Log

Author Commit Date CI Message
Tim Van Patten 29843628 2018-11-01T17:26:51 Fix failing dEQP EGL tests. dEQP-EGL.functional.query_surface.simple.pbuffer#rgb888_depth_stencil dEQP-EGL.functional.query_surface.simple.pbuffer#rgb888_depth_stencil dEQP-EGL.functional.query_surface.simple.pbuffer#rgb888_depth_no_stencil dEQP-EGL.functional.query_surface.simple.pbuffer#rgb888_no_depth_no_stencil dEQP-EGL.functional.query_surface.simple.pbuffer#rgb565_depth_stencil dEQP-EGL.functional.query_surface.simple.pbuffer#rgb565_depth_no_stencil dEQP-EGL.functional.query_surface.simple.pbuffer#rgb565_no_depth_no_stencil dEQP-EGL.functional.query_surface.simple.pbuffer#rgba8888_no_depth_no_stencil dEQP-EGL.functional.query_surface.simple.pbuffer#rgba8888_depth_no_stencil dEQP-EGL.functional.query_surface.simple.pbuffer#rgba8888_depth_stencil dEQP-EGL.functional.negative_api#choose_config dEQP-EGL.functional.negative_api#swap_interval Bug: angleproject:2546 Change-Id: Ie80e3ee3c65f330d2030b4d7da59cb964e4ea0a5 Reviewed-on: https://chromium-review.googlesource.com/c/1313233 Commit-Queue: Tim Van Patten <timvp@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill a31b747c 2018-11-12T17:48:03 Whitespace change to cq.cfg. Pick up the correct config after refs.cfg was added. Bug: 833848 Change-Id: I472f2ca56598ef2ddf030b28ef87f3f52829b610 Reviewed-on: https://chromium-review.googlesource.com/c/1332530 Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill 5da0d5c4 2018-11-12T17:46:25 Add missing refs.cfg. This is necessary for CQ/Luci operation. Bug: 833848 Change-Id: Ib42216d3a2ee58e819f42fc9535fa91797f55200 Reviewed-on: https://chromium-review.googlesource.com/c/1332529 Reviewed-by: Andrii Shyshkalov <tandrii@chromium.org>
Jamie Madill 0ec2ba21 2018-11-12T17:42:41 Whitespace change to cq.cfg. This should trigger luci-config. Also updates OWNERS which were missed from the last commit. Tbr: tandrii@chromium.org Bug: chromium:833848 Change-Id: I23e1583d760acd4addd10f8b224518c702d8745f Reviewed-on: https://chromium-review.googlesource.com/c/1332528 Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill 0b185832 2018-11-12T11:52:16 Copy configs from infra/config branch. Also adds some documentation and updates OWNERS. Bug: 833848 Change-Id: I1e9adf9b84a776efceb5a529a73310f515e50c70 Reviewed-on: https://chromium-review.googlesource.com/c/1330681 Reviewed-by: Andrii Shyshkalov <tandrii@chromium.org>
Jamie Madill 03d1a5ed 2018-11-12T11:34:24 Vulkan: Use global buffer barriers. This switches from using resource barriers for buffers to using global barriers. This matches the general advised best practice. It also allows us to combine multiple barriers into one. On a draw we might combine all the vertex and index barriers into a single barrier call. We implement this using a bit of extra state tracking in BufferHelper. Bug: angleproject:2828 Change-Id: I196b368804ff50e60d085687a643e5566ba1c5b6 Reviewed-on: https://chromium-review.googlesource.com/c/1309977 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Qin Jiajia 48f63f90 2018-10-26T17:20:50 ES31: add row major matrix support (part 2) This patch implements read/write vector data in matrix or matrix data directly in a shader storage block with row_major qualifier. Bug: angleproject:1951 Change-Id: Id7847e2245b09414709361412a95c4dd84b9ee97 Reviewed-on: https://chromium-review.googlesource.com/c/1304019 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jiajia Qin <jiajia.qin@intel.com>
Shahbaz Youssefi 50bf0429 2018-11-01T23:43:52 Vulkan: add depth-only or stencil-only tests These tests make sure that a depth- or stencil-only format that is emulated with a depth/stencil one does not affect clear/draw in such a way that it would expose the hidden aspect. By nature of the emulation, it's not trivial to read back the hidden aspect. This test simply makes sure the hidden aspect doesn't affect rendering, but is not a definitive test of correctness. Bug: angleproject:2815 Change-Id: I158937faa019487f6fa08154406c152753a1934b Reviewed-on: https://chromium-review.googlesource.com/c/1314188 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Qin Jiajia 5d2dfa46 2018-11-03T09:28:17 ES31: Add array of arrays support in SSBO Bug: angleproject:1951 Change-Id: I5e92b75a59a3ab24a34b827ae6f968961b8bea49 Reviewed-on: https://chromium-review.googlesource.com/c/1317376 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Jiajia Qin <jiajia.qin@intel.com>
Yizhou Jiang 2fa2147f 2018-11-06T15:52:33 Enable texture multisample extension on ES3 D3D Update maxIntegerSamples, maxDepthTextureSamples and maxColorTextureSamples if the extension is enabled on ES 3.0. TEST=TextureMultisampleTest.* TEST=NegativeTextureMultisampleTest.Negtive* BUG=angleproject:2275 Change-Id: I8c215f990ff5d93611b1bc89de9a43f3d392e8d4 Reviewed-on: https://chromium-review.googlesource.com/c/1319251 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jiajia Qin <jiajia.qin@intel.com> Commit-Queue: Yizhou Jiang <yizhou.jiang@intel.com>
Shahbaz Youssefi d856ca48 2018-10-31T16:55:12 Vulkan: add clear test for emulated stencil or depth formats S8_UINT and D24_UNORM_X8_UINT are the only formats currently that are single-aspect and are possibly emulated with a packed depth-stencil format if it's not supported. A flag to FeaturesVk has been added as a way to force this behavior for the sake of testing. This test is added to ensure the correct clear algorithm is used for this case. Additionally, this case is detected and the other aspect is forcefully cleared to 0 whenever the original aspect is cleared. Bug: angleproject:2815 Change-Id: Ief3039d66bbf46468213b9e3224f7cc7541c3a2e Reviewed-on: https://chromium-review.googlesource.com/c/1312453 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Qin Jiajia 743899de 2018-10-19T13:53:28 ES31: Implement MAX_SHADER_STORAGE_BLOCK_SIZE Bug: angleproject:1951 Change-Id: I6353e6ed10a8b441bfbebc10fa6a07cde1cae7d8 Reviewed-on: https://chromium-review.googlesource.com/c/1317377 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jiajia Qin <jiajia.qin@intel.com>
Shahbaz Youssefi 905ee082 2018-10-26T16:16:34 Vulkan: Fix cleanup race condition on Context destroy In Context::onDestroy(), e7b3fe21866454bd3ea983acede162d34ae03dd8 had moved surface deletion first which down the line caused RendererVk::finish() to be called. bf7b95db6b6f039f6c8797f1f4b930d46a761828 however made surface deletion unnecessary, which means finish was never called. This commit adds an explicit finish in Context::onDestroy(). In truth, the wait is only necessary until all command buffers submitted for this particular context have finished. This optimization is deferred to a possible future work. Bug: angleproject:2811 Change-Id: I56e6c88d3b4a6ec73f70d80d7775a0c85be651ea Reviewed-on: https://chromium-review.googlesource.com/c/1302838 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Jamie Madill 448b99f1 2018-11-07T15:16:00 Add WebKit bounds checking to Chrome credits. We were not respecting the terms of the license that this piece of code requests for redistribution. I noticed this when investigating adding a new third_party library and wanted to display its license in about:credits. This change adds a special file that the licnese check in Chrome uses and fixes the naming of the README for this script. Bug: None Change-Id: Ib33e9fe4a4e5b2968780bb6d8d6b39119b0361a7 Reviewed-on: https://chromium-review.googlesource.com/c/1323855 Reviewed-by: Kenneth Russell <kbr@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Austin Eng 1bf18ce9 2018-10-19T15:34:02 Implement GL_ANGLE_multi_draw This patch adds entrypoints glMultiDrawArraysANGLE, glMultiDrawElementsANGLE, glMultiDrawArraysInstancedANGLE, annd glMultiDrawElementsInstancedANGLE Bug: chromium:890539 Change-Id: Ic9c374c53892460f44ca6e73a253b78473ac2dff Reviewed-on: https://chromium-review.googlesource.com/c/1282268 Reviewed-by: Kai Ninomiya <kainino@chromium.org> Commit-Queue: Austin Eng <enga@chromium.org>
Jamie Madill bc5834cd 2018-11-06T11:13:50 Vulkan: Use dynamic state for Viewport and Scissor. This reduces the size of the pipeline cache descriptor under 256 bytes. Further improves the speed of cache query. Has the minor cost of needing more state application during a new command buffer or render pass. Bug: angleproject:2522 Change-Id: I3d71e457a36084ac4748d04fe3c9bab4caad503c Reviewed-on: https://chromium-review.googlesource.com/c/1316888 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Jamie Madill 77b2436e 2018-11-05T22:39:29 Vulkan: Reduce PipelineDesc size. This packs the desc into 288 bytes. Down from over 400. The hashing and memcmp functions are sped up considerably. Improves performance in the VulkanPipelineCachePerf test by 50% and also improves performance in the state changing draw call test by 20%. Bug: angleproject:2522 Change-Id: I72ed191a93721b875684f647f806c09be4e66821 Reviewed-on: https://chromium-review.googlesource.com/c/1308460 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Shahbaz Youssefi 3d86e89b 2018-11-02T16:29:44 Vulkan: properly handle 0-width or 0-height framebuffers The test for whether 0-width or 0-height is not given was doing width != 0 || height != 0 which mistakenly used || instead of &&. Bug: angleproject:2910 Change-Id: Iaa41edffcfe1f8553e8fbefb9bc3b12a7f33a5a6 Reviewed-on: https://chromium-review.googlesource.com/c/1316028 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Yuly Novikov 37297a4f 2018-11-02T17:04:26 Don't build VulkanCommandBufferPerfTest on Linux Since it's flaky Bug: angleproject:2945 Change-Id: Iac7b465ae1ebefbde3b23267c6974209de664362 Reviewed-on: https://chromium-review.googlesource.com/c/1315836 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Geoff Lang 1590fcc4 2018-11-01T12:44:39 Add a spec and tests for GL_ANGLE_memory_size. Change the data type of buffer memory sizes to 64 bit integers. BUG=892288 Change-Id: I10e07b86f2ccc0cb61c8d7ee0d439e00d5eb8d3a Reviewed-on: https://chromium-review.googlesource.com/c/1312244 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Shahbaz Youssefi 1c0f151e 2018-10-29T15:57:25 Implement missing posix utils Bug: angleproject:2923 Change-Id: I35fee6303f07c7b3a931f876a8d9d4ba54c91630 Reviewed-on: https://chromium-review.googlesource.com/c/1315607 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Geoff Lang 6ba22ee1 2018-10-26T16:15:40 GL: Implement EGL_ANDROID_get_frame_timestamps. BUG=angleproject:2936 Change-Id: I758d797d185b2de330cce3401bfeef76c7df590e Reviewed-on: https://chromium-review.googlesource.com/c/1302836 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
James Clarke 99d0463c 2018-09-20T12:12:43 Windows: add support for SpriteVisuals as a native window type. Enable SpriteVisuals to work along side HWNDs so that Angle rendered content can be hosted with Windows::UI::Composition APIs or XamlIslands in desktop Win32 applications. Includes a whitebox test, verified Win7 compatibility For more info see: https://docs.google.com/document/d/1ggv6H-aK1a3pXNMTtMF6h0Bv0rulIeBpBxBBCJYR6Zs/edit?usp=sharing Bug: angleproject:2947 Change-Id: Id005739553be2a6268cd4543f1b07aaf89760422 Reviewed-on: https://chromium-review.googlesource.com/c/1236844 Commit-Queue: James Clarke <james.clarke@microsoft.com> Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Qin Jiajia a6e8a0c5 2018-11-02T15:11:50 ES31: Simplify IsInShaderStorageBlock function Bug: angleproject:1951 Change-Id: I0501502fa2201953a3dad4b18103ff5ae20db1bf Reviewed-on: https://chromium-review.googlesource.com/c/1314298 Commit-Queue: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Jamie Madill caeb1e89 2018-11-01T18:13:22 Vulkan: Allow unlimited simultaneous descriptor sets. This changes the fixed array into a STL vector. Instead of storing Descriptor Pools by value we now store them by pointer. This allows the vector to resize without changing the address of the Descriptor Pool. Also enables some more Vulkan perf tests that were crashing before. Bug: angleproject:2938 Change-Id: I8a88d5315b941c4f54205a9957e2834fe02ada84 Reviewed-on: https://chromium-review.googlesource.com/c/1311395 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tobin Ehlis <tobine@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Yizhou Jiang c0b6c639 2018-09-06T15:02:04 Implement GetTexLevelParameter api of texture multisample extension This patch adds GetTexLevelParameterivANGLE and GetTexLevelParameterfvANGLE. TEST=TextureMultisampleTest.GetTexLevelParameter* TEST=NegativeTextureMultisampleTest.Negtive* BUG=angleproject:2275 Change-Id: Id702ba31df36ab65f46b697d480b5bf01b87e360 Reviewed-on: https://chromium-review.googlesource.com/c/1295830 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Yizhou Jiang <yizhou.jiang@intel.com>
Jamie Madill 502d2e21 2018-11-01T11:06:23 Vulkan: Crunch RenderPassDesc. This reduces the size of the RenderPass desc from 64 to 12 bytes. Bug: angleproject:2522 Change-Id: Iff2df87ba65be0bd976bba81c76c285cb0fa1ceb Reviewed-on: https://chromium-review.googlesource.com/c/1308459 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Frank Henigman <fjhenigman@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Shahbaz Youssefi 2197dc52 2018-10-30T11:29:58 Vulkan: Implement masked depth & stencil clear This commit also adds tests for clearing depth and stencil with mask/scissor. Bug: angleproject:2540 Change-Id: I30dd840afd6cdd4e3a38c50fcba4c8623513ceb0 Reviewed-on: https://chromium-review.googlesource.com/c/1307585 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Brandon Jones 580baf37 2018-10-24T10:15:18 Recompile D3D11 Blit Shaders Recompile Blit11 shaders with Microsoft HLSL Shader Compiler 9.29.952.3111. Bug: angleproject:2870 Change-Id: I688e5b2ce23ef157c1bb879d5adc49fbecb4dd21 Reviewed-on: https://chromium-review.googlesource.com/c/1298003 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Brandon1 Jones <brandon1.jones@intel.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill 6bf09284 2018-10-31T13:45:32 Scale down a slow index buffer perf test. This test was slow enough that running 20k iterations might have been causing a timeout on the Nexus 5. Bug: angleproject:2923 Change-Id: I03f6e95135d8c521e6ef3e81bc9a4b0dfd7f19df Reviewed-on: https://chromium-review.googlesource.com/c/1310693 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Yuly Novikov 5ca3e5a0 2018-10-31T11:13:29 Fix ShaderStorageBlockOutputHLSL::writeEOpIndexDirectOrIndirectOutput https://chromium-review.googlesource.com/c/1304017 removed str() wrapping values passed to TInfoSinkBase::operator<<(). This broke ANGLE roll https://chromium-review.googlesource.com/c/chromium/src/+/1309331 failing compile on linux-libfuzzer-asan-rel bot. Looks like libfuzzer compiler has a bug, not being able to find sh::BlockLayoutEncoder::BytesPerComponent. Wrapping it in str() works around this. Bug: angleproject:1951 Change-Id: I2deb573667dc1e88d352bad1933c269ec36cf398 Reviewed-on: https://chromium-review.googlesource.com/c/1309975 Commit-Queue: Yuly Novikov <ynovikov@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Qin Jiajia d60e42f8 2018-10-25T16:33:16 ES31: add row major matrix support (part 1) This is the first patch to enable row major matrix suppot in series. This patch ensures that we can get correct location when we load/store data from matrix. Currently, only scalar data load/store works well. mat2x3 data The location of data[x][y] will be: data.offset + x * scalarStride + y * matrixStride //row_major data.offset + x * matrixStride + y * scalarStride //column_major Bug: angleproject:1951 Change-Id: I5bd7bad7d293219ba610f18eeafc56e70e36de43 Reviewed-on: https://chromium-review.googlesource.com/c/1304017 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Jiajia Qin <jiajia.qin@intel.com>
Jamie Madill 193a284d 2018-10-30T17:28:41 Vulkan: Split vk::CommandGraphResource. This adds two subclasses: RecordableGraphResource and QueryGraphResource. Each specializes for Buffer/Image/Frambuffer use cases and Query use cases respectively. No virtual functions are added to keep best performance. We also change the CommandGraph API slightly to optimize away the check for a barrier resource. This requires exposing the set current barrier API on the CommandGraph. Bug: angleproject:2828 Change-Id: I1c23f52bfe04cc682a00b245d63c3ac9a651615d Reviewed-on: https://chromium-review.googlesource.com/c/1305994 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Jamie Madill 557a1ee4 2018-10-30T17:26:24 Make perf tests faster in correctness-only mode. When running with "--one-frame-only" we can also skip the test warmup. Also we can reduce the internal iteration count to 1 to make the tests as fast as possible. Bug: angleproject:2923 Change-Id: I2f82ae0dd237767ea7b15074e459ed1094ba9943 Reviewed-on: https://chromium-review.googlesource.com/c/1308737 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Shahbaz Youssefi 9a79c889 2018-10-29T17:08:42 Run DifferentStencilMasks tests This test was added and referenced, but was actually never added to the list of files to be compiled. The most recent validation work has been regarding WebGL. This test verifies the behavior when different stencil masks are set for front and back faces, which is unsupported in D3D and disallowed in WebGL. In the interest of running the test on all back ends, and that the validation was modified last to improve WebGL support, the test runs in WebGL compatibility mode. Bug: chromium:806557 Change-Id: I7615b9fc18d4203ed342e23881bea6bdd9b3864c Reviewed-on: https://chromium-review.googlesource.com/c/1306256 Reviewed-by: Kai Ninomiya <kainino@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Jamie Madill 3402d523 2018-10-30T15:14:52 Try to reduce variance in angle_perftests. This change does a few things: - make perf test runner script print % variation instead of stddev This makes it a bit more clear how much variance there is. - stabilize CPU in the render perf tests Setting a thread affinity and priority should stop from switching cores during the run. Hopefully can prevent background noise from changing the test results. - warm up the benchmark with a few iterations This should hopefully make the test results a bit more stable. - output a new normalized perf result value The new result is normalized against the number of iterations. So it should hopefully be stable even if the number of iterations is changed. - increases the iteration count in the draw call perf tests. These tests were completely dominated by SwapBuffers time. Increasing the iterations per step means we actually are bottlenecked on CPU time instead. Bug: angleproject:2923 Change-Id: I5ee347cf93df239ac33b83dc5effe4c21e066736 Reviewed-on: https://chromium-review.googlesource.com/c/1303679 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Jamie Madill 0ea96210 2018-10-30T15:14:51 Vulkan: Enable more perf tests. Also fixes the check for the correct UINT index extension that wasn't available on Vulkan. Also includes a workaround for the mock ICD not implementing buffer state for index ranges. Bug: angleproject:2923 Change-Id: Iab35809d15f890525a9e658d4148272c46cf1320 Reviewed-on: https://chromium-review.googlesource.com/c/1308733 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill 763cec07 2018-10-26T14:19:54 Vulkan: Add warnings for cache struct packing. This adds diagnostic warnings for packed cache structures. It ensures the packed versions of the structures don't have any unexpected misalignments or inserted members. This gives us consistent behaviour and ensures all memory is initialized. Implemented for Clang/GCC/MSVC. Bug: angleproject:2522 Change-Id: I6ec453a40d292e4a498319ffa767988a502d225e Reviewed-on: https://chromium-review.googlesource.com/c/1302533 Reviewed-by: Frank Henigman <fjhenigman@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Frank Henigman af9dd608 2018-10-29T22:58:56 Fix UpdateAttribBindingByVertexAttribDivisor test. Test should clear before drawing. With the clears added it became apparent the second draw wasn't working because an attrib was left in instanced mode after the first draw. BUG=angleproject:2672 Change-Id: I6c3ee7302d24babb80a9b9affcf357145bb03dcb Reviewed-on: https://chromium-review.googlesource.com/c/1306822 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Frank Henigman <fjhenigman@chromium.org>
Yuly Novikov 7cba6be8 2018-10-30T15:37:52 Revert "Vulkan: Roll VK deps forward" This reverts commit d00a9a1447d48299800ac62b8955c861cd362d10. Reason for revert: Suspect for breaking Debug bots. Original change's description: > Vulkan: Roll VK deps forward > > Roll VK Headers/Tools/Loader/ValidationLayers forward. > There's a build improvement as well as many new checks. > > Added new source file dep, convert_to_renderpass2.cpp, used by core_ > validation for added RenderPass2 checks. > > Bug: angleproject:2937 > Bug: chromium:845519 > Change-Id: Id5c30c5bfc684c365a8ad97c3289bccc02afb3b3 > Reviewed-on: https://chromium-review.googlesource.com/c/1305673 > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> > Reviewed-by: Jamie Madill <jmadill@chromium.org> > Commit-Queue: Tobin Ehlis <tobine@google.com> TBR=ynovikov@chromium.org,jmadill@chromium.org,cnorthrop@google.com,tobine@google.com,syoussefi@chromium.org Change-Id: I5c48315dd8c80510e7dea54cb384c08dce5b6bcb No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: angleproject:2937, chromium:845519 Reviewed-on: https://chromium-review.googlesource.com/c/1307695 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Yuly Novikov 3420dcb0 2018-10-29T20:49:38 Revert "Roll DEQP version forward" This reverts commit 1f056becd76b7733b78d65f5ca12b8c84f2e749d. Reason for revert: The roll didn't run any tests, so they started failing on the bots. Original change's description: > Roll DEQP version forward > > Bug: angleproject:2937 > Change-Id: I1157b0f3fcdf19ea0b381d9ae4327929a2459267 > Reviewed-on: https://chromium-review.googlesource.com/c/1304993 > Reviewed-by: Jamie Madill <jmadill@chromium.org> > Commit-Queue: Tobin Ehlis <tobine@google.com> TBR=ynovikov@chromium.org,jmadill@chromium.org,tobine@google.com,timvp@google.com Change-Id: I4864153685c5dfe339bb704013d9379844a8692d No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: angleproject:2937 Reviewed-on: https://chromium-review.googlesource.com/c/1306254 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Shahbaz Youssefi 749589f8 2018-10-25T12:48:49 Vulkan: Remaining disjoint timer query functions The following features where missing in c2b576d9e: - glGetIntegerv with GL_GPU_DISJOINT_EXT: this is currently impossible to query in Vulkan, so 0 is always returned. - glGetIntegerv with GL_TIMESTAMP_EXT: this is a way to query GPU timestamp without performing flushes or waiting for the GPU to finish. There is no direct correspondance in Vulkan; it's implemented by making a small submission, with no dependency to other submissions, in which there is only a timestamp query. Bug: angleproject:2885 Change-Id: I2341bd610db9084c26b6421c6f8949950ffa4de8 Reviewed-on: https://chromium-review.googlesource.com/c/1299873 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Jamie Madill 77abad8d 2018-10-25T17:03:48 Remove Context::gatherParams. This won't be used in the future. It saves a few instructions on each entry point. Also refactors a bit of touched code. Also adds in a missed entry point: "glTexStorage2DMultisampleANGLE". Removes related code and moves remaining helper code in params.h into a new file entry_point_utils.h. In total this patch series reduces overhead by up to 5%. Bug: angleproject:2933 Change-Id: Ifb49564597cde6ba82dfc3e185227619fdc62612 Reviewed-on: https://chromium-review.googlesource.com/c/1299478 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Tobin Ehlis 1f056bec 2018-10-29T09:48:05 Roll DEQP version forward Bug: angleproject:2937 Change-Id: I1157b0f3fcdf19ea0b381d9ae4327929a2459267 Reviewed-on: https://chromium-review.googlesource.com/c/1304993 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Tobin Ehlis <tobine@google.com>
Tobin Ehlis d00a9a14 2018-10-29T10:23:30 Vulkan: Roll VK deps forward Roll VK Headers/Tools/Loader/ValidationLayers forward. There's a build improvement as well as many new checks. Added new source file dep, convert_to_renderpass2.cpp, used by core_ validation for added RenderPass2 checks. Bug: angleproject:2937 Bug: chromium:845519 Change-Id: Id5c30c5bfc684c365a8ad97c3289bccc02afb3b3 Reviewed-on: https://chromium-review.googlesource.com/c/1305673 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Tobin Ehlis <tobine@google.com>
Tobin Ehlis 0da64b5e 2018-10-29T08:54:59 Add build-id to tests for Android This allows Android Studio to correctly match debug symbols. Change-Id: I2bd15e11162d57a3c2cee4434afe6d4831581c25 Reviewed-on: https://chromium-review.googlesource.com/c/1304135 Commit-Queue: Tobin Ehlis <tobine@google.com> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Shahbaz Youssefi 25224e78 2018-10-22T11:56:02 Vulkan: add GPU trace events RendererVk now tries, as best as it can, to match the CPU and GPU timers on init as well as every finish(). A clock-sync event is generated for each such synchronization point. RendererVk::traceGpuEvent() is a new function that, given a command buffer, performs timestamp queries corresponding to GPU events. These queries are read back when done, without incurring GPU bubbles, at which point an event is generated with that timestamp. Bug: angleproject:2908 Change-Id: I08d7d11ff9f8ad6c9f9a9899767c9cd746d0623e Reviewed-on: https://chromium-review.googlesource.com/c/1296954 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Brandon Jones 4a22f4b0 2018-10-23T14:36:47 ES31: Add atomic_uint support to HLSL translator This is the first commit in a series to enable atomic counter buffers. Adds support for atomic counters to the GLSL->HLSL translator using RWByteAddressBuffer. Bug: angleproject:1729 Test: angle_end2end_tests Change-Id: I3b7e08f9256dc9bdbcc02ad8910040f2bc14aeac Reviewed-on: https://chromium-review.googlesource.com/c/1291329 Commit-Queue: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Qin Jiajia df73a8e5 2018-10-25T16:11:20 ES31: Use std::map<const TField *, BlockMemberInfo> to save ssbo info Bug: angleproject:1951 Change-Id: I9d6a19c0d63065db69985845a1cd68cfd4b99d1f Reviewed-on: https://chromium-review.googlesource.com/c/1298913 Commit-Queue: Jiajia Qin <jiajia.qin@intel.com> Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Jamie Madill bfe31c42 2018-10-25T17:03:47 Remove uses of DrawCallParams. Packing and referencing this structure was causing unnecessary draw call overhead. This improves performance on all the back-ends. Impacts the GL back-end the most. In total this patch series reduces overhead by up to 5%. Bug: angleproject:2933 Change-Id: Ief416ab874e481baf960d02965978a311214a146 Reviewed-on: https://chromium-review.googlesource.com/c/1299477 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Qin Jiajia 8edb7188 2018-10-10T15:54:23 ES31: Add structure field member support in SSBO This patch adds the structure field member support in SSBO. To support it, below things are done: 1. Calculate the offset and arrayStride in SSBO structure. 2. Support array of arrays translation. Bug: angleproject:1951 Change-Id: If8f233e6388d5bb905e78c39a85112d394298138 Reviewed-on: https://chromium-review.googlesource.com/c/1278097 Commit-Queue: Jiajia Qin <jiajia.qin@intel.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill c1fd7376 2018-10-26T22:48:39 Move index range calculations into VertexArray. This is in preparation for removing the entire DrawCallParams struct. This struct was big enough to cause a performance hit on draw call perf tests just by virtue of initializing the fields. Also dereferencing the struct members is slower than reading function parameters since it adds an indirection. Also includes some error refactoring to enable moving code to a shared location. In total this patch series reduces overhead by up to 5%. Bug: angleproject:2933 Change-Id: Ib663f2538c14ac30d4c31fd10d6350be469626e2 Reviewed-on: https://chromium-review.googlesource.com/c/1298380 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Geoff Lang fefaba5b 2018-10-26T16:16:53 Regenerate hashes for the builtin symbol table. BUG=chromium:890539 Change-Id: Ia5bdf652dc37a466560071b4fe2cdc7d89ff941f Reviewed-on: https://chromium-review.googlesource.com/c/1302837 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Austin Eng 7cf9cd24 2018-10-09T15:27:32 Add flags to shader translator to emulate gl_DrawID Adds support for translating gl_DrawID for implementation of GL_ANGLE_multi_draw. Currently the change only supports and allows emulation of the draw id using a uniform variable named `gl_DrawID`. This uniform is mapped in the translated shader to a hashed name that does not use the gl_ namespace Bug: chromium:890539 Change-Id: I08a246ca911e88e733ccdf22f1ed69dcae948e05 Reviewed-on: https://chromium-review.googlesource.com/c/1271957 Commit-Queue: Austin Eng <enga@chromium.org> Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Jamie Madill e357535f 2018-10-26T15:08:56 Fix entry points. A race broke the ANGLE tree due to an entry point formatting change. Bug: angleproject:2890 Bug: angleproject:2928 Change-Id: I08cc4e13c9d5bd1888c0d891113d3042759d43dc Reviewed-on: https://chromium-review.googlesource.com/c/1302534 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Till Rathmann b8543630 2018-10-02T19:46:14 Support GL_OES_texture_border_clamp Added support for GL_TEXTURE_BORDER_COLOR and GL_CLAMP_TO_BORDER in OpenGL/OpenGLES, Direct3D9 and Direct3D11 backends. For integer textures in OpenGLES3 contexts these additional entry points are available now: void glTexParameterIivOES(enum target, enum pname, const int *params); void glTexParameterIuivOES(enum target, enum pname, const uint *params); void glGetTexParameterIivOES(enum target, enum pname, int *params); void glGetTexParameterIuivOES(enum target, enum pname, uint *params); void glSamplerParameterIivOES(uint sampler, enum pname, const int *params); void glSamplerParameterIuivOES(uint sampler, enum pname, const uint *params); void glGetSamplerParameterIivOES(uint sampler, enum pname, int *params); void glGetSamplerParameterIuivOES(uint sampler, enum pname, uint *params); BUG=angleproject:2890 TEST=angle_end2end_tests.TextureBorderClamp* Change-Id: Iee3eeb399d8d7851b3b30694ad8f21a2111f5828 Reviewed-on: https://chromium-review.googlesource.com/c/1257824 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill 20dc1c9b 2018-10-26T13:13:32 Vulkan: Make layers not depend on libvulkan. On Android the layers were adding a dependency on libvulkan. This isn't necessary. We can move this dependency up the change to libANGLE. Bug: angleproject:2935 Change-Id: I63460c05ca99c5afb6e863af9d6142576aa910b9 Reviewed-on: https://chromium-review.googlesource.com/c/1301721 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Shahbaz Youssefi a390ebd9 2018-10-18T13:04:40 Add compiler printf attribute to relevant functions Relands 27a472c60 with reinterpret_cast changed to C-style cast to support types that are pointers on some platforms and integers on others. This commit includes fixes to undefined behavior caught by this attribute. The following changes have been made: - 0x%0.8p is changed to %016 PRIxPTR. Both 0 and . have undefined behavior with p. Additionally, %p already prints 0x with both gcc and clang. This results in a small output change: void *x = (void *)0x1234; void *y = (void *)0x1234567890abcdef; printf("|%0.8p|\n", x); printf("|%0.8p|\n", y); printf("|%016" PRIxPTR "|\n", (uintptr_t)x); printf("|%016" PRIxPTR "|\n", (uintptr_t)y); prints: |0x00001234| |0x1234567890abcdef| |0x0000000000001234| |0x1234567890abcdef| - %d used for GLintptr, GLsizeiptr, EGLTime and EGLnsecsANDROID is changed to %llu and the relevant argument is cast to unsigned long long. This is due to these types being typedefs to unknown types (on Linux for example, these are unsigned long, and my guess would be unsigned long long on Windows where long is 32 bits). - %llu is used for GLuint64, which could be unsigned long (as is on Linux). Those arguments are cast to unsigned long long. - %p is used for some EGLNative types, but those types may not be a pointer. Those arguments are cast to uintptr_t and printed as above. Bug: angleproject:2928 Change-Id: Idf9f705c3d00f69e41e7603453016276a2e13a64 Reviewed-on: https://chromium-review.googlesource.com/c/1300913 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Geoff Lang ad8fe588 2018-10-26T13:06:42 Don't set native blob cache callbacks if the driver doesn't support it. BUG=angleproject:2516 Change-Id: I147705e22a7c694d1f22088a9270c579b0941c7d Reviewed-on: https://chromium-review.googlesource.com/c/1302113 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Jamie Madill 3ce69ba3 2018-10-26T11:25:32 Fix Win32Timer's Frequency init. This could cause some problems on the perf bots. Bug: angleproject:2908 Change-Id: If12e5939ba80b3fd0b9609e7b76df6045e60cb94 Reviewed-on: https://chromium-review.googlesource.com/c/1301849 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill e9503ae9 2018-10-25T17:55:04 Revert "Add compiler printf attribute to relevant functions" This reverts commit 27a472c601aa542f48ca5944fb769e2971a0594f. Reason for revert: Causing failures on 32-bit Linux configs: https://logs.chromium.org/logs/chromium/buildbucket/cr-buildbucket.appspot.com/8931673733828416640/+/steps/compile/0/stdout ../../third_party/angle/src/libGLESv2/entry_points_egl.cpp:257:11: error: reinterpret_cast from 'EGLNativeWindowType' (aka 'unsigned long') to 'uintptr_t' (aka 'unsigned int') is not allowed reinterpret_cast<uintptr_t>(win), reinterpret_cast<uintptr_t>(attrib_list)); ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ../../third_party/angle/src/common/debug.h:230:112: note: expanded from macro 'EVENT' #define EVENT(message, ...) gl::ScopedPerfEventHelper scopedPerfEventHelper("%s" message "\n", __FUNCTION__, ##__VA_ARGS__); ^~~~~~~~~~~ ../../third_party/angle/src/libGLESv2/entry_points_egl.cpp:314:11: error: reinterpret_cast from 'EGLNativePixmapType' (aka 'unsigned long') to 'uintptr_t' (aka 'unsigned int') is not allowed reinterpret_cast<uintptr_t>(pixmap), reinterpret_cast<uintptr_t>(attrib_list)); ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Original change's description: > Add compiler printf attribute to relevant functions > > This commit includes fixes to undefined behavior caught by this > attribute. The following changes have been made: > > - 0x%0.8p is changed to %016 PRIxPTR. Both 0 and . have undefined behavior with > p. Additionally, %p already prints 0x with both gcc and clang. This > results in a small output change: > > void *x = (void *)0x1234; > void *y = (void *)0x1234567890abcdef; > > printf("|%0.8p|\n", x); > printf("|%0.8p|\n", y); > > printf("|%016" PRIxPTR "|\n", reinterpret_cast<uintptr_t>(x)); > printf("|%016" PRIxPTR "|\n", reinterpret_cast<uintptr_t>(y)); > > prints: > > |0x00001234| > |0x1234567890abcdef| > |0x0000000000001234| > |0x1234567890abcdef| > > - %d used for GLintptr, GLsizeiptr, EGLTime and EGLnsecsANDROID is > changed to %llu and the relevant argument is cast to unsigned long > long. This is due to these types being typedefs to unknown types (on > Linux for example, these are unsigned long, and my guess would be > unsigned long long on Windows where long is 32 bits). > - %llu is used for GLuint64, which could be unsigned long (as is on > Linux). Those arguments are cast to unsigned long long. > - %p is used for some EGLNative types, but those types may not be a > pointer. Those arguments are cast to uintptr_t and printed as above. > > Bug: angleproject:2928 > Change-Id: I63e9e998c72701ce8582f1ebf25d6374be9090e4 > Reviewed-on: https://chromium-review.googlesource.com/c/1289232 > Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> > Reviewed-by: Yuly Novikov <ynovikov@chromium.org> TBR=ynovikov@chromium.org,jmadill@chromium.org,syoussefi@chromium.org Change-Id: I4f3cea64977bee9f889db6c995371bd2bbc6d81b No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: angleproject:2928 Reviewed-on: https://chromium-review.googlesource.com/c/1299480 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Shahbaz Youssefi 479918de 2018-10-22T11:53:51 Get absolute time from timers Independent of start()/stop()/getElapsedTime() functionality, getAbsoluteTime() is added to return the time regardless of whether the timer is running. Bug: angleproject:2908 Change-Id: I056aeb6eddfba8757a139934c1cf68e00e860de6 Reviewed-on: https://chromium-review.googlesource.com/c/1296952 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Shahbaz Youssefi 6165602f 2018-10-24T15:00:50 Vulkan: Throttle CPU to avoid excessive frame queuing Unthrottled, the CPU can generate and queue an increasingly large number of frames with the GPU lagging behind, especially with vsync enabled. Assuming N swapchain images, this commit adds a wait on fence for the Nth previous frame before submitting new work, that is the CPU is always at most N frames ahead of the GPU. Bug: angleproject:2908 Change-Id: Ieb2bf20168bfe9bc9d8e2219f682b01347c21dec Reviewed-on: https://chromium-review.googlesource.com/c/1296953 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Shahbaz Youssefi 79927344 2018-10-22T11:41:43 Vulkan: add wrapper for vkEvent Bug: angleproject:2908 Change-Id: Id6c9326f85f9ff17b963078f82bcf486bae66a83 Reviewed-on: https://chromium-review.googlesource.com/c/1296951 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Shahbaz Youssefi 27a472c6 2018-10-18T13:04:40 Add compiler printf attribute to relevant functions This commit includes fixes to undefined behavior caught by this attribute. The following changes have been made: - 0x%0.8p is changed to %016 PRIxPTR. Both 0 and . have undefined behavior with p. Additionally, %p already prints 0x with both gcc and clang. This results in a small output change: void *x = (void *)0x1234; void *y = (void *)0x1234567890abcdef; printf("|%0.8p|\n", x); printf("|%0.8p|\n", y); printf("|%016" PRIxPTR "|\n", reinterpret_cast<uintptr_t>(x)); printf("|%016" PRIxPTR "|\n", reinterpret_cast<uintptr_t>(y)); prints: |0x00001234| |0x1234567890abcdef| |0x0000000000001234| |0x1234567890abcdef| - %d used for GLintptr, GLsizeiptr, EGLTime and EGLnsecsANDROID is changed to %llu and the relevant argument is cast to unsigned long long. This is due to these types being typedefs to unknown types (on Linux for example, these are unsigned long, and my guess would be unsigned long long on Windows where long is 32 bits). - %llu is used for GLuint64, which could be unsigned long (as is on Linux). Those arguments are cast to unsigned long long. - %p is used for some EGLNative types, but those types may not be a pointer. Those arguments are cast to uintptr_t and printed as above. Bug: angleproject:2928 Change-Id: I63e9e998c72701ce8582f1ebf25d6374be9090e4 Reviewed-on: https://chromium-review.googlesource.com/c/1289232 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Shahbaz Youssefi 683bb013 2018-10-22T11:33:22 Roll Vulkan-Tools Includes a fix to mock-icd where vkGetEventStatus returned VK_SUCCESS which is not a valid return value. Bug: angleproject:2908 Change-Id: I65a6e30099b9168408a874b8632c4c46e8ef7f57 Reviewed-on: https://chromium-review.googlesource.com/c/1296950 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Qin Jiajia 672267fc 2018-10-19T17:01:17 ES31: Fix that asuint can't accept bool value This change fixes below errors: error X3013: 'asuint': no matching 1 parameter intrinsic function error X3013: Possible intrinsic functions are: error X3013: asuint(double, out uint x, out uint y) error X3013: asuint(float|half|int|uint) When we store a boolean value, we should cast it to uint firstly. Then do the store. Bug: angleproject:1951 Change-Id: I8931e540d701ef72bb82846496c698acef1ba1fb Reviewed-on: https://chromium-review.googlesource.com/c/1295831 Commit-Queue: Jiajia Qin <jiajia.qin@intel.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Scott Graham fbc5c555 2018-10-24T15:11:40 fuchsia: Disable GL I think we'll only need Vulkan. But in any case, the GL code doesn't build, so disable it for now. Bug: chromium:808287 Change-Id: I08f8cd09e67d91c08b7632e54bbdc6a11ee57014 Reviewed-on: https://chromium-review.googlesource.com/c/1298381 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Scott Graham <scottmg@chromium.org>
Geoff Lang c3ee7ec0 2018-09-21T16:15:03 Implement EGL_ANDROID_image_native_buffer. BUG=angleproject:2508 Change-Id: I8ef2ce8320edeb336727905055f47bb299dec2ea Reviewed-on: https://chromium-review.googlesource.com/c/1238886 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Qin Jiajia 19603b9e 2018-10-18T17:25:33 ES31: Allow function call, unary, ternary operators in SSBO When we meet function call, unary or ternary operator in SSBO access chain, we should transfer the process of them to OutputHLSL. Bug: angleproject:1951 Change-Id: I740940ac4eee4c5ed52239f14b1d32b1f9cf9385 Reviewed-on: https://chromium-review.googlesource.com/c/1290470 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Jiajia Qin <jiajia.qin@intel.com>
Jamie Madill 5a206950 2018-10-22T09:58:25 GL: Move draw functions from Renderer to Context. This avoids one more function call + register pushing/popping. Slight improvement in the command_buffer_perftests. Bug: angleproject:2877 Change-Id: Ia50a330e62f0bd32266c9f0999810243cbaa41e0 Reviewed-on: https://chromium-review.googlesource.com/c/1293630 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill f38cb6d3 2018-10-22T11:53:40 StateManagerGL: Optimize state application. There are two main optimizations: 1. Inline setDraw*State and maskOutInactiveOutputDrawBuffers. 2. Remove Multiview dirty bits. The first change is a refactoring only. It moves the code around a bit so we can hit a fast path and never have to push/pop registers. The second change is also a no-op since the multiview dirty bits were made redundant. Improves performance in the command buffer perftests by 1-5%. Bug: angleproject:2877 Change-Id: I1632a838371ec8b85c2e06b3b86f08727ca9dacf Reviewed-on: https://chromium-review.googlesource.com/c/1293629 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Yizhou Jiang 7818a85c 2018-09-06T15:02:04 Implement GL_ANGLE_texture_multisample API part Support GL_ANGLE_texture_multisample extension. This patch adds enums of multisampled texture and texStorage2DMultisampleANGLE API. TEST=angle_end2end_tests.exe --gtest_filter=TextureMultisampleTest* TEST=angle_end2end_tests.exe --gtest_filter=NegativeTextureMultisampleTest.Negtive* BUG=angleproject:2275 Change-Id: I2cab997edc33aa2d0be6082381545335423f64e0 Reviewed-on: https://chromium-review.googlesource.com/c/804613 Commit-Queue: Yizhou Jiang <yizhou.jiang@intel.com> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Jamie Madill 0cc11c68 2018-10-12T18:07:18 StateManagerGL: Remove setGenericShaderState. We can mutate the BitSetIterator as it clears dirty bits. This removes the risk of doing a double state update. Improves the proformance of the GL back-end state update. Also do an early-out before calling syncDrawArraysState. Bug: angleproject:2763 Change-Id: Idd25bdd67a6aceff05529a533260b661b07c2928 Reviewed-on: https://chromium-review.googlesource.com/c/1262740 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Jamie Madill d4f07760 2018-10-19T19:24:07 GL: Apply dirty bit mask on sync state. This prevents us from updating some dirty bits in some operations. It can prevent us from doing things like updating the Program when we don't use it in a GPU operation. Also adds Framebuffer dirty bits to TexImage to work around a bug on the Windows Intel OpenGL driver. Bug: angleproject:2763 Bug: angleproject:2906 Change-Id: I9f69775fb930a9bbcbd40d0f9012d62a9381c9f8 Reviewed-on: https://chromium-review.googlesource.com/c/1292610 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill b8eec4a4 2018-10-18T17:34:38 Use angle::Result in front-end (Part 7) Refactors the gl::FenceNV and gl::Sync classes. Bug: angleproject:2491 Change-Id: I0fe73d1ccf5407f460e173a3061735b330a88511 Reviewed-on: https://chromium-review.googlesource.com/c/1289712 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill f4a789f9 2018-10-18T16:56:20 Use angle::Result in front-end (Part 6) Refactors the gl::Program, gl::Compiler and gl::Query classes. Bug: angleproject:2491 Change-Id: I96acecdc6af301a89201bd7f5222a180433e5eb2 Reviewed-on: https://chromium-review.googlesource.com/c/1289711 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill ae108bd1 2018-10-18T15:00:38 Use angle::Result in front-end (Part 5) Refactors gl::Buffer and implementation. Bug: angleproject:2491 Change-Id: Ic6860dac2faf33067965e7117ea8e98dc6a8dc7a Reviewed-on: https://chromium-review.googlesource.com/c/1283310 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill c2328a15 2018-10-18T15:00:29 Use angle::Result in front-end (Part 4) Handles the gl::Renderbuffer class and its implementation. Bug: angleproject:2491 Change-Id: I3ef718b492dc39ba640c8f68ed80b536f89ff378 Reviewed-on: https://chromium-review.googlesource.com/c/1283309 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill 64b7c4ff 2018-10-19T11:38:04 Use angle::Result in front-end (Part 3) Handles the gl::Framebuffer class and its implementation. Bug: angleproject:2491 Change-Id: I3b9c0609e9277264ccdb370596500562df3b7d15 Reviewed-on: https://chromium-review.googlesource.com/c/1280743 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill 32643cea 2018-10-19T11:38:03 Use angle::Result in front-end (Part 2) Handles the gl::Context class and its implementation. Bug: angleproject:2491 Change-Id: I7b7eb0897d131a194f6b563b7e01756fd7adb7e1 Reviewed-on: https://chromium-review.googlesource.com/c/1280742 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill bc6f52f3 2018-10-18T18:41:57 Make BindingPointer::set non-virtual. This should give more potential for inlining the function. Makes the non-parameterized set and assign private in OffsetBindingPointer to prevent user errors. Bug: angleproject:2891 Change-Id: I0d581a96154c0cd33a93b06ef4a3c162809a8208 Reviewed-on: https://chromium-review.googlesource.com/c/1286378 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Jamie Madill cd0a0a3c 2018-10-18T18:41:57 Introduce SubjectBindingPointer. We can share the same pointer for the subject binding and the binding pointer. This further allows us to optimize buffer re-binding. The shared memory increases cache coherency and reduces the number of instructions needed. Bug: angleproject:2891 Change-Id: Id3162fa79de203f75989e7289ea02cb2ea1bec73 Reviewed-on: https://chromium-review.googlesource.com/c/1270217 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Frank Henigman <fjhenigman@chromium.org>
Jamie Madill 472ddc82 2018-10-18T18:41:56 Make gl::Buffer an angle::Subject. This will allow us to share the BindingPointer and ObserverBinding. It also cleans up the code a little bit. Bug: angleproject:2891 Change-Id: Ib8e2c34ccd379dc5b5648bac324fa4ff22a5a1a0 Reviewed-on: https://chromium-review.googlesource.com/c/1270216 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Frank Henigman <fjhenigman@chromium.org>
Jamie Madill ca8eda41 2018-10-18T18:41:56 Use dispatch table to optimize buffer binding. Using a table of function pointers is faster than using a switch followed by a function call. Also more aggressively inline binding methods. Based on contribution by mtavenrath@nvidia.com. In total this patch sequence improves the performance of a buffer binding perf test by up to 27%. Test: BindingsBenchmark.Run/gl_100_objects_allocated_at_initialization Bug: angleproject:2891 Change-Id: Iaab1e2a135b635bd72736d7d1d4271562c3a4ece Reviewed-on: https://chromium-review.googlesource.com/c/1281783 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Frank Henigman <fjhenigman@chromium.org>
Ian Elliott e4c64c3d 2018-10-17T14:53:39 Implement new API/interface for the ANGLE feature-support utility. The original API is designated as version 0. The new API is designated as version 1. A new function is provided for determing the version of the API that can be used. Bug: angleproject:2794 Change-Id: I8205b462522cbc34d31643ea14815e187497abed Reviewed-on: https://chromium-review.googlesource.com/c/1278836 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> Commit-Queue: Ian Elliott <ianelliott@google.com>
Jamie Madill 2b73d625 2018-10-18T14:26:33 Remove SpvPostProcess.h from glslang's BUILD.gn. Reported by bratell@opera.com. Bug: angleproject:2727 Change-Id: I92750c11fc7d811fa627c8691f6f047023086239 Reviewed-on: https://chromium-review.googlesource.com/c/1289235 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Shahbaz Youssefi acd39d18 2018-10-18T14:45:21 Vulkan: Enable 16bpp texture tests Possibly fixed in 6c6be2cef6c1a8d7a37712aa36d2ef5a1c3990c0. Bug: angleproject:2649 Bug: angleproject:2656 Change-Id: I0ab97e2d828b6b8643a68ab9b28fc0ccd8f08c48 Reviewed-on: https://chromium-review.googlesource.com/c/1289350 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi c2b576d9 2018-10-12T14:45:34 Vulkan: Implement GL_EXT_disjoint_timer_query - QueryVk::queryCounter() and relevant utils are implemented for the sake of Timestamp queries. - TimeElapsed queries are implemented using two Timestamp queries. Bug: angleproject:2885 Change-Id: Id181bd97f5a24e7e96b3ea1b819483227e64daf0 Reviewed-on: https://chromium-review.googlesource.com/c/1276806 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Shahbaz Youssefi c4765aa7 2018-10-12T14:40:29 Vulkan: fix glGetQueryObject not flushing glGetQueryObject* requires forward progress in the queue regardless of whether we are waiting on the result or busy-looping over whether the results are available. This commit calls flush() if the query has pending work. Additionally, this fixes a race condition where glGetQueryObject* may be accessing a query whose corresponding batch has been submitted but not yet executed. In such a case, the GPU may not have already reset the query, so we have to wait on the fence of that batch to make sure the query results are reliably available. Bug: angleproject:2855 Change-Id: I977909c6526c0778a13722a8b8b73e54ad0202f6 Reviewed-on: https://chromium-review.googlesource.com/c/1279125 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill 4163c014 2018-10-18T10:25:25 Skip Texture2DArrayCopy.UnsignedByteFormats on D3D11. This test appears to be flaky. Bug: angleproject:2896 Change-Id: Ib0c0ac9ab170edf0f31506f847307bee9b78f770 Reviewed-on: https://chromium-review.googlesource.com/c/1286913 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Joonatan Saarhelo 945dea36 2018-10-17T20:49:06 Clamp glClearDepthf and glDepthRangef BUG=angleproject:2884 Change-Id: Ib1867fbd4c2ea3c3b29d2f987d384762f5851e8f Reviewed-on: https://chromium-review.googlesource.com/c/1276585 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Yuly Novikov 25843dd6 2018-10-16T17:30:48 Align memory access in Copy32FixedTo32FVertexData Bug: angleproject:2895 Change-Id: Idfe379e34c4f165b91babcb1990df28fa151d807 Reviewed-on: https://chromium-review.googlesource.com/c/1286373 Commit-Queue: Yuly Novikov <ynovikov@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill 4024e217 2018-10-17T14:53:29 perftests: Record trace events to JSON file. This allows us to view the timeline of events in the trace event browser. We can extend this to do GPU timestamp queries and analyze when work is actually in flight. The trace is enabled in standalone ANGLE only using the flag --enable-trace with angle_perftests. You can also optionally specify the trace output file with --trace-file <blah>. The default file is ANGLETrace.json. Bug: angleproject:2781 Change-Id: I871f28545d9bf18220b55aaf69e9554dcb4c834d Reviewed-on: https://chromium-review.googlesource.com/c/1259763 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Shahbaz Youssefi 3a482179 2018-10-11T10:34:44 Vulkan: Implement glFlush A semaphore pool is implemented to allow dynamic allocation of semaphores as needed when breaking up a frame with flushes. The pool is used both for acquiring the next image and for chaining mid-frame submissions. RendererVk::flush() is changed so that instead of taking the wait/signal semaphores as parameters, it would use the last known signaled semaphore as wait semaphore and allocates a semaphore for signaling. It would additionally wait for any extra semaphore provided externally (i.e. the surface's image acquire semaphore). Bug: angleproject:2504 Change-Id: Iecd2d5535230c48b26a6b7d078710af8730121da Reviewed-on: https://chromium-review.googlesource.com/c/1276805 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Shahbaz Youssefi 6f1dc51b 2018-10-04T14:36:04 Vulkan: Use a specialized macro for wrapped vulkan calls Vulkan wrapper functions are fairly straightforward. They call the Vulkan function and return immediately. The specialized macros introduced in this commit take care of the final return for brevity of the warpper. Additionally, this commit gets rid of ANGLE_EMPTY_STATEMENT in favor of the more robust macro definition using do {} while (0). Bug: none Change-Id: Ia7c68962d1aeee2c06ef210122b345b1a2e54f08 Reviewed-on: https://chromium-review.googlesource.com/c/1262020 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Shahbaz Youssefi 957e9b82 2018-10-05T11:00:50 Roll clang and other chromium deps A bug in clang is preventing the use of link time optimization. Bug: angleproject:2892 Change-Id: Ibe845e82f0db48233f8590189163fd8a5a8df634 Reviewed-on: https://chromium-review.googlesource.com/c/1263905 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Takuto Ikuta c20ead32 2018-10-17T16:27:32 Remove unused lambda capture This is a preparation CL to remove -Wno-unused-lambda-capture warning suppression. Bug: chromium:681136 Change-Id: Ib5c1c4eeeed3b7406ede2dea33066c54e5fc3da0 Reviewed-on: https://chromium-review.googlesource.com/c/1286172 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill 78bcd2be 2018-10-16T15:05:20 Vulkan: Fix deleting in-use descriptor sets. Sequences of many frames with uniform updates could lead to a bug where we attempt to delete descriptor sets that are still in use. To trigger the bug we need to write enough uniform data to trigger a descriptor set to be freed. This would correctly trigger refresh sets in the Program. But if there was a second program idle in the background that also allocated descriptors from the old pool, the bug would manifest. Fix this by storing a shared handle to the descriptor pool in the Program. The dynamic descriptor pool won't recycle descriptor pools internally unless there are zero outstanding references to the pool. We could also improve this in a resource sharing situation by keeping a single shared dynamic descriptor pool per share group. Includes a contribution from tobine@google.com that adds a test to cover the bug. Bug: angleproject:2863 Change-Id: Id585b85f33f8cfa3772ceff3af512d1e4fb0b75a Reviewed-on: https://chromium-review.googlesource.com/c/1271919 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Qin Jiajia 1d8a783c 2018-10-09T13:59:56 Re-land: "ES31: Add vector and matrix support in SSBO for D3D" Re-land skips ProgramInterfaceTestES31.GetProgramInterface/ES3_1_D3D11 to pass the bots. In fact, ProgramInterfaceTestES31.GetProgramInterface/ES3_1_D3D11 is not a regression. The reverted CL added more SSBO features and triggered the failure. To enable ProgramInterfaceTestES31.GetProgramInterface/ES3_1_D3D11, we should support SSBO in render pipeline. This needs to bind SSBO to UAV registers in link time instead of compile time since output variables also occupies the UAVs. Let's enable this test when we support SSBO in render pipeline. Currently, we shouldn't block the SSBO implementation in some common features. Bug: angleproject:1951 Change-Id: Ic339e8327e79335e6db1d86bedf0072635976f5f Reviewed-on: https://chromium-review.googlesource.com/c/1282277 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jiajia Qin <jiajia.qin@intel.com>