|
30ae44bf
|
2024-10-09T14:17:03
|
|
Tests: Skip going_balls on Windows Intel
Bug: b/372513853
Change-Id: Iec11e1acf3a36f7261cf46adcdfedd826ac88050
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5922076
Commit-Queue: Mark Łobodziński <mark@lunarg.com>
Auto-Submit: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Mark Łobodziński <mark@lunarg.com>
|
|
98b5cf46
|
2024-10-08T19:50:18
|
|
Tests: Add Piano Fire trace
Test: angle_trace_tests --gtest_filter="*piano_fire*"
Bug: b/372291936
Change-Id: Ia3ad52781e251c01246fb01fd800112b0d0f82d5
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5918738
Reviewed-by: Mark Łobodziński <mark@lunarg.com>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
|
|
2bb5b443
|
2024-10-08T19:39:30
|
|
Tests: Add Billiards City trace
Test: angle_trace_tests --gtest_filter="*billiards_city*
Bug: b/372288799
Change-Id: I2e23d648d8fe27807ccbab26c28ad509349d2a01
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5917649
Commit-Queue: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Mark Łobodziński <mark@lunarg.com>
|
|
ba292370
|
2024-10-08T19:58:29
|
|
Vulkan: Disable imageless framebuffers on Qualcomm and PowerVR
* Qualcomm with imageless framebuffers, vkCreateFramebuffer
loops forever
* PowerVR with imageless framebuffer spends enormous amounts of time
in framebuffer destruction and creation. ANGLE doesn't cache
imageless framebuffers, instead adding them to garbage collection,
expecting them to be lightweight.
Tests: dead_cells, chrono_trigger, batman_telltale
Bug: b/369693310, b/372273294
Change-Id: I43714154661c4415ec10511ed096da7c23a9a8ef
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5918740
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Auto-Submit: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
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|
f0a66ba2
|
2024-10-09T00:26:15
|
|
remove angle_gl_driver_all_angle when resetting
Test: presubmit
Bug: b/367348883
Change-Id: Ief115403cd2a908873750c97f416255e61410893
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5918343
Commit-Queue: Solti Ho <solti@google.com>
Auto-Submit: Solti Ho <solti@google.com>
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
|
|
4984fe12
|
2024-10-08T14:37:15
|
|
Add a test for framebuffer fetch and multisampling
To ensure that the fragment shader is implicitly run per-sample, such
that the read values are per-sample.
Bug: angleproject:42264719
Change-Id: I66968ea2dd92106f222ad6a43ffef0e75ad36528
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5917026
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
d0e2141a
|
2024-09-30T16:55:59
|
|
Tests: GLES1 offscreen replay uses GL_OES_framebuffer_object
ANGLE allows to mix GLES1 with non-GLES1 calls but the native driver
crashes on e.g. glGenRenderbuffers.
Use GL_OES_framebuffer_object so that we can render ANGLE and native the
same way (glGenRenderbuffersOES etc)
There is no glBlitFramebuffer for GLES1 though, so instead of that
render a single frame to the default framebuffer.
Also resize the grid from 1/3 screen to fullscreen for more useful
screenshots, and remove window /= 4 resize to simplify.
Bug: b/370508393
Change-Id: I9c8ac46937aa09f1be186a07548c1ec7e5b15579
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5899376
Commit-Queue: Roman Lavrov <romanl@google.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
|
|
878e1c92
|
2024-10-07T16:34:54
|
|
Vulkan: Fix line-loop draw arrays after elements
Currently, when drawing line-loop arrays in Vulkan, an index
buffer is created to assist in drawing (since Vulkan does not
natively include a line-loop draw mode). However, when LL array
draw calls are mixed with non-LL element draw calls, it can lead
to some rendering issues due to the fact that the proper index
buffer is not obtained.
* In VertexArrayVk::handleLineLoop(), if the cached indices are the
same as the last draw, the same index buffer is obtained from the
LineLoopHelper object.
* (Using the newly added getCurrentIndexBuffer())
* Added unit test in which a triangle element draw is places between
two LL array draws. Before the fix, the second LL draw would result
in an incorrect line draw.
Bug: chromium:40911000
Change-Id: Ibba9a0cb2b77a2b6ae2c1e9230afe3d16b70cb63
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5908694
Reviewed-by: Charlie Lao <cclao@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
|
|
dd66a284
|
2024-10-04T13:10:14
|
|
Perf tests: custom throttling excludes VIRTUAL-SKIN*-MODEL-*
These seems to be using different units and get stuck in throttling.
Also ignore VIRTUAL-SKIN*-CHARGE-* which I think was the intent but
the check ended up in the wrong place.
Bug: b/371573999
Change-Id: I2a9e6fbbb41bebfc5d9d85ee187f4f0918dd5e61
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5905236
Reviewed-by: Cody Northrop <cnorthrop@google.com>
|
|
0b78963d
|
2024-06-18T12:38:38
|
|
Perf tests: add thermalservice custom temp throttling
E.g. --custom-throttling-thermalservice-temp=36
IThermal interface isn't available on all devices. thermalservice is
another way to get similar data, but with its own limitations
(for example, on Pixel we don't see CPU ODPM temps there while we do get
them with IThermal).
Unlike --custom-throttling-temp that we use on Pixel, this flag
does not attempt to disable vendor throttling (not sure there is even a
way to do that outside of Pixel). Vendor throttling can affect perf
results, higher custom temps increase odds of that happening mid-way
during a trial.
Bug: b/347956784
Change-Id: I1166e07e4a5c88417eb379d5cb6a7440b169d073
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5639336
Commit-Queue: Roman Lavrov <romanl@google.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
|
|
aa61c076
|
2024-10-08T12:14:13
|
|
Autogen files for GL_ARM_shader_framebuffer_fetch_depth_stencil
Bug: angleproject:352364582
Change-Id: I3e736195be3a21c2ae48b4ab2922f9ae7bfcbf32
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5916185
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
|
|
af33337a
|
2024-10-07T00:00:00
|
|
Metal: Remove unused MSL helpers
These helpers are never emitted.
Bug: angleproject:372169468
Change-Id: I306164aaf4db1b7070e3e4a0599f0f02a1e29c7d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5912762
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
aec90a8d
|
2024-10-07T10:56:24
|
|
Fix ignoring blit bits when attachments are missing
GLES requires that the bits provided to glBlitFramebuffer are silently
ignored if either the read or draw framebuffer is missing the
corresponding attachment.
In WebGL, this is forbidden. ANGLE was forbidding this because of
WebGL, but a recent CTS test revealed that we shouldn't be doing that
when !WebGL.
Bug: angleproject:370917919
Change-Id: I202fbf665d8a102f0aea72709b80dfdabeb71a2e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5912614
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
0f7371ae
|
2024-10-07T00:00:00
|
|
Metal: Remove ANGLE_tensor macro
Its replacement is never used.
Fixed: angleproject:372053408
Change-Id: I1d54efcc1a1ecac1d0c6dae5ff7524b501297fe0
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5912904
Reviewed-by: Kimmo Kinnunen <kkinnunen@apple.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
|
|
166b72c9
|
2024-09-30T19:07:26
|
|
GL_ANGLE_blob_cache implementation.
Bug: chromium:370538323
Change-Id: Ic51a951e78b48b315e36f518bcc39ff2d54660a6
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5900761
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
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|
770dc68f
|
2024-10-04T13:05:24
|
|
Tests: Add Thief Puzzle trace
Test: angle_trace_tests --gtest_filter="*thief_puzzle*"
Bug: b/371518149
Change-Id: I593964bdf4a39edf2445a54a400f5faddd4fcaff
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5909872
Reviewed-by: Mark Łobodziński <mark@lunarg.com>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
|
|
492cf265
|
2024-09-27T13:44:22
|
|
Stubs for GL_blob_cache_angle
Bug: chromium:370538323
Change-Id: Ib56b28c24305db8931f382b16a24975b7277fa7e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5900760
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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|
37c69bd6
|
2024-10-07T11:00:14
|
|
Tests: gold tests assert that filter matches a test
As described on the bug, test retries result in an unexpected value
passed to --isolated-script-test-filter, which doesn't match any traces.
Assert that there is a match as a (permanent) workaround.
Bug: chromium:371977204
Change-Id: I415507ea999005a9ac04489582cf77b7d3e29e2a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5912615
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Roman Lavrov <romanl@google.com>
|
|
c99f1106
|
2024-10-05T17:21:37
|
|
Debug: Allow forcing GL_RENDERER and GL_VENDOR
It can often be useful to force the GL_RENDERER and GL_VENDOR strings
to values recognized by applications.
Bug: b/371749458
Change-Id: I045a76e733e1b59ad257caceed396847abf3d7fe
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5910908
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
|
|
cd10ad46
|
2024-09-30T00:00:00
|
|
Metal: Rework allowSamplerCompareGradient feature
* AMD drivers may fail when a sample_compare function is
used with explicit derivatives. To avoid such failures,
the effective level is computed from the texture size,
passed derivatives, and texture coordinates, if needed.
The level value is then used for sample_compare instead
of the explicit derivatives.
* Apple2 GPUs do not support setting texture sampler compare state
via Metal API. As a result, all sample_compare functions including
those without LOD options do not work on Apple2 GPUs. This feature
was attempting to incorrectly emulate a subset of sample_compare
functions with a hard-coded compare state.
There are no plans to support shadow samplers on Apple2 GPUs,
as it would require non-trivial emulation, so this feature is
no longer relevant for that platform.
* Metal on macOS 10.15 only supports constant zero as
the level parameter for sample_compare functions.
Ignoring the passed derivatives and using zero LOD on old OS
versions is a better fallback than dropping the derivatives
altogether because many applications use the derivatives to
set the level to zero anyway.
Bug: angleproject:365066518
Bug: angleproject:368059227
Change-Id: I4028421b785ae49328b72658e0a9783275461779
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5903970
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
|
|
b3d85cce
|
2024-09-30T14:28:35
|
|
Vulkan: Consolidate write colorspace override states
ColorspaceState struct is now used to cache write colorspace related
states to determine the colorspace of Vulkan draw image views.
ImageViewHelper methods are called during initialization and when
colorspace related states are toggled dynamically which in turn process
these states and determine the final write colorspace.
We can now fully support rendering to EGLImages, with colorspace
overrides, via texture or renderbuffer EGLImage targets
Bug: angleproject:40644776
Tests: ImageTest*Colorspace*Vulkan
MultithreadingTestES3.SharedSrgbTextureMultipleContexts*Vulkan
ReadPixelsPBOTest.SrgbUnorm*Vulkan
Change-Id: I2be2cd3b5b2b4ac8ecb803c34cde2b846cbd1cbe
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5901256
Reviewed-by: Charlie Lao <cclao@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: mohan maiya <m.maiya@samsung.com>
|
|
95379bb4
|
2024-10-07T14:14:16
|
|
Suppress flaky end2end test on Linux NVIDIA Vulkan
SixteenBppTextureTestES3.RGB5A1UploadRGBA8
Bug: angleproject:362486580
Change-Id: I2e2f36cce2e98e92b6b84d816cf09dd778a5e21d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5913434
Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Auto-Submit: Yuly Novikov <ynovikov@chromium.org>
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
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|
b38cc7fa
|
2024-09-30T12:43:09
|
|
Vulkan: Consolidate read colorspace override states
ColorspaceState struct is now used to cache read colorspace related
states to determine the colorspace of Vulkan read image views.
ImageViewHelper methods are called during initialization and when
colorspace related states are toggled dynamically which in turn process
these states and determine the final read colorspace.
Bug: angleproject:40644776
Tests: ImageTest*Colorspace*Vulkan
SRGBTextureTest.SRGB*TextureParameter*Vulkan
SRGBTextureTestES3.SRGBDecodeTexelFetch*Vulkan
Change-Id: I16b3666cd80865936b826dc0738fc9210dabeda9
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5901255
Reviewed-by: Charlie Lao <cclao@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: mohan maiya <m.maiya@samsung.com>
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|
605c2f85
|
2024-09-27T12:00:58
|
|
Vulkan: Bugfix in FramebufferVk::blit(...)
If any color attachment of GL_DRAW_FRAMEBUFFER is already in use in the
currently started renderpass, don't reuse the renderpass for blit.
Bug: angleproject:40644776
Tests: Texture2DTestES3.UnitTest_DMSAA_dst_read*
Change-Id: Ib4266fc65d0ac7151f362f263e9e706adb1231ce
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5895158
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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f9709279
|
2024-09-20T16:02:56
|
|
CL/Vulkan: Add support for printf builtin processing
The support for printf builtin in clspv enabled through the SPIR-V
non-semantic clspv reflection instructions - PrintfInfo and
PrintfBufferStorageBuffer [1]. The printf buffer is setup with a
separate descriptor layout and the pipeline layout is updated
accordingly.
Also, printf is enabled as default option now for clspv.
[1]: https://github.com/KhronosGroup/SPIRV-Registry/blob/master/nonsemantic/NonSemantic.ClspvReflection.html
Bug: angleproject:369724757
Change-Id: I20b245eb0fea69941bd1aeb42534f8b729ec17e8
Signed-off-by: Gowtham Tammana <g.tammana@samsung.com>
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5893958
Reviewed-by: Charlie Lao <cclao@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
b61f9f9e
|
2024-10-04T11:07:23
|
|
Vulkan: Add operator<< for descriptorSet for debugging
Right now it is using streamOut() function which is hard to use with
WARN(). This replaces the streamOut function with standard c++
operator<< so that we can use in WARN()/INFO() along with other logs for
debugging.
Bug: b/368566032
Change-Id: Iec98b4c59f360cbbfb8fbdd85d5d1150fcca8f4a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5908773
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Commit-Queue: Charlie Lao <cclao@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
d147a2ca
|
2024-10-04T10:45:55
|
|
Vulkan: release descriptorSets from TextureVk::refreshImageViews
When texture has to refresh its imageViews, the existing descriptorSet
cache will become obsolete (because the cache key contains view's
uniqueSerial). This CL proactively releases all cache so that we don't
keep these invalid cache any more.
Bug: b/368566032
Change-Id: I82a221b8b8fd072ee3a52b11264addba385526d5
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5908772
Commit-Queue: Charlie Lao <cclao@google.com>
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
eb4eaea9
|
2024-10-03T17:15:21
|
|
Vulkan: Improve SharedCacheKeyManager::addKey performance
This function walks a vector of keys. When there are many keys this
could be slow. Also when we have to grow the vector size, it involves
memory reallocation which means copy the data from old storage to new
storage. This CL changes mSharedCacheKeys to use std::deque instead of
vector which solves storage reallocation problem. It also adds
angle::BitSet64<64> to track all available (i.e., empty) slots in
mSharedCacheKeys so that we don't have to loop most of time. You only
loop all keys once to find all empty slots and then subsequent addKey()
call will be O(1) until all empty slots are used.
Bug: b/368566032
Change-Id: I4d32b461761f1cd64380f5527883b84357bb44c1
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5908690
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Commit-Queue: Charlie Lao <cclao@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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|
a921694b
|
2024-09-30T00:00:00
|
|
Metal: Support EXT_texture_shadow_lod
Bug: angleproject:365108862
Change-Id: Ieb0b53253c5d9091e0c74baccf808622d9578d5f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5907407
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
|
|
d550d96f
|
2024-09-30T00:00:00
|
|
Metal: Remove allowSamplerCompareLod feature
* Apple2 GPUs do not support setting texture sampler compare state
via Metal API. As a result, all sample_compare functions including
those without LOD options do not work on Apple2 GPUs. This feature
was attempting to incorrectly emulate a subset of sample_compare
functions with a hard-coded compare state.
There are no plans to support shadow samplers on Apple2 GPUs, as it
would require non-trivial emulation, so this feature is not needed.
* Metal on macOS 10.15 only supports constant zero as
the level parameter for sample_compare functions.
Ignoring the requested level and using zero on old OS versions is a
better fallback than dropping the parameter altogether because many
applications set the level to zero anyway.
Bug: angleproject:365066518
Bug: angleproject:368059227
Change-Id: I2cdc0bda5842842d62ad5663427da7f1f37bddda
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5907619
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
|
|
c94c37c1
|
2024-09-23T17:22:27
|
|
WebGPU: Skip ReadPixels if texture creation failed
If texture creation failed due to an unsupported format,
ReadPixels would crash calling a null conversion function.
Mark this case as UNIMPLEMENTED for now.
Bug: angleproject:42266974
Change-Id: Ifa34d9db3d0d14e8e382c2323b4e70d2b1a7d2a9
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5889090
Reviewed-by: Liza Burakova <liza@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
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|
f1458429
|
2024-10-04T09:50:38
|
|
Tests: Add Going Balls trace
Test: angle_trace_tests --gtest_filter="*going_balls*"
Bug: b/371526637
Change-Id: I4fad1ef0e7ec450b22f86767398d3283e2c89427
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5908703
Commit-Queue: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Mark Łobodziński <mark@lunarg.com>
|
|
3f132f0c
|
2024-10-03T19:36:20
|
|
Tests: Add Woodoku trace
Test: angle_trace_tests --gtest_filter="*woodoku*"
Bug: b/371501416
Change-Id: I766aac5f0409ab65264955685ac2267c2de457eb
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5908693
Commit-Queue: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Mark Łobodziński <mark@lunarg.com>
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|
c861f0d6
|
2024-10-04T14:18:52
|
|
Skip KHR-GLES3.framebuffer_blit.scissor_blit on S22
Started failing after VK-GL-CTS roll.
https://chromium-review.googlesource.com/c/angle/angle/+/5903935
https://ci.chromium.org/ui/p/angle/builders/ci/android-arm64-exp-s22-test/1316/overview
Bug: b/267953710
Change-Id: I63e09c9c1d73a230cf2c12fc079793390d00b095
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5905074
Auto-Submit: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
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cd7f2949
|
2024-10-03T14:14:41
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|
GL: Workaround constructor bug on Nvidia
Bug: chromium:328015191
Change-Id: Id581d4eef63860c213313d2d2faaa316685904b4
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5905821
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Commit-Queue: Kenneth Russell <kbr@chromium.org>
Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org>
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b16d105f
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2024-10-03T10:25:32
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Remove Desktop GL front-end support
For Desktop GL applications, please use Zink!
Bug: angleproject:370937467
Change-Id: Ie734634bb62a2e98c80e1b32d8b3d34624da3c04
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5905428
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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6024e9c0
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2024-10-02T08:01:43
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|
Manual roll VK-GL-CTS from 65470ff2e321 to 179dd9f858f0 (27 revisions)
https://chromium.googlesource.com/external/github.com/KhronosGroup/VK-GL-CTS.git/+log/65470ff2e321..179dd9f858f0
2024-09-30 lorenzo@khronosgroup.org Fix build
2024-09-30 mark@igalia.com Support standalone executable builds on
Android
2024-09-30 javed@igalia.com Add tests for draw count clamping with null
index buffer
2024-09-30 piotr.byszewski@mobica.com Capture replay tests for
VK_EXT_descriptor_buffer
2024-09-30 javed@igalia.com Add tests vkCmdDrawIndexedIndirectCount draw
count clamping
2024-09-30 rgarcia@igalia.com Add R8 and R16 large image tests in host
image copy test group
2024-09-30 ziga@lunarg.com Add missing linked shader object test case
2024-09-30 tapani.palli@intel.com Fix issues with GLX reset notification
strategy
2024-09-30 kamil.goras@mobica.com Split
KHR-GLES32.core.tessellation_shader.vertex.vertex_spacing
2024-09-30 jimblackler@google.com Handle resize events in EGL bounding
box tests.
2024-09-30 lorenzo@khronosgroup.org Merge vk-gl-cts/vulkan-cts-1.3.9
into vk-gl-cts/main
2024-09-30 lorenzo@khronosgroup.org Merge remote-tracking branch
'vk-gl-cts/dev/VK_EXT_depth_clamp_control' into main
2024-09-30 lorenzo@khronosgroup.org Update Vulkan spec to 1.3.296
2024-09-30 lorenzo@khronosgroup.org Merge remote-tracking branch
'vk-gl-cts/dev/VK_KHR_compute_shader_derivatives' into main
2024-09-20 lorenzo@khronosgroup.org Update SPIRV-Tools, SPIRV-Headers,
glslang, Vulkan-Docs, Vulkan-ValidationLayers external sources
2024-09-19 piotr.byszewski@mobica.com Check limits before running
mapping_to_large_index DRLR test
2024-09-19 ziga@lunarg.com Test pipeline without render pass or
VkPipelineRenderingCreateInfo
2024-09-19 piotr.byszewski@mobica.com Remove invalid dynamic rendering
local read tests
2024-09-19 piotr.byszewski@mobica.com Fix pipeline binary graphics tests
2024-09-19 piotr.byszewski@mobica.com Fix pNext chain loop in FSR tests
2024-09-19 kamil.goras@mobica.com Split KHR-Single-GL46.arrays_of_arrays
2024-09-19 marcin.hajder@mobica.com Port KC-CTS tests to VK-GL-CTS
(glGetUniform), PART 11
2024-09-19 marcin.hajder@mobica.com Port KC-CTS tests to VK-GL-CTS
(scissor_blit), PART 12
2024-09-19 marcin.zajac@mobica.com Suballocated DRM images
2024-09-19 piotr.byszewski@mobica.com Test feedback loop with dynamic
rendering local read
2024-09-19 lorenzo@khronosgroup.org Merge vk-gl-cts/vulkan-cts-1.3.9
into vk-gl-cts/main
2024-09-18 jimblackler@google.com Fix error in test logging in all
CtsDeqpTestCases
If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/vk-gl-cts-angle-autoroll
Please CC angle-team@google.com,syoussefi@google.com on the revert to
ensure that a human
is aware of the problem.
To file a bug in ANGLE:
https://bugs.chromium.org/p/angleproject/issues/entry
To report a problem with the AutoRoller itself, please file a bug:
https://issues.skia.org/issues/new?component=1389291&template=1850622
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md
Bug: None
Change-Id: Idbc50f78119327844e1488db25d58c1c588f9ff6
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5903935
Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
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b5d548bb
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2024-09-20T17:06:54
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CL/Vulkan: Update map interface for CLMemoryVk
Clean up the map interface of the CLMemoryVk to account for any offsets.
Bug: angleproject:369724757
Change-Id: I12c7bf2f7f94cd7fbf57a8ee10748d2275a2ba70
Signed-off-by: Gowtham Tammana <g.tammana@samsung.com>
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5893956
Reviewed-by: Charlie Lao <cclao@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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0a452697
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2024-09-19T16:33:26
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CL/Vulkan: Enable support for multiple descriptor set handling
The clspv transcompiler can generate multiple descriptor sets depending
on the kernel e.g. printf storage buffer is setup in a separate
descriptor set, and kernel arguments in a separate descriptor set. This
change enables setting up of multiple descriptor sets and appropriately
bind them.
Also, creation of descriptor set and pipeline layout are deferred to
kernel enqueue time as it is quite possible that kernels are built in a
batch before their use.
Bug: angleproject:369724757
Change-Id: I80eb93f4a3b8afc7461c299cc283526cc4b872fa
Signed-off-by: Gowtham Tammana <g.tammana@samsung.com>
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5893955
Reviewed-by: Charlie Lao <cclao@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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371539c3
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2024-09-19T16:26:44
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CL/Vulkan: Move descriptor set and pipeline layout cache to context
Move the descriptor set and pipeline layout caches to context so that
cache is shared across programs.
Bug: angleproject:369724757
Change-Id: I517d0cc712adb3f8b91d68e5bca8d3ac3ddb39ff
Signed-off-by: Gowtham Tammana <g.tammana@samsung.com>
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5893954
Reviewed-by: Charlie Lao <cclao@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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9edd74e2
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2024-10-02T09:31:31
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Tests: Add Traffic Rider trace
Test: angle_trace_tests --gtest_filter="*traffic_rider*"
Bug: b/370733451
Change-Id: I35703fcbc350fbbcaf3544ba6143d5bbb1966483
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5902662
Reviewed-by: Mark Łobodziński <mark@lunarg.com>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
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55980dbd
|
2024-06-07T13:45:23
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common: Improve/fix spir-v utils
This change improves the handling of macroed-sections of the code.
Also, fixed some typos.
Bug: angleproject:370557215
Change-Id: I437b8c4d835dada4554569c72ef7100568c6be48
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5898609
Commit-Queue: Austin Annestrand <a.annestrand@samsung.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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be8cc064
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2024-10-02T15:12:42
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DisplayWgpu: Remove wgpu::FeatureName::SurfaceCapabilities
This feature used to allow querying the wgpu::TextureUsage allowed with
a wgpu::Surface. This is no longer necessary to have as an extension
since wgpu::Surface supports this capability by default (after it was
made a replacement of wgpu::SwapChain).
Remove the now useless mention of this feature that was blocking the
removal of the feature's code from Dawn.
Bug: b/42241264
Change-Id: Ia097f2f6077fa655a2b4b495cdcf3f1fa5f23d55
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5904059
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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f680925b
|
2024-10-01T14:07:03
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Tests: Add Warhammer 40000 Freeblade trace
Test: angle_trace_tests --gtest_filter="*warhammer_40000_freeblade*"
Bug: b/370798324
Change-Id: I77b95721363f3d2cc97a52b2e83ffe5d92e40305
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5902286
Reviewed-by: Mark Łobodziński <mark@lunarg.com>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
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435bd0a9
|
2024-10-02T16:37:06
|
|
ssci: use canonical date format
Bug: chromium:370881022
Change-Id: Ie8a310b11517fd1be7f95f246bcb9cfe48d95791
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5903336
Auto-Submit: Jiewei Qian <qjw@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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7ff7775b
|
2024-09-19T00:00:00
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Metal: Align internal texture wrapper names
Used consistent internal names for
all ESSL 3.00 texture wrappers.
Bug: angleproject:368059227
Change-Id: I69c162d7b1557bb9a92cba902f4fdd5b4c30ee2d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5890621
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
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371ab6d8
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2024-09-19T00:00:00
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Metal: Refactor texture wrappers
* Removed variadic macros.
* Removed invalid overloads.
* Added MSL compile guards to not fail shader
compilation on macOS 10.15.
Bug: angleproject:368059227
Change-Id: I5376b410670a50cf700f1c33823f43c89c10b876
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5893780
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
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86872374
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2024-09-19T00:00:00
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Metal: Refactor textureGrad wrappers
* Removed variadic macros.
* Removed an invalid overload.
* Updated emitter to not output unused variants.
* Added MSL compile guards to not fail shader
compilation on macOS 10.15.
Bug: angleproject:368059227
Change-Id: I816b8b96b264d0ca943bca566987755460b3a72f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5893778
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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39b5f5fc
|
2024-09-19T00:00:00
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|
Metal: Refactor textureLod wrappers
* Removed variadic macros.
* Removed an invalid overload.
* Updated emitter to not output unused variants.
* Added MSL compile guards to not fail shader
compilation on macOS 10.15.
Bug: angleproject:368059227
Change-Id: If15fcb0cb772e3ee2e2e1669f894fb8de4e76578
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5896390
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
|
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80e5e611
|
2024-09-19T00:00:00
|
|
Metal: Refactor textureGradOffset wrappers
* Removed variadic macros.
* Removed invalid overloads.
* Updated emitter to not output unused variants.
* Added MSL compile guards to not fail shader
compilation on macOS 10.15.
Bug: angleproject:368059227
Change-Id: I47e0c04176bd9f4b6e6abcd266ae4c673135c93b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5893503
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
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cc44090d
|
2024-09-18T12:28:53
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Vulkan: Add an extra descriptor set index
In the case of CL, the clspv transcompiler can generate upto four
descriptor set indices, so add an extra index to vk::DescriptorSetIndex.
Also, adding aliases for CL specific naming.
Bug: angleproject:369724757
Change-Id: I45ef8a6d9246c7863ebc6edf08479bc7c661c151
Signed-off-by: Gowtham Tammana <g.tammana@samsung.com>
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5893953
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
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0040cda1
|
2024-09-25T18:16:36
|
|
Vulkan: Invalidate host visible non-coherent buffers on mapping
We can not trust the cache during CPU readback when the buffer
memory type is non-coherent.
Bug: b/366134076
Change-Id: I89920cfa468ee0be0feb607fea9d60bc0732191f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5890707
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
Auto-Submit: Imran Ziad <imranziad@chromium.org>
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572fd30e
|
2024-09-25T13:33:01
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Clean up LineLoopIndirectTest
The helper test function runTest() for LineLoopIndirectTest
includes some special cases in its args that are not used in all
cases, such as consecutive indirect calls. This CL aims to split
this function into separate test cases to make each test more
readable.
* Added functions for some of the common procedures.
* Split runTest() into each test suite with the help of the common
functions and values as well as the special cases for each.
* Removed runTest() from this test suite.
* Updated an old bug number (667 -> 42265165).
Bug: angleproject:360758685
Change-Id: I98e1facff0a6bad0ee2deca9313644379345d9c5
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5892535
Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
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67a5ea45
|
2024-09-23T16:09:12
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|
Vulkan: Fix the error from multiple lineloop draws
Since Vulkan does not support line-loop draws natively, such a
draw call requires the conversion of the related buffers to prepare
them for this operation. For glDrawElementsIndirect(), the index
and the indirect buffers would need conversion.
However, what currently happens in this case is that the original
buffer pointer is overwritten after the conversion, removing the
link to the original buffer. Therefore, if there is a second line-loop
call just after the first, it will try to use the converted buffer as
the new source, which leads to errors due the buffer already being in
use.
The index buffer for the draw is bound when the related dirty bit is
handled. Therefore, instead of using the draw index buffer directly
for handling the line-loop scenario, we can use the index buffer in
the form of a local pointer passed between functions. Then, in order
to reconcile line-loop with the other cases, the draw index buffer is
set just before setting up the indexed draw.
* Functions handling line-loop draws do not modify the element array
buffer in VertexArrayVk directly, but use local buffer pointers to
pass the current element array pointer to further processing and
drawing.
* Added mCurrentElementArrayBuffer for ContextVk to be bound to the
index buffer to used for draw instead of the one from its vertex
array object.
* Before the indexed draw, mCurrentElementArrayBuffer is set to the
last destination index buffer.
* Added unit test that makes a line-loop draw and then a non-LL call
using the same element array.
Bug: angleproject:360758685
Change-Id: I6d6328f6326c1a1f9f80e5ef346aa077c867d344
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5878764
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
Reviewed-by: Charlie Lao <cclao@google.com>
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e06b07a9
|
2024-09-27T18:17:16
|
|
Vulkan: populate ycbcr conversionDesc for yuv VkFormats
For this case, the external format has a vulkan equivalent VkFormat and
is YUV, so conversionDesc needs to be populated.
YcbcrConversionDesc::update() expects externalFormat to be 0 in this
case since it has an equivalent.
Bug: b/368429977
Bug: b/352595520
Change-Id: Ifdae7a539555d78bbbf9d11cdbb946cb815c7709
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5896250
Reviewed-by: Charlie Lao <cclao@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Charlie Lao <cclao@google.com>
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03b5ea39
|
2024-09-27T14:03:16
|
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Traces: --offscreen syncs on N-2 frame GPU completion
This avoids the issue described on the bug where an app's assumption
about double buffering can create a race.
This prevents the replay from getting too far ahead rendering to
offscreen framebuffers.
Also correct mOffscreenFramebuffers to use mTotalFrameCount as the use
of mOffscreenFrameCount appears accidental.
Bug: angleproject:370089935
Change-Id: I30f438eb66201fe77d61710cbe6e90d47e839dd8
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5895974
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: Roman Lavrov <romanl@google.com>
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7c811715
|
2024-09-25T11:09:44
|
|
Vulkan: fix crash when clearing stencil with ClearBuffer
Follow up to [1] which fixed a crash with glClear, but the bug remained
with glClearBufferiv. This change refactors the "is stencil write
masked out" query to always take the framebuffer's stencil bit count
into account (practically always 8), which also happens to make the rest
of the code checking this query more accurate in the presence of
nonsense masks where the bottom 8 bits are 0.
[1]: https://chromium-review.googlesource.com/c/angle/angle/+/3315158
Bug: chromium:40207259
Bug: angleproject:42266334
Change-Id: I68a6b0b75c67ed2cdc8c4d03b243efe5495efce1
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5889788
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
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7b0212b3
|
2024-09-27T10:02:58
|
|
Retrace cod_mobile for minimum requirements
Test: angle_trace_tests --gtest_filter=*cod_mobile
Bug: b/369984808
Change-Id: Ibf3b5c446311d27b0a78867cbd8cc523f76adcbc
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5895156
Commit-Queue: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
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0621c95c
|
2024-09-09T09:43:43
|
|
Add test for repeated indirect line loop draws
This test is used to verify that two indirect draws drawing line loop
and sharing the same index buffer works.
Bug: angleproject:360758685
Change-Id: I4386e404ed0e0accf0dbb1edab8671e7f2d9939d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5855003
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: Charlie Lao <cclao@google.com>
Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
|
|
baf0c6b2
|
2024-09-19T00:00:00
|
|
Metal: Refactor texture[Lod]Offset wrappers
* Removed variadic macros.
* Removed invalid textureLodOffset overload.
* Split bias variants into separate wrappers.
* Updated emitter to not output unused variants.
Bug: angleproject:368059227
Change-Id: I983d84685479e5154f2ecfb15b525c1acbb9e280
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5890517
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
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bc9c772d
|
2024-09-19T00:00:00
|
|
Metal: Refactor textureProj[Offset] wrappers
* Removed variadic macros.
* Split bias variants into separate wrappers.
* Updated emitter to not output unused variants.
Bug: angleproject:368059227
Change-Id: I6e08e92dfbc2378bfc4ccd7760dbe28f6bc64f27
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5893163
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
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0ec8a7f1
|
2024-09-26T11:06:25
|
|
Prevent multiple solutions when retracing with get_min_reqs
Skip extensions that implicitly enable other extensions in the
retracer script when running to determine minimum requirements.
Test: Retrace cod_mobile with get_min_reqs
Bug: b/42266279
Change-Id: Iee6f629d1b338362809ff8880d8a5d9ed7c574de
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5893959
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Mark Łobodziński <mark@lunarg.com>
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05c62ebc
|
2024-09-24T13:41:57
|
|
Fix check for whether stencil write is masked out
The stencil write mask is the only thing that decides what bits get
written to. Previously, this was masked with the reference bitmask to
determine if any bits get written to, which is incorrect.
The effect of this was that the Vulkan backend would use the READ_ONLY
layout for the depth/stencil attachment even though stencil could have
been written to the attachment.
Bug: angleproject:42266334
Change-Id: Ice6a35f4691fc8e09c7d5e1db6439c3079dfa039
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5887905
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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b4ec5850
|
2024-09-19T00:00:00
|
|
Metal: Refactor textureProj(Grad|Lod)[Offset] wrappers
* Removed variadic macros.
* Updated emitter to not output unused variants.
* Added MSL compile guards to not fail shader
compilation on macOS 10.15.
Bug: angleproject:368059227
Change-Id: If9d9479c056da6a76cff78c7c5b42101a0fcce1e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5893255
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
|
|
fe8c0390
|
2024-09-25T19:00:34
|
|
WGSL: Run SeparateCompoundStructDeclarations to name structs
Borrow SeparateCompoundStructDeclarations from the Metal backend to
separate struct definitions and name nameless structs.
Refactor id generation into a callback.
Bug: angleproject:42267100
Change-Id: I8ed6f13113a5d5e450d30ce187ce1df52e572000
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5889089
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Matthew Denton <mpdenton@chromium.org>
|
|
7e249881
|
2024-09-25T17:31:18
|
|
HLSL: Emulate mix functions when the last parameter is a bool.
Add emulation for the ESSL 310 variants of mix that use int and uint
vectors and a bool selector.
Bug: angleproject:369533080
Change-Id: I0491c50c65529b9d922d4745c0989131b9981048
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5892352
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: dan sinclair <dsinclair@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
994bbbfc
|
2024-09-23T23:30:10
|
|
Vulkan: Don't require renderability in AHBs
If the AHB usage includes GPU_FRAMEBUFFER, in practice it should be
impossible for the corresponding Vulkan format to not be renderable.
However, to guard against potential driver bugs, renderability is still
checked if the AHB usage includes that bit.
Bug: b/368429977
Change-Id: Iae23432c369cd933f14c143f67c08720d76009fc
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5881904
Reviewed-by: mohan maiya <m.maiya@samsung.com>
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
2af09236
|
2024-09-24T13:55:04
|
|
Vulkan: Enable monolithic pipelines on Intel Windows
The hang issue is fixed and not reproduced on Intel
Windows drivers 101.5379 and later.
Bug: angleproject:369043994
Change-Id: Ic395ca47e65fa6467baf09e54b7e24c0d7d71ad3
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5885989
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
|
|
966739ac
|
2024-09-19T23:49:06
|
|
Drop PLS support for EXT_shader_pixel_local_storage
Supporting this backend drastically increased the complexity of the
codebase, with little return. We don't support memoryless attachments on
the web anyway, and since this extension requires us to literally draw
the load/store operations, input attachments on Vulkan perform better.
Once this implemention is completely removed, we will delete the PLS
allow list, which isn't required for the other PLS implementations.
Bug: angleproject:7279
Change-Id: Ibb036d36cbd33467e7a94398ce171cda7349e4f4
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5874412
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Commit-Queue: Chris Dalton <chris@rive.app>
|
|
a6ee4641
|
2024-09-25T11:41:47
|
|
WGSL: Output default uniform block and accesses to it
Default uniforms are put into a WGSL struct, and all accesses
of those uniforms now output struct accesses.
Similarly to I/O vars and builtins, these are outputted in a
pre-pass, but in the future it might make sense to do what
Vulkan does and do an AST transformation to put the default
uniforms into a UBO which should be outputted similarly.
This does not handle bool, matCx2, or array of element size < 16.
Bug: angleproject:42267100
Change-Id: If29e2895a8aba3212b581813316af87273c1515c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5878759
Reviewed-by: Liza Burakova <liza@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Matthew Denton <mpdenton@chromium.org>
|
|
fe6c13d7
|
2024-09-25T13:34:49
|
|
Skip dota_underlords on Linux NVIDIA
Recently became flaky on GTX 1660 driver 535.183.1.0.
Bug: angleproject:369533074
Change-Id: Ieba8657366687f742812643cb25cadfd7ba09817
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5889565
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
|
|
036e3ff1
|
2024-09-23T00:00:00
|
|
Remove Framebuffer::usingExtendedDrawBuffers
This function is unused.
Bug: angleproject:369533073
Change-Id: I604a032442ff04fc23b5bc72deebaf94cc2878c2
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5889566
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
|
|
f1843343
|
2024-09-25T14:36:04
|
|
Skip flaky end2end test on Metal AMD
PolygonModeTest.DrawLinesWithDepthOffset
flaky on MacBookPro16,1
Bug: angleproject:369540617
Change-Id: I4c67fde9824817b63215496410490e071d61d278
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5890845
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Auto-Submit: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
|
|
6cd8a2db
|
2024-09-20T14:01:17
|
|
WebGPU: Use SurfaceTexture instead of SwapChain.
The SwapChain api is deprecated.
Bug: angleproject:342213844
Change-Id: I664d09eb0a0e8bca2ad73d9362f1f754f4dfbc7b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5873858
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
|
|
eaffa034
|
2024-09-24T20:56:04
|
|
Revert "Vulkan: Consolidate colorspace override states"
This reverts commit bffcd235ba6c031603d798daaa98f1cf9a3f3e46.
Reason for revert: Breaks Android test `org.skia.skqp.SkQPRunner#UnitTest_DMSAA_dst_read`. Details:
https://b.corp.google.com/issues/369388539.
Original change's description:
> Vulkan: Consolidate colorspace override states
>
> ColorspaceState struct is now used to cache colorspace related states
> and used to determine the colorspace of Vulkan image views.
> ImageViewHelper methods are called during initialization and when
> colorspace related states are toggled dynamically which in turn process
> these states and determine the final read and write colorspaces.
>
> We can now fully support rendering to EGLImages, with colorspace
> overrides, via texture or renderbuffer EGLImage targets
>
> Bug: angleproject:40644776
> Tests: ImageTest*Colorspace*Vulkan
> MultithreadingTestES3.SharedSrgbTextureMultipleContexts*Vulkan
> SRGBTextureTest.SRGB*TextureParameter*Vulkan
> SRGBTextureTestES3.SRGBDecodeTexelFetch*Vulkan
> ReadPixelsPBOTest.SrgbUnorm*Vulkan
> Change-Id: I1cc2b5bd834b519b83deab4d80a2fcaabeb271d6
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5841290
> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
> Reviewed-by: Charlie Lao <cclao@google.com>
> Commit-Queue: mohan maiya <m.maiya@samsung.com>
Bug: angleproject:40644776
Change-Id: I5bf6cf2ed0c8ec22fc02d8c3da92673ee85fe002
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5888506
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Commit-Queue: Yuxin Hu <yuxinhu@google.com>
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|
1798e1f0
|
2024-09-24T10:21:53
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|
GL: Avoid infinite loops clearing GL errors
When a GL_CONTEXT_LOST error is generated, every subsequent call to
glGetError will also return GL_CONTEXT_LOST. Avoid this by early
returning.
The error will be picked up later by the HandleError call.
Bug: chromium:368263759
Change-Id: I132e3ecaf240e90f26060e1188736a3374bf88dc
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5887225
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
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f5f419ec
|
2024-09-04T20:22:20
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|
Vulkan: Add verify-restore in CompressAndStorePipelineCacheVk()
Change fixes following problem:
When blob cache is full, but still allows to store the current
pipeline cache data, storing next chunk may trigger eviction of
already stored items. Depending on the blob cache implementation,
eviction process may choose to evict chunks from the current pipeline
cache data. As the result: blob cache will not contain all chunks.
Solution:
The `StorePipelineCacheVkChunks()` function now check what chunks
exist in the blob cache (if `lastNumStoredChunks` parameter is positive)
and restores any missing chunks if their number is less than
`lastNumStoredChunks`.
First call to `StorePipelineCacheVkChunks()` passes zero (0) to the
`lastNumStoredChunks`, which will skip the check and store all chunks
unconditionally.
If "verifyPipelineCacheInBlobCache" feature is enabled, the
`StorePipelineCacheVkChunks()` will be called again to restore possibly
missing chunks.
If "hasBlobCacheThatEvictsOldItemsFirst" feature is disabled,
the function will be called repeatedly in a loop (opposed to only once),
until all chunks are present or until number of missing chunk stops
decreasing.
Bug: angleproject:4722
Change-Id: Ibbbdb2f878d6aafd7ab5586fc654e2b9be900a9a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5837042
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: Igor Nazarov <i.nazarov@samsung.com>
|
|
0b610712
|
2024-09-20T12:00:17
|
|
WebGPU: Sync index buffers, add indexed draw calls
Bug: angleproject:368600230
Change-Id: Ibf1c4921635b525b7650e70ce7dc939e2bad2ebb
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5828229
Reviewed-by: Liza Burakova <liza@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
75297ee9
|
2024-09-24T13:30:55
|
|
Skip dEQP GLES3 crashes on Metal AMD
dEQP-GLES3.functional.shaders.builtin_functions.precision.*
crash on MacBookPro16,1
Bug: angleproject:369219143
Change-Id: I3ec2ea9e0aef7600dcadd0d939934da9d27a227c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5887047
Auto-Submit: Yuly Novikov <ynovikov@chromium.org>
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
|
|
ff5dfad5
|
2024-09-20T11:23:07
|
|
restricted_trace_perf: Change loop order
Before this CL we are doing:
For each renderer
For each loopcount
For each trace
Do the test
Write out summary of all results
We don't get useful data unless the entire script completes.
We are seeing some devices disconnect more often, so let's
change the order to preserve data.
The loop becomes:
For each trace
For each iteration
For each renderer
Do the test
Write out summary for the trace
Output becomes:
native_1945_air_force
vulkan_1945_air_force
native_1945_air_force
vulkan_1945_air_force
etc.
The final output is unchanged. Raw data will be in a different order.
Bug: b/369203495
Change-Id: I09b189b5c578dd520123e4ac850018e75b219aa8
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5884633
Commit-Queue: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Roman Lavrov <romanl@google.com>
|
|
b563ede4
|
2024-09-20T20:30:21
|
|
WebGPU: initDefaultUniformBlocks outside of an ASSERT
initDefaultUniformBlocks was not being called in release builds and
crashing when attempting to read the uniform layout info.
Bug: angleproject:42267100
Change-Id: I9e13ffee1260e4f30aed24c7bfa9e767639a5c2b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5878925
Reviewed-by: Matthew Denton <mpdenton@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
|
|
a6ec0bb9
|
2024-09-23T10:50:28
|
|
Vulkan: Fix recursion in ensurePipelineCacheInitialized()
If the initial data was loaded from the blob cache, this function called
getPipelineCacheSize() to initialize mPipelineCacheSizeAtLastSync.
However, that function itself lead back to
ensurePipelineCacheInitialized(), causing a recursion. This was
previously undiscovered as the conditions that would lead to the global
pipeline cache needing a lock were yet to materialize in the wild.
Since the preferMonolithicPipelinesOverLibraries feature was made more
widely enabled in [1] and consequently a race condition was fixed in
[2], this recursion was discovered as a deadlock due to the mutex use.
While this change avoids the recursion, it simultaneously optimizes the
syncPipelineCacheVk() function by making sure the lock is taken once
intstead of twice when retrieving the pipeline cache size and
subsequently data. This also avoids a previously encountered race
condition where the pipeline cache was modified in between the two
queries and VK_INCOMPLETE was returned from the second call.
[1]: https://chromium-review.googlesource.com/c/angle/angle/+/5870466
[2]: https://chromium-review.googlesource.com/c/angle/angle/+/5872715
Bug: angleproject:42265839
Change-Id: Ic682b3d20ec4411ba180b3bafb807fdde8166d5b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5883153
Commit-Queue: Roman Lavrov <romanl@google.com>
Reviewed-by: Steven Noonan <steven@uplinklabs.net>
Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Roman Lavrov <romanl@google.com>
|
|
fdec6935
|
2024-09-20T16:29:03
|
|
Workaround supportsSurfaceMaintenance1 on Linux with llvmpipe
Presence of multiple ICD appears to confuse the loader and we end up
with support reported but vkGetPhysicalDeviceSurfaceCapabilities2KHR
not actually working (see bug for more detials)
Bug: angleproject:368647924
Change-Id: Idc813b99f873643d067cc4b4e38f1ed5249500b4
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5875015
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Roman Lavrov <romanl@google.com>
|
|
1e74ce33
|
2024-09-17T14:44:36
|
|
Reland "Vulkan: Prefer monolithic pipelines everywhere"
This reverts commit 1503a10737e28ac9d1bb98c2f3e369880c63ca43.
Reason for revert: Fixed threading + undo for buggy drivers
Original change's description:
> Revert "Vulkan: Prefer monolithic pipelines everywhere"
>
> This reverts commit e9ab557c744c29088174b6c7bc93692fe7f32dbd.
>
> Reason for revert: kills Windows Intel UHD 770 machines
> http://anglebug.com/42265839#comment34
>
> Original change's description:
> > Vulkan: Prefer monolithic pipelines everywhere
> >
> > Apparently, every vendor prefers this, and
> > graphicsPipelineLibraryFastLinking has no bearing on the driver's
> > preference.
> >
> > Bug: angleproject:42265839
> > Change-Id: Ied8d82e0a9e08fe5efe3f625e2612764f67f9768
> > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5861024
> > Commit-Queue: Yuxin Hu <yuxinhu@google.com>
> > Reviewed-by: Yuxin Hu <yuxinhu@google.com>
> > Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org>
>
> Bug: angleproject:42265839
> Change-Id: I95fa61b2242684b63adc2841b777bde923e34d41
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5868055
> Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Bug: angleproject:42265839
Change-Id: I007a3efc69e0edc040b0feddcd84e191f68ded9d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5870466
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
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49ea6f00
|
2024-09-08T11:32:16
|
|
Cleanup ImageTest skip conditions
Early-return with a compiler guard prevents a test from being
recorded in the skip test list log. Make sure to use the
"ANGLE_SKIP_TEST_IF" macros for AHB tests.
Bug: angleproject:40644776
Change-Id: I3e15203b8e17512ecb89abc7e53769c06b770213
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5842744
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: mohan maiya <m.maiya@samsung.com>
|
|
bffcd235
|
2024-09-13T14:58:00
|
|
Vulkan: Consolidate colorspace override states
ColorspaceState struct is now used to cache colorspace related states
and used to determine the colorspace of Vulkan image views.
ImageViewHelper methods are called during initialization and when
colorspace related states are toggled dynamically which in turn process
these states and determine the final read and write colorspaces.
We can now fully support rendering to EGLImages, with colorspace
overrides, via texture or renderbuffer EGLImage targets
Bug: angleproject:40644776
Tests: ImageTest*Colorspace*Vulkan
MultithreadingTestES3.SharedSrgbTextureMultipleContexts*Vulkan
SRGBTextureTest.SRGB*TextureParameter*Vulkan
SRGBTextureTestES3.SRGBDecodeTexelFetch*Vulkan
ReadPixelsPBOTest.SrgbUnorm*Vulkan
Change-Id: I1cc2b5bd834b519b83deab4d80a2fcaabeb271d6
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5841290
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: mohan maiya <m.maiya@samsung.com>
|
|
167b9e8d
|
2024-09-18T21:51:38
|
|
Vulkan: Fix pipeline cache store vs monolithic pipeline race
The thread that creates monolithic pipelines needs to hold the pipeline
cache lock, as well as the thread that stores the pipeline cache
contents to the blob cache.
Bug: angleproject:42265839
Change-Id: I17cf9d2bb3f27d531f368003cb4ee00007a464fa
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5872715
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
1bed7fdd
|
2024-09-13T15:29:07
|
|
CL/VK: Fix missed PushConstantRegionGroupOffset
Adding missing reflection instruction to parser:
NonSemanticClspvReflectionPushConstantRegionGroupOffset
And add related PC routine during NDRangeKernel.
Bug: angleproject:366412385
Change-Id: I2ffa48dee46a23840390312f20e7103f68daa0c5
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5860310
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
cce1497c
|
2024-06-07T15:03:07
|
|
CL/Vulkan: regionOffset as GWO for uniform
clspv states:
region_offset: the sum of the global ID
offset into the NDRange for this uniform
region and the global offset of the NDRange
Since we currently do not support non-uniform at
the moment, we just treat the
PushConstantRegionOffset as the global work offset.
Bug: angleproject:366412385
Change-Id: Ifd9953f21cd7826198b2cfe7d30ddec68ea2c7a0
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5860309
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
741e5355
|
2024-06-07T16:39:53
|
|
CL/Vulkan: Add missing PushConstantNumWorkgroups
Adding support for:
NonSemanticClspvReflectionPushConstantNumWorkgroups
Bug: angleproject:366412385
Change-Id: Id4cfc1ee456d3a7f6d058f3f4a6a580381b2d471
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5860308
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
8eecc8e9
|
2024-05-30T13:30:08
|
|
CL/Vulkan: Update CL_DEVICE parameters
Update device fields for the following:
- Change address bits from 64 -> 32
- Report OpenCL C version to 1.2
- Change non-uniform wgs support to false
We either did not support nor take full advantage
of these features, thus leading to the omission
or change/downgrade.
Bug: angleproject:366412386
Change-Id: Ia6b361d0285d5a1a88013a49fd747a3d03db9655
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5860307
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
86a24b84
|
2024-09-20T09:36:02
|
|
Add TraceFrameIndex atrace counter
This adds TraceFrameIndex atrace counter so that we can identify the
exact frame index in the trace.
Bug: b/319871513
Change-Id: I6cd20dd78746dd03b43ecea2ac7b102902e82d37
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5874417
Commit-Queue: Roman Lavrov <romanl@google.com>
Reviewed-by: Roman Lavrov <romanl@google.com>
Commit-Queue: Charlie Lao <cclao@google.com>
|
|
0de7c43f
|
2024-09-19T16:57:23
|
|
Remove unused functions
Static function Display::GetEglDisplaySet()
is no longer used. The function was first introduced in
https://chromium-review.googlesource.com/c/angle/angle/+/3294581,
but the usage was removed in
https://chromium-review.googlesource.com/c/angle/angle/+/4742383.
Remove the unused function.
Bug: b/362604439
Change-Id: I007a5850f642a46f6d141ee88cfd6e221f9358fe
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5877313
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: Yuxin Hu <yuxinhu@google.com>
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c2051a2d
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2024-09-19T00:00:00
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Metal: Refactor texelFetch[Offset] and textureSize wrappers
* Removed variadic macros from texelFetch[Offset]
and textureSize function wrappers.
* Updated emitter to not output unused variants.
* Aligned parameter types with GLSL and MSL specs.
Bug: angleproject:368059227
Change-Id: I7cbd6f60e70e0357aa5ca12d6adbe1064eed94fe
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5876034
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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2ca686d2
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2024-09-20T13:48:04
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Suppress flaky test on Linux NVIDIA Vulkan
dEQP-GLES2.functional.texture.completeness.cube.npot_mirrored_repeat
Bug: angleproject:362486580
Change-Id: If1255fd052e8d0e80ef694733af3676414c5beee
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5873134
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Auto-Submit: Yuly Novikov <ynovikov@chromium.org>
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b682d810
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2024-09-18T14:24:22
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Remove limitation for INT_MAX
In LimitToInt(), a limit was placed so INT_MAX/2 would return
instead of INT_MAX. This was done to avoid dEQP errors due to
imprecisions rising from querying the limit as a float. However,
it seems that the underlying issue has been resolved. Therefore,
it should be safe to remove this limit.
* Set the LimitToInt() return value limit back to INT_MAX.
Bug: angleproject:361369308
Bug: angleproject:42262938
Change-Id: Icf861797656bf95690ee4f0964635dd6f3c97198
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5874170
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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f0f65290
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2024-09-10T15:30:30
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Translator: Add check for atomic counter offset
For GLSL shaders, atomic counter offset should not exceed the
maximum atomic counter buffer size. This issue was seen on a dEQP
test when increasing the LimitToInt() limitation from INT_MAX/2
to INT_MAX+1 or INT_MAX.
* Added check to the translator to make sure the offset does not
go beyond the max atomic counter buffer size.
* Packed the existing checks into a single function.
* (checkAtomicCounterOffsetIsValid())
* Added mMaxAtomicCounterBufferSize to TParseContext for the check.
* Also added the related cap (maxShaderStorageBlockSize) for D3D11.
* Increased the limitation in LimitToInt() to (INT_MAX / 2 + 1).
* Added test based on dEQP test that failed on some platforms as
a result of updating said limitation.
* From KHR-GLES31.core.shader_atomic_counters.negative-large-offset
Bug: angleproject:361369308
Change-Id: Id6128c75e12445b2a0029f4a2eb2bdb379cad48d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5851650
Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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95664631
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2024-09-19T00:00:00
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Metal: Fix OES_texture_3D texture function wrappers
* Removed redundant variadic macros and templates for
GL_OES_texture_3D functions.
* Added missing texture3D function variants.
* Emit texture3DProj variant with bias only when
the GLSL function call has that parameter.
Fixed all failures in KHR-GLES2.texture_3d.* tests.
Bug: angleproject:368059227
Change-Id: I9c0b209988563710824c38d0535997e351bbd6bd
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5875725
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
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5eb71dc1
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2024-09-19T00:00:00
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Metal: Simplify ESSL 1.00 texture function wrappers
* Removed redundant variadic macros and templates for
ESSL 1.00 and GL_EXT_shader_texture_lod functions.
* Emit texture2D, texture2DProj, and textureCube
variants with bias only when the GLSL function
call has that parameter.
Bug: angleproject:368059227
Change-Id: I1b60d0b874a08dcdd0a92585b2642336134236e3
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5872916
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
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04c2879e
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2024-09-18T11:30:07
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Modify retracer script to output min requirements json diff
After the ANGLE retracer script runs with the get_min_reqs option,
ouptut the json file diff.
Bug: b/42266279
Change-Id: Ia744e4e36fb9f8b7e8d498d44412af733c7ed9b1
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5874161
Commit-Queue: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
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