussefi@google.com
Change-Id: I9db95cedef583120733c34c8630864fbad3c36f6
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5812210
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
|
|
e10e31ed
|
2024-08-26T12:56:42
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|
WebGPU: Add error handling macros for debugging.
Add a ANGLE_WGPU_SCOPED_DEBUG_TRY to create an error scope, execute
some commands and pop the scope in builds with assertions enabled.
A follow-up with full error handling at frame boundaries is still
needed.
Bug: angleproject:362191737
Change-Id: I4af9e1587f6d70bf14a3f6435b487e26424624ef
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5813006
Reviewed-by: Matthew Denton <mpdenton@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
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8281af52
|
2024-08-15T16:26:02
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|
Skip timing out end2end tests on Samsung S24 Xclipse.
Add GALAXYS24 expectation tag and skip:
FramebufferTest_ES31.ChangeFBOSizeAndAttachmentsCount
FramebufferTest_ES31.ChangeFBOSizeWithNoAttachments
FramebufferTest_ES31.CreateNoAttachmentFBOWithDifferentSize
FramebufferTest_ES31.RenderingLimitToDefaultFBOSizeWithNoAttachments
Bug: angleproject:359904354
Change-Id: If88fa3876b7fcf534d99fee75b5aa4fa6da140c6
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5808948
Reviewed-by: Solti Ho <solti@google.com>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
|
|
6f97a8b3
|
2024-08-21T13:25:28
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|
Vulkan: Add two tests for vertex conversion
Two glBufferSubData calls and then use the buffer (get down to the
vertex conversion code path, at least with forced fallback config). The
test will exercise the logic regarding the conversion with multiple
dirty ranges. Two tests are added in this CL, one with two overlapping
range and another with non-overlapping range.
Bug: b/357622380
Change-Id: Id8fa23a6e1511e2f03c002782ab99f167416ca02
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5805244
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Charlie Lao <cclao@google.com>
|
|
41309a2f
|
2024-08-20T08:01:27
|
|
Manual Roll VK-GL-CTS from 50e83129b558 to f105fd7ea388 (16 revs)
Added deqp.gni changes for:
gl3cPrimitiveRestart.hpp/cpp
es3cDriverErrorTests.hpp/cpp
https://chromium.googlesource.com/external/github.com/KhronosGroup/VK-GL-CTS.git/+log/50e83129b558..f105fd7ea388
2024-08-16 lorenzo@khronosgroup.org Merge vk-gl-cts/vulkan-cts-1.3.9
into vk-gl-cts/main
2024-08-16 ziga@lunarg.com Fix race condition in EGL multithreading
tests
2024-08-16 younggwan.kim@arm.com Add coverage for depth bound test
without depth attachment
2024-08-16 tomek.bury@broadcom.com Fix
dEQP-EGL.functional.fence_sync.valid.egl_fence_persistent_buffer
2024-08-16 okuznetsov@google.com New tests group for known driver error
tests
2024-08-16 marcin.hajder@mobica.com Port KC-CTS tests to VK-GL-CTS
(primitive_restart_mode), PART 10
2024-08-16 piotr.byszewski@mobica.com Test DRLR remapping while using
shader object
2024-08-16 ziga@lunarg.com Test drawing with stencil test and without
vkCmdSetFrontFace
2024-08-16 rgarcia@igalia.com Reuse scratch buffer creating acceleration
structures back-to-back
2024-08-16 rgarcia@igalia.com Test preemption with
VK_KHR_global_priority
2024-08-16 rgarcia@igalia.com Removed ESO compute tests using Amber
2024-08-16 lorenzo@khronosgroup.org Merge vk-gl-cts/opengl-es-cts-3.2.11
into vk-gl-cts/main
2024-08-14 syoussefi@google.com Remove DE_NULL's definition
2024-08-05 lorenzo@khronosgroup.org Merge vk-gl-cts/opengl-cts-4.6.5
into vk-gl-cts/main
2024-08-05 ziga@lunarg.com Fix broken build on windows
2024-08-04 michal.jakubek@mobica.com VK_DEFINE_PLATFORM_TYPE macro
doesn't accept nullptr
If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/vk-gl-cts-angle-autoroll
Please CC angle-team@google.com,cnorthrop@google.com on the revert to
ensure that a human
is aware of the problem.
To file a bug in ANGLE:
https://bugs.chromium.org/p/angleproject/issues/entry
To report a problem with the AutoRoller itself, please file a bug:
https://issues.skia.org/issues/new?component=1389291&template=1850622
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md
Bug: None
Tbr: cnorthrop@google.com
Change-Id: I71223610821b102501a78eea2abecb95d10f4910
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5799167
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
|
|
f102d75a
|
2024-08-14T19:52:30
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|
Metal: translate IOSurface pbuffer's GL_RGB to RGBX/BGRX format.
Currently when IOSurface is bound to a pbuffer with GL_RGB internal
format, we asign angle format=B8G8R8A8_UNORM/R8G8B8A8_UNORM to it.
And then disable alpha write to the respective MTLTexture.
However, when an implicit MSAA texture is created for the above
pbuffer, it will be assigned B8G8R8A8_UNORM/R8G8B8A8_UNORM angle format
but has no knowledge about alpha write disable. Consequently, when a
render pass uses this implicit MSAA texture, its alpha channel won't be
cleared properly and would contain garbage values.
In order to avoid the above bug, we should use
B8G8R8X8_UNORM/R8G8B8X8_UNORM angle format for the IOSurface pbuffer.
This will fix the render corruptions found in chromium:358957665.
Bug: angleproject:42261786
Bug: chromium:358957665
Change-Id: I8aa1e24ace2de80dd08e21711445515ba4b339ff
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5788801
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Quyen Le <lehoangquyen@chromium.org>
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2f2cdbb8
|
2024-08-19T11:05:22
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|
D3D11: Fix uniform setting for mat3 followed by float
A single float following a float3x3 will pack tightly in the last row
of the matrix. The uniform setting code for matricies would write a
full row stride's worth of data for the last matrix row, overwriting
the float packed at the end.
Update ExpandMatrix to only write colsSrc worth of values in the last
row.
Bug: angleproject:42266878, chromium:345525082
Change-Id: Ieb616972387501cd8c30f02b267f86a7f81cf01a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5796631
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
|
|
1a191b1d
|
2024-08-16T17:31:38
|
|
Metal: add an option to emulate DontCare loadOp with randomized Clear.
This is useful for testing undefined initial values caused by DontCare
MTLLoadAction on non-tiled GPUs.
Bug: angleproject:42261786
Change-Id: Id5c4a9ee8510a8a9143bdd67e276bfcf2bd7eaa5
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5791386
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Commit-Queue: Quyen Le <lehoangquyen@chromium.org>
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2f28264e
|
2024-08-15T18:05:43
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|
Trace perf: add origin/main revision to summary if != HEAD
Bug: None
Change-Id: Iacacd98993d7dc5fbea8489b46236e939f465689
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5792199
Reviewed-by: Cody Northrop <cnorthrop@google.com>
|
|
31ad61c4
|
2024-08-15T16:31:23
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|
Skip end2end WebGPU tests flaky crashing on Linux Intel
Seen on UHD630 Ubuntu 22.04 Mesa 23.2.1 experiment.
Bug: angleproject:360083331
Change-Id: I63f1eda1dc3ef7f64e3b5e37b678a31ac9a190af
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5786999
Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Auto-Submit: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
|
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77616aa3
|
2024-08-14T13:22:32
|
|
Tests: Add Gwent Witcher Card Game trace
Test: angle_trace_tests --gtest_filter="*gwent_witcher_card_game*"
Bug: b/359910003
Change-Id: I6b93d36ac58df7639f07b7f21107f4d4522f6cee
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5789276
Commit-Queue: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
|
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da572160
|
2024-07-23T16:36:10
|
|
Reland: GL: Forward client-side arrays to the driver when possible
The OpenGL driver can handle client-side arrays when the context is
OpenGL ES or a desktop GL compatibility profile. When in these
situations, use the driver default VAO for all frontend context VAOs
and forward client-side data directly to the driver.
Fix synchronizing the default VAO state for external contexts. There
is no valid VertexArrayStateGL for external VAOs so make sure it's
nulled and the VAO dirty bits are set so the correct VAO state is
reapplied.
Disable syncing to the default VAO for external contexts. The only
VAO that they can share with ANGLE's internal state is the default
VAO so avoid having to save and restore its state.
Bug: angleproject:355034686
Change-Id: I015bbbc854938fe4bc1e92d0ca8fe04628d0db16
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5743284
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
|
|
6fddb18d
|
2024-07-26T12:44:23
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|
GL: Disable heavily emulated extensions for non-WebGL.
The multidraw and base vertex base instance extensions are heavily
emulated in ANGLE's GL backend, manipulating vertex arrays multiple
times per draw. This is often a performance improvement for deep
pipelines such as WebGL but slower for shallow stacks like Chrome's
rasterization.
Mark these extensions as "emulated" and disable them in the frontend
for non-WebGL contexts. Only EXT_base_instance can have true native
support.
Add a frontend feature to re-enable these extensions and use it in the
existing end2end tests.
Bug: angleproject:355645824
Change-Id: I897559fb270e2aa0f476d7784d25d97574e28f43
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5743837
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
|
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b36d94dc
|
2024-08-02T16:23:03
|
|
WebGPU: Implement viewport and scissor
Tested using samples. dEQP tests covering viewport and scissor require
more shader translation to be completed.
Bug: angleproject:0
Change-Id: Ia76f2edeea5a07af1881704a21fafb64ab7df43a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5756127
Reviewed-by: Liza Burakova <liza@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
c1767fd9
|
2024-08-13T12:37:18
|
|
Suppress deqp_khr_gles31 failure on Samsung S22
KHR-GLES31.core.shader_image_load_store.basic-allTargets-loadStoreCS
regressed in
http://ci.chromium.org/ui/p/angle/builders/ci/android-arm64-exp-s22-test/912
http://chromium-review.googlesource.com/c/angle/angle/+/5719258
Bug: angleproject:350994515
Change-Id: I342043208cd85acf2877399f9a528c3dd428631b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5785959
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Auto-Submit: Yuly Novikov <ynovikov@chromium.org>
|
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1735415a
|
2024-08-13T10:14:57
|
|
Remove unused deqp_khr_gles3 expectations
KHR-GL33.cull_distance.functional was split into individual cases in
https://chromium-review.googlesource.com/c/angle/angle/+/5710888
Also move SWIFTSHADER expectations added in that CL
to be after VULKAN ones, to avoid conflicts due to VULKAN expectations
applying to SWIFTSHADER as well.
Bug: b/353358652
Change-Id: Idebfba9ef90b7e882d7072538722a591c9dc007b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5785955
Auto-Submit: Yuly Novikov <ynovikov@chromium.org>
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
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3d6cf23c
|
2024-08-12T16:26:03
|
|
Skip end2end tests failing on iOS simulator
Bug: angleproject:359136169
Change-Id: Ic1100d74f308c6d8a3d2f450e8b5f46e8539f2a5
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5782861
Auto-Submit: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
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681b681b
|
2024-08-10T14:03:28
|
|
Tests: Add Grand Mountain Adventure trace
Test: angle_trace_tests --gtest_filter="*grand_mountain_adventure*"
Bug: b/358846996
Change-Id: If6815705b357eb69a777156d840be17fbe362938
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5779619
Commit-Queue: Roman Lavrov <romanl@google.com>
Auto-Submit: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Roman Lavrov <romanl@google.com>
|
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11724133
|
2024-08-06T12:02:54
|
|
Metal: Separate vars with normal types
Separate compound expressions separates expressions as temporary values.
Previously creating a temporary variable would copy the entire type.
Qualifiers and interface block info but shouldn't ever be applied to
temporary variables. This would lead to assertions during MSL
output.
Fix by copying the type and unsetting qualifiers and interface block
info.
Bug: angleproject:357622691
Change-Id: Id868cd3eaabe3710121d6c9a565304e282ddb69f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5762605
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Auto-Submit: Kimmo Kinnunen <kkinnunen@apple.com>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Commit-Queue: Kimmo Kinnunen <kkinnunen@apple.com>
|
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4b4ef052
|
2024-08-08T13:58:49
|
|
Suppresess SmallRowLength failure
Suppresses the ReadPixelsPBOTest.SmallRowLength failure that is
happening on the experimental Linux/Intel config with OpenGL.
Bug: angleproject:358407353
Change-Id: I2ebaf935cc4d2cf101e7a3597a16ceeffbd0c4d7
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5774484
Commit-Queue: Brian Sheedy <bsheedy@chromium.org>
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Auto-Submit: Brian Sheedy <bsheedy@chromium.org>
|
|
67d8d8c8
|
2024-07-29T13:44:37
|
|
WebGL: Reject shaders with infinite loops
Bug: chromium:350528343
Change-Id: I1b2fc152cf285b0e69c4c294351c1cf2389cc234
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5746714
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org>
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c5d4c16f
|
2024-08-02T11:27:56
|
|
WebGPU: Initialize all GLES 2 and 3 caps
Instead of using the min caps, intialize them with limits from the
WebGPU limits struct or values from the spec.
Bug: angleproject:357017322
Change-Id: I15597b192d915dad7c3f6bacab048cf09999da6d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5759280
Reviewed-by: Liza Burakova <liza@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
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|
2ae68a20
|
2024-08-05T14:24:06
|
|
Add MRT test for foveated rendering feature
Bug: angleproject:42266906
Change-Id: Ia98b1a2a0195ec213bc510a3b62c85b0adc630eb
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5763719
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
a89ca6c8
|
2024-07-30T17:14:50
|
|
Metal: Fully implement unresolve step for MSRTT.
This CL also uses memoryless for implicit MS textures in
EXT_multisampled_render_to_texture render passes.
Bug: angleproject:42261786
Change-Id: Ic20450574c4c670d05ca846587ced05488012270
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5746181
Reviewed-by: Alexey Knyazev <lexa.knyazev@gmail.com>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Commit-Queue: Quyen Le <lehoangquyen@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
1bfe5c57
|
2024-07-30T15:58:47
|
|
Metal: partially implement EXT_multisampled_render_to_texture.
Implement by implicitly attaching a multisampled texture to the render
pass. The content will be preserved across render passes by
loading/storing to the implicit multisampled texture.
However this won't work if the single sampled texture is used in
multiple render passes with different
glFramebufferTexture2DMultisampleEXT's sample counts. For that to work
we need to implement unresolve step to load the resolve texture's texels
into the implicit multisampled texture. That will be implemented in a
separate CL.
Bug: angleproject:42261786
Change-Id: I12be75af17ce5b98266946846417d0a43fcba455
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5746180
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Quyen Le <lehoangquyen@chromium.org>
|
|
22ed9877
|
2024-03-07T15:52:13
|
|
Vulkan: Generate fragment shading rates with compute
Generating fragment shading rates on the CPU could cause avoidable
stalls or increased latencies due to host<->device synchronization.
Instead generate the rates using a compute shader.
Optimize foveated rendering by treating a foveated draw with focal
points whose gainX or gainY is 0 as if it were an un-foveated draw
Bug: angleproject:42266906
Change-Id: If8c5504087997666c7d0c1cae8dcc5fab847187e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5754322
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Commit-Queue: mohan maiya <m.maiya@samsung.com>
|
|
59f6d962
|
2024-07-30T21:36:00
|
|
WebGPU: Run dEQP GLES2 tests.
Add the flags and platform support needed to initialze the WebGPU
backend.
Set up initial test expectations with broad suppressions.
Current pass rate: 14.27%
Bug: angleproject:356399840
Change-Id: I1339cd978ca75b59a2e99ee81d93981dc6066f36
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5751601
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
cc7d0220
|
2024-07-31T14:22:38
|
|
Vulkan: Fix serial mismatch during mid-loop flush
Currently, if the total buffer updates to the image surpasses a
certain threshold, it results in a flush. However, this can cause
discrepencies in the queue serial, which can result in incorrect
behavior on some platforms.
* Updated flushStagedUpdatesImpl() so that the image serial after
applying the updates matches that of the current outside command
buffer.
* That includes when there is a flush in the middle of the update
loop, resulting in submission and new queue serial for the CB.
* Added a unit test to check if a large texture can uploaded and
deleted after a second small texture is uploaded.
* Texture1UploadThenTexture2UploadThenTexture1Delete
* Added a unit test for flushing when uploading cubemap textures.
Bug: b/351650806
Bug: b/356192937
Change-Id: I7f9b20e4b7fd49115f22081a9733b4d44b740e4a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5744377
Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
Reviewed-by: Charlie Lao <cclao@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
451d78d9
|
2024-07-25T11:56:25
|
|
Prune trivial infinite loops in WebGL contexts
Bug: chromium:350528343
Change-Id: I4be19c1ffe41fc86889b49b4a0e29d8bc9c940ec
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5738743
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
3cda3527
|
2024-07-30T14:28:17
|
|
Capture/Replay: fix CaptureProducedRequiredFiles bottleneck
Turns out repeatedly listing/checking files was a huge bottleneck,
especially on Windows.
Example from win-trace GLES 3.0. Before this change almost 10 minutes!:
I09:59:03.198422Z Running 2255 capture tests, worker_count=8 batch_count=1
I10:00:36.627151Z RunCaptureInParallel finished
I10:10:20.380077Z CaptureProducedRequiredFiles finished
I10:10:20.396174Z Building replay tests
After:
I11:02:57.679244Z Running 2255 capture tests, worker_count=8 batch_count=1
I11:04:33.078232Z RunCaptureInParallel finished
I11:04:35.331878Z CaptureProducedRequiredFiles finished
I11:04:35.344066Z Building replay tests
win-trace timing expected to improve from ~30 minutes to ~15 minutes.
Bug: angleproject:42264614
Change-Id: Ie1903d89d54ab5c6464d3ddb993ec3007e7604ea
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5749745
Commit-Queue: Roman Lavrov <romanl@google.com>
Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
|
|
2bc1519c
|
2024-07-28T05:16:07
|
|
Metal: fix base/max level change for mutable textures.
Previously, the following scenario would accidentally delete and
recreate the native texture storage for a non-immutable TextureMtl:
1. set a texture base/max level.
2. attach the texture to a FBO and clear it.
- native storage is created.
3. sample the texture.
- native storage is accidentally deleted and recreated.
This happened because front-end only notifies the backend about the
base/max level dirty bits at step 3. At this point, Metal backend
thought that the native storage created at step 2 is no longer valid and
attempted to recreate the storage.
This CL fixes the bug by checking whether the base/max level is still
compatible with the existing native texture storage. If it is then the
dirty bits result in no-op.
Bug: chromium:355605685
Change-Id: I1daac80a74219109631a101e18e944560606d926
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5741121
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Commit-Queue: Quyen Le <lehoangquyen@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
aaf39d92
|
2024-07-23T17:56:56
|
|
FrameCapture: fix (nil) showing up in linux-trace capture
Without this we get the generic fallback ostream << value which
apparently works differently across platforms and produces (nil) on
Linux but something compile-able on Windows.
Bug: angleproject:42264614
Change-Id: I2bce988b661cf65ba0651d78081aaf3240d87d52
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5736060
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Commit-Queue: Roman Lavrov <romanl@google.com>
Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
|
|
15b354d5
|
2024-07-28T21:30:11
|
|
Unsuppress ASAN/UBSAN suppressions for fixed tests
Bug: angleproject:42265173
Bug: angleproject:42265224
Change-Id: Id695c0893bb7676cb1f129f45932a1c95708e3e5
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5742430
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
|
|
da864294
|
2024-07-18T18:44:55
|
|
Capture/Replay: rework capture_replay_tests, enable linux-trace
Changing the way capture_replay_tests orders its stages.
Previously, build, capture and replay would all run concurrently in
multiple processes sometimes causing difficult to understand interaction
between those stages.
This CL changes it so that the test follows stages sequentially:
* Build end2end tests
* Run all capture tests (in parallel)
* Check captured files and produce a single build for replay
* Build replay binary and all tests
* Run all replay tests (in parallel, but _one by one_)
Note that running replay tests one by one avoids the confusing batch
failures altogether. Now when a replay test is broken, the logs will
specifically identify which one caused the issue.
This also noticeably improves CI time as ninja builds of bigger
batches are more efficient and possibly less linking is happening.
Additionally, xvfb is supported directly in the script without relying
on testing/xvfb.py, in a way that reuses xvfb displays instead of
starting/stopping xvfb for each test and avoids races that are
possible when running testing/xvfb.py concurrently (such as picking
which display to use). This appears to significantly improve stability
on linux-trace which have had to be disabled due to the flakiness.
Bug: angleproject:42264614
Change-Id: I38a5547250cf5f63b8b9e4879f02cd715d8df0a9
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5721996
Commit-Queue: Roman Lavrov <romanl@google.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
|
|
bd3a3308
|
2024-07-22T14:03:20
|
|
Vulkan: Remove implicit image barrier for shader write
When app uses compute or fragment shader to write to an image and makes
multiple dispatchCompute or draw calls, right now we are inserting an
implicit barrier to ensure WAW is hazard free. But Spec says that
"Explicit synchronization is required to ensure that the effects of
buffer and texture data stores performed by shaders will be visible to
subsequent operations using the same objects". This CL records the bits
from the last glMemoryBarrier call and will skip the barrier calls in
ContextVk::updateActiveImages if there is no layout change, unless there
is requirement from prior glMemoryBarrier.
Bug: angleproject:350994515
Change-Id: I8bdeeb658993824369824aaa0f25cb4b6e3785f7
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5719024
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Commit-Queue: Charlie Lao <cclao@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
554cc484
|
2024-07-29T10:03:50
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|
Tests: end2end tests process test args before TestSuite()
This fixes --use-config=<config> which allows to select a configuration
before tests are registered and avoid looping through all configs.
Bug: angleproject:42264614
Change-Id: Ia19d52a09debdd738577b8a12da82878302f3888
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5746710
Commit-Queue: Roman Lavrov <romanl@google.com>
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
|
|
568caaa0
|
2024-07-23T15:07:59
|
|
Prune switch(constant) with no matching case
Bug: chromium:350528343
Change-Id: Iabb475b230f22086de482bbdcf2fa00b0d986622
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5735815
Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
57202584
|
2024-07-26T13:07:44
|
|
Vulkan: Fix dispatch-after-closed-render-pass bug
Bug: b/355567160
Change-Id: I4bc6acec53a50330507bfadcc0a4c1093366aae6
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5741786
Reviewed-by: mohan maiya <m.maiya@samsung.com>
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Reviewed-by: Charlie Lao <cclao@google.com>
|
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a0a832de
|
2024-07-26T12:33:37
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|
Revert "GL: Forward client-side arrays to the driver when possible"
This reverts commit a6c2b4346516f228054b5bdd754bbc6f3ba1cba7.
Reason for revert: Fails some Chrome tests on Android after rolling: https://chromium-review.googlesource.com/c/chromium/src/+/5742024
Original change's description:
> GL: Forward client-side arrays to the driver when possible
>
> The OpenGL dirver can handle client-side arrays when the context is
> OpenGL ES or a desktop GL compatability profile. When in these
> sitatuions, use the driver default VAO for all frontend context VAOs
> and forward client-side data directly to the driver.
>
> Bug: angleproject:355034868
> Change-Id: I21a4459c4f7db780b51441d76e63d17bf737c101
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5736058
> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
> Reviewed-by: Vasiliy Telezhnikov <vasilyt@chromium.org>
> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Bug: angleproject:355034868
Change-Id: I76f95d66ca277bcbb67300179e49287b433c1ede
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5742647
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Auto-Submit: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
|
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d306e048
|
2024-07-24T15:03:04
|
|
Tests: Add Shovel Knight Pocket Dungeon trace
Tests: angle_trace_tests --gtest_filter=*shovel_knight_pocket_dungeon
bug: b/355399059
Change-Id: I5b2193db9814d0867ab95efab7588540fca6198d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5742394
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
|
|
a6c2b434
|
2024-07-23T16:36:10
|
|
GL: Forward client-side arrays to the driver when possible
The OpenGL dirver can handle client-side arrays when the context is
OpenGL ES or a desktop GL compatability profile. When in these
sitatuions, use the driver default VAO for all frontend context VAOs
and forward client-side data directly to the driver.
Bug: angleproject:355034868
Change-Id: I21a4459c4f7db780b51441d76e63d17bf737c101
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5736058
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Vasiliy Telezhnikov <vasilyt@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
|
|
81086a18
|
2024-07-23T15:51:35
|
|
Manual roll VK-GL-CTS from 5b2dfe7c775a to 5a542d2049d7 (1 revision)
Manual roll requested by solti@google.com
https://chromium.googlesource.com/external/github.com/KhronosGroup/VK-GL-CTS.git/+log/5b2dfe7c775a..5a542d2049d7
2024-07-19 marcin.hajder@mobica.com Port KC-CTS tests to VK-GL-CTS
(CoverageGL21), PART 8
If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/vk-gl-cts-angle-autoroll
Please CC angle-team@google.com,solti@google.com on the revert to ensure
that a human
is aware of the problem.
To file a bug in ANGLE:
https://bugs.chromium.org/p/angleproject/issues/entry
To report a problem with the AutoRoller itself, please file a bug:
https://issues.skia.org/issues/new?component=1389291&template=1850622
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md
Manual edits
- Patchset 2: fetched the original roller generated CL
- Patchset 3: added missing parts, and run "python3
scripts/run_code_generation.py"
- Patchset 4: suppress the failures: KHR-GLES3.api.coverage and
KHR-GL46.api.coverage. see https://anglebug.com/355292302
Bug: b/354737043
Bug: angleproject:355292302
Tbr: solti@google.com
Change-Id: Ie38a65c6db0b3330e970971bd1325e3c419b6248
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5739577
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Commit-Queue: Solti Ho <solti@google.com>
|
|
7b0dc666
|
2024-07-19T15:39:42
|
|
Vulkan: Enable explicitlyEnablePerSampleShading for most vendors
Bug: b/267953710
Bug: angleproject:40096890
Tests: SampleMultisampleInterpolationTest.SampleMaskInPerSample*
Change-Id: I51cc393934e7fd24146ab5c94893bb3014c5c044
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5726628
Commit-Queue: mohan maiya <m.maiya@samsung.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
0d458614
|
2024-07-18T00:00:00
|
|
Vulkan: Fix PBO readbacks with small row length
Use CPU path when the row length is
smaller than the source area width.
Fixed: angleproject:354005999
Change-Id: I5c4686ca5387a98c6137868afb19c333aed8ac21
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5724591
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
975674ea
|
2024-07-18T00:00:00
|
|
Metal: Fix PBO readback failures with small row length
Do not use blits when the row length is
smaller than the source area width to
avoid Metal validation failures.
Bug: angleproject:354005999
Change-Id: Ifa0f29a0d1d2fb3275ea254957c24f36807e6f66
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5724790
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Reviewed-by: Quyen Le <lehoangquyen@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
|
|
93491ae3
|
2024-06-21T08:04:24
|
|
FrameCapture: Handle active texture in MEC
When restoring texture bindings and contents, we need to first
set the correct GL_ACTIVE_TEXTURE, otherwise it will use existing
active texture bindings and update the wrong textures.
Test: Grand Mountain Adventure MEC
Bug: angleproject:345851268
Change-Id: I7c6c4a918513d4216405efe51774fcce4b49b45e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5647491
Commit-Queue: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Mark Łobodziński <mark@lunarg.com>
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1fe50b44
|
2024-07-16T20:12:06
|
|
Make implicit `this` capture explicit
When declaring a lambda with a value-capture default [=, ...], the
this pointer is implicitly captured by value as well. This results
in potentially-unintuitive behavior and has been deprecated in C++20.
It produces a warning in newer versions of clang
(https://reviews.llvm.org/D142639).
This CL prevents the warning by explicitly `this` for each lambda. To
maintain compatibility with previous C++ standards, it also removes
the = capture default and captures each variable explicitly.
It does not change the compiled code at all, since it's just removing
some syntactic sugar.
Bug: chromium:351004963, angleproject:42266730
Change-Id: I0f17a442262e2da22a1951d590291806554e66ff
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5714410
Auto-Submit: Devon Loehr <dloehr@google.com>
Reviewed-by: Roman Lavrov <romanl@google.com>
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Commit-Queue: Roman Lavrov <romanl@google.com>
|
|
327796df
|
2024-06-24T10:58:28
|
|
FrameCapture: Add a new CapturedTest for glActiveTexture
This CL adds a new test focused on Reset of glActiveTexture.
It doesn't just add a new frame since the original test was getting
quite cluttered.
This should provide a blueprint for adding more tests in the future.
Test: capture_tests.py
Bug: angleproject:345851268
Change-Id: Ieac29031f55ca133d81ce5ba26d45199de38e874
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5714395
Reviewed-by: Roman Lavrov <romanl@google.com>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Mark Łobodziński <mark@lunarg.com>
|
|
0e598a0c
|
2024-07-17T09:49:19
|
|
FrameCapture: Unbind PIXEL_UNPACK_BUFFER for texture restore
When restoring textures, we need to ensure the PIXEL_UNPACK_BUFFER
is not bound, as that will influence where we pull data from.
Allow per-context reset to restore the correct binding.
Test: Grand Mountain Adventure MEC
Bug: angleproject:345851268
Change-Id: I636f3780f8454d04152ff7bf7ba15d039ee41872
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5718285
Commit-Queue: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Mark Łobodziński <mark@lunarg.com>
|
|
98ff1c14
|
2024-07-17T09:45:03
|
|
FrameCapture: Improve buffer binding reset
We aren't correctly tracking and resetting buffer bindings, which are
per-context. To restore them, we need to track the bindings at the
beginning and mark them dirty. Before this we were doing it in
ResetReplayContextShared based on the object dirty state.
Test: Grand Mountain Adventure MEC
Bug: angleproject:345851268
Change-Id: Ic3db583c88bec9c680197f71ff11fdf69efdf630
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5610332
Reviewed-by: Mark Łobodziński <mark@lunarg.com>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
|
|
a5db20f7
|
2024-02-21T10:48:26
|
|
Traces: Switch to regex for power rails
The rails have been rearranged on some devices. Update the way
we scan for output to find them in either case.
Bug: angleproject:354006406
Change-Id: Ia3999fc2c07a726f4832e451af93a40949f87335
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5722949
Reviewed-by: Roman Lavrov <romanl@google.com>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
|
|
80149a7f
|
2024-07-18T18:46:08
|
|
Replace variable-length array with vector
Variable-length arrays allow allocating an unbounded amount of
memory on the stack. This replaces a VLA with a vector, also
provides better consistency with the rest of the containers in the
function.
Bug: chromium:349656479
Change-Id: I1e18f9a8985de84b82da58fa5465c98dbca51e8b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5721320
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
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86b22745
|
2024-07-17T19:05:51
|
|
Vulkan: Fix mPipelineCache is not initialized after terminate
Very old regression:
https://chromium-review.googlesource.com/c/angle/angle/+/1683807
Problem happens only if call `eglInitialize()` again on terminated
display without also calling `eglGetDisplay()`.
Note: calling `eglGetDisplay()` on terminated display will call
`setupDisplayPlatform()`, which will destroy old `mImplementation`.
Test: angle_end2end_tests --gtest_filter=EGLDisplayTest.InitializeDrawSwapTerminateLoop*
Bug: angleproject:3318
Change-Id: I94bc7eba97be2d9b194c1a22a37662a2836f60b4
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5717753
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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|
9968e98c
|
2024-07-16T00:00:00
|
|
Metal: Fix compute path for 16-bit PBO readbacks
Added 16-bit normalized pixel formats
to internal copy shaders.
Fixed and simplified floatToNormalized
usage for signed inputs.
Bug: angleproject:352700368
Change-Id: Icbb79381991c6621004d53706b97662d33c25cd8
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5717929
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Quyen Le <lehoangquyen@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
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43dc24dd
|
2024-07-17T16:05:59
|
|
Skip couple non-deterministic angle_restricted_trace_gold_tests
on Win Intel Vulkan.
animal_crossing
black_clover_m
produce slightly different images each run.
Bug: angleproject:353690308
Change-Id: I22f2353b2cd83801b857b281ee873c83804864af
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5717931
Auto-Submit: Yuly Novikov <ynovikov@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
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1db80b88
|
2024-07-10T12:47:42
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Reland "Vulkan: Use VK_KHR_dynamic_rendering[_local_read]"
This is a reland of commit c379ff48043a47e444c388c45270db40d3172d50
Original change's description:
> Vulkan: Use VK_KHR_dynamic_rendering[_local_read]
>
> Bug: angleproject:42267038
> Change-Id: I1f4eb0f309992a9c1c287a69520dadf5eff23b26
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5637155
> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
> Reviewed-by: Charlie Lao <cclao@google.com>
Bug: angleproject:42267038
Change-Id: I083e6963b5421386695e49a9872edbb2016c9763
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5691342
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
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1f87cbc9
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2024-07-15T13:07:35
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Vulkan: Fix late-added resolve attachment tracking
Resolve attachments may be added after the fact to a render pass due to
glBlitFramebuffer or eglSwapBuffer. Previously, only the resolve image
views were tracked by the render pass, and otherwise the state tracking
(layout, content defined, etc) treated the resolve images as generically
written-to by the render pass.
As a result, the render pass was unable to finalize the layout of the
resolve images early. Optimizing the layout of the swapchain image when
the surface is multisampled for example was not done due to this issue.
In this change, when resolve attachments are added late, they are
tracked identically to when they are added at the beginning of the
render pass, fixing the issues described above.
Bug: angleproject:42265625
Bug: angleproject:42266019
Change-Id: I765560762bb8caf39ba1096fb028177201c082d7
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5707470
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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468fcbe0
|
2024-07-15T15:46:12
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Manual roll VK-GL-CTS from 43432bf265e3 to 5b2dfe7c775a (17 revisions)
https://chromium.googlesource.com/external/github.com/KhronosGroup/VK-GL-CTS.git/+log/43432bf265e3..5b2dfe7c775a
2024-07-12 lorenzo@khronosgroup.org Merge vk-gl-cts/opengl-cts-4.6.5
into vk-gl-cts/main
2024-07-12 lorenzo@khronosgroup.org Merge vk-gl-cts/opengl-es-cts-3.2.11
into vk-gl-cts/main
2024-07-12 marcin.zajac@mobica.com MSAA Images in 64 bit Atomic + Shader
Storage Images
2024-07-12 piotr.byszewski@mobica.com Add tests for subgroup uniform
descriptor indexing
2024-07-12 ziga@lunarg.com Add shader object tests using all stages with
nextStage 0
2024-07-12 MengYang.Liu@amd.com Add test cases for 256 bytes
PushConstantsSize
2024-07-12 javed@igalia.com Fix 'unused shader' message
2024-07-12 kamil.goras@mobica.com Split
KHR-GL46.cull_distance.functional
2024-07-12 syoussefi@google.com Remove incorrect usages of DE_NULL in VK
framework
2024-07-12 syoussefi@google.com Remove incorrect usages of DE_NULL in GL
tests
2024-07-12 syoussefi@google.com s/DE_NULL/0 in
makeStridedDeviceAddressRegionKHR
2024-07-12 rgarcia@igalia.com Test line rasterization parameters do not
affect non-lines
2024-07-12 javed@igalia.com Add option to enable/disable spir-v
validation
2024-07-12 lorenzo@khronosgroup.org Merge vk-gl-cts/vulkan-cts-1.3.9
into vk-gl-cts/main
2024-07-11 lorenzo@khronosgroup.org Merge vk-gl-cts/vulkan-cts-1.3.9
into vk-gl-cts/main
2024-07-08 lorenzo@khronosgroup.org Merge vk-gl-cts/vulkan-cts-1.3.9
into vk-gl-cts/main
2024-07-01 lorenzo@khronosgroup.org Update KC CTS
If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/vk-gl-cts-angle-autoroll
Please CC angle-team@google.com,yuxinhu@google.com on the revert to
ensure that a human
is aware of the problem.
To file a bug in ANGLE:
https://bugs.chromium.org/p/angleproject/issues/entry
To report a problem with the AutoRoller itself, please file a bug:
https://issues.skia.org/issues/new?component=1389291&template=1850622
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md
Bug: b/353358652
Tbr: yuxinhu@google.com
Change-Id: I1c787be2812017f14aff669d42bf55f2696d5de1
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5710888
Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Commit-Queue: Yuxin Hu <yuxinhu@google.com>
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3540f8e8
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2024-07-15T00:00:00
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Fix gl::floatToNormalized for negative inputs
Bug: angleproject:352963106
Change-Id: If353ff4126c6203ef6c1267d2b5c85b927964f15
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5710508
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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f9af6f1c
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2024-07-11T00:00:00
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Add ReadPixelsTextureNorm16PBOTest
Test that ReadPixels with a pixel pack buffer
object bound works for 16-bit color buffers.
Bug: angleproject:352584420
Bug: angleproject:352700368
Bug: angleproject:352963103
Bug: angleproject:352963106
Change-Id: I97457fefa86fad3f9444a24870bfd0431a87d64b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5703580
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
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c4274d54
|
2024-04-29T11:47:34
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WebGPU: Add pipeline creation and caching.
Bug: angleproject:342213825
Change-Id: I303f193d30fd6b9820efaefcae64e11042888009
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5497535
Reviewed-by: Liza Burakova <liza@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
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85875b96
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2024-07-11T14:59:27
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Fix validation regarding cube map array dims
When defining cube map array textures, the depth represents
the number of layer-faces, and does not change with mip level.
* Updated validation for glTexImage3D().
* The width and the height for a mip level should not exceed the
max cube map size for that mip level.
* The depth limit has been set to max 3D texture size (similar to
glTexStorage3D())
* The spec states that this limit should be at least the value of
the implementation-based constant MAX_RECTANGLE_TEXTURE_SIZE.
* Added unit tests to check multiple cases for cube map array
validation for TexStorage3D, TexImage3D, and TexSubImage3D.
Bug: b/338621235
Bug: angleproject:42262247
Change-Id: I0857e68de02238ffd288e34879fb7dfa6e3f545f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5698571
Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
Reviewed-by: Charlie Lao <cclao@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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43ecf2bd
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2024-07-15T12:16:30
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dEQP tests: skip comp_swap r32i/r32ui on Pixel 6
Bug: angleproject:352610491
Change-Id: Id4d9c31d08ce4953c022c5314b163d55152edcd9
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5707469
Auto-Submit: Roman Lavrov <romanl@google.com>
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Commit-Queue: Roman Lavrov <romanl@google.com>
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df90bbc5
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2024-07-12T18:04:53
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Refactoring: move angle::HashMap and HashSet to own header
Underlying abseil includes pull in a large set of headers
Bug: angleproject:42266508
Change-Id: Icee47143a8a59bb0795a054b67c0aa4ddcfca4d4
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5704137
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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2997e354
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2024-07-09T17:38:56
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Start Win Intel UHD 770 experiment
- Suppress failing tests.
- Disable UHD 630 workarounds on experimental bot
- Reduce deqp_gles2_d3d11 and end2end parallelism
Use-Permissive-Angle-Pixel-Comparison: True
Bug: chromium:331316080, angleproject:352085732, angleproject:352528974
Change-Id: I80eca02f1def11e60b857968a7b0c8fe93a1b4d3
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5688794
Auto-Submit: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Reviewed-by: Brian Sheedy <bsheedy@chromium.org>
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245c1243
|
2024-07-12T14:28:31
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Revert "Disallow read color type conversions for norm16 formats"
This reverts commit e5b442dedd8030d64a6ca2cb34ba0ec37895adfa.
Reason for revert: Broke Skia tests; possibly not going for this any more, as discussed on https://issuetracker.google.com/351644552#comment11
Original change's description:
> Disallow read color type conversions for norm16 formats
>
> OpenGL ES is not supposed to convert 16-bit color buffers to
> 8-bit pixel types or vice versa during readPixels operation.
>
> Fixed: angleproject:351644552
> Change-Id: I9e51ddc82f62f958b983b5d4609f7e983a941e83
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5686233
> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Bug: angleproject:351644552
Change-Id: Ib0222e4cc5eae944db96fdd3f72c8980dfe09adf
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5702736
Reviewed-by: Solti Ho <solti@google.com>
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
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a93476a1
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2024-07-11T00:00:00
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D3D11: Pass 3D slice index to Image11::copyWithoutConversion
3D slice range is passed in a D3D11_BOX
structure for CopySubresourceRegion.
Fixed: angleproject:352467349
Bug: angleproject:352496176
Change-Id: Ie96d9567cf73b0612bfb1cbd7fbacc6c0f01dec4
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5697425
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
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eda67d7e
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2024-07-11T11:16:08
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Avoid including fstream from angleutils.h
SaveFileHelper is mostly useful for / specific to FrameCapture,
so move it there.
The other couple of uses just write a string.
Bug: angleproject:42266508
Change-Id: Ia1dcd4531f9d5671f40611a1887dcfe7c5dbc1ef
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5696025
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Roman Lavrov <romanl@google.com>
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590010b6
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2024-07-04T00:00:00
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D3D11: Cleanup stale CopyTexImageTestES3 suppressions
Bug: angleproject:42262446
Change-Id: Id49b380b4dbf22efc0637605bbf7a67f317e7247
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5691437
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
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7d461b21
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2024-07-10T14:11:53
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Revert "Vulkan: Use VK_KHR_dynamic_rendering[_local_read]"
This reverts commit c379ff48043a47e444c388c45270db40d3172d50.
Reason for revert: Regresses CPU perf and memory when _not_ using DR
Original change's description:
> Vulkan: Use VK_KHR_dynamic_rendering[_local_read]
>
> Bug: angleproject:42267038
> Change-Id: I1f4eb0f309992a9c1c287a69520dadf5eff23b26
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5637155
> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
> Reviewed-by: Charlie Lao <cclao@google.com>
Bug: angleproject:42267038
Change-Id: I3865f0d86813f0eeb9085a92875a33bd449b907f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5691337
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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e5b442de
|
2024-07-04T00:00:00
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Disallow read color type conversions for norm16 formats
OpenGL ES is not supposed to convert 16-bit color buffers to
8-bit pixel types or vice versa during readPixels operation.
Fixed: angleproject:351644552
Change-Id: I9e51ddc82f62f958b983b5d4609f7e983a941e83
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5686233
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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6052d0f4
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2024-07-03T15:17:23
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Vulkan: Fix EGL_EXT_buffer_age with single buffered surface
The specification:
4) What is the buffer age of a single buffered surface?
RESOLVED: 0. This falls out implicitly from the buffer age
calculations, which dictate that a buffer's age starts at 0,
and is only incremented by frame boundaries. Since frame
boundary functions do not affect single buffered surfaces,
their age will always be 0.
Test: angle_end2end_tests --gtest_filter=EGLBufferAgeTest.SingleBuffer*
Bug: angleproject:3529
Change-Id: Iab5da26d1bce56d928398cc250d900465fc5d261
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5675986
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: Igor Nazarov <i.nazarov@samsung.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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c379ff48
|
2024-06-10T22:01:57
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Vulkan: Use VK_KHR_dynamic_rendering[_local_read]
Bug: angleproject:42267038
Change-Id: I1f4eb0f309992a9c1c287a69520dadf5eff23b26
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5637155
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Reviewed-by: Charlie Lao <cclao@google.com>
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2763d520
|
2024-07-04T00:00:00
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Do not rely on 16-bit color read conversions in tests, Part 2
These conversions are not specified.
ImageClearTestMetal should assert that all bits are cleared.
Bug: angleproject:351644552
Change-Id: I362e244078ad44b777cf926e9512c6af9fe48106
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5684692
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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0a7e1daf
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2024-07-05T16:05:20
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Tests: fix MultithreadFenceDraw, MultithreadFenceTexImage
Before this CL, pixels _after_ swapBuffers() were checked and in a way
that was causing a data race on mDrawGreen access. It seems to have
passed in certain special-case scenarios but was mostly broken, which
might explain the numerous issues that it caused.
After this CL, pixels are checked on each of 5 iterations _before_
swapBuffers() and mDrawGreen race is eliminated by ensuring read happens
before the background thread is unblocked.
Bug: b/338429767
Bug: b/42265212
Bug: b/42264513
Bug: b/267953710
Bug: b/42266622
Bug: b/328156792
Bug: b/42266649
Bug: b/40096752
Bug: b/42263977
Change-Id: Id0fa72ea69e29c6fd5abdb225ff1dbadb18b221b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5675283
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Roman Lavrov <romanl@google.com>
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640e3716
|
2024-07-04T00:00:00
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Do not rely on 16-bit color read conversions in tests
These conversions are not specified.
D3DTextureClearTest should assert that all bits are cleared.
Texture2DNorm16TestES3.TextureNorm16*TextureTest should not use
16-bit framebuffer attachments as they are tested separately.
Bug: angleproject:40096653
Bug: angleproject:351644552
Change-Id: Ib22e9fcc3b643725f25f6ed880569888107928ad
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5683107
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
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db00dee5
|
2024-07-05T21:11:53
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Vulkan: Fix SPIR-V gen for literally indexed swizzles
Translation did not take into account the fact that a swizzled vector
can be indexed by a literal (like `vec.zzxy[2]`, which should translate
to `vec.x`). Since this issue affects MSL generation too, such
expressions are folded before they reach the output generators.
Bug: b/351102615
Change-Id: I048aca165cdf22ef8cd7ccd9a8e503ccf636a55f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5680354
Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
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58dc069c
|
2024-07-04T00:00:00
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Rename 16-bit EXPECT_PIXEL test helpers
Do not use UI suffix as the format is normalized.
Bug: None
Change-Id: Ib635397f2cdec02806c2c31484820b9b6964a066
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5680605
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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1dd3a4c4
|
2024-07-04T00:00:00
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D3D11: Use built-in position for gl_FragCoord.z on SM 4.0+
If supported, used built-in pixel position
input for the gl_FragCoord.z value.
Exposed GL_EXT_clip_control only
on feature level 10_0 or higher.
Fixed: angleproject:347737886
Change-Id: I272ccce04cf6ad7921aa6cd5dc13f0de2f9ae561
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5679787
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
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fcf3a1c0
|
2024-07-02T16:33:28
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GL: Allow shader compilation with cached translated source
Write the translated shader source when serializing shaders. This does
not increase the size of the shader cache because Vulkan only uses the
compiledBinary field.
Spawn a ShaderTranslateTask for loading shaders so the GL backend can
compile the shader on the native driver.
Bug: angleproject:350779978
Change-Id: I14413a7ca2a0d99653a1082f2c8b4a94cf58626a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5672740
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
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7d61980e
|
2024-06-26T18:39:53
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Vulkan: Rename DescriptorSetLayoutDesc update() to addBinding()
The `update()` method is never actually used to update the exiting
bindings (but rather to add new ones), this change renames the method
to `addBinding()` and adds few ASSERTs for clarity.
Also, after recent changes in `DescriptorSetLayoutDesc` class, some
changes made by `update()` method are irreversible. It is possible
to have different descriptions that will produce same layout if use
`update()` to rewrite the existing structure.
Bug: angleproject:8677
Change-Id: If85eb2b271bc06843ee9326c024d73801d3da091
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5676345
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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b7d4c5d1
|
2024-07-04T00:00:00
|
|
Metal: Disable fast math if isinf or isnan are used
Fixed: angleproject:42266714
Fixed: angleproject:42267063
Change-Id: Ibf6508ffc7d458a6b91b9218b2b488b6aa5b1001
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5678416
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
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f2ee319d
|
2024-07-03T07:02:13
|
|
Roll Chromium from 51d79108bbb3 to 34f452e68b67 (970 revisions)
Due to http://crrev.com/c/5651996:
1. Don't use Xvfb for angle_unittests.
2. Force --use-xvfb in restricted_trace_gold_tests.
https://chromium.googlesource.com/chromium/src.git/+log/51d79108bbb3..34f452e68b67
If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/chromium-angle-autoroll
Please CC abdolrashidi@google.com,angle-team@google.com on the revert to
ensure that a human
is aware of the problem.
To file a bug in Chromium:
https://bugs.chromium.org/p/chromium/issues/entry
To file a bug in ANGLE:
https://bugs.chromium.org/p/angleproject/issues/entry
To report a problem with the AutoRoller itself, please file a bug:
https://issues.skia.org/issues/new?component=1389291&template=1850622
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md
Changed dependencies
* build: https://chromium.googlesource.com/chromium/src/build.git/+log/feff4a53b0..229704c27a
* buildtools: https://chromium.googlesource.com/chromium/src/buildtools.git/+log/2984b8fcc4..819c7ae6e8
* testing: https://chromium.googlesource.com/chromium/src/testing/+log/106f24b1e1..bf1591ad6e
* third_party/catapult: https://chromium.googlesource.com/catapult.git/+log/36641ab0e3..e190315d54
* third_party/depot_tools: https://chromium.googlesource.com/chromium/tools/depot_tools.git/+log/6a00e594c9..ca091f0d16
* third_party/flatbuffers/src: https://chromium.googlesource.com/external/github.com/google/flatbuffers.git/+log/6ede1ccc9e..fb9afbafc7
* third_party/libc++/src: https://chromium.googlesource.com/external/github.com/llvm/llvm-project/libcxx.git/+log/144e2174e9..0312683647
* third_party/zlib: https://chromium.googlesource.com/chromium/src/third_party/zlib/+log/8b7eff801b..68e57e619c
* tools/android: https://chromium.googlesource.com/chromium/src/tools/android/+log/66f8276b4e..a05e27145f
* tools/clang: https://chromium.googlesource.com/chromium/src/tools/clang.git/+log/7e2aebd75d..303336503e
* tools/mb: https://chromium.googlesource.com/chromium/src/tools/mb/+log/7c0882a310..04455f259c
* tools/perf: https://chromium.googlesource.com/chromium/src/tools/perf/+log/aaadc0d4ed..04ec6d97b6
No update to Clang.
Bug: chromium:40257169
Change-Id: Ibe9a6bd3906df8cedb42f56adfe5085046b68bd2
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5673851
Reviewed-by: Solti Ho <solti@google.com>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
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e86ba9ab
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2024-06-26T13:38:18
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Vulkan: Fix querying support of prim restart patch
* Added a cap to reflect support for primitive restart for patches.
* primitiveRestartForPatchesSupported
* In Vulkan, it is determined through the following component from
the existing related device feature:
* primitiveTopologyPatchListRestart
* Updated querying PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED via glGet().
* Now it is only available on ES 3.2 or if tessellation shaders are
supported. Otherwise, there will be a validation error.
* It returns primitiveRestartForPatchesSupported.
* Added a unit test that queries this value and ensures that it remains
the same regardless of whether primitive restart is enabled.
Bug: angleproject:349610458
Change-Id: If43a5326f0886cf10e38b4e73a868f46b1052533
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5661108
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
Reviewed-by: Charlie Lao <cclao@google.com>
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46dd6457
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2024-06-25T15:56:15
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Vulkan: Use DONT_CARE ops for missing D/S aspects
Simplifies op tracking with dynamic rendering.
Bug: angleproject:42267038
Change-Id: I394c154d94458c470190fea66d82c408e6f33725
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5655873
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
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35f01e7f
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2024-06-26T14:30:27
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ESSL -> WGSL: Support basic control flow
If/else, while, do/while, for.
Return, break, continue, discard
Bug: angleproject:42267100
Change-Id: I0c8ef30b45aec639a07323e333db970d4c42dec0
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5661103
Reviewed-by: Liza Burakova <liza@chromium.org>
Commit-Queue: Matthew Denton <mpdenton@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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89ef2812
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2024-06-26T11:19:54
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ESSL -> WGSL: unary and binary exprs, operators, array access
Array indexing is always checked to be within bounds. For runtime-sized
arrays, this requires emitting a clamp(). For now this includes a bug
the left-side-expression (the array itself) has any side effects, which
shouldn't actually be possible but may be in future versions of WGSL.
Implementing unary, binary, and remaining aggregate expressions requires
implementing operators, many of which do not have exact corresponding
versions between GLSL and WGSL. This implements many operators but for
simplicity leaves some unimplemented and some half-implemented.
See WGSLOutput_test.cpp for some code examples.
Bug: angleproject:42267100
Change-Id: I3737abb5dffd156deba0429fa86570270d711d3c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5651994
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Matthew Denton <mpdenton@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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0bf157f1
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2024-06-26T07:44:43
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Tests: Update expectations for new deqp test name
Test was split into a bunch of subtests, have to stop checking
for exact string match. Added wildcard to compensate.
Bug: angleproject:349569335
Change-Id: I0787208db0823d7ac1547cc03e04cd6bfed944ec
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5659336
Commit-Queue: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Auto-Submit: Cody Northrop <cnorthrop@google.com>
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85e2e6a9
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2024-05-08T12:31:37
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WebGPU: Add Window and Pbuffer surfaces.
Bug: angleproject:342213844
Change-Id: I58465bdf895b4bab63ec3c74e326c6be4827bf60
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5525974
Reviewed-by: Matthew Denton <mpdenton@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
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04632734
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2024-06-20T17:23:27
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Add EGL query option for minor version
* Added the following:
* EGL_CONTEXT_MINOR_VERSION
* Added since EGL 1.5
* EGL_CONTEXT_MAJOR_VERSION
* Another alias for EGL_CONTEXT_CLIENT_VERSION.
* Added unit tests to query major and minor versions.
Bug: angleproject:349179609
Change-Id: I99989c0f9f6659995caf9d7987551b97d477f22f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5648675
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
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8b1daa18
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2024-06-24T14:22:22
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Vulkan: Fix MSRTT failure from undef addnl format
In TextureVk::initImage(), for formats that do not have an SRGB
equivalent, such as some D/S formats, additionalViewFormat becomes
VK_FORMAT_UNDEFINED. For those textures, FormatSupportsUsage()
returns false for MSRTSS, which leads to an error in some test cases.
* Added the condition that, to determine MSRTSS support, additional
format is ignored if it is undefined.
* Unsuppressed affected tests that should now be fixed.
Bug: angleproject:348181798
Change-Id: I739b630ac7d0230e2506f6f13b8cb9b3b50d175f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5651860
Reviewed-by: Charlie Lao <cclao@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
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0c5b327a
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2024-06-18T13:48:06
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Extend advanced blend tests to cover core and KHR
* Added AdvancedBlendTestES32.
* (AdvancedBlendTest will now use ES 3.1 with the KHR extension.)
* Currently disabled on Intel (Windows and Linux)
* (ES 3.2 is expected to include advanced blend equations.)
Bug: angleproject:42262258
Change-Id: I691786c2b54ae6c1efa02299667978ddbc526819
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5640674
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
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0ccc018e
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2024-06-20T10:20:08
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Reland GL: Avoid calling glBindFragDatalocationIndexed on Qualcomm
Track if the output location and index came from a layout qualifier
or from a call to glBindFragDataLocation[Indexed] and only call
glBindFragDataLocationIndexed in the latter case. Re-binding a
location that was already specified in the shader is not allowed.
Qualcomm can fail when trying to bind locations using the API when
the output variable is an array or uses a non-zero index. Only
call glBindFragDataLocationIndexed when the user specifically uses
it to avoid failed links when all outputs should be implcitly
assigned.
Assign the ProgramOutput::pod::index field when doing output assignment
to mirror how the location is assigned.
Bug: angleproject:42267082
Change-Id: I72cdb73dd4c5edea4ad1229ca75c0c7926344d1f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5645123
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Alexey Knyazev <lexa.knyazev@gmail.com>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
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7ca9f46a
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2024-06-21T13:09:24
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ESSL -> WGSL: Emit func calls, struct access, constants
Also includes constructor calls, swizzles, and a slightly incorrect
version of the ternary operator.
The ternary operator doesn't exist in WGSL, only a non-short-circuiting
select() builtin. For now the ternary is implemented with select()
but that isn't correct if any of the true/false expressions have side
effects, and may have perf implications by computing both true/false
expressions.
Constants are mostly done after this, however NaN and infinity are not
valid constants in WGSL and it's unclear what we can do about this as
WGPU implementations are allowed to assume NaNs and infinities are
never operated on.
Bug: angleproject:42267100
Change-Id: Ie6190091a7b95d3d372736ab7cea45868846e7be
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5648990
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Matthew Denton <mpdenton@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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016ef60d
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2024-06-24T17:41:30
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ValidateAST asserts when refers to builtIn struct type name
Refers to build in type name looks allowed by GL
but currently VK and Metal backends do not support,
i.e.: refers to gl_DepthRangeParameters, this change
is to add temporary check to make using reserved
type name an error during parsing.
Bug: angleproject:348313398
Change-Id: I6522566b1f590fe2b24534fb065625c4ac3b06c6
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5645265
Auto-Submit: Erica Li <lerica@apple.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Kimmo Kinnunen <kkinnunen@apple.com>
Commit-Queue: Kimmo Kinnunen <kkinnunen@apple.com>
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dd25e193
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2024-06-14T12:14:52
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Add a texture copy test that does multiple layer copies
Add a test that does multi-layer copy between a 2D array texture
and a 3D texture of different formats.
Bug: b/347306270
Change-Id: I972ae83f568450c27295a565af13f8e6d2332f66
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5634376
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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beb75984
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2024-06-21T17:33:51
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Fix incorrect verification for SimultaneousUploadAndDraw
MultithreadingTestES3.SimultaneousUploadAndDraw was verifying
its results incorrectly, resulting in incorrect failures.
Bug: angleproject:8341
Change-Id: Ie9268391c7b65a904a05c428c13be1041e8a7383
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5647496
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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