|
2e660d56
|
2014-05-12T16:43:19
|
|
Use lowercase d3d header includes to fix ANGLE compilation on case sensitive OSes
The actual D3D header filenames are all lowercase.
Change-Id: I8f78d618d44360d34b5b01eb5a1972b35f2f15b7
Reviewed-on: https://chromium-review.googlesource.com/199692
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Shannon Woods <shannonwoods@chromium.org>
|
|
1e514358
|
2014-05-13T15:53:06
|
|
Add READ/DRAW_FRAMEBUFFER_BINDING_ANGLE to getQueryParameterInfo
Change-Id: I3e7f5cb0b4d2829eef86b878ffede0ac86279f57
Reviewed-on: https://chromium-review.googlesource.com/199684
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
d526f989
|
2014-05-13T14:51:19
|
|
Fix code style violation in compiler/preprocessor
BUG=angle:650
TEST=no behavior change
Change-Id: Ib52f15f6471fc7897b66d11baee11216cf08158a
Reviewed-on: https://chromium-review.googlesource.com/199591
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Zhenyao Mo <zmo@chromium.org>
Tested-by: Zhenyao Mo <zmo@chromium.org>
|
|
ae1990c8
|
2014-05-12T16:57:14
|
|
Track if uniform data has been updated to avoid extra Map calls.
Compare all uniform data to the values currently stored in the uniform and
only mark the uniform as dirty if the data is new. This saves lots of
buffer map calls when the same data is set on a uniform many times.
BUG=260069
Change-Id: Ic4df8a276a81b074211712ff50e5cc4d0d9bb612
Reviewed-on: https://chromium-review.googlesource.com/199346
Reviewed-by: Nicolas Capens <nicolascapens@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
64c83249
|
2014-05-06T10:49:24
|
|
Remove references to software rendering in Renderer9.
BUG=angle:641
Change-Id: I3724c2504d43eae0528e8c72eb51e96c9d7c7a71
Reviewed-on: https://chromium-review.googlesource.com/198377
Reviewed-by: Nicolas Capens <nicolascapens@chromium.org>
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
f98e63a5
|
2014-05-12T16:45:12
|
|
Minimize the API calls done by InputLayoutCache::applyVertexBuffers.
Reduce the number of IASetInputLayout calls to 1 in all cases and set the
fewest number of buffers at once.
BUG=260069
Change-Id: I059337fc6601ecefd801ef37546935becaa0d355
Reviewed-on: https://chromium-review.googlesource.com/199345
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
946b948d
|
2014-05-12T16:37:25
|
|
Optimize Texture*::updateStorage by iterating over fewer levels.
Only update the storage on levels that exist. Especially helps for cube
maps which have 90 images that would be iterated over in all cases. Added
an additional early-out check if the image is dirty for cube maps to match
the other texture types.
BUG=260069
Change-Id: I3d298f4f9ebdc23136a31138a3ef8364667fa78c
Reviewed-on: https://chromium-review.googlesource.com/199344
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Nicolas Capens <nicolascapens@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
ff0d2ba6
|
2014-05-14T13:49:10
|
|
Split register allocation of varyings from the translator.
The translator gl::Varying struct does not need to know about register
allocation. We can put that entirely in the API library. This makes
exposing Varying variables with the new translator types cleaner.
BUG=angle:466
Change-Id: Ib85ac27de003913a01f76d5f4dc52454530859e6
Reviewed-on: https://chromium-review.googlesource.com/199736
Reviewed-by: Nicolas Capens <nicolascapens@chromium.org>
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
4f8fcc24
|
2014-05-14T13:49:09
|
|
Remove gl::Varying::elementIndex.
We only assigned to elementIndex, and never referenced the value
at any point in our code.
BUG=angle:466
Change-Id: I541a353110bcd1863b07b21bcf21fad38be19ca1
Reviewed-on: https://chromium-review.googlesource.com/199735
Reviewed-by: Nicolas Capens <nicolascapens@chromium.org>
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
11c3b30f
|
2014-05-13T22:33:31
|
|
Revert "Fix binary serialization to use explicit size and type."
This reverts commit 261988513e89479a0d121d045a8d89b64dc68214.
Change-Id: I959ca14fcbb257f12005f7f0b64a600e906a118c
Reviewed-on: https://chromium-review.googlesource.com/199630
Tested-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Zhenyao Mo <zmo@chromium.org>
|
|
c8f7232e
|
2014-05-13T15:21:37
|
|
Attempt an Mac build fix
BUG=
TEST=mac bots build on GPU.FYI
Change-Id: I3dd2b07702e8c0a40d64ab973eb969ba50954640
Reviewed-on: https://chromium-review.googlesource.com/199611
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Zhenyao Mo <zmo@chromium.org>
|
|
9eedea03
|
2014-05-12T16:02:35
|
|
Fix code styles in OutputGLSLBase, SymbolTable, and Types.
I came across these three classes in the last CL, so do some
cleanup as I touched these classes.
BUG=
TEST=webgl conformance, no regressions
Change-Id: I2819bab5965fcb4917f85c2eded571a7f95ab9a2
Reviewed-on: https://chromium-review.googlesource.com/199423
Reviewed-by: Zhenyao Mo <zmo@chromium.org>
Tested-by: Zhenyao Mo <zmo@chromium.org>
|
|
487456a3
|
2014-05-13T11:52:45
|
|
Fix missing <algorithm> include.
Change-Id: Id6952fa07223217c9dde6798d3ea701b49e6089e
Reviewed-on: https://chromium-review.googlesource.com/199313
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
0f55498b
|
2014-05-12T16:24:59
|
|
Regenerate public projects.
BUG=angle:618
Change-Id: I516ad4a5639b021fb467aa7c7889a5f9f9bf4b33
Reviewed-on: https://chromium-review.googlesource.com/199342
Reviewed-by: Zhenyao Mo <zmo@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
904a9164
|
2014-05-09T14:07:45
|
|
Fix nested struct scope support in GL backend.
Basically we should be able to reuse a struct name once the previous
use is out of the scope, or we can reuse it if we are in a inner scope
than where it is defined before.
BUG=368910
BUG=angle:618
TEST=conformance/glsl/bugs/nested-structs-with-same-name.html
Change-Id: Icfac76b844deaca0c8a0501d7426ff3802e657dc
Reviewed-on: https://chromium-review.googlesource.com/199137
Reviewed-by: Nicolas Capens <nicolascapens@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Zhenyao Mo <zmo@chromium.org>
|
|
26198851
|
2014-05-12T15:49:38
|
|
Fix binary serialization to use explicit size and type.
Loading program binaries across different architectures would cause
runtime errors due to use of size_t.
Also fix the ANGLE major and minor version that were clobbered in an
earlier commit.
BUG=angle:647
BUG=371435
Change-Id: If2ad4c8fc246cc9ff0b4d95ba87b7d1ed109a064
Reviewed-on: https://chromium-review.googlesource.com/199102
Reviewed-by: Nicolas Capens <nicolascapens@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
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|
2c27db6f
|
2014-05-10T12:21:11
|
|
Attempt skipping D3D11 shader optimization if compilation fails.
BUG=angle:648,chromium:371868
Change-Id: I1de854aad6e002bd1349f08eb8d6b597c535c90b
Reviewed-on: https://chromium-review.googlesource.com/199312
Tested-by: Nicolas Capens <nicolascapens@chromium.org>
Reviewed-by: Brandon Jones <bajones@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
1408bae6
|
2014-05-10T12:18:42
|
|
Attempt skipping validation if D3D11 shader compilation fails.
Some shaders fail to compile with validation error messages that make no sense.
BUG=angle:648,chromium:372016
Change-Id: Ief0e28efa6bc7eaa483c95f45c00ce4f9f20e541
Reviewed-on: https://chromium-review.googlesource.com/199311
Tested-by: Nicolas Capens <nicolascapens@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
93faad9f
|
2014-05-10T12:14:13
|
|
Refactor attempting shader compilation with different flags.
BUG=angle:648
Change-Id: Ie340eaa708820cc13be6d1f5ba04555b6c1918ea
Reviewed-on: https://chromium-review.googlesource.com/199310
Tested-by: Nicolas Capens <nicolascapens@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
aea8e947
|
2014-05-09T19:14:08
|
|
Fix D3D11 'units' polygon offset bias.
D3D11 DepthBias is an integer corresponding directly to GL polygon offset units.
BUG=371604
Change-Id: I20a126bd9c6298efff95f3edbf1babc0dd495b18
Reviewed-on: https://chromium-review.googlesource.com/199200
Tested-by: Nicolas Capens <nicolascapens@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
|
|
5075e13b
|
2014-05-09T14:40:29
|
|
Fix D3D11 polygon offset.
We were not taking the state of GL_POLYGON_OFFSET_FILL into account.
BUG=371604
Change-Id: I9b490ed043faeece86665acaef0b865bf1f7b60d
Reviewed-on: https://chromium-review.googlesource.com/199121
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Nicolas Capens <nicolascapens@chromium.org>
|
|
ed14b79d
|
2014-05-08T11:21:07
|
|
Shaders should fail compile if a boolean's precision is specified
Tested and no regression on WebGL conformance 1.0.3
BUG=angle:628
BUG=368874
TEST=http://www.khronos.org/registry/webgl/sdk/tests/conformance/glsl/misc/boolean_precision.html
Change-Id: Ie74616c3ab846eea19f4bd4a041fc0f00d55f151
Reviewed-on: https://chromium-review.googlesource.com/198884
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Nicolas Capens <nicolascapens@chromium.org>
Tested-by: Zhenyao Mo <zmo@chromium.org>
|
|
7b827596
|
2014-05-08T11:12:26
|
|
Fix BufferStorage11::getLatestStorage not finding the latest buffer.
If there are only buffers with data revision 0, getLatestStorage will skip
over them. Fixed the if statement so that it will always find a buffer if
one exists.
BUG=angle:644
Change-Id: I24fc426383c9ae18b7ccf2f8937a9daa7a071ebe
Reviewed-on: https://chromium-review.googlesource.com/198826
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
d3ff9009
|
2014-05-08T11:19:27
|
|
Add support for querying GL_MAX_VARYING_COMPONENTS.
BUG=angle:645
Change-Id: I2e33798bd7fe6cabb1237224aeb9e59cdf03f73c
Reviewed-on: https://chromium-review.googlesource.com/198836
Reviewed-by: Nicolas Capens <nicolascapens@chromium.org>
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
5fedd017
|
2014-05-08T10:19:36
|
|
Implement copies from pack buffers to native buffers.
Full support for using pack buffers as vertex buffers or other
binding points requires us to copy through the staging buffer.
BUG=angle:511
Change-Id: Ife0f5390a1a83dfbe0fa0b19db72f3a8b82b6b83
Reviewed-on: https://chromium-review.googlesource.com/198435
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
14764a09
|
2014-05-08T10:19:20
|
|
Implement internal copies from pack buffers.
Pack buffers used in different binding points when combined
with other buffer operations require us to be able to read
from the pack buffer then write to the native buffer.
BUG=angle:511
Change-Id: I2e859695235eb649ddd5dfc1332ecb19b57c1933
Reviewed-on: https://chromium-review.googlesource.com/198434
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
235a6ab5
|
2014-05-08T10:44:20
|
|
Fix regression with BufferStorage11 and latest storage.
With our fix to huge buffer allocations, an extra check was preventing
pixel pack from running on the first try.
BUG=angle:511
Change-Id: Idabafe4e204ad3b7bf2010595dc455affe93dae0
Reviewed-on: https://chromium-review.googlesource.com/198825
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
b69d39ba
|
2014-05-06T11:49:22
|
|
Add a DXGI format for GL_LUMINANCE16F_EXT in ES3.
BUG=angle:642
Change-Id: I41eb64b8e9963cfe33e4c127f84a16eef9b118d3
Reviewed-on: https://chromium-review.googlesource.com/198379
Reviewed-by: Nicolas Capens <nicolascapens@chromium.org>
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
07d68856
|
2014-05-06T16:31:14
|
|
Move the implementations of shader var init to the header.
Making the contructors for shader variables inline saves us from
exporting them across DLL boundaries. This makes it easier to use
them in the translator when building the translator as a DLL.
BUG=angle:466
Change-Id: Iee0556e06dc1f9e98fe9eea6577819305de0dd0b
Reviewed-on: https://chromium-review.googlesource.com/198555
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Nicolas Capens <nicolascapens@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
d127d8e6
|
2014-05-06T14:21:23
|
|
Replace libEGL catch bad_alloc clauses with ellipses.
Since we incur some kind of type confusion that stops us from properly
catching bad_alloc exceptions generated when compiled with exceptions
or when ANGLE is compiled with C++ exceptions, use catch-all clauses.
BUG=angle:634
Change-Id: I6d6efbf1fc7a4ebf8f13150b2814bfcd5edaad91
Reviewed-on: https://chromium-review.googlesource.com/198421
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Nicolas Capens <nicolascapens@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
6b6fd54a
|
2014-05-06T17:09:19
|
|
Adds the PBO extension test
BUG=angle:581
Change-Id: I50a1181d0547c5629c9037f6d8e989c505c7e5ed
Reviewed-on: https://chromium-review.googlesource.com/198239
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Shannon Woods <shannonwoods@chromium.org>
|
|
6667f76b
|
2014-05-06T17:12:19
|
|
Advertises the NV_pixel_buffer_object extension
BUG=angle:581
Change-Id: I1e55582e94a36e56ef3e0f53ff9233c1a31408f5
Reviewed-on: https://chromium-review.googlesource.com/198238
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Shannon Woods <shannonwoods@chromium.org>
|
|
158c4384
|
2014-05-06T13:00:07
|
|
Adds PBO buffer targets when extension is present
BUG=angle:581
Change-Id: I125cdd995e538db4a275657770149071406a6ad1
Reviewed-on: https://chromium-review.googlesource.com/198237
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Shannon Woods <shannonwoods@chromium.org>
|
|
334f19b7
|
2014-05-06T15:39:11
|
|
Adds conversion for USHORT2N decltype
BUG=angle:643
Change-Id: I90a5e5c91351b9dd43a841cc5612f3f3656dc5b1
Reviewed-on: https://chromium-review.googlesource.com/198233
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Shannon Woods <shannonwoods@chromium.org>
|
|
80b9528d
|
2014-05-06T13:57:43
|
|
Handle buffer memory allocation failures gracefully.
When we would allocate huge buffers, we would not always gracefully
fail and return a GL error back to the application. We should be able
to better handle buffer allocation failures with this patch.
BUG=angle:634
Change-Id: Ic3edce6d22b731ec52666a2a0e82f9a4fbbb23ae
Reviewed-on: https://chromium-review.googlesource.com/197994
Reviewed-by: Nicolas Capens <nicolascapens@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
2b5c9cbc
|
2014-04-29T16:17:22
|
|
Store current pack operation as a queued command.
The pack pixels operation is split in two halves: a GPU
copy then a CPU readback. We defer the CPU readback until
we can't wait any longer. That is, we do the readback when
the user maps the buffer, or there's another readback or
internal operation.
This offers the benefits of doing as much GPU work as
asynchronously as possible, and only doing the readback
work on related API calls (map or subsequent pack calls).
BUG=angle:511
Change-Id: I95a01da2b0e842438b180e8cdbb382c9a46ae210
Reviewed-on: https://chromium-review.googlesource.com/197836
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
7a29e4ae
|
2014-05-02T10:41:48
|
|
Stop generating duplicate vertex binaries.
We would generate multiple vertex binaries that result in the same
HLSL code, eg for vec2 and vec3 vertex attributes. Eliminate
duplicates by using the converted attribute type for testing
for matching binaries.
BUG=angle:599
Change-Id: I061588164577ff9fa69ebb7d8a3f2bf6bb6fe013
Reviewed-on: https://chromium-review.googlesource.com/197830
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
de0ec75e
|
2014-05-05T15:10:38
|
|
Replace catch blocks from std::bad_alloc to ellipses.
It seems we weren't catching bad_alloc despite using the correct syntax.
Using ellipses solves the problem, and since we only expect bad_alloc
it does the equivalent result of catching and returning out of memory.
I'm currently not aware of the proper syntax to catch bad_alloc.
BUg=angle:634
Change-Id: Ib3154546d1b72d180cb565c71f35716696863cdd
Reviewed-on: https://chromium-review.googlesource.com/198245
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Nicolas Capens <nicolascapens@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
cc14f104
|
2014-05-05T17:00:40
|
|
Use a static function instead of a static initializer for defaultBlockInfo.
BUG=angle:640
Change-Id: I5fe568c9a2b492a5bd8a42142762229c5f992c7e
Reviewed-on: https://chromium-review.googlesource.com/198248
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
8a7bed8c
|
2014-05-01T14:51:07
|
|
Add tests for pack buffer corner cases.
BUG=angle:511
Change-Id: I72ff4f8fa83d9dda4d186d727035085ecc39a9dc
Reviewed-on: https://chromium-review.googlesource.com/197703
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
1ef6fe77
|
2014-05-01T14:51:05
|
|
Enable PBO asynchronous readback in Renderer11.
BUG=angle:511
Change-Id: Id795a85ec1daa396fc51f021c37fe23df3ecc065
Reviewed-on: https://chromium-review.googlesource.com/197702
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
19811d0b
|
2014-05-01T14:51:04
|
|
Keep persistent pack buffer memory storage.
Keeping a persistent storage allows us to treat the memory
buffer as the canonical copy of the pack buffer data, and
simplifies corner cases.
BUG=angle:511
Change-Id: Ied4dcb2edce2b85f68645f5a65603cbf18ad5a16
Reviewed-on: https://chromium-review.googlesource.com/197701
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
876dc724
|
2014-05-01T17:10:24
|
|
Fix 64-bit build failures.
Update the BufferStorage classes to use size_t for all sizes and offsets.
BufferStorage9 now uses a std::vector to manage its memory.
BUG=angle:631
Change-Id: Iea4e7b33ede59a5b9c6a1245690c4b7865096fc3
Reviewed-on: https://chromium-review.googlesource.com/197819
Reviewed-by: Nicolas Capens <nicolascapens@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
a18299c9
|
2014-04-30T14:51:53
|
|
Reference .git/index as a dependency of commit_id.
Any time the git index changes, we will re-run the commit id hook.
This will ensure we never are left with stale commit ids from
other git commits.
BUG=angle:626
Change-Id: I03c37225fb902b6c1801e8f993d767122e8bfeb6
Reviewed-on: https://chromium-review.googlesource.com/197723
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
25bf006a
|
2014-04-22T15:10:22
|
|
Optimize alignment and conversion test for float attribute types.
The generic alignment and conversion test to check for the possibility of using
direct storage is relatively expensive. Float types can be tested more quickly.
BUG=angle:613
Change-Id: I5ab008ce82c8b652f0392c20a80a5b198b2437a5
Reviewed-on: https://chromium-review.googlesource.com/197721
Tested-by: Nicolas Capens <nicolascapens@chromium.org>
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
37f77d2e
|
2014-04-30T16:10:13
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|
Fixes to the standalone Linux build.
Several small build errors present on Linux cropped up due to
different warning flags and platform quirks.
BUG=angle:627
Change-Id: If8f651cacf05bb06ecb129be47b12729ccc3f69b
Reviewed-on: https://chromium-review.googlesource.com/197724
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
b05e3495
|
2014-04-22T15:48:00
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|
Refactor setting the input layout and vertex buffers separately.
BUG=angle:613
Change-Id: Id2ecfc215ef65164cb9ee8bfbad168e9af658386
Reviewed-on: https://chromium-review.googlesource.com/197722
Tested-by: Nicolas Capens <nicolascapens@chromium.org>
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
|
|
aa2f00af
|
2014-04-22T13:49:59
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|
Early out when direct binding not supported.
BUG=angle:613
Change-Id: I488dca027e3f6d23cda546ca44af54dcc3338047
Reviewed-on: https://chromium-review.googlesource.com/197720
Tested-by: Nicolas Capens <nicolascapens@chromium.org>
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
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|
69d8b7cf
|
2014-04-30T12:16:48
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|
Remove unused mWriteUsageCount.
BUG=angle:613
Change-Id: Ia0d9f4ff3b4ace57532b061f5729fa82f49c4497
Reviewed-on: https://chromium-review.googlesource.com/197710
Tested-by: Nicolas Capens <nicolascapens@chromium.org>
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
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|
3b35e4da
|
2014-04-22T11:34:31
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|
Fix a performance regression.
"Refactor BufferStorage11" caused a performance regression by dropping the line
which sets mReadUsageCount to 0. This causes markBufferUsage() to clear mResovedData
which then has to be restored on the next getData() call.
BUG=angle:613
Change-Id: I61c4b4960305a69b315c20ced66265a770002338
Reviewed-on: https://chromium-review.googlesource.com/197503
Tested-by: Nicolas Capens <nicolascapens@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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|
a836e48a
|
2014-04-28T10:08:27
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|
Allow non-4x4 compressed blocks for small mip layers.
CompressedTexSubImage would disallow 1x1 or 2x2 mips being set for any mip
level except 0. This made it impossible to set the data in the lowest mip
levels.
BUG=angle:623
Change-Id: I623414ae4fd5d6b051579285160296b03fd36486
Reviewed-on: https://chromium-review.googlesource.com/197250
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Reviewed-by: Nicolas Capens <nicolascapens@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
(cherry picked from commit cc84a853eb5ab63a744657da704f84905565ab9e)
Reviewed-on: https://chromium-review.googlesource.com/197654
|
|
f20f0206
|
2014-04-28T11:02:07
|
|
Verify that the compiler has been initialized before freeing it.
BUG=angle:625
Change-Id: I8bba0dea26eacf02df4568cfb6840aa332bd0df8
Reviewed-on: https://chromium-review.googlesource.com/197655
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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|
17a0e632
|
2014-04-25T11:29:54
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|
Fix scoped structure references.
We had neglected to reference scope bracket values when
initially constructing the scoped struct name. Fixes the
new WebGL test.
BUG=angle:618
Change-Id: Ie78a8264c9e16c5a6574cecd662adbd5475d6495
Reviewed-on: https://chromium-review.googlesource.com/197252
Reviewed-by: Nicolas Capens <nicolascapens@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
e7a453a5
|
2014-04-24T14:50:57
|
|
Lazy creation of the BufferStorage staging buffer.
Only creating the staging buffer on use saves us from allocating
a D3D11 staging buffer for pack buffers. This saves some memory
and time when we're only using a buffer object for asynchronous
readback.
BUG=angle:511
Change-Id: I97b37cc27aba4a4526025815b5935b9e74abae2e
Reviewed-on: https://chromium-review.googlesource.com/195367
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
(cherry picked from commit ebf396c1dd243223240bac6ea7f01a23893f9a28)
Reviewed-on: https://chromium-review.googlesource.com/197281
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|
73571e66
|
2014-04-24T14:50:56
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|
Implementation of buffer map for pack buffers.
Internally pack buffers are CPU pointers, with an associated
staging texture. In the map call we copy the data out of the
staging memory to CPU memory, and return a pointer to the CPU
buffer.
BUG=angle:511
Change-Id: I2a82addd2f21241d8d49554b2fc71d890a166386
Reviewed-on: https://chromium-review.googlesource.com/195366
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
(cherry picked from commit 0b44a455b5a81b84662e57f30348f4e791f62358)
Reviewed-on: https://chromium-review.googlesource.com/197272
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|
c93d6f37
|
2014-04-15T16:12:41
|
|
Add an ANGLE test for the permissive blit fix.
BUG=361931
Change-Id: Ib44667422f524e5dcc3035692e8f725c24e92821
Reviewed-on: https://chromium-review.googlesource.com/194981
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
(cherry picked from commit 6795ca48559cedbc94c2a5c1e24ce9bd0139571a)
Reviewed-on: https://chromium-review.googlesource.com/197251
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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|
006ed1ed
|
2014-04-28T15:47:39
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|
Reduce translator sources compile count to one.
With this change, the common sources shared between translator
and translator_static are compiled in a static library. There
is only one file with exported functions which needs to be
compiled for each target. This should reduce ANGLE and chromium
build times.
BUG=angle:569
Change-Id: I3ce011872323ec988befbd6db731add4fce5787b
Reviewed-on: https://chromium-review.googlesource.com/197271
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
66e5dda7
|
2014-04-28T11:13:25
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|
Fix a bug in init_varyings_without_static_use workaround.
The TType constrcuted is using es2 signature, which is different from the es3 signature.
BUG=angle:568
TEST=webgl conformance tests with --init_varyings_without_static_use commandline switch
Change-Id: I15347c7a6fe67e9214e4c96b156a50806a90c97c
Reviewed-on: https://chromium-review.googlesource.com/197294
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Zhenyao Mo <zmo@chromium.org>
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|
c41e42d4
|
2014-04-28T10:58:16
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|
Early-out of *TexSubImage* calls when the width, height or depth is zero.
BUG=angle:622
Change-Id: I74ef5b684151895b24a15fa8f799a633174622c2
Reviewed-on: https://chromium-review.googlesource.com/197270
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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|
7faf1a14
|
2014-04-25T18:03:56
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|
Fix a mem corruption in ANGLE translator.
Basically outside TCompile::compile(), the global parse context is
invalid, and should never be queried.
BUG=angle:568
TEST=webgl conformance tests, no crash
Change-Id: I5573ce2bf3bf838ab24f59dda00948f60a0b023d
Reviewed-on: https://chromium-review.googlesource.com/197178
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Tested-by: Zhenyao Mo <zmo@chromium.org>
|
|
06bcde59
|
2014-04-24T17:05:40
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|
Remove gmock the dependency from angle_tests and compiler_tests.
BUG=angle:611
Change-Id: Ieb250bda25d62cda3e0690d05d814a4a39062d92
Reviewed-on: https://chromium-review.googlesource.com/197042
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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|
bde4c2f7
|
2014-03-21T10:42:10
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|
Force a compiler release when we terminate the Renderer.
Forcing the release ensures we always manually deallocate resources,
and allows us to compile for different shader model versions after
releasing the renderer.
BUG=angle:619
Change-Id: I0c9d68a454c7779a024f4fcc4f4987c2abe12e60
Reviewed-on: https://chromium-review.googlesource.com/196820
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Nicolas Capens <nicolascapens@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
a56a86e6
|
2014-04-22T13:14:06
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|
Update the VertexAttribute test expectations.
When we switched from converting 8-bit normalized signed int from a
full 32-bit float expansion to a 4-channel 8-bit format, we broke an
ANGLE test. Giving the test a slightly looser bound produces the correct
output, due to floating point rounding.
BUG=angle:612
Change-Id: I8781e6efe83341e22d31d35b35e0048889bcd540
Reviewed-on: https://chromium-review.googlesource.com/196532
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
cdacacdd
|
2014-04-24T12:01:56
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|
Add validation for unsized BGRA texture formats.
BUG=angle:620
Change-Id: I956b7fc4ed0be99239e4ed1c63b51732727cc87f
Reviewed-on: https://chromium-review.googlesource.com/196840
Tested-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
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|
f67115ce
|
2014-04-22T13:14:05
|
|
Fix validation in TexSubImage.
We weren't properly checking the x and y offsets against the texture
boundary, and were in some cases producing D3D errors with out-of-bounds
writes. This was popping up in IncompleteTextureTest. The test itself
was also bugged.
BUG=angle:610
Change-Id: Id58cac088fed03cae2aabbf00bce234f17208753
Reviewed-on: https://chromium-review.googlesource.com/195410
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
42350abc
|
2014-04-22T15:05:26
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|
Fix Linux GCC unit test build.
In a Chromium build, we must respect initializer order due to extended
warnings.
BUG=angle:568
Change-Id: I4d86fdd2c5663524c2ffd17e3e3c26da1ff3ccdb
Reviewed-on: https://chromium-review.googlesource.com/196291
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
9fba2ba0
|
2014-04-22T14:21:00
|
|
Fix GCC Release build.
The release build was complaining about a missing size_t definition
in blocklayout.h.
BUG=angle:568
Change-Id: I9757f3ac45627a2a73d4f90cc507f8620674820e
Reviewed-on: https://chromium-review.googlesource.com/196290
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
a8ff8855
|
2014-04-22T14:18:13
|
|
Fix signed/unsigned comparison warning.
BUG=angle:560
Change-Id: I9d0e8ce01db91a828bc7ae2da74c8ddce60f0184
Reviewed-on: https://chromium-review.googlesource.com/196192
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
32e66b7a
|
2014-04-22T13:54:56
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|
Add newline to fix clang compile
Change-Id: I9e0e32d94f24fb32e9971772fb7cd68cd36ab47d
Reviewed-on: https://chromium-review.googlesource.com/196280
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Shannon Woods <shannonwoods@chromium.org>
|
|
6cec8509
|
2014-04-19T12:39:25
|
|
Re-enable RTTI and fix compilation errors.
BUG=angle:616
Change-Id: I964ddc4a3d51d5f202608e3162edb684290cbc6a
Reviewed-on: https://chromium-review.googlesource.com/195731
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
10567260
|
2014-04-17T16:40:00
|
|
Fix build with Clang.
Clang's validation is a bit more thorough than GCC's or MSVC's and
picked up a few new errors and warnings. We missed a few default
cases in switches and used an improper type for default arguments.
BUG=angle:568
Change-Id: I34239c6c5c785ad1e62917fc37c3243f4c5b5f1b
Reviewed-on: https://chromium-review.googlesource.com/195472
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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|
4f267868
|
2014-04-17T15:53:37
|
|
Fix Linux build.
We were missing several header includes necessary for GCC. Also our
static assert macro had a bug, preventing us from using the same
assert in multiple places.
BUG=angle:568
Change-Id: I01bcdef033a9380f436cbf4bd2a9f11b1553887c
Reviewed-on: https://chromium-review.googlesource.com/195471
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
fbcc6345
|
2014-04-17T10:38:38
|
|
Report unknown swap error as EGL_BAD_MATCH.
EGL_BAD_NATIVE_WINDOW is exclusively for indicating that the native
window handle is invalid. Since we're seeing this error on switches
between full-screen and windowed, EGL_BAD_MATCH seems like a better
fit.
BUG=361553
Change-Id: If0e2c4e5efd90838629b2769f20fcffdad4c30a9
Reviewed-on: https://chromium-review.googlesource.com/195363
Tested-by: Nicolas Capens <nicolascapens@chromium.org>
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
|
|
c9fa6ed1
|
2014-04-17T11:53:40
|
|
Implement asynchronous readback with PBOs.
This patch covers the basic implementation in the buffer storage.
BUG=angle:511
Change-Id: Ie7dcb11e42e568115521cc3e4ed479d3486ac957
Reviewed-on: https://chromium-review.googlesource.com/193621
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
7538f7fa
|
2014-04-17T11:53:39
|
|
Refactor Renderer11 to accomodate pixel pack.
Splitting the readTextureData call allow a pack buffer read
to return asynchronously after the D3D11 CopySubresource call.
Refactoring patch only.
BUG=angle:511
Change-Id: I3459ddfa7b48497b25fb2f4890e1cc1341e2cf75
Reviewed-on: https://chromium-review.googlesource.com/193620
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
3b5c4be2
|
2014-04-17T11:45:24
|
|
Remove forced windows version macros.
These macros were causing conflicts when chrome redefines them and since
we don't rely on any specific windows versions, we can remove them.
BUG=angle:568
Change-Id: Ie6bf31d03cea07bf2a71ffa6d815dad2b4d204f8
Reviewed-on: https://chromium-review.googlesource.com/195364
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
4305fea1
|
2014-04-16T15:12:35
|
|
Add a pack buffer storage to BufferStorage11.
This new storage implementation uses CPU memory to read back
pixel data from a texture. We use this class to implement
pack buffers for asynchronous pixel readback.
BUG=angle:511
Change-Id: Ifebd242047291af6b34c981231b69987b87d290d
Reviewed-on: https://chromium-review.googlesource.com/193243
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
1deca4fd
|
2014-04-17T10:50:43
|
|
Don't include the test main files in the source listings.
Since chrome adds the ANGLE test source directly to it's own projects,
the main function is defined twice. Remove the main file from the source
listings and only add it for our test executables.
BUG=angle:568
Change-Id: I30b481a23d5de80341d7f339583a43ad2f4391bb
Reviewed-on: https://chromium-review.googlesource.com/195345
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
834e8b77
|
2014-04-11T13:33:58
|
|
Move ShaderVariables to common shared source.
Also move the block layout encoding utilities to the common folder.
The combined changes allow us to include the shader and block code
into both libGLESv2 and the translator separately. This in turn
fixes the Chromium component build, where we were calling internal
translator functions directly from libGLESv2.
BUG=angle:568
Change-Id: Ibcfa2c936a7c737ad515c10bd24061ff39ee5747
Reviewed-on: https://chromium-review.googlesource.com/192891
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
8cc03bf7
|
2014-04-11T13:33:57
|
|
Revert "Remove the second translator target, only using static."
This reverts commit d51df461e52ac9421201234fff488104f788a7c3.
Conflicts:
projects/build/all.sln
projects/samples/samples.sln
src/compiler.gypi
Change-Id: I6e1d77531df61de28e4402ed1916f6ecdebb68fd
Reviewed-on: https://chromium-review.googlesource.com/192890
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
bdc9b2f0
|
2014-04-16T14:41:54
|
|
Add validation for GL_RED and GL_RG in glReadPixels.
EXT_texture_rg adds support for these readback formats but validation was
not added.
BUG=angle:609
Change-Id: Iddd94bb8d8cf3b244a0d8a59cd4445ffa2ae61fe
Reviewed-on: https://chromium-review.googlesource.com/195176
Reviewed-by: Nicolas Capens <nicolascapens@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
b5b02857
|
2014-04-16T14:39:36
|
|
Fix a semantic index not being written for gl_FragCoord.
BUG=angle:608
Change-Id: Iebf7577a7a0c54cef25cfa7706840e8ad26b7a08
Reviewed-on: https://chromium-review.googlesource.com/195163
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Nicolas Capens <nicolascapens@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
46485086
|
2014-04-15T13:12:50
|
|
Implement EXT_shader_texture_lod
BUG=angle:551
Change-Id: I81d7574a15861f1b24ddf6147cf71adbf20e10f3
Reviewed-on: https://chromium-review.googlesource.com/194960
Tested-by: Nicolas Capens <nicolascapens@chromium.org>
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
|
|
04296f85
|
2014-04-14T14:24:38
|
|
Fix comparing TextureFunction structures.
Test each field for smaller or larger than, and when they're equal test the
next field.
BUG=angle:605
Change-Id: I2c5a90d95c7ff73b83f3067381c14b74a213ef05
Reviewed-on: https://chromium-review.googlesource.com/194602
Tested-by: Nicolas Capens <nicolascapens@chromium.org>
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
|
|
84cfa124
|
2014-04-14T13:48:45
|
|
Fix Lod0 texture functions that take a bias parameter.
Texture functions that are in a divergent path can still take a bias parameter.
Treat the bias parameter as an explicit lod. The logic behind this is that the
implicit lod is considerd to be 0 like with other Lod0 functions, and then the
bias is added to it.
BUG=angle:604
Change-Id: I2dbc309c497d37e960209f08849f9d2bc9e1fbcc
Reviewed-on: https://chromium-review.googlesource.com/194544
Tested-by: Nicolas Capens <nicolascapens@chromium.org>
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
|
|
35adc099
|
2014-04-11T17:49:31
|
|
Implement BASE/MAX_LEVEL, and MIN/MAX_LOD functionality.
BUG=angle:596
Change-Id: I0c818fdc1575be1ee16966acf7b6daa067a24282
Reviewed-on: https://chromium-review.googlesource.com/193236
Tested-by: Nicolas Capens <nicolascapens@chromium.org>
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
8de68287
|
2014-04-04T11:10:27
|
|
Implement state tracking for BASE/MAX_LEVEL, and MIN/MAX_LOD.
BUG=angle:596
Change-Id: I773720a19b766c7a6930967983db0a34e84f2790
Reviewed-on: https://chromium-review.googlesource.com/193235
Tested-by: Nicolas Capens <nicolascapens@chromium.org>
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
41d9f7e9
|
2014-04-11T17:32:55
|
|
Move common SRV management into TextureStorage11.
BUG=angle:596
Change-Id: I0de2e3826e18ee769c27577b40677f0ca4da083b
Reviewed-on: https://chromium-review.googlesource.com/193234
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Nicolas Capens <nicolascapens@chromium.org>
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e83fb002
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2014-04-11T17:28:13
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Homogenize the parameter list for all SRV creation functions.
BUG=angle:596
Change-Id: Idd13aea4b4074aabbc4c183a3814226c31dda994
Reviewed-on: https://chromium-review.googlesource.com/193233
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Nicolas Capens <nicolascapens@chromium.org>
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a9f85c63
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2014-04-11T17:23:29
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Cache previously created SRVs.
BUG=angle:596
Change-Id: I15ac729388177a2ac89df4caffad5e12c7317bd7
Reviewed-on: https://chromium-review.googlesource.com/193232
Tested-by: Nicolas Capens <nicolascapens@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
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1d31aca9
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2014-04-03T12:45:07
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Deduplicate SRV creation.
BUG=angle:596
Change-Id: I2f4e0c4dd5c1182db1f67589f72dafef3717b363
Reviewed-on: https://chromium-review.googlesource.com/193231
Tested-by: Nicolas Capens <nicolascapens@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
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76b258f8
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2014-04-03T10:59:42
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Rename getBaseTexture to getResource, and refactor swizzleRequired.
BUG=angle:596
Change-Id: I72d8796172c5db57ddeb86bbc6c08cbb2ec125f1
Reviewed-on: https://chromium-review.googlesource.com/193230
Tested-by: Nicolas Capens <nicolascapens@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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948f5571
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2014-04-08T10:26:35
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Move the map logic to the buffer storage implementation.
Refactoring patch only.
BUG=angle:511
Change-Id: Id69efe15ecb32d711a79cc5ff612853e29377368
Reviewed-on: https://chromium-review.googlesource.com/193242
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
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ac0a267b
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2014-04-11T13:33:56
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Fix non-square matrix vertex attributes.
When we generate an input signature for a vertex shader, we should
use the transpose of the matrix type instead of the matrix type
itself. This was breaking dEQP tests 'shaders.functions.datatypes'.
BUG=angle:594
Change-Id: Ia945ffd865d7255500f7a62394bcd5bdfbbedef4
Reviewed-on: https://chromium-review.googlesource.com/191461
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
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12bea0a9
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2014-04-11T13:33:55
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Stop shader local variables from using invalid qualifiers.
Local variables in GLSL can't use any other storage qualifier than
'const', but we weren't checking properly. For example, the can't
have 'in' or 'out' storage. This was causing a dEQP conformance
test failure.
BUG=angle:593
Change-Id: Ibb333950f2d0990a47d1a96caecc455497d5e57e
Reviewed-on: https://chromium-review.googlesource.com/191460
Reviewed-by: Nicolas Capens <nicolascapens@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
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9f45240c
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2014-04-11T14:17:34
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Regenerate the compiled lexer.
The lexer was missing some recent changes.
BUG=angle:593
Change-Id: I8fa598e5a4ae35ebc9f9a48789632b6a326bc4d3
Reviewed-on: https://chromium-review.googlesource.com/194136
Reviewed-by: Nicolas Capens <nicolascapens@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
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cebb5aa0
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2014-04-07T14:13:40
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Fix warnings about unreferenced local variables.
BUG=angleproject:602
Change-Id: I2eb04fe6eed60b3877b14628e81c0b1fe3b68647
Reviewed-on: https://chromium-review.googlesource.com/193431
Tested-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
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662b8481
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2014-04-11T13:10:15
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Handle an unknown error when exiting fullscreen on Windows 8.
BUG=361553
Change-Id: I6d3e843a8ae06f1bbd5313ed95e338cb0b74fef3
Reviewed-on: https://chromium-review.googlesource.com/194233
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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9bab6d8f
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2014-04-10T13:20:13
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Insert missing sampler cases in TType::buildMangledName.
We were missing the cases for 2D Rect samplers and external OES
samplers. This was causing an assert in the WebGL CTS in Debug.
BUG=angle:550
Change-Id: Ieefeef6ff0f9a486bf7667c7efc60dee766f03ef
Reviewed-on: https://chromium-review.googlesource.com/194122
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
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655fe36e
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2014-04-11T13:12:34
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Use shader optimization level 3 selectively.
Default to HLSL compiler optimization level 1 and work around a compiler bug with break in nested loops by using optimization level 3.
BUG=angle:603
Change-Id: I4f7985a5648f1b5f54d80554c21aced7fc1777c2
Reviewed-on: https://chromium-review.googlesource.com/194129
Tested-by: Nicolas Capens <nicolascapens@chromium.org>
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
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