src/compiler/Uniform.h


Log

Author Commit Date CI Message
shannon.woods%transgaming.com@gtempaccount.com f26ddae9 2013-04-13T03:29:13 Added the GLES3 headers and updated all locations where the GLES2 headers were included to also include the GLES3 headers. TRAC #22694 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2069 736b8ea6-26fd-11df-bfd4-992fa37f6226
shannon.woods@transgaming.com fe3c0ef0 2013-02-28T23:17:22 Store the precision of uniforms. TRAC #22635 Signed-off-by: Shannon Woods Signed-off-by: Geoff Lang Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1940 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com da8d3801 2012-12-20T21:12:55 Implemented support for DX11 sampler uniforms. TRAC #22242 Signed-off-by: Daniel Koch Signed-off-by: Shannon Woods Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1630 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com f4d9feff 2012-12-20T21:12:13 Declare active uniforms. TRAC #22239 Signed-off-by: Daniel Koch Signed-off-by: Shannon Woods Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1624 736b8ea6-26fd-11df-bfd4-992fa37f6226