src/libANGLE/renderer/wgpu/SurfaceWgpu.cpp


Log

Author Commit Date CI Message
Geoff Lang 1953c606 2024-07-30T21:28:13 WebGPU: Fix ReadPixels from window surfaces. The intended/actual formats were not initialized in this code path and the created swap chain texture did not have the usage flags needed for copying to a buffer for ReadPixels. Bug: angleproject:356399840 Bug: angleproject:42267090 Change-Id: I8e4279eedb2b23f0d2ed690ccee086ae115969c3 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5748447 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Liza Burakova 4f498eaa 2024-07-24T14:31:23 WebGPU: Add more format support This CL adds a new FormatTable class that initializes webgpu texture and vertex formats. It also adds this class to the display so it can be used in the ImageHelper. This CL changes the previously hardcoded RGBA8 texture format that was initially used when creating textures to use the format passed into the methods. Bug: angleproject:344814096 Change-Id: I768b85335329116496dbf721aac54d1137aaae9f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5660397 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Liza Burakova <liza@chromium.org>
Geoff Lang 84e54d88 2024-07-22T14:39:22 WebGPU: Add command buffers and renderpass management Add a CommandBuffer class to serialize and replay WebGPU commands. Only Draw and SetPipeline are implemented in this patch. Manage render pass begin and end events due to framebuffer changes and swapping. Handle the color mask dirty bits so that a non-zero color mask will be used. All togther, this is enough to draw a triangle using a hard-coded shader without inputs. Bug: angleproject:0 Change-Id: I0fbf0296563c02c7f0774ad4197b83f4c93c22bb Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5731594 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Liza Burakova <liza@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Geoff Lang 85e2e6a9 2024-05-08T12:31:37 WebGPU: Add Window and Pbuffer surfaces. Bug: angleproject:342213844 Change-Id: I58465bdf895b4bab63ec3c74e326c6be4827bf60 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5525974 Reviewed-by: Matthew Denton <mpdenton@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Matthew Denton be42f20b 2024-03-22T05:45:46 Start implementing glClear Currently, because both SurfaceWgpu::getAttachmentRenderTarget() and TextureWgpu::getAttachmentRenderTarget() are unimplemented, there is no actual RenderTargetWgpu in the RenderTargetCache to clear. Bug: angleproject:8582 Change-Id: I9ad33c57d533d81178d7d2a802d35b106ece5848 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5388076 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Liza Burakova <liza@chromium.org> Commit-Queue: Matthew Denton <mpdenton@chromium.org>
Liza Burakova f2c00e8c 2024-01-18T18:36:33 Adding Dawn stub backend to ANGLE Bug: angleproject:8473 Change-Id: I81ea83986e4e566169aa82250b5cfb727985ed01 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5201413 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Liza Burakova <liza@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>