tests/compiler_tests/ShaderVariable_test.cpp


Log

Author Commit Date CI Message
Jamie Madill 2c43325d 2014-12-03T12:36:54 Fix double delete with invariant varyings. The compiler would leave some TString variables lying around after the pool gets released, leading to a potential crash. BUG=angle:846 Change-Id: I484ed9b14bba9bf653f6ed4001ae79f87791b0dd Reviewed-on: https://chromium-review.googlesource.com/232780 Tested-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Zhenyao Mo <zmo@chromium.org> Reviewed-by: Kenneth Russell <kbr@chromium.org>
Zhenyao Mo ed13636a 2014-10-03T13:23:01 Add type comparison, type retrieval, original name retrieval to ShaderVariable. This is needed to effectively use the new APIs to get shader variable info. BUG=angle::770 TEST=ShaderVariableTest Change-Id: Ia591eb567868ebe898f4a7449c64167ad212f59b Reviewed-on: https://chromium-review.googlesource.com/221388 Tested-by: Zhenyao Mo <zmo@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Kenneth Russell <kbr@chromium.org> Reviewed-by: Shannon Woods <shannonwoods@chromium.org>