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1aca922a
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2015-03-19T12:02:50
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Track more information at the egl::Surface level.
Many of the members of SurfaceImpl could be stored in egl::Surface
instead. This makes SurfaceImpl a pure interface and makes Surface
constructors much simpler.
BUG=angleproject:795
Change-Id: Ifa797b4bef84afe66f9fb3f3a6be260f726ca55c
Reviewed-on: https://chromium-review.googlesource.com/261358
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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ba887d90
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2015-01-20T13:54:30
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Store mShareHandle in SurfaceD3D.
The type of the share handle depends on the implementation.
BUG=angle:658
Change-Id: Id801f3d0c1e3def7cae5cbd88e7a7032b2f6d8fa
Reviewed-on: https://chromium-review.googlesource.com/242050
Reviewed-by: Brandon Jones <bajones@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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45b4e74a
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2015-01-20T13:23:03
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Move surface size information out of SurfaceImpl.
Some implementations need to query size information directly from their
native window instead of listening for size events and storing the result.
Also move mSwapInterval to SurfaceD3D since it doesn't need to be stored
in all cases and there is no query for it. It no longer requires that the
SurfaceImpl's derivation remembers to set mSwapInterval in
setSwapInterval too.
BUG=angle:658
Change-Id: I499c1b8b842254636fc25ff5f2a90107af8fe327
Reviewed-on: https://chromium-review.googlesource.com/242039
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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f6bf23fd
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2015-01-20T11:43:54
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Split up the Display::create*Surface and have them match the API.
BUG=angle:658
Change-Id: Id0054406a5ce6f6ffef28ce84737547c1869efde
Reviewed-on: https://chromium-review.googlesource.com/242038
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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c223dc6b
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2015-01-09T13:10:01
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Change Config to a struct and rename it's members.
BUG=angle:658
Change-Id: I18dab915730fc28815db8080b3614da821f9c8b1
Reviewed-on: https://chromium-review.googlesource.com/239901
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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fb0580a6
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2014-11-27T14:03:52
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MANGLE egl::Surface.
This class has its fingers in a lot of other classes. In particular,
we will likely need to revisit the context lost handling methods when
we implement the robustness extensions on top of desktop GL. For now,
we can leave them tied pretty tightly to the D3D implementation.
BUG=angle:795
Change-Id: I9b3ac90dfd393f52c5b49bc2bd6b97fb5536ed91
Reviewed-on: https://chromium-review.googlesource.com/228916
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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