|
a20af6d7
|
2017-09-18T13:32:29
|
|
Use C++11 raw string literals instead of SHADER_SOURCE macro
This is better in many ways:
1. It doesn't confuse clang format
2. \n doesn't need to be included after preprocessor directives like
the version directive.
3. It's using built-in functionality instead of something custom.
Raw string literals should be the preferred way to include shader
source in C++ files going forward.
BUG=angleproject:2157
TEST=angle_end2end_tests
Change-Id: I8b236a6e2d5c25d920297e5bc5b5b143eddeba1f
Reviewed-on: https://chromium-review.googlesource.com/671046
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
|
|
38abd6c9
|
2017-08-02T13:27:45
|
|
Skip all EGLContextCompatibilityTest tests on debug builds.
BUG=angleproject:2121
Change-Id: Ie7d09aca453753577dd26dcd35b1c743dbfcfce2
Reviewed-on: https://chromium-review.googlesource.com/598495
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
222c517f
|
2017-07-19T16:15:42
|
|
Control Debug layers in ANGLE_platform_angle.
Debug layers seem to be a universal thing among functional back-ends.
D3D, OpenGL and Vulkan all need some kind of controls for debugging,
so it seems to make sense to make this control part of the base
extension.
Default the extension to EGL_DONT_CARE, which allows the back-end to
have a lot of flexibility in terms of implementation.
Also enable the extension in the D3D11 and OpenGL back-ends, and set
the extension to enabled for angle_end2end_tests.
Remove EGLVulkanEXTTest since it no longer tests anything not tested
in the base ANGLETest class.
BUG=angleproject:2086
Change-Id: I52d8170effd1846b9afbe6e4052c699fe5cb0de8
Reviewed-on: https://chromium-review.googlesource.com/578369
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
|
|
c43be720
|
2017-07-13T16:22:14
|
|
Implement ANGLE_program_cache_control extensions.
This will give the browsers the ability to control the cache size,
query and populate the contents, and trim cache contents on memory
pressure.
BUG=angleproject:1897
Change-Id: I6edaa7d307b890223db98792d5b074e4a7fdfaa4
Reviewed-on: https://chromium-review.googlesource.com/563606
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
|
|
293e114d
|
2017-07-11T13:51:05
|
|
Add tests for the cache control extension.
A first test verifies the validation of the extension, and a second
compiles a simple shader and checks the cache behaviour.
These tests don't currently run since the extension is disabled,
but they will start running as soon as we expose it.
BUG=angleproject:1897
Change-Id: Id4a76b83090712a267576069b711eeee29aa81dd
|
|
fe54834f
|
2017-06-19T11:13:24
|
|
Proliferate gl::Context.
This enables a few small things: it will enable making the platform
a property of the Display rather than a global. The same goes for the
global logging annotator. Also it ensures all back-end implementations
have access to the GL / EGL state when available.
Also introduces a smart pointer helper class to angleutils for objects
that prefer to be destroyed with a context (gl::Context/egl::Display)
parameter. We were using std::unique_ptr in a few places that would
not work well with these objects.
BUG=angleproject:1156
Change-Id: I59e288a3d6f766ff8a0f4b48ff3a1fbf7489daba
Reviewed-on: https://chromium-review.googlesource.com/529706
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
82830ede
|
2017-05-09T11:17:00
|
|
Fix assert in EGLSyncControlTest
`ust`, `ust2`, `msc`, and `msc2` are unsigned, so their difference is
still unsigned. The `>0` assert could never fail.
Fix this by simplifying the test to compare the pairs of values directly.
Fixes: 5d9f5df01ac5a384d9b7 ("Implementation of eglGetSyncValuesCHROMIUM extension.")
Fixes: ee218f273f3eb4e14d96 ("Re-land eglGetSyncValuesCHROMIUM extension.")
Signed-off-by: Eric Engestrom <eric.engestrom@imgtec.com>
Change-Id: I0b19d786720f545c846640d48c30a83a1d001396
Reviewed-on: https://chromium-review.googlesource.com/500189
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
f81ce4a3
|
2017-04-24T10:49:17
|
|
Refactoring: replace NULL by nullptr for pointers (3rd CL).
This CL mainly handles passing/returning NULL to/from a function.
BUG=angleproject:2001
Change-Id: I34802f792e710e3d7ff697cbe4701dc1bf5ab009
Reviewed-on: https://chromium-review.googlesource.com/485060
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
151d5de6
|
2017-04-13T09:52:23
|
|
Enable MSAA for texture client buffers
Enhancement to the EGL_ANGLE_d3d_texture_client_buffer extension to
allow use of a shared D3D texture that can be multi-sampled.
BUG=angleproject:1917
Change-Id: Iaf59bbd575a5dfb29345f55b549bc4017bf2d7d0
Reviewed-on: https://chromium-review.googlesource.com/446907
Reviewed-by: Bryan Bernhart <bryan.bernhart@intel.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
|
|
4f285443
|
2017-04-21T12:15:49
|
|
Refactoring: replace NULL by nullptr for pointers (2nd CL).
This CL mainly handles the pointer comparisons (== or !=).
BUG=angleproject:2001
Change-Id: I25ac3b61032e7ad91459a1c6541cadc87cf9b160
Reviewed-on: https://chromium-review.googlesource.com/483935
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
2360ed0c
|
2017-04-04T15:06:09
|
|
Disable the EGLSyncControlTest
This test is very flaky on Windows bots.
TBR=stanisc@chromium.org
BUG=angleproject:1402
Change-Id: Iddfc630113c33cb79a96b7882fe8fa0e7fbf17d7
Reviewed-on: https://chromium-review.googlesource.com/468026
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
|
|
ee218f27
|
2017-03-22T15:39:13
|
|
Re-land eglGetSyncValuesCHROMIUM extension.
This reverts commit 20c97cac2a15144b61ceec7404a9e6249c40f50a
and adds a few trivial changes to make it build with the current version
of ANGLE code.
Please see https://bugs.chromium.org/p/chromium/issues/detail?id=614147
for more details on how this extension will be used.
Original description:
This change adds implementation of eglGetSyncValuesCHROMIUM extension
on D3D11 with Direct Composition. This should work on Windows 8.1 and
above.
The implementation is based on IDXGISwapChain::GetFrameStatistics.
Extension documentation:
https://chromium.googlesource.com/chromium/src/gpu/+/master/GLES2/extensions/CHROMIUM/EGL_CHROMIUM_get_sync_values.txt
BUG=angleproject:1402
Change-Id: I4b77899f31a4c4cf1fa7f20ab12de5a02ccf74d8
Reviewed-on: https://chromium-review.googlesource.com/459217
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
f0eafe10
|
2017-02-21T15:03:50
|
|
Vulkan: Use Mailbox present mode when possible.
This is a hack to force an equivalent of eglSwapInterval(0) for perf
testing on the bots. This isn't quite the same as Immediate but
Immediate doesn't seem to be as widely available.
BUG=angleproject:1898
Change-Id: I3c5053e58969ba48f4f8595138e8fd38ea059bf6
Reviewed-on: https://chromium-review.googlesource.com/445798
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
abf38572
|
2017-02-14T16:47:59
|
|
Remove old C++ ANGLE platform.
Now that the new platform is in place, we can remove the old methods.
Must be landed after https://codereview.chromium.org/2697463003/
BUG=angleproject:1892
BUG=chromium:678870
Change-Id: Ia29a3b120cf3521fc0409019c2e64e4dbc6f460d
Reviewed-on: https://chromium-review.googlesource.com/441274
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
|
|
40dc8c10
|
2017-02-14T10:41:32
|
|
Release the global texture manager with the last referencing context.
This ensures that when the global texture manager is released, there is a valid
context.
BUG=angleproject:1639
Change-Id: I1b75885e9dc02b607bb1a386de394f6087429f5d
Reviewed-on: https://chromium-review.googlesource.com/442074
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
|
|
ce02f086
|
2017-02-06T16:46:21
|
|
Add an extension to share textures at the display level.
BUG=angleproject:1639
Change-Id: If9140142ebce89f33921c13d9d212c17d1894162
Reviewed-on: https://chromium-review.googlesource.com/437618
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
|
|
bcb3f9ba
|
2017-01-27T22:45:18
|
|
Direct logging to Platform when available
All logging should be done via ERR() and WARN(),
which call angle::Platform's logError and logWarning,
if there is current Platform which supports logging.
Otherwise, ERR() is directed to std::cerr.
Misc fixes to keep tests passing.
BUG=angleproject:1660, angleproject:1644
Change-Id: I2bca33a021537185d0c236a3083789af3236b5f3
Reviewed-on: https://chromium-review.googlesource.com/434188
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
3117c69e
|
2017-02-01T13:12:18
|
|
Fix member variable masking in EGLSurfacelessContextTest
This fixes standalone build on MSVC, and makes sure the test is
cleaned up as intended.
BUG=angleproject:1651
TEST=build on MSVC
Change-Id: I057176529b57fc8610bdd67749efcef6a4441d33
Reviewed-on: https://chromium-review.googlesource.com/435379
Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
|
|
2739a272
|
2017-01-30T15:07:32
|
|
Add tests for the surfaceless_context extensions
BUG=angleproject:1651
Change-Id: Ie486f2f2d0f9adad808265f7f3fbd46069265392
Reviewed-on: https://chromium-review.googlesource.com/434764
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
c5a2a172
|
2017-01-13T15:55:07
|
|
Add EGL_EXT_pixel_format_float support, enables float EGL surfaces.
Add floating point EGL configs for the D3D11 backend.
BUG=angleproject:1707
Change-Id: Ic84cd3a0d41e78cc39d0275d83e7695f55673ddf
Reviewed-on: https://chromium-review.googlesource.com/428294
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
|
|
2add15ef
|
2016-12-14T17:34:05
|
|
Fix creating pbuffers on IDCompositionSurfaces.
IDCompositionSurfaces can't be bound as SRVs, so don't try to create
SRVs for them.
Also, OMSetRenderTargets must have NumViews <= 1 if an
IDCompositionSurface is being bound. MRT doesn't work with them, and just
having the remaining elements be null isn't enough.
BUG=678800
Change-Id: I76b28de7cbda772bff286eae2b83b70c9dcd2232
Reviewed-on: https://chromium-review.googlesource.com/431134
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: John Bauman <jbauman@chromium.org>
|
|
1754ba0d
|
2017-01-02T16:28:43
|
|
Remove unsupported test configs.
The ES3 D3D11 FL 10.0 configs won't ever work, and the Vulkan ES3
config won't be supported for some time.
BUG=None
Change-Id: I9bb10da607f3a993fb0f9ec580058e5918969dac
Reviewed-on: https://chromium-review.googlesource.com/424070
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
0448ec84
|
2016-12-23T13:41:47
|
|
Vulkan: Enable validation layers on request.
Also adds the build files for the Vulkan layers.
The layers are enabled by default for the tests.
BUG=angleproject:1319
Change-Id: I0b442b36312a1299a932922e1c4e39f00801de49
Reviewed-on: https://chromium-review.googlesource.com/367751
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
a4ab5804
|
2016-12-19T17:44:22
|
|
Remove libEGL dependency on libANGLE
libEGL should use libGLESv2 for EGL implementation,
to prevent libANGLE global variables being duplicated.
BUG=angleproject:1660
Change-Id: I84c1e22fcce8f4a21acfb1fcde0c84ebd77204f8
Reviewed-on: https://chromium-review.googlesource.com/422574
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
|
|
20c97cac
|
2016-11-04T18:27:56
|
|
Squashed commit of the following:
commit 0146dfeefa47b520e71f0e74230abd7dac163a79
Author: Stanislav Chiknavaryan <stanisc@chromium.org>
Date: Fri Nov 4 17:43:03 2016 -0700
Revert "Implementation of eglGetSyncValuesCHROMIUM extension."
This reverts commit 5d9f5df01ac5a384d9b7cbb49d9f98a76b62c7ad.
commit 0d920fe27bd8e73d831a9002548bde00fea78709
Author: Stanislav Chiknavaryan <stanisc@chromium.org>
Date: Fri Nov 4 17:23:11 2016 -0700
Revert "Fix EGLSyncControlTest.SyncValuesTest timeout on Windowse Server 2012 R2"
This reverts commit d258ca045f31eb43ec01b5501c84e9afd8e82cd6.
commit bde8defe53741855bb71fbf27bcb0a91cfafbd01
Author: Stanislav Chiknavaryan <stanisc@chromium.org>
Date: Fri Nov 4 17:22:58 2016 -0700
Revert "Disabling EGLSyncControlTest.SyncValuesTest"
This reverts commit a74183613955bd891f56f6a979a5391c16c64138.
commit f78e4b7e97b9d1259878f6902bb6ddeb0aeded87
Author: Stanislav Chiknavaryan <stanisc@chromium.org>
Date: Fri Nov 4 17:22:36 2016 -0700
Revert "Fix and re-enable EGLSyncControlTest.SyncValuesTest"
This reverts commit 138ec92f52da7c0fc8e6df08ac4e4e572bbf6b39.
commit f3933e6a04bd23473077d2fd74616023db3c9601
Author: Stanislav Chiknavaryan <stanisc@chromium.org>
Date: Fri Nov 4 17:20:26 2016 -0700
Revert "Handle nullptr mSwapChain in SwapChain11::getSyncValues"
This reverts commit af7f301f6ba9e5f31d1511142a936a9ba84169d0.
BUG=angleproject:1402
Change-Id: I99969e906e316574e9f739141de0e360d1edebd9
Reviewed-on: https://chromium-review.googlesource.com/408752
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Stanislav Chiknavaryan <stanisc@chromium.org>
|
|
138ec92f
|
2016-10-10T17:38:55
|
|
Fix and re-enable EGLSyncControlTest.SyncValuesTest
It looks like the problem was not making the OS Window visible.
It turned out the previous version of the test succeeded only
when I ran angle_end2end_tests.exe with
--gtest_filter=EGLSyncControlTest.SyncValuesTest and failed
when I ran all tests, especially with --single-process-tests.
I tested the modified version of the test which repeated the
measurement 50 times and couldn't get a reliable test execution
until I figured out that back buffers were queueing and not
swapping successfully with the window being invisible.
This version works reliably when running all angle_end2end_tests.exe
on my workstation and on a test laptop, both running Windows 10,
with or without --single-process-tests.
BUG=angleproject:1402
Change-Id: I97764a86b20119cc586ea2a4fd1d94558c4e737e
Reviewed-on: https://chromium-review.googlesource.com/397739
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Stanislav Chiknavaryan <stanisc@chromium.org>
|
|
a7418361
|
2016-10-08T18:03:26
|
|
Disabling EGLSyncControlTest.SyncValuesTest
Disabling EGLSyncControlTest.SyncValuesTest for now until I can get
it stable on Windows 8.
BUG=angleproject:1402
Change-Id: I21a770e0f8516916c6987ba66ec49762cd99b78a
Reviewed-on: https://chromium-review.googlesource.com/395577
Reviewed-by: Stanislav Chiknavaryan <stanisc@chromium.org>
Commit-Queue: Stanislav Chiknavaryan <stanisc@chromium.org>
|
|
d258ca04
|
2016-10-07T11:19:04
|
|
Fix EGLSyncControlTest.SyncValuesTest timeout on Windowse Server 2012 R2
The test does two buffer swaps and polls sync values waiting for sbc
(swap buffer counter) value to first increase from 0 to 1, then from 1
to 2.
Looking the error log I see that sometimes it fails on the first wait
and sometimes on the second wait. Also the total runtime varies between
1000 and 1600 ms. That makes me think that perhaps test doesn't poll
long enough to run reliably on a test machine.
I've increased the number of poll iteration to 500 and the sleep between
iterations - to 10 ms (I think in reality it was 10 ms already because
the previously used 1 ms is only possible with high resolution system
timer).
BUG=angleproject:1402
Change-Id: I8f6fe209756a1597e2739390352c90d893eaf940
Reviewed-on: https://chromium-review.googlesource.com/395506
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
5d9f5df0
|
2016-09-27T13:28:25
|
|
Implementation of eglGetSyncValuesCHROMIUM extension.
This change adds implementation of eglGetSyncValuesCHROMIUM extension
on D3D11 with Direct Composition. This should work on Windows 8.1 and
above.
The implementation is based on IDXGISwapChain::GetFrameStatistics.
Extension documentation:
https://chromium.googlesource.com/chromium/src/gpu/+/master/GLES2/extensions/CHROMIUM/EGL_CHROMIUM_get_sync_values.txt
BUG=angleproject:1402
Change-Id: I306434dd8d85d618b14edfa38fc2a22e50fddacc
Reviewed-on: https://chromium-review.googlesource.com/390351
Commit-Queue: Stanislav Chiknavaryan <stanisc@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
b3925a3f
|
2016-08-23T13:17:34
|
|
Add test for EGL_create_context_robustness
The test is disabled on non-Windows as Linux drivers seem to not be
able to kill an in-flight warp and the whole computer locks down.
BUG=angleproject:1463
Change-Id: Iea3dcb1df323aa1341a4d26fe291b6abfae2aa3a
Reviewed-on: https://chromium-review.googlesource.com/374166
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
1be913cf
|
2016-07-11T17:59:16
|
|
Add support for ES31 context creation
The dEQP test for context creation passes.
SH_WEBGL3_SPEC has been added, but it should be considered whether we
should keep it, remove it or rename it. It was added so that there is
a webgl mapping to es 310 shaders. Check Compiler.cpp. The bison file
has been modified so that some tokens from es3 can be also used in
es31 as well.
A separate macro ES3_1_ONLY is added so that some tokens are limited
only for es 310 shaders.
BUG=angleproject:1442
TEST=angle_unittests
Change-Id: I2e5ca227c96046c30dc796ab934f3fda9c533eba
Reviewed-on: https://chromium-review.googlesource.com/360300
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
c4aba275
|
2016-06-21T13:56:54
|
|
Cast display for eglGetPlatformDisplayEXT().
Cast the second parameter of eglGetPlatformDisplayEXT() to the correct
type to stop compiler complaining.
BUG=angleproject:1297
Change-Id: I37260edbd0fb6b92c24b556b15ea8206295e12d4
Reviewed-on: https://chromium-review.googlesource.com/354740
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Frank Henigman <fjhenigman@chromium.org>
|
|
901b379f
|
2016-05-26T09:20:40
|
|
Fix use-after-free when deleting share contexts.
The pattern of gen context, share context, free context, then allocate
a shared GL object in the second context would cause a use-after-free
of the ContextImpl as a GLFactory. Fix this by passing the factory
as a parameter to the resource manager allocation methods instead of
storing the factory pointer. This allows the same ResourceManager to
work with separate Context implementations, which will work with
non-virtual contexts.
BUG=612931
Change-Id: Ifceeb893bebd072f318963d935ff9d17181f5305
Reviewed-on: https://chromium-review.googlesource.com/347463
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
|
|
b66a9097
|
2016-05-16T15:59:14
|
|
Add support for OES_EGL_image_external and OES_EGL_image_external_essl3.
BUG=angleproject:1372
Change-Id: I8489e7fd0ab409b0775041ad5e9fbf0aab53886d
Reviewed-on: https://chromium-review.googlesource.com/344734
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
|
|
776a75b4
|
2016-05-17T13:43:17
|
|
Make Platform errors trigger test failures.
This can be useful in the Vulkan back-end to make validation layer
errors cause test cases to fail.
BUG=angleproject:1319
Change-Id: I523f3c874e892a2646600e4c5c554319ed8d770c
Reviewed-on: https://chromium-review.googlesource.com/342050
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
bda75597
|
2016-04-18T17:25:54
|
|
Finish NV12 support via streams.
The main functionality for NV12 texture support through EGL streams has
been added. Updates to the compiler, texture code, and stream code were
added to support binding to external D3D11 NV12 textures. An end2end test
was also added to test sampling of YUV textures and converting to RGB.
There is also a new script to convert BMP files to an NV12 texture ready
to load into D3D11 for testing purposes.
BUG=angleproject:1332
Change-Id: I39b6ec393ea338e2c843fb911acc1b36cd1158a0
Reviewed-on: https://chromium-review.googlesource.com/339454
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Ian Ewell <ewell@google.com>
Reviewed-on: https://chromium-review.googlesource.com/341254
Reviewed-by: Ian Ewell <ewell@google.com>
|
|
9670b03e
|
2016-04-29T09:47:47
|
|
Revert "Finish NV12 support via streams."
Broke Windows Clang compilation, see https://build.chromium.org/p/chromium.gpu.fyi/builders/GPU%20Win%20Clang%20Builder%20%28dbg%29/builds/3583/steps/compile/logs/stdio and search for TextureStorage11.h
This reverts commit 9b8b359fa3615be7c7492239a48f61103b2e4fcc.
Change-Id: I6e54305eba02b40927a35577594df39e951adb32
Reviewed-on: https://chromium-review.googlesource.com/341430
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
|
|
9b8b359f
|
2016-04-18T17:25:54
|
|
Finish NV12 support via streams.
The main functionality for NV12 texture support through EGL streams has
been added. Updates to the compiler, texture code, and stream code were
added to support binding to external D3D11 NV12 textures. An end2end test
was also added to test sampling of YUV textures and converting to RGB.
There is also a new script to convert BMP files to an NV12 texture ready
to load into D3D11 for testing purposes.
BUG=angleproject:1332
Change-Id: I098940e6f25e113dcc4fc8d22ffed4b5a16fd860
Reviewed-on: https://chromium-review.googlesource.com/339454
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Ian Ewell <ewell@google.com>
|
|
54f8746e
|
2016-03-10T13:47:21
|
|
Add initial support for various stream extensions.
Add entry points and validation for various egl stream extensions
including EGL_KHR_stream_consumer_gltexture and
EGL_NV_stream_consumer_gltexture_yuv and NV_EGL_stream_consumer_external.
The extensions functionality is not yet implemented and the extension
strings are thus not exposed yet.
BUG=angleproject:1332
Change-Id: I115d872557db38d8dd94cc367038668406719109
Reviewed-on: https://chromium-review.googlesource.com/332026
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Ian Ewell <ewell@google.com>
|
|
701b74b0
|
2016-03-02T15:26:39
|
|
Add support for EGL_KHR_stream.
EGL_KHR_stream is now implemented. Since the extension does not come with
any producers or consumers, it does not have much functionality and the
implementation is therefore very simple (validation layers and a new
object to store some attributes). This however add the groundwork to add
the appropriate consumer and producer extensions to stream D3D NV12
textures directly into ANGLE which will significantly improve video
performance on Chromium on D3D-based platforms.
BUG=angleproject:1332
Change-Id: Ie240c73869f5098d1215cc5e27aa5decd06c3ed1
Reviewed-on: https://chromium-review.googlesource.com/330003
Commit-Queue: Ian Ewell <ewell@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
e6bcdd24
|
2016-03-02T11:26:02
|
|
Fix a bug in EGLPresentPathD3D11Test
This test was releasing a resource created with a queried device
after it released the D3D11 device. It is problematic because the
error was not caught by the swarming tests on the trybots, but did
show up on the Intel bot because it was not a swarming test.
BUG=589851
BUG=angleproject:1219
Change-Id: I7383640df9794aaf0e32e0a7c276ae3b22232050
Reviewed-on: https://chromium-review.googlesource.com/330001
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
f09bf669
|
2016-03-02T11:26:01
|
|
Revert "Suppress some failing end2end_tests on Intel."
This reverts commit 7208f6994cf7d810c2226965362aad43d2a66f53.
Still some failures on Intel, requires a slightly different solution.
BUG=589851
Change-Id: I6ac6599249e9e0f6319c917e04734cd48ca9274d
Reviewed-on: https://chromium-review.googlesource.com/329734
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
7208f699
|
2016-02-29T10:47:35
|
|
Suppress some failing end2end_tests on Intel.
BUG=589851
Change-Id: I91588014784a8a9b75389aeb596923458c30d80a
Reviewed-on: https://chromium-review.googlesource.com/329427
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
eae0c7d4
|
2016-02-26T14:41:55
|
|
Add EGL tests to help troubleshoot environment problems
BUG=585132
Change-Id: I9d04ad1705f45280cc608f419dbbd56db44d4d80
Reviewed-on: https://chromium-review.googlesource.com/329324
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
|
|
2a63b3f8
|
2016-02-08T12:29:08
|
|
Re-land "Implement EGL_experimental_present_path_angle"
- Re-land with clang fix.
This allows ANGLE to render directly onto a D3D swapchain in the correct
orientation when using the D3D11 renderer.
The trick is to add an extra uniform to each shader which takes either
the value +1.0 or -1.0. When rendering to a texture, ANGLE sets this
value to -1.0. When rendering to the default framebuffer, ANGLE sets
this value to +1.0. ANGLE multiplies vertex positions by this value in
the VS to invert rendering when appropriate. It also corrects other
state (e.g. viewport/scissor rect) and shader built-in values
(e.g. gl_FragCoord).
This saves a substantial amount of GPU time and lowers power
consumption. For example, the old method (where ANGLE renders all
content onto an offscreen texture, and then copies/inverts this onto the
swapchain at eglSwapBuffers() time) uses about 20% of the GPU each frame
on a Lumia 630.
Verification:
+ dEQP GL ES2 tests pass when "present path fast" is enabled
+ all ANGLE_end2end_tests pass when "present path fast" is enabled
BUG=angleproject:1219
Change-Id: I56b339897828753a616d7bae837a2f354dba9c63
Reviewed-on: https://chromium-review.googlesource.com/326730
Tryjob-Request: Austin Kinross <aukinros@microsoft.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
d1c46228
|
2016-02-08T14:51:18
|
|
Revert "Implement EGL_experimental_present_path_angle"
Compile failure on Clang/Win:
The reason for reverting is: FAILED: ninja -t msvc -e environment.x86 --
"..\..\third_party/llvm-build/Release+Asserts/bin/clang-cl" -m32 /nologo
/showIncludes /FC
@obj\third_party\angle\src\tests\egl_tests\angle_end2end_tests.EGLPresentPathD3D11Test.obj.rsp
/c ..\..\third_party\angle\src\tests\egl_tests\EGLPresentPathD3D11Test.cpp
/Foobj\third_party\angle\src\tests\egl_tests\angle_end2end_tests.EGLPresentPathD3D11Test.obj
/Fdobj\gpu\angle_end2end_tests.cc.pdb
In file included from
..\..\third_party\angle\src\tests\egl_tests\EGLPresentPathD3D11Test.cpp:7:
In file included from
..\..\third_party\angle\src\tests\test_utils/ANGLETest.h:13:
..\..\testing\gtest\include\gtest/gtest.h(1392,16) : error: comparison of
integers of different signs: 'const int' and 'const unsigned int'
[-Werror,-Wsign-compare]
if (expected == actual) {
~~~~~~~~ ^ ~~~~~~
..\..\testing\gtest\include\gtest/gtest.h(1422,12) : note: in instantiation of
function template specialization 'testing::internal::CmpHelperEQ<int, unsigned
int>' requested here
return CmpHelperEQ(expected_expression, actual_expression, expected,
^
..\..\third_party\angle\src\tests\egl_tests\EGLPresentPathD3D11Test.cpp(281,9) :
note: in instantiation of function template specialization
'testing::internal::EqHelper<false>::Compare<int, unsigned int>' requested here
ASSERT_EQ(mWindowWidth * 4, mappedSubresource.RowPitch);
^
..\..\testing\gtest\include\gtest/gtest.h(1960,32) : note: expanded from macro
'ASSERT_EQ'
# define ASSERT_EQ(val1, val2) GTEST_ASSERT_EQ(val1, val2)
^
..\..\testing\gtest\include\gtest/gtest.h(1943,67) : note: expanded from macro
'GTEST_ASSERT_EQ'
EqHelper<GTEST_IS_NULL_LITERAL_(expected)>::Compare, \
^
BUG=angleproject:1219
This reverts commit 6b3c1db5170450bbc4946d8f18ba0d8619da43a0.
Change-Id: Ia67ab82dd13295dc03235d57fa417c73f20a49e6
Reviewed-on: https://chromium-review.googlesource.com/326680
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
6b3c1db5
|
2015-12-18T14:01:46
|
|
Implement EGL_experimental_present_path_angle
This allows ANGLE to render directly onto a D3D swapchain in the correct
orientation when using the D3D11 renderer.
The trick is to add an extra uniform to each shader which takes either
the value +1.0 or -1.0. When rendering to a texture, ANGLE sets this
value to -1.0. When rendering to the default framebuffer, ANGLE sets
this value to +1.0. ANGLE multiplies vertex positions by this value in
the VS to invert rendering when appropriate. It also corrects other
state (e.g. viewport/scissor rect) and shader built-in values
(e.g. gl_FragCoord).
This saves a substantial amount of GPU time and lowers power
consumption. For example, the old method (where ANGLE renders all
content onto an offscreen texture, and then copies/inverts this onto the
swapchain at eglSwapBuffers() time) uses about 20% of the GPU each frame
on a Lumia 630.
Verification:
+ dEQP GL ES2 tests pass when "present path fast" is enabled
+ all ANGLE_end2end_tests pass when "present path fast" is enabled
BUG=angleproject:1219
Change-Id: Ib6eeea46bafa6ebce4adada0ae9db3a433b8fc4c
Reviewed-on: https://chromium-review.googlesource.com/321360
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tryjob-Request: Austin Kinross <aukinros@microsoft.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
|
|
82e3f3de
|
2016-01-22T17:55:44
|
|
Cast display parm for eglGetPlatformDisplayEXT.
The native display parameter to eglGetPlatformDisplayEXT has type void*.
When building with -DUSE_OZONE the native display type is intptr_t so
a cast is needed.
BUG=angleproject:1297
Change-Id: I947f5f9016926b6e3d590a2e29b5ee1fc883384d
Reviewed-on: https://chromium-review.googlesource.com/323471
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Frank Henigman <fjhenigman@chromium.org>
Commit-Queue: Frank Henigman <fjhenigman@chromium.org>
Tested-by: Frank Henigman <fjhenigman@chromium.org>
|
|
08bf81d5
|
2015-12-09T16:23:32
|
|
clang/win: Let EGLDeviceTest.cpp build with -Wextra on trunk too.
Like https://chromium-review.googlesource.com/317360, but for
code that's in ANGLE trunk but not yet rolled in by Chromium.
BUG=567877
Change-Id: I59b1568b134f57919eb333e99e7d185416d5d3b5
Reviewed-on: https://chromium-review.googlesource.com/317390
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tryjob-Request: Jamie Madill <jmadill@chromium.org>
Tested-by: Nico Weber <thakis@chromium.org>
|
|
0c93b8a0
|
2015-12-09T15:31:40
|
|
clang/win: Let EGLDeviceTest.cpp build with -Wextra.
In a Chromium build, this target is built as part of gpu, with the
chromium_code warning settings applied. Make sure it builds in that
config.
BUG=567877
Change-Id: I7464538a259295d83d990853b06b9ba76b82889d
Reviewed-on: https://chromium-review.googlesource.com/317360
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Nico Weber <thakis@chromium.org>
|
|
063d9e78
|
2015-11-19T17:24:47
|
|
Add support for EGL_EXT_platform_device
This allows an application to use EGLDeviceEXT to initialize EGL.
For example, if an application wants to initialize EGL using an existing D3D11
device (instead of ANGLE creating its D3D device), then the app may create an
EGLDeviceEXT using EGL_ANGLE_device_creation_d3d11, and use this device to
initialize EGL via EGL_EXT_platform_device.
BUG=angleproject:1190
Change-Id: Ife91ce95a63e29eb2b3f05aedfb668e4cac8f5ce
Reviewed-on: https://chromium-review.googlesource.com/313444
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Austin Kinross <aukinros@microsoft.com>
|
|
fc1a44a1
|
2015-12-02T12:37:10
|
|
Revert "Revert "Add and implement EGL_ANGLE_device_creation[_d3d11]""
This reverts commit dd5c5b79333fdde7858a77d39e91cc3d30b74c9e.
BUG=angleproject:1190
Change-Id: I1bc1b232b6a916da6d18b546baf20e0854a2768f
Reviewed-on: https://chromium-review.googlesource.com/315169
Tested-by: Austin Kinross <aukinros@microsoft.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
dd5c5b79
|
2015-12-02T08:41:28
|
|
Revert "Add and implement EGL_ANGLE_device_creation[_d3d11]"
Causes failures on Windows/GN:
e:\b\build\slave\win_x64_gn\build\src\third_party\angle\src\tests\egl_tests\egldevicetest.cpp(108)
: error C3861: 'eglCreateDeviceANGLE': identifier not found
e:\b\build\slave\win_x64_gn\build\src\third_party\angle\src\tests\egl_tests\egldevicetest.cpp(113)
: error C3861: 'eglQueryDeviceAttribEXT': identifier not found
e:\b\build\slave\win_x64_gn\build\src\third_party\angle\src\tests\egl_tests\egldevicetest.cpp(119)
: error C3861: 'eglReleaseDeviceANGLE': identifier not found
e:\b\build\slave\win_x64_gn\build\src\third_party\angle\src\tests\egl_tests\egldevicetest.cpp(143)
: error C3861: 'eglQueryDeviceAttribEXT': identifier not found
e:\b\build\slave\win_x64_gn\build\src\third_party\angle\src\tests\egl_tests\egldevicetest.cpp(162)
: error C3861: 'eglCreateDeviceANGLE': identifier not found
e:\b\build\slave\win_x64_gn\build\src\third_party\angle\src\tests\egl_tests\egldevicetest.cpp(178)
: error C3861: 'eglCreateDeviceANGLE': identifier not found
This reverts commit 4029ad42d5ffe94a0a744532ab3577b982f847b8.
BUG=angleproject:1190
Change-Id: Ibcdfd8cea7ba275cd67c0220f8d7a1069ec1cf97
Reviewed-on: https://chromium-review.googlesource.com/315480
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
3d677ea6
|
2015-11-16T13:38:47
|
|
Implement EGL_ANGLE_x11_visual
Reland with a fixed tests on AMD.
This extension will be used by Chrome to advertise the visual it will
use for its windows. Having ANGLE use the same visual will bring
several benefits:
- A blit will be avoided, and the content of the window might be
rendered on the system framebuffer directly.
- There will be less latency when resizing windows which will make it
much less likely to see a black border when resizing.
BUG=522149
Change-Id: I66004b6ac45453330af7c4c810ddf2c26941be42
Reviewed-on: https://chromium-review.googlesource.com/314661
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Corentin Wallez <cwallez@chromium.org>
|
|
4029ad42
|
2015-10-29T10:14:47
|
|
Add and implement EGL_ANGLE_device_creation[_d3d11]
BUG=angleproject:1190
Change-Id: I248935ef81803062cf9ba5776512cda456331f51
Reviewed-on: https://chromium-review.googlesource.com/309634
Tryjob-Request: Austin Kinross <aukinros@microsoft.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
5ac60fc2
|
2015-11-27T13:42:02
|
|
Revert "Implement EGL_ANGLE_x11_visual"
Fails on Linux AMD:
http://build.chromium.org/p/chromium.gpu.fyi/builders/Linux%20Release%20%28ATI%29/builds/43819
EGLX11VisualHintTest.InvalidWindowVisualID:
../../third_party/angle/src/tests/egl_tests/EGLX11VisualTest.cpp:183: Failure
Value of: EGL_TRUE == eglInitialize(display, nullptr, nullptr)
Actual: false
Expected: true
BUG=522149
This reverts commit b28e010aa10b3e4aec3207e767be10ee5ffb25fd.
Change-Id: I9a02f2aa3caadd787eb0099c0ddf9d781084fa1c
Reviewed-on: https://chromium-review.googlesource.com/314660
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
b28e010a
|
2015-11-16T13:38:47
|
|
Implement EGL_ANGLE_x11_visual
This extension will be used by Chrome to advertise the visual it will
use for its windows. Having ANGLE use the same visual will bring
several benefits:
- A blit will be avoided, and the content of the window might be
rendered on the system framebuffer directly.
- There will be less latency when resizing windows which will make it
much less likely to see a black border when resizing.
BUG=522149
Change-Id: Icd484c9a948ed5b5b9116247bb50560bffa30667
Reviewed-on: https://chromium-review.googlesource.com/312323
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tryjob-Request: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Tested-by: Corentin Wallez <cwallez@chromium.org>
|
|
334d615f
|
2015-10-22T14:00:28
|
|
Fix up the style in DynamicHLSL a bit.
Use std::stringstream when possible, and use Context's caps instead
of the Renderer's.
BUG=angleproject:754
Change-Id: I2dc773709bbd612ab7ea372a358337c0a81869a3
Reviewed-on: https://chromium-review.googlesource.com/307872
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
13473fae
|
2015-10-08T08:02:34
|
|
Suppress EGLSurfaceTest.MakeCurrentTwice on Mac chromium builds
This is to remove a failure on the intel trybots were ANGLE is currently
enable to create any context while this test expects creation to
succeed.
BUG=angleproject:891
Change-Id: I0450da3211fd958a17f6db0d7e2a85968d6e3a87
Reviewed-on: https://chromium-review.googlesource.com/304730
Tryjob-Request: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Corentin Wallez <cwallez@chromium.org>
|
|
ee48376c
|
2015-09-15T13:12:07
|
|
Update to the latest versions of the GL and EGL headers.
Add GLES 3.1 and 3.2 headers.
Remove GLES 3.0 extension headers and entry point files.
Re-land fixes double define from different style defines in libGLESv2.gypi
and other projects.
Re-land fixes missing defines in angle_util project in gn.
Change-Id: I1952413cd4390e6f5450df809f8f5867bf6f49e2
Reviewed-on: https://chromium-review.googlesource.com/299771
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
0393310f
|
2015-09-15T16:59:59
|
|
Revert "Update to the latest versions of the GL and EGL headers."
Issues with GN build.
This reverts commit 8284436798dd184afe61cbb586185cb68e503d6f.
Change-Id: I99d186019135bbbe250e95c9567854108d31c556
Reviewed-on: https://chromium-review.googlesource.com/299870
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
0baaca68
|
2015-09-14T07:38:00
|
|
EGLContextCompatTest: fix typo in WindowDifferentConfig
It was incorrectly calling the pbuffer function.
BUG=angleproject:891
Change-Id: I6959540262a8ef80886e41da795f9e4aff218535
Reviewed-on: https://chromium-review.googlesource.com/299441
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Corentin Wallez <cwallez@chromium.org>
|
|
82844367
|
2015-09-11T13:52:12
|
|
Update to the latest versions of the GL and EGL headers.
Add GLES 3.1 and 3.2 headers.
Remove GLES 3.0 extension headers and entry point files.
Re-land fixes double define from different style defines in libGLESv2.gypi and
other projects.
Change-Id: I6204dc767bd83b7aa7e4d6e2fa338b2ce7f304d8
Reviewed-on: https://chromium-review.googlesource.com/299401
Tested-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
e12150fe
|
2015-09-11T20:06:27
|
|
Revert "Update to the latest versions of the GL and EGL headers."
Linux compile failures to do gyp defines.
This reverts commit 8bbeabc1795473f7b3141219be3970fea3b95a71.
Change-Id: Icb31dd817414b3a9ab36e88cedab9c725af26b6b
Reviewed-on: https://chromium-review.googlesource.com/299173
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
8bbeabc1
|
2015-09-11T13:52:12
|
|
Update to the latest versions of the GL and EGL headers.
Add GLES 3.1 and 3.2 headers.
Remove GLES 3.0 extension headers and entry point files.
Change-Id: Icaa444efa52f3b9d1497189da92bc364545a6e3a
Reviewed-on: https://chromium-review.googlesource.com/299172
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
7aef6020
|
2015-09-11T19:04:00
|
|
Revert "Update to the latest versions of the GL and EGL headers."
Broke the Clang compile.
In file included from ../../third_party/angle/include/GLSLANG/ShaderLang.h:28:
../../third_party/angle/include/KHR/khrplatform.h:282:30: error: no newline at end of file [-Werror,-Wnewline-eof]
#endif /* __khrplatform_h_ */
Several other similar errors.
BUG=None
This reverts commit aac2035d851fc92b159dc8e01cfd2ebb86e99e4a.
Change-Id: I407e7e65bb6a46d1d941c54cdf14a14758e22d96
Reviewed-on: https://chromium-review.googlesource.com/298834
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
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aac2035d
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2015-09-11T13:52:12
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Update to the latest versions of the GL and EGL headers.
Add GLES 3.1 and 3.2 headers.
Remove GLES 3.0 extension headers and entry point files.
Change-Id: I8e9df6262dc1b2536a409c5791734e4a4d63b115
Reviewed-on: https://chromium-review.googlesource.com/299341
Tryjob-Request: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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d756145d
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2015-09-10T10:23:29
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Re-land "Added support for premultiplied alpha mode for composition swapchains"
Change-Id: Ic0c863c3d4936947fc520a5394e38e458659df46
Reviewed-on: https://chromium-review.googlesource.com/298880
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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2aa3b436
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2015-09-10T16:39:13
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Revert "Added support for premultiplied alpha mode for composition swapchains"
Unused member warning:
..\..\third_party\angle\src\libANGLE/renderer/d3d/d3d11/NativeWindow.h(68,24) : error: private field 'mConfig' is not used [-Werror,-Wunused-private-field]
const egl::Config *mConfig;
^
BUG=None
This reverts commit 9823337204555935804985c5b93a38adc69cb681.
Change-Id: I8ed41770eb3fe70ab7e32ba9a0860e2c397e22c5
Reviewed-on: https://chromium-review.googlesource.com/298830
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
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98233372
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2015-08-28T15:53:44
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Added support for premultiplied alpha mode for composition swapchains
Change-Id: Iee1d327a03469d7daf6cc412709c0a36e1c83e32
Reviewed-on: https://chromium-review.googlesource.com/296721
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Cooper Partin <coopp@microsoft.com>
Tryjob-Request: Jamie Madill <jmadill@chromium.org>
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ac319fcc
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2015-07-28T16:48:55
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EGLContextCompatibility: remove suppression
BUG=angleproject:1109
Change-Id: I551dbf79b98798f06fd5cbe1b005dc2410daaa6b
Reviewed-on: https://chromium-review.googlesource.com/289274
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Corentin Wallez <cwallez@chromium.org>
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7ef89571
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2015-07-10T11:08:03
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EGLContextCompatibility: suppress test on Linux non-standalone
The tests turn out to fail before we have a context current on AMD so we
cannot use isAMD and have to resort to disabling for all Linuxes on the
FYI bots. Using MAYBE like Chrome doesn't seem to work with TEST_P.
BUG=angleproject:892
Change-Id: Ibabd2c359ce55c7677af0f8bd5723f845935f2be
Reviewed-on: https://chromium-review.googlesource.com/284872
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-on: https://chromium-review.googlesource.com/284749
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c3b57529
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2015-07-10T20:22:42
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Revert "EGLContextCompatibility: suppress test on Linux non-standalone"
Causing gyp generation failures on FYI bots:
https://build.chromium.org/p/chromium.gpu.fyi/builders/GPU%20Win%20Builder/builds/30490
This reverts commit af98f24aece19c3231d9e7300bbab5c323109b23.
Change-Id: I0b3ea26ee02591588bda14676211658b42135cf2
Reviewed-on: https://chromium-review.googlesource.com/284910
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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af98f24a
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2015-07-10T11:08:03
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EGLContextCompatibility: suppress test on Linux non-standalone
The tests turn out to fail before we have a context current on AMD so we
cannot use isAMD and have to resort to disabling for all Linuxes on the
FYI bots. Using MAYBE like Chrome doesn't seem to work with TEST_P.
BUG=angleproject:892
Change-Id: Ie964168eb0b1d830dd1fd0988869adf39bc2309a
Reviewed-on: https://chromium-review.googlesource.com/284872
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Corentin Wallez <cwallez@chromium.org>
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0b5a4a49
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2015-07-08T11:59:46
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EGLContextCompatibilityTest: check for suppression only when a context is bound.
Otherwise glGetString(GL_RENDERER) returns "ANGLE" and doesn't provide
information on the vendor.
BUG=angleproject:892
Change-Id: I01899ca78656aaa8db860829c78bf3c61c355eae
Reviewed-on: https://chromium-review.googlesource.com/284051
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Corentin Wallez <cwallez@chromium.org>
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6affeef6
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2015-07-07T15:16:49
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Suppress angle_end2end_tests failures on Linux/NVIDIA and Linux/AMD.
Verified the NVIDIA suppression locally; assuming the AMD suppression
will take effect on the bot. Thanks to geofflang@ and cwallez@ for the
suggestion on the approach to take.
BUG=angleproject:892
Change-Id: Ida4b6c1395185b0dfb0ea890395e35cb6db7ccd5
Reviewed-on: https://chromium-review.googlesource.com/283974
Tested-by: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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e9336c0d
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2015-07-07T16:46:26
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EGLSurfaceTest: run d3d specific tests only on d3d.
This is to help with the FYI bot and pending a refactor to use
our test instantiation.
BUG=angleproject:892
Change-Id: I56e772d7988a2172ad2384bdf408a8eaeab7129a
Reviewed-on: https://chromium-review.googlesource.com/283971
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Cooper Partin <coopp@microsoft.com>
Tested-by: Corentin Wallez <cwallez@chromium.org>
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1bd7dd45
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2015-06-11T08:58:53
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Added 16-bit formats to GLConfigs to reduce offscreen texture memory usage.
BUG=angleproject:1042
Change-Id: I7024bd47601a21b08cafbf6460d512151b53d035
Reviewed-on: https://chromium-review.googlesource.com/277002
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
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dd323e95
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2015-06-09T15:16:31
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Only run tests that the current hardware can support.
For each config, determine if a context can be created at test
instantiation time. This allows skipping of ES3 tests when the hardware
does not support ES3.
Updated the perf_tests to use the EGLPlatformParameters struct so that
they can be filtered in the same way.
Change-Id: If664604b057cec4005eb4b63bebd83cd4964b7b2
Reviewed-on: https://chromium-review.googlesource.com/276460
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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e6d82c6d
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2015-05-25T14:40:54
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Fix order of TearDown of EGLSurfaceTest
Previously the OS window was deleted before the EGL window surface which
caused the GLX window to be deleted after its X window was deleted. All
this was invalid and resulted in a crash.
BUG=angleproject:892
Change-Id: I394795b6ebce947ad7eeab9a70ad5f80fcd89241
Reviewed-on: https://chromium-review.googlesource.com/273055
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Corentin Wallez <cwallez@chromium.org>
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3d5cb774
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2015-05-22T17:19:45
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Enable EGLSurfaceTest on Linux
BUG=angleproject:892
Change-Id: I142ab37e00e2ba7fc2316aff564cc449eeb22771
Reviewed-on: https://chromium-review.googlesource.com/273130
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Corentin Wallez <cwallez@chromium.org>
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3a1f3673
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2015-05-20T11:12:16
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Add an end2end test checking EGL context-surface compatibility
This has been very useful to figure out the FBConfig story for the GLX
EGL implementation.
BUG=angleproject:892
Change-Id: Ie4138dd1dd98f1450984a61317e3fc863c620ad3
Reviewed-on: https://chromium-review.googlesource.com/272371
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-on: https://chromium-review.googlesource.com/272907
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01f4062c
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2015-05-22T18:30:28
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Revert "Add an end2end test checking EGL context-surface compatibility"
Failing due to a bug in the test:
BUG=angleproject:892
This reverts commit 08971bff3e24b516fcfd5327a51801bc270d3987.
Change-Id: I5f97f5e00f8b820874d575421b9a50829bb6f1e0
Reviewed-on: https://chromium-review.googlesource.com/272912
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
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08971bff
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2015-05-20T11:12:16
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Add an end2end test checking EGL context-surface compatibility
This has been very useful to figure out the FBConfig story for the GLX
EGL implementation.
BUG=angleproject:892
Change-Id: Icd9afd8e4bdd8766d2fa727afcaf20826c2faf2a
Reviewed-on: https://chromium-review.googlesource.com/272371
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Corentin Wallez <cwallez@chromium.org>
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a588ef5b
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2015-05-19T16:38:47
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Fix most occurences of -Winconsistent-missing-override
Other occurences are in code generated by macro in googlemock.
BUG=angleproject:892
Change-Id: I8b2c6ad4b793be2d9a440687b1b010c9feb8bdae
Reviewed-on: https://chromium-review.googlesource.com/272224
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Corentin Wallez <cwallez@chromium.org>
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d3970de4
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2015-05-14T11:07:48
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Move ANGLETest back in test_utils, leaving a proxy header for Chromium
BUG=angleproject:892
Change-Id: Ibd494813be87e996096077d6e208cc92461b8f49
Reviewed-on: https://chromium-review.googlesource.com/271154
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Corentin Wallez <cwallez@chromium.org>
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9e7db227
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2015-05-11T14:54:21
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Revert "Revert "Make EGLQueryContextTest use ANGLE_INSTANTIATE_TEST""
The original commit was not the one causing the problem it was reverted
for.
This reverts commit c4738880d4651e5a025abad75db352748f1fd34c.
BUG=angleproject:892
Change-Id: I8dee28545c3895750247635a63b73ecec4ba449c
Reviewed-on: https://chromium-review.googlesource.com/270262
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-on: https://chromium-review.googlesource.com/270473
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
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e96899c4
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2015-05-12T13:49:51
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Fix compilation of EGLSurfaceTest
BUG=angleproject:892
Change-Id: I8c999e06c8cc3567f7bb1aed23286bd7e9080616
Reviewed-on: https://chromium-review.googlesource.com/270432
Tested-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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c4738880
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2015-05-12T17:07:15
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Revert "Make EGLQueryContextTest use ANGLE_INSTANTIATE_TEST"
Broke win build
ninja: error: '../../gpu/egl_tests/EGLQueryContextTest.cpp', needed by 'obj/gpu/egl_tests/angle_end2end_tests.EGLQueryContextTest.obj', missing and no known rule to make it
This reverts commit 887dd2f196f73f12d9c302aaf07027ace87609fa.
Change-Id: I2ceb430010628c2aa7cb242eb2bf49406d8d87db
Reviewed-on: https://chromium-review.googlesource.com/270471
Reviewed-by: Zhenyao Mo <zmo@chromium.org>
Tested-by: Zhenyao Mo <zmo@chromium.org>
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887dd2f1
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2015-05-11T14:54:21
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Make EGLQueryContextTest use ANGLE_INSTANTIATE_TEST
This makes it run correctly on Linux where the only platform available
is OpenGL.
BUG=angleproject:892
Change-Id: I3d72163b49b35daba702ebb5b48d010761c7fb6d
Reviewed-on: https://chromium-review.googlesource.com/270262
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Corentin Wallez <cwallez@chromium.org>
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9cb9583e
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2015-05-11T10:21:48
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Move end2end and standalone tests to gl_tests and egl_tests
Also introduce a test_utils directory that contains helpers used for all
types of tests.
BUG=angleproject:892
Change-Id: I9e1bff895020ffd3a109162283971a290a1098bd
Reviewed-on: https://chromium-review.googlesource.com/270198
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Corentin Wallez <cwallez@chromium.org>
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