src/tests


Log

Author Commit Date CI Message
Tim Van Patten 33b58ebb 2019-11-25T16:31:43 Vulkan: Give unsized arrays at least 1 entry The function ShaderVariable::getNestedArraySize needs to return at least 1 entry for unsized arrays to ensure the shader buffer sizes are reported correctly. This also allows ANGLE to treat unsized arrays of structs and basic types the same way, allowing for the special treatment of unsized arrays in TraverseStructArrayVariable() to be removed. Bug: angleproject:3596 Test: dEQP-GLES31.functional.program_interface_query.shader_storage_block.buffer_data_size.* Change-Id: I3b2a3a68c25e0913b79e989d7c719b34ce9b75fd Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1934952 Commit-Queue: Tim Van Patten <timvp@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Jamie Madill 2d5da029 2020-04-15T17:15:37 Minor angle_end2end_tests cleanups. Minor refactoring and call consolidation. Was done while working on deferring clears in the Vulkan back-end. Bug: angleproject:4517 Change-Id: I60d80d4f9646c990c4cb8bbc349fc0051389bf02 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2151171 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Tim Van Patten f93cc8bd 2020-04-16T10:29:16 Vulkan: Skip failing BlendIntegerTest tests Several BlendIntegerTest tests are failing due to an update to the Vulkan Validation Layers that are now checking if formats support VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT and generating an error if not while pipeline.pColorBlendState.pAttachments[0].blendEnable is VK_TRUE. Bug: angleproject:4571 Test: BlendIntegerTest* Change-Id: Ibbfe415af3d6d6a879a502adb6541a5bfe8cd13a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2152947 Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> Commit-Queue: Tim Van Patten <timvp@google.com>
Ancheng Qiao 1478ec3c 2020-03-18T09:42:37 Add gles1 primtest tests Bug: angleproject:2303 Change-Id: Idece2eb2fb291799c9aae811ce63dafdd9333887 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2143029 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
shrekshao d26fb99e 2020-04-10T16:04:26 Add DrawBaseVertexVariants Tests This tests different DrawElements*BaseVertex draw calls from different extensions including OES_draw_elements_base_vertex, EXT_draw_elements_base_vertex, and ANGLE_base_vertex_base_instance, with various combinations of base vertex, base index values. Bug: angleproject:4536 Change-Id: I3cd256522684c6040199d7704aac8575237dbd96 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2146292 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shrek Shao <shrekshao@google.com> Commit-Queue: Shrek Shao <shrekshao@google.com>
Cody Northrop 83678e51 2020-04-14T08:47:29 Tests: Update dEQP KHR GLES 3.1 expectations Last fix for this test group was merged here: https://github.com/KhronosGroup/glslang/pull/2175 Test: KHR-GLES31.core.shader_bitfield_operation.* Bug: angleproject:4402 Bug: b:153165560 Change-Id: Icfd8fcc0b4ef293870bff6fdc0852e85784bb16e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2148960 Commit-Queue: Tim Van Patten <timvp@google.com> Reviewed-by: Tim Van Patten <timvp@google.com>
Mohan Maiya cf2c8e60 2020-04-09T18:52:29 EGL: Relax test skip conditions for a few colorspace ImageTests Relax test skip conditions for the following colorspace ImageTests - - SourceRenderbufferTargetTexture_Colorspace - SourceRenderbufferTargetTextureExternal_Colorspace - SourceRenderbufferTargetTextureExternalESSL3_Colorspace For these tests, it is sufficient to check for support of EGL_EXT_image_gl_colorspace extension Bug: angleproject:3756 Tests: angle_end2end_tests --gtest_filter=ImageTest.SourceRenderbufferTargetTexture*_Colorspace* Change-Id: I123fb14fc79e8f949a903b7586a0badf54297cfa Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2144549 Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Xinghua Cao c68dfaf3 2020-04-01T16:36:25 Avoid GPU-GPU copy for StructuredBuffer If uniform block is translated to StructureBuffer on D3D backend, must do a GPU-GPU copy when updating uniform buffer. If buffer's latest usage is StructuredBuffer, directly upload to structured buffer. Bug: angleproject:3682 Change-Id: I7303866d08705a43238732e5f5ae4858f0a33d63 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2131871 Commit-Queue: Xinghua Cao <xinghua.cao@intel.com> Reviewed-by: Jiajia Qin <jiajia.qin@intel.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Kenneth Russell <kbr@chromium.org>
Tim Van Patten 405f8e7b 2020-02-24T17:38:10 Vulkan: Support Program Pipeline Objects Add support for PPOs to the Vulkan back end. Bug: angleproject:3570 Change-Id: I5403456929847c185467b008d810f31ecfcb60cc Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2072652 Commit-Queue: Tim Van Patten <timvp@google.com> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Alexey Knyazev c12c1f57 2020-04-03T01:33:54 D3D11: Skip setting BlendState for integer attachments Some D3D11 drivers may produce unexpected results when blending is apllied to integer attachments. Minor cleanup: early exit for nullptr attachments. New BlendIntegerTest in angle_end2end. Bug: angleproject:4548, angleproject:4547, angleproject:4525, angleproject:4394 Change-Id: I236ac6db1f8dcaca54e9bc1b0803e1775fd75632 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2134448 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Mohan Maiya dac5cc3b 2020-04-08T18:26:46 EGL: Add support for EGL_EXT_image_gl_colorspace extension Add support for creating images with custom colorspace. Bug: angleproject:3756 Tests: angle_end2end_tests --gtest_filter=ImageTest* Change-Id: I9c332c012541c094728d9d9bde7add4189084a33 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2104088 Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Xinghua Cao 2caf7ffd 2020-03-23T12:12:42 Address a TODO for instance uniform block This patch resolves one TODO that Support to translate instance uniform block containing only a large array member to Structured buffer on D3D backend when necessary. Bug: angleproject:4205 Change-Id: If2cd6cf633080820ea33e52269d7d86cd587c9ee Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2114912 Commit-Queue: Xinghua Cao <xinghua.cao@intel.com> Reviewed-by: Jiajia Qin <jiajia.qin@intel.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Brandon Schade a156df23 2020-03-20T08:12:34 Vulkan: add support for EXT_texture_sRGB_R8 Added support for EXT_texture_sRGB_R8. The GL_SR8_EXT format will be available if the VK ICD supports VK_FORMAT_R8_SRGB. This does not add support for emulation of this format. Bug: angleproject:4503 Bug: angleproject:3609 Test: dEQP-GLES3.functional.texture.*.srgb_r8_* Change-Id: Ifaec92ac1a8561881f54ddb7fdf0975112711736 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2135853 Commit-Queue: Brandon Schade <b.schade@samsung.com> Commit-Queue: Mohan Maiya <m.maiya@samsung.com> Reviewed-by: Tim Van Patten <timvp@google.com>
Jamie Madill 2a0c3596 2020-03-31T15:36:45 Vulkan: Clean up robust and emulated image clears. This change consolidates image clears in multiple places into a single site in ImageHelper initialization. It adds support for appending clear image commands as well as prepend (the default). We prepend clears because image initialization happens after data upload. The Vulkan robust clear path now works like the other back-ends. The change flushed out a bug where partially uninitialized CopyTexImage was not correctly initializing a texture before triggering a full resource clear. Texture::copyImage now uses a workaround where we first init the image before clearing it. After the init we upload the new data. We'll use the appending clears path when implementing deferred clears. Bug: angleproject:4517 Change-Id: If9212f3b8cdd0fc8b7e729d364530801a644e164 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2130627 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Jamie Madill c9c4e4ed 2020-04-02T10:29:52 Track rendering feedback loops by-context. This fixes an issue where feedback loops detection would trigger false positives based on texture use in multiple contexts. 1) there are two contexts, C1 and C2, sharing resources 2) in C1, there is a texture T bound to GL_TEXTURE_2D, and a program in use that will sample C1 3) in C2, a framebuffer is created and T is bound to it This fix indexes each set of active bindings in an object by ContextID. We can potentially redo this solution in the future if this proves to have too much tracking overhead. Includes a test writen by Ken Russell. Bug: angleproject:4517 Change-Id: I67012e68947c42d863dca193972576c82d5f3712 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2134406 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Kenneth Russell <kbr@chromium.org>
Mohan Maiya 96c26c68 2020-04-03T07:52:52 Add support for NV_shader_noperspective_interpolation Added support for GL_NV_shader_noperspective_interpolation on the Vulkan and Desktop OpenGL backends Bug: angleproject:4388 Test: angle_end2end_tests --gtest_filter=ShaderInterpTest.NoPerspective/* Change-Id: I12473830c0ea8b4fffeae9c4a8ec92d979c8e18c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2107234 Commit-Queue: Mohan Maiya <m.maiya@samsung.com> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Jamie Madill dd00f16b 2020-04-02T14:04:44 Vulkan: Fix FBO cache when updating disabled attachments. Fix this by consistently checking if the attachment is enabled when we update the serials. Also includes a regression test and more ASSERTs. Bug: angleproject:4540 Change-Id: I154d23cad71f1674d893390f923f45c643a58925 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2134409 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> Reviewed-by: Tobin Ehlis <tobine@google.com>
Geoff Lang dd29370c 2020-04-01T10:42:47 Include the fragment output locations in the program cache key. If the user rebinds the output locations and relinks a program, the wrong program may be loaded from the cache. TEST=gl_tests: TranslatorVariants/EXTBlendFuncExtended* BUG=angleproject:4535 Change-Id: If9a9c2ad935ea4d01c3fe4313810d221e9c9ce38 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2131252 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Corentin Wallez 1e81dd4a 2020-04-01T17:46:58 Suppress failures after Win Intel driver upgrade. Bug: angleproject:4533 Change-Id: I482c4caa79fb5fdc9cd4a068f7e7e05890121fa2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2130227 Commit-Queue: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Mohan Maiya 745e0712 2020-03-21T17:46:05 Vulkan: Enable CPU only buffers for PBOs Add support for a CPU only buffer for PBOs that serve as the destination for all host operations like MapBuffer*. This removes the latency caused by waiting for the in-flight GPU commands to be complete before handing over the buffer to the app. This change removes a ~6ms wait/sleep on the first call to MapBuffer* in each frame of Manhattan Bug: angleproject:4339 Tests: angle_end2end_tests --gtest_filter=BufferDataTest*Vulkan Change-Id: I52016b160af8a670cc30f01c05e48f699521310f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2116874 Commit-Queue: Mohan Maiya <m.maiya@samsung.com> Reviewed-by: Tobin Ehlis <tobine@google.com>
Ancheng Qiao afd2cfa6 2020-03-19T17:39:23 Add gles1 covgl tests CovglTest have additional error check in TEST ProbeError(Call* functions, use a tricky method here, alias all ProbeError to ProbeErrorANGLE. add "#define ProbeEror ProbeErrorANGLE" to all covgl source code besides shell.c Currently for win/mac platform block on $gles1_conform_root/platform/platform.h conflict with $angle_root/include/platform/Platform.h Bug: angleproject:2303 Change-Id: I96679968bf539d6ae3bdfc3aa89150381679cbb5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2117950 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Yuly Novikov 7d8c2f2e 2020-03-26T22:44:15 Hide SwiftShader OS Window in dEQP and end2end tests This prevents a race between starting Xvfb on test bots and X11 calls in X11Window::setVisible(), which used to cause flaky hangs on Linux SwANGLE bots. Unfortunately, in order to hide SwiftShader OS window, it must be a separate window from other backends, so it is no longer possible to have a single window for all backends, even if we don't reuse EGL Display. The only platform that still uses a single OS Window is Android, since there is only one system window per test application. In addition, all the tests that make OS Window visible explicitly, no longer do this for SwiftShader device. Bug: angleproject:4434 Change-Id: I1a067c22bfeee9288046b9d9566740731c0d627c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2125945 Commit-Queue: Yuly Novikov <ynovikov@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Yuly Novikov d2c33b53 2020-03-31T20:04:12 Skip SwANGLE GLES31 tests which flakily crash with Win 32-bit Subzero Bug: angleproject:4482 Change-Id: Ic5ff9a390b004029b1581f5726ab64d85c4ab074 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2131388 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Ancheng Qiao dbb23ec3 2020-03-30T14:24:53 Vulkan: Remove swiftshader mipmap3d test skip Bug: angleproject:3983 Change-Id: I9c487cc7db5d5e22a6cff00b40e4081498ab771f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2128207 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Yuly Novikov 05fa1a99 2020-03-30T22:02:16 Skip test flaky on SwANGLE bots dEQP.EGL/functional_sharing_gles2_multithread_random_egl_server_sync_shaders_compile_9 EGLSurfaceTest.ResizeWindow AttributeLayoutMemoryIndexed.Test Bug: angleproject:4495, angleproject:4453, angleproject:4502 Change-Id: Iad5097412372acc8ac36c742445763451c8122ad Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2129181 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Alexis Hetu b83b0f5e 2020-01-31T15:09:17 Add support for NV_read_depth, NV_read_stencil and NV_depth_buffer_float2 extensions This cl adds the ability for the ReadPixels function to read other attachments than the color attachment. Checks were added for both depth and stencil attachments. A new test was added (DepthStencilFormatsTest.DepthStencilReadback) to test this new functionality. As the name mentions, it's used to test reading from the depth and stencil attachments using ReadPixels. Bug: angleproject:4295 Change-Id: I6fe9be11f05d6055a5883b4315f870e7c0ac41ad Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2031702 Commit-Queue: Alexis Hétu <sugoi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Cody Northrop 74e816bf 2020-03-26T17:40:25 Vulkan: Expose extension for ETC1 usage with subimage updates This CL implements the GL_EXT_compressed_ETC1_RGB8_sub_texture extension, which was added to relax restrictions on using ETC1_RGB8_OES for subimage updates. Test: Temple Run on Android Bug: b:152512564 Change-Id: I78cfd7dfd54fab36dee59a93b3ec3bfce17e73e4 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2123232 Commit-Queue: Cody Northrop <cnorthrop@google.com> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tim Van Patten abaa3573 2020-02-20T10:23:02 Vulkan: Only calculate variable locations once Variable locations and descriptor set/binding values are calculated multiple times: - Compiling GLSL->SPIR-V - Creating the Vulkan pipeline layout - Updating descriptor sets These values should instead be calculated once and reused throughout since they won't change without recompiling the shader program. Bug: angleproject:3570 Change-Id: I5d8767b3b2e2f741aade7fec9991eea53ee2eb98 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2067101 Commit-Queue: Tim Van Patten <timvp@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Yuly Novikov b19000f3 2020-03-27T19:47:08 Skip KHR-GLES31.core.shader_image_load_store.advanced-allMips-* tests Were previosly FAIL, but crash on Windows SwANGLE. Bug: angleproject:4414 Change-Id: Iefe1625f7ad3eec8ba091ec3543e8cb699c62c65 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2125370 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Jamie Madill d03b15b2 2020-03-26T17:22:18 Vulkan: Mask out Depth/Stencil RTs in feedback loops. This should enable some cases of limited support for feedback loops with depth/stencil buffers. For example with Manhattan and the Vulkan back-end. Increases the number of RenderPasses in Manhattan slightly. This will regress performance slightly until we can work out a better solution that is also conformant with the spec. Bug: angleproject:4517 Change-Id: I2758e6b4c2a930474c09cdc0950f3b6c34541089 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2106670 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Jamie Madill 0bba1100 2020-03-27T14:39:44 Update OWNERS information. Also includes some documentation maintenance. Bug: angleproject:4511 Change-Id: I7ecce494909f06387875ff85a10004d0c446bbaf Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2124597 Reviewed-by: Geoff Lang <geofflang@chromium.org>
Cody Northrop b69c4e14 2020-03-24T15:02:06 Capture/Replay: Update CaptureReplay sample for compression * Move DecompressBinaryData to a shared helper * Start using it in CaptureReplay sample * Error out if decompress callback isn't set correctly Test: AngryBirds and CandyCrush captures replay on desktop Test: angle_perftests --gtest_filter="*Trace*" Bug: angleproject:4484 Change-Id: I0432004fdb0cfb0fd61f9a66f792591c9aa40d9b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2118790 Commit-Queue: Cody Northrop <cnorthrop@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Cody Northrop 78c77361 2020-03-20T13:50:24 Perf: Add a single Manhattan trace Now that TRex is up and working and Manhattan runs cleanly: * Add a single compressed Manhattan trace. * Allow errors from tests to fail the test * Restore the working directory between each trace test Test: angle_perftest --gtest_filter=TracePerfTest* Bug: b:151349786 Bug: angleproject:3630 Bug: angleproject:4496 Change-Id: I9e9d9342efb23431380f484befb9a19915c4bd0a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2113230 Commit-Queue: Cody Northrop <cnorthrop@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Yuly Novikov a7510f06 2020-03-04T18:39:32 Re-enable angle_end2end_tests on 32-bit Windows SwiftShader In order to add angle_end2end_tests on Win 32-bit SwANGLE bots. Bug: angleproject:4421, angleproject:4092 Change-Id: I6923ca461492469f05503aebf2256763ea7061aa Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2088654 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Yuly Novikov 107e4e98 2020-03-24T21:23:16 Lift SwANGLE dEQP-GLES3.functional.fbo.blit.conversion.* suppression Fixed by https://swiftshader-review.googlesource.com/c/SwiftShader/+/42548/ Bug: angleproject:4416 Change-Id: I703608d7d3fa15f2428a832896a68893efbb35ae Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2119234 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Ian Elliott d0800d29 2020-03-24T15:01:22 Vulkan: Fix crashes/failures in array-of-struct uniforms When array-of-struct support was added to ANGLE, it was not added to the shader cache serialize/deserialize functions. This affects many GLES 2/3/3.1 dEQP tests, such as: dEQP-GLES2.functional.uniform_api.value.assigned.by_value.render.struct_in_array.sampler2D_samplerCube_vertex Bug: angleproject:4475 Bug: b:151387995 Change-Id: I159f6340db255ec50c16b59fec23a61ed05aa8f7 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2118152 Commit-Queue: Ian Elliott <ianelliott@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Kenneth Russell e39d055d 2020-03-23T17:45:57 Fix robust resource initialization with clipped CopyTexSubImage2D. When CopyTexSubImage2D calls were clipped against the bounds of the read framebuffer by the underlying renderer backends, the robust resource initialization code assumed that the original destination area would be overwritten by the renderer, which was not the case. Add new tests which were previously failing on macOS with the ES2_OpenGL and ES3_OpenGL backends. The Metal backend is still failing and a follow-on bug has been filed. Bug: angleproject:4504 Change-Id: I34821dd90597f31b3cbf0921b94756556e485c91 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2116873 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Commit-Queue: Kenneth Russell <kbr@chromium.org>
Jamie Madill ed0e932c 2020-03-23T16:46:38 Supress test failing with new Intel driver. EGLDirectCompositionTest.RenderSolidColor/ES2_D3D11_NoFixture failing with the 26.20.100.7870 driver. Bug: chromium:1063962 Change-Id: I48ef5915c67e05cc86a568c28115dae26dc78db2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2116871 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Yuly Novikov cb7e7387 2020-03-20T22:15:39 Remove 32-bit Subzero GLES31 SwANGLE suppressions Remaining Windows crashes fixed by https://swiftshader-review.googlesource.com/c/SwiftShader/+/42608 Bug: angleproject:4482 Change-Id: If1d6b6c4bd172c36108d31e01f561e001f49683f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2113716 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Yuly Novikov 6b462120 2020-03-20T19:23:17 Skip flaky SwANGLE end2end tests. AttributeLayoutNonIndexed.Test AttributeLayoutBufferIndexed.Test EGLSurfaceTest.ResizeWindowWithDraw Bug: angleproject:4453, angleproject:4502 Change-Id: I6dbd333e428d61d84bb17bf0c4112fa66cff9846 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2113711 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Geoff Lang c0b267cc 2020-03-20T17:28:50 Skip ExternalWrapTest on Ozone. Ozone only supports external target for images created with EGL_EXT_image_dma_buf_import. BUG=angleproject:4443 BUG=chromium:1063462 Change-Id: Ia62fdd92198bdcc2d9840765305b4cc613fd3f7c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2113450 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Mohan Maiya ca2b6e1f 2020-03-19T16:30:21 Vulkan: Implement EXT_shader_non_constant_global_initializers Enables the translator to handle non-constant global initializers in all essl versions iff the shader enables the extension to do so. Bug: angleproject:4468 Test: angle_end2end_tests --gtest_filter=ShaderNonConstGlobalInitializerTest.* Change-Id: I8f138c12fc83d2f38ff8f45ca9133222b01e4087 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2102959 Reviewed-by: Tobin Ehlis <tobine@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Geoff Lang 13ea5b7f 2020-03-19T12:43:12 Implement gl[Get]MemoryObjectParameterivEXT These functions are required to tell the driver that the memory object is dedicated memory. This is required for AMD drivers on Linux. Bug: chromium:1049218 Change-Id: I17d69cde5e6308791dc90784f4d6e348503a6ed6 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2110051 Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Geoff Lang 07467b4a 2020-03-20T10:40:56 Remove GL_CHROMIUM_path_rendering Bug: chromium:1063193 Bug: angleproject:4270 Change-Id: I35b24b7d8d892181955e49dd2495655bc57cb0df Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2112275 Reviewed-by: Zhenyao Mo <zmo@chromium.org> Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Alexis Hetu 91f44a9a 2020-03-20T12:08:24 ASTC: LDR support doesn't imply HDR support There are SwiftShader related failures related to enabling the textureCompressionASTCHDRKHR feature without properly checking if the VK_EXT_texture_compression_astc_hdr extension is available, so HDR support shouldn't be enabled only based on the LDR support being enabled. Bug: angleproject:4447 Change-Id: Icde34892c9e2efff4b71e8c4e960c2fcff786700 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2080594 Commit-Queue: Alexis Hétu <sugoi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill 4fb3c28f 2020-03-19T19:10:45 Vulkan: Fix Framebuffer cache depth/stencil issue. The DrawBuffers resetting logic didn't update the depth/stencil serial. Fix this and add a regression test that would crash in this situation. Note that the Manhattan benchmark could trigger this under some cases. Bug: angleproject:4322 Bug: angleproject:4490 Change-Id: Ie4b24efeb5991ecaa85bf8f964f77476bd6f167d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2111333 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Cody Northrop a4337121 2020-03-19T15:31:00 Perf: Limit TracePerfTest to single compressed TRex Update the TRex trace to: * Incorporate recent fixes for compressed textures * Incorporate support for compressing the trace * Simplify the tag on the trace (drop the end frame) Update TracePerfTest to: * Temporarily support only a single trace (TRex200). Test: angle_perftests --gtest_filter="*Trace*" Bug: angleproject:4484 Bug: angleproject:4488 Bug: angleproject:4496 Change-Id: Ice0c4ee9de3ad9ae4596305a93c51c6eac842123 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2112629 Commit-Queue: Cody Northrop <cnorthrop@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Mohan Maiya 62b72552 2020-03-20T07:51:26 Add support for EXT_EGL_image_external_wrap_modes Allows for more wrap modes to TEXTURE_EXTERNAL_OES textures Test: angle_end2end_tests --gtest_filter=ExternalWrapTest.* Bug: angleproject:4443 Change-Id: I37bde091b166d7471c13c14fd6b0174136b52ecf Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2103433 Commit-Queue: Mohan Maiya <m.maiya@samsung.com> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Yuly Novikov 0e069b42 2020-03-19T21:40:51 Skip SwANGLE GLES31 tests which crash with 32-bit Subzero only on Windows Linux 32-bit crashes were fixed. Bug: angleproject:4482 Change-Id: I3efd7c760dfec1f8b909eee2ed84f5f9ebc33c3a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2111970 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Yuly Novikov ca45852d 2020-03-19T22:04:47 Skip flaky TransformFeedbackTest.MultiContext on Win Intel Vulkan Bug: angleproject:4497 Change-Id: I92e7ad9f0c34fe0b5f67318271ececc218c20757 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2111781 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Jian Li 8aa20069 2020-03-18T17:55:06 Skip some tests on Mali because of a known issue Type decorations may be ignored when using multiple OpAccessChains. Bug: angleproject:4492 Change-Id: I2e51af600394a69cb5f7e02228ca7e4fd1c826e0 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2105529 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill 7e453a25 2020-03-15T22:11:03 Capture/Replay: Use zlib to compress data files. Gives about a 2-3x reduced data file size. Should help reduce the time we spent transferring trace files on Android. This feature is implemented as a parameter to the capture/replay tool. This keeps backwards compatiblity if we ever need to integrate a cpp replay into an environment that doesn't have access to zlib for decompression. We'll need to update the traces to take advantage of the compression. Bug: angleproject:4484 Change-Id: Id7994efe3c0d529b85fa7e7f1b00444e630dd2cd Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2104555 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Amy Liu f98084ed 2020-03-12T10:06:26 Fix ShaderStorageBufferReadWriteOffset end2end test Test: ShaderStorageBufferTest31.ShaderStorageBufferReadWriteOffset. Align kBufferOffset to bufferAlignOffset correctly. Bug: angleproject:4471 Change-Id: I71084839a845138b32d58d8bd2cf6fed2633a9be Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2100047 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Jamie Madill 7c334c56 2020-03-15T17:37:15 Re-enable optimization for angle_perftests. This CL restricts the workaround to the trace perf tests. These trace tests are too big to optimize. Also includes a fix for a 32-bit Windows warnings. We'll need to update the build file to remove a suppression once the traces are updated. Bug: angleproject:3630 Change-Id: Id13a0050fc2a645aa572b8c9079908023b232f28 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2103084 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Jamie Madill 42c453fe 2020-03-15T18:23:15 Move perf test common files to a source set. Similarly to a prior patch this organizes the common perf test sources into a single target. This will allow us to more easily support setting compiler flags on particular perf test sources. This also fixes some build errors that popped up when new warnings were enabled. Bug: angleproject:3630 Change-Id: I866885199f93a5055e8d160e39f72d1f8209bc75 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2103086 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Jamie Madill 5df2c9ea 2020-03-15T17:28:43 Refactor ANGLE common test utils. This reduces code duplication by including a common set of sources in a single place. New test sets will be a bit easier to add. It also encapsulates the dependencies a bit better when we pull the test utils out of the test targets. Unblocks a follow-up CL that moves the trace perf test sources into their own file so we can re-enable optimizations in the main perf test target. New warnings popped up in a few of the files because of the new source set enabling more warnings. This CL also fixes all of those. Bug: angleproject:3630 Change-Id: Ic30cb30fb4288c4dbbbd29f9bdf04be51e8a6b30 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2103083 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Xiaoxuan Liu f1eb10ef 2020-03-10T16:40:53 GLES: Skip tests if vertex SSBO were not supported Skip tests if GPU doesn't support vertex shader storage buffer object. Bug: angleproject:4466 Change-Id: Icc7b6e686d7b4d5ecd2e05f6f09551f839f5302d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2096740 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill a8631f68 2020-03-15T20:38:20 Fix running trace tests in non-standard directories. The change to make the trace tests load the data files using a relative path only worked when running the tests from the "standard" out path. By setting the CWD to the executable dir in test setup we are able to run the tests from any local dir when testing. Also cleans up some repeated code in the test init switch statement. Bug: angleproject:3630 Change-Id: I8e9e5e6e1e9cd31c5b3c7b2f52420d0ba75cf76b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2104548 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Yuly Novikov cb9a86a9 2020-03-15T14:24:32 Skip SwANGLE GLES31 tests which crash with 32-bit Subzero. Started with https://swiftshader-review.googlesource.com/c/SwiftShader/+/42108 Bug: angleproject:4482 Change-Id: I48effe26aa7ce1b574f9df8ad9c3f560cb599cf3 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2104406 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Jamie Madill a4a42e6d 2020-03-15T18:25:21 Format perf_test.cc. This was missed when our git cl format protection was temporarily broken. A subsequent change caused the file to get fully formatted so this CL pulls that diff into a split change. Bug: angleproject:3630 Change-Id: I14ed53708783b38039e8fa64cb38837e25911893 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2103085 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill 869e901a 2020-03-14T20:27:09 Temporarily disable optimizations in angle_perftests. The optimization for the large trace perf tests was so costly that in some configs it would fail to build at all. This could cause build failures in the ANGLE CQ. Disable optimization to work around this until we can isolate the compiler flags to just the trace perf tests. Note: this only applies to the test harness. ANGLE itself is still optimized in release builds by default. Trace trimming would also help alleviate this problem. We could also consider removing a few traces temporarily. Bug: angleproject:3630 Change-Id: I2bd8fb76f330692aa715249ca8656965b5a29d8c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2103674 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill db3f042b 2020-03-14T17:55:39 Trace Tests: Rebase path to relative dir. We were encoding an absolute path into our binaries. This works locally and breaks horribly when run on the bots. Fix this by rebasing the path to the root_out_dir. Bug: angleproject:3630 Change-Id: I4044d1228ee951f2192e83167deb92a0ffe92a52 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2103672 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Yuly Novikov 57fa7c6c 2020-03-13T22:33:16 Revert "Skip crashing dEQP-GLES3.functional.samplers.*_tex_3d.* on SwANGLE" This reverts commit 9e9493f29dbf3afcd962c56f66cb752efe3c7ee8. Reason for revert: fix in https://swiftshader-review.googlesource.com/c/SwiftShader/+/42208 Original change's description: > Skip crashing dEQP-GLES3.functional.samplers.*_tex_3d.* on SwANGLE > > Started after > https://chromium-review.googlesource.com/c/angle/angle/+/2076740 > > Bug: angleproject:3983 > Change-Id: I4073baa36aebd4bbd210bb0a0f46959b9ef66450 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2086695 > Commit-Queue: Yuly Novikov <ynovikov@chromium.org> > Reviewed-by: Yuly Novikov <ynovikov@chromium.org> TBR=ynovikov@chromium.org,cnorthrop@google.com,jmadill@chromium.org # Not skipping CQ checks because original CL landed > 1 day ago. Bug: angleproject:3983, b:150155499 Change-Id: If5cacbeba43ce331382c0aaf814684ee1fcdaab0 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2103435 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Alexey Knyazev e6519445 2020-03-12T19:02:03 Implement ScanForward64 on 32-bit platforms This unlocks opt-in usage of BitSet64 on 32-bit platforms. It is slightly faster than IterableBitSet when the amount of bits is greater than 32. Bug: angleproject:4473 Change-Id: I230784acc871e13b1f94c87503f6bb869dcd3a68 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2100969 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill 1393bf9e 2020-02-28T22:03:27 Vulkan: Timestamp internal RenderPasses in perf tests. This change book-ends RenderPasses in the Vulkan back-end with timestamp queries. This allows us to write out a trace of GPU/CPU that we can inspect in Chrome. To enable the GPU trace you can define ANGLE_ENABLE_VULKAN_GPU_TRACE_EVENTS in ContextVk.cpp and run the angle_perftests suite with --enable-trace. Note that we ran into some issues with the implementation not returning monotonic timestamps. This may be a driver bug but bears more investigation. Bug: angleproject:4433 Change-Id: I0e6a364367f15183068e55686549cb418aa94c2a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2081380 Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Courtney Goeltzenleuchter b1b6a171 2020-03-10T14:20:36 Vulkan: Disable robustness support Swiftshader does not currently have the ability to behave in a way for ANGLE to support KHR_robustness. Disable for now until that functionality is available. Bug: angleproject:3058 Bug: swiftshader:145 Change-Id: I1c1b8147f6b9cf6f8d0da633dfe0f61ebfab5175 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2097053 Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com> Reviewed-by: Ian Elliott <ianelliott@google.com>
Cody Northrop 6963f58c 2020-03-05T15:45:35 Capture/Replay: Update TRex captures Test: angle_perftests.exe --gtest_filter="*Trace*" Bug: angleproject:4091 Change-Id: I1ec0a58f156eee0c36fdb38ec44eb486f974b731 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2090664 Commit-Queue: Cody Northrop <cnorthrop@google.com> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Ian Elliott 33bdab77 2020-03-12T11:42:13 Vulkan: Handle VK image being both a GL texture and GL image Address a shader that uses the same texture as both a GL texture (e.g. using a sampler) AND as a GL image (e.g. using imageLoad or imageStore). The barrier and descriptor set created by ContextVk::handleDirtyTexturesImpl() are wrong (read-only). This is fixed by having ContextVk::handleDirtyTexturesImpl() look up if the image is also being used as an image texture, and if so, use the layout that should be used in that case. Bug: angleproject:4413 Change-Id: I75684e1cfc7ed74296802ab6e31468d81625d4a5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2099311 Commit-Queue: Ian Elliott <ianelliott@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Cody Northrop 391f38c9 2020-03-05T12:18:34 Capture/Replay: Add Manhattan to TracePerfTest This CL also adds the ability for a perf test to elect to ignore GL errors during replay. Otherwise, errors will cause the test to fail. We have known failures with Manhattan that don't affect replay. Test: angle_perftests.exe --gtest_filter="*Trace*" Bug: angleproject:4091 Change-Id: I36268a9f80754f338e52208273e889d2404b7eed Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2090663 Commit-Queue: Cody Northrop <cnorthrop@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Amy Liu 5bb36cc0 2020-02-21T18:25:54 Passing covgl/covgl Fix the following gles1-API implementation codes and some validation functions: glClearColorx glClearDepthx glDepthRangex glGetFixedv glGetTexParameterxv glLineWidthx glPolygonOffsetx glSampleCoveragex glTexParameterx glTexParameterxv ValidateMaterialCommon ValidateFogx ValidateFogxv ValidatePointSizex ValidateRotatex ValidateTexEnvx ValidateTexEnvxv Bug: angleproject:4281 Change-Id: Ia1d9e53c3ffde2bc77b7ca7eaa0d790e8ca43f10 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2075341 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Cody Northrop a2f9ad39 2020-03-09T14:28:39 Vulkan: Remove unused atomic counter builtins Atomic counters are not supported by Vulkan. Most are already converted by the RewriteAtomicCounters traversal, but that is only invoked when atomic counters are active. This CL introduces another pass that removes any atomic counter builtin that was not handled by the previous pass. It also will assert if it sees any atomic counters active, thus ensuring it is only used when needed. Test: KHR-GLES31.core.compute_shader.shared-struct Test: angle_end2end_tests.exe --gtest_filter="*AtomicCounter*" Bug: angleproject:4189 Bug: b:150310216 Change-Id: I61d10e954886dc94fede8b344f5a0ede3b689adb Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2095688 Commit-Queue: Cody Northrop <cnorthrop@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Yuly Novikov 2e5bd9b1 2020-03-11T17:46:06 Update SimpleStateChangeTest.DrawRepeatUnalignedVboChange suppression Also flaky on Linux (already suppressed on Windows). Bug: angleproject:4470 Change-Id: I032241a4201dc7883d6107c643cf88c92fb01ba3 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2099402 Commit-Queue: Yuly Novikov <ynovikov@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
jchen10 1b12f6e5 2020-03-10T14:26:49 Remove MultisampleCompatibilityTest suppression The failed DrawCoverageAndResolve can pass on 26.20.100.7323 now. Bug: angleproject:3855 Change-Id: Ia6eb9fef2a57f0bdf52cb2e45c138457f5de88aa Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2096230 Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jie A Chen <jie.a.chen@intel.com>
Brandon Schade a8c947c7 2020-02-06T08:53:16 Enabled GL_KHR_no_error Enabled GL_KHR_no_error added end2end tests for it Note that GL_KHR_no_error can only be enabled by setting the EGL attribute currently. Context flags are not currently supported. Bug: angleproject:1280 Test: angle_end2end_tests --gtest_filter=ContextNoErrorTest.* Change-Id: Ib5c73b8e284e3e4e5f800750ad6fcbef77be4285 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2068899 Reviewed-by: Mohan Maiya <m.maiya@samsung.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Brandon Schade 0c9b6abd 2020-02-06T08:53:16 Skip invalid end2end test for ES2 Previously, the incomplete framebuffer depth stencil attachment test would run on ES2 if GL_OES_packed_depth_stencil were present. This is insufficient since it uses the GL_DEPTH_STENCIL_ATTACHMENT enum, which is not introduced in any extension prior to ES3. The test has been disabled on ES2, regardless of extensions. Bug: angleproject:4454 Test: angle_end2end_tests --gtest_filter=StateChangeTest.FramebufferIncompleteDepthStencilAttachment/* Change-Id: Ic5a6a521e35b49c5d723b33f588fa608264d6390 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2090783 Commit-Queue: Mohan Maiya <m.maiya@samsung.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Ian Elliott 3797fc85 2020-03-05T11:44:28 Generate new compiler errors for array-of-arrays The GLES GLSL 3.1 spec states that it is an error to use array-of-arrays in the following cases: - Vertex shader outputs - Fragment shader inputs - Fragment shader outputs ANGLE currently generates errors in the case of vertex shader inputs. It needs to add the above cases. Reproduce by running "angle_deqp_khr_gles31_tests" with: --gtest_filter=dEQP.KHR_GLES31/core_arrays_of_arrays_InteractionInterfaceArrays2* --use-angle=swiftshader Bug: angleproject:4148 Change-Id: I1147fc7d4755e5b6c07d2ab5d14566d919dec530 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2087647 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Ian Elliott <ianelliott@google.com>
Jamie Madill 9acaf662 2020-02-28T14:58:17 Add timer query support to TracePerfTests. This can allow us to get some profiling measurements on ANGLE vs a native driver. We correlate host times with GL times using the blocking timestamp query. We also time RenderPasses/FBO switches using the trace instrumentation we added in an earlier patch combined with timer queries. Not currently instrumented for the current tests. We'll need to re-run capture to get the callbacks working correctly. Bug: angleproject:4433 Change-Id: I8f61774a3a090ac9460a378d34715a72954d1331 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2080597 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Michael Spang 55228e53 2020-03-04T18:25:47 Add Chrome texture formats test for VulkanExternalImageTest This make sure the VkFormat/internalformat combinations that Chrome uses succeed import, which in particular requires the object size to match. Allowing VK_FORMAT_R8G8B8_UNORM VkFormat for GL_RGB8 will make this test fail when run on a native vulkan that supports that format. Bug: chromium:1058521 Change-Id: I91483568ba8552f40314f10215bfea59e5ca2b94 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2088652 Commit-Queue: Michael Spang <spang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Ian Elliott 6125419c 2020-03-04T10:31:26 Vulkan: Suppress some flaky tests for Intel Linux driver Bug: angleproject:4453 Change-Id: I55475f85298a593597daa300effa828a6b0ed342 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2087896 Commit-Queue: Ian Elliott <ianelliott@google.com> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Alexey Knyazev 605ab763 2020-02-24T19:43:32 D3D11: Implement OES_draw_buffers_indexed Existing CONSTANT_COLOR/CONSTANT_ALPHA limitation was generalized to independent blend states with draw call invalidation and a new end2end test. dEQP tests that are incompatible with this limitation result in INVALID_OPERATION and are marked as FAIL. D3D11 renderer always normalizes and deduplicates requested blend states based on their enabled features and bound framebuffer. Bug: angleproject:4394 Change-Id: I284796e18be71de1b5bfb087d36f6a45be4c3f70 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2070575 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Ian Elliott f143ab1f 2020-03-03T17:15:38 Vulkan: Disable forceOldRewriteStructSamplers for SwS-Android Disable the forceOldRewriteStructSamplers feature for SwiftShader on Android. Another change fixed the issue that prevented SwiftShader on Android from supporting sampler arrays as parameters. The Qualcomm driver still cannot support sampler arrays as parameters, and so it still needs forceOldRewriteStructSamplers. Bug: angleproject:4071 Bug: angleproject:2703 Change-Id: I77fbfacdad6cd9cc918c79fa0918f15de0558ce0 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2086282 Commit-Queue: Ian Elliott <ianelliott@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill e45fe217 2020-02-29T23:28:33 Fix up EGLSurfaceTest. * removes the SwapInterval test. This test was not really based on spec language. SwapInterval is highly os-dependent so likely a robust test would include some OS-specific logic instead of timing. * give the pbuffer surface non-zero dimensions. this fixes an uncaught error on Windows and may give better results. * lifts a couple Android suppression possibly related to the pbuffer bug. a couple tests still fail. Bug: angleproject:3123 Bug: angleproject:3162 Change-Id: I68e4e943b94d17777704bbe3b8ae7e646fc9c54d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2082131 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Xiaoxuan Liu 27a81308 2020-02-29T12:53:45 Vulkan: Re-enable RobustResourceInitTest.Texture test Commit "Vulkan: Add robust init for NULL texture image." for angleproject:4255 also fixed angleproject:3416, re-enable the disabled test in 3416. Bug: angleproject:3416 Change-Id: I36c09d90eafe9dea0b477c49487284d4a305d992 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2086931 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Ancheng Qiao 028a7a72 2020-03-03T18:19:33 Skip if GL_EXT_texture_compression_dxt1 isn't supported If GL_EXT_texture_compression_dxt1 is not support, will be failed at glCompressedTexImage2D in CopyCompressedTextureTest.Immutable Bug: angleproject:1424 Change-Id: I287c6a40c1c09fa379088e5ad4bec06f0dfc2f59 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2086533 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Yuly Novikov 9e9493f2 2020-03-03T21:03:01 Skip crashing dEQP-GLES3.functional.samplers.*_tex_3d.* on SwANGLE Started after https://chromium-review.googlesource.com/c/angle/angle/+/2076740 Bug: angleproject:3983 Change-Id: I4073baa36aebd4bbd210bb0a0f46959b9ef66450 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2086695 Commit-Queue: Yuly Novikov <ynovikov@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Ancheng Qiao 90019cea 2020-02-26T18:04:25 Vulkan: Add depth to mipmap generation In generateMipmaps, remove hard coded depth of 1, shift depth like every other dimension. Remove MipmapsForTexture3D test pixel value check, in es spec3.2 8.14.4 "No particular filter algorithm is required, though a box filter is recommended." It's implementation-dependent. In current angle implementation, will choose VK_FILTER_LINEAR/VK_FILTER_NEAREST according to vkdeice support. Bug: angleproject:3983 Test: MipmapTestES3.MipmapsForTexture3D/ES3_Vulkan Test: dEQP-GLES3.functional.samplers.single_tex_3d.diff_max_lod Test: dEQP-GLES3.functional.samplers.single_tex_3d.diff_min_lod Test: dEQP-GLES3.functional.samplers.multi_tex_3d.diff_max_lod Test: dEQP-GLES3.functional.samplers.multi_tex_3d.diff_min_lod Change-Id: I5e73f8c743053aeb521b5e0b3e372bbe77e57ad2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2076740 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill 4fb29948 2020-02-12T13:48:43 Split up EGLContextCompatibilityTest. Instead of attempting to run numConfigs^2 test permutations in a single test we now split up each config into its own test. Each permutation also gets a unique name based on the configs it is testing. Because there were so many tests on some back-ends (e.g. D3D11) this CL adds a way to hard limit the number of test permutations by discarding random tests to reach a specified maximum per back-end. Uses the GoogleTest "RegisterTests" API instead of using the GTEST macros. See online GTest docs for more info. This will allow more easily supporting test timeouts when running batches of tests multi-process. As a side effect we no longer need to restrict this test to Release builds or ignore some renderers. Bug: angleproject:4449 Change-Id: Ia7991e2a3906175413b77a876432061da527d03b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2050812 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Ran Wang 35785308 2020-02-24T17:37:55 Vulkan: reserve extra varyings when basicGLLineRasterization or supportsTransformFeedbackExtension is enabled. updated with MaxVaryingWithFeedbackAndGLline adding test to validate pixel value (disabled for macos) Bug: angleproject:4273 Change-Id: Ie3d3516fd3806c0d622fb402ba8223d302206f73 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2071237 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill fd75545f 2020-03-01T20:59:48 Test Runner: Add stub register function to GLES 1 CTS. These tests use the same main function as end2end_tests. Add the register function stub so the compilation works correctly in standalone and component builds. Bug: angleproject:4449 Change-Id: Id240a834ae0e358d0e2520b12842f3f337c0aa31 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2081514 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill da2e65c0 2020-03-01T13:01:24 Test Runner: Add stub register function to white box tests. These tests use the same main function as end2end_tests. Add the register function stub so the compilation works correctly in standalone and component builds. Bug: angleproject:4449 Change-Id: Ib1558a596b9a558b16a7c5b7bfccc1e495a67e39 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2082135 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill 390be9bb 2020-03-01T08:47:37 Test Runner: Use system path for gtest-internal. This ensures we use the correct internal path in Chromium builds as well. Bug: angleproject:3162 Change-Id: I036dcbd8802f67162e5f5eccb6158910f0a5efcc Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2082134 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill 49a68f18 2020-03-01T08:12:53 Add RegisterContextCompatibilityTests stub. We'll call this function from the Chromium angle_end2end_tests main. First this CL needs to roll into Chrome. Then we can make a second CL in ANGLE to change the way the EGLContextCompatibilityTests are set up. This is to break up the slow tests into smaller pieces. See the issue for more details. Bug: angleproject:4449 Change-Id: Icc10679c61fd2f7a5e396f7a310ffcfd0b45893b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2082133 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Xiaoxuan Liu b07816d6 2020-01-02T15:13:37 Vulkan: Add robust init for NULL texture image. In gl::ReadPixels(), ValidateReadPixels() will try to flush staged updates before readPixels. In the case where a texture was initialized with null RGBA data, no Framebuffer dirty bits are set, and thus the staged clear would never be flushed from the staged updates. 1. Add robust init in TextureVk::initImage to ensure image is initialized. Test: ./angle_end2end_tests --gtest_filter=\ RobustResourceInitTest*_Vulkan_AllocateNonZeroMemory 2. Update stageSubresourceRobustClear() to kEmulatedInitColorValue in the case where robust resource was initialized without full RGBA format to update init value of robust resource. Test: texture-attachment-formats.html in webgl_conformance_vulkan_passthrough_tests. 3. Revert "Suppress Vulkan RobustResourceInit tests." Revert commit a8e6a463121b9920564fb6efd7f2c857d7023fe3. Reason for revert: re-enable related robust tests. Bug: angleproject:4255 Change-Id: I79f20e0c02c2f1b1cd68ab590f0f765229f9e780 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1985503 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Brandon Schade 6c56c579 2020-01-21T11:08:36 Add Android boot animation and rounding error test This introduces an end2end test that makes the same GLES1 calls as Android's default boot animation. The test uses images of much smaller sizes, but we do the same thing with the images as the original code (it uses one image as a mask and moves the other along behind it). The original default boot animation code can be found here: https://android.googlesource.com/platform/frameworks/base/+/refs/heads/master/cmds/bootanimation/BootAnimation.cpp#422 This change also implements glTexParameterx since the default boot animation requires it. This function is part of OES_FIXED_POINT. This also includes a test to check for int to floating point cast errors when using GL_TEXTURE_CROP_RECT_OES. Tests: angle_end2end_tests --gtest_filter=*DefaultBootAnimation* angle_end2end_tests --gtest_filter=*TextureParameterTest.IntConversionsAndIntBounds* Bug: angleproject:3644 Change-Id: Ib7e99c9dc1c001c71543d03ea4dd76082192f6a7 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2053506 Commit-Queue: Brandon Schade <b.schade@samsung.com> Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tobin Ehlis <tobine@google.com>
Yuly Novikov fb551728 2020-02-28T11:10:29 Suppress SwANGLE dEQP-GLES3.functional.texture.compressed.astc.* failures Started after SwiftShader enabled ASTC in https://swiftshader-review.googlesource.com/c/SwiftShader/+/41568 Bug: angleproject:4447 Change-Id: I251ff26d4972f17f1f76f8ad1df57dc9c539782c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2078755 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Tobin Ehlis a60e4973 2020-02-27T20:11:20 Revert "Vulkan:Include precision qualifier in GLSL" This reverts commit 93e72f5f0eb80b89334ea8fe577b32901a00b5fb. Reason for revert: This is having a negative impact on gfxbench Manhattan 3.1 tests (20-30%) with only a minor improvement (~4%) in TRex offscreen. Pulling out for now and need to re-evaluate best solution here. Original change's description: > Vulkan:Include precision qualifier in GLSL > > With this initial implementation, it's possible to get precision > qualifier mis-matches in the generated GLSL 4.50. According to the > spec this is allowed. From GLSLangSpec 4.50 section 4.7 "Precision and > Precision Qualifiers": > > For the purposes of determining if an output from one shader stage > matches an input of the next stage, the precision qualifier need not > match. > > However, when converted to SPIR-V and run through the shader validation > any mismatches will cause shader validation errors. Initially just > ignoring those errors with this commit. > > Bug: angleproject:3078 > Change-Id: Ia2b04f90f0a7b6b1302c1b1b3e32bcfd8db9ed49 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2057749 > Reviewed-by: Jamie Madill <jmadill@chromium.org> > Reviewed-by: Tobin Ehlis <tobine@google.com> > Reviewed-by: Tim Van Patten <timvp@google.com> > Commit-Queue: Tobin Ehlis <tobine@google.com> TBR=tobine@google.com,timvp@google.com,jmadill@chromium.org # Not skipping CQ checks because original CL landed > 1 day ago. Bug: angleproject:3078 Change-Id: I84984e2a963bde573f0f1de585001ceb83623c89 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2079334 Reviewed-by: Tobin Ehlis <tobine@google.com> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Jamie Madill da6d12d0 2020-02-27T14:20:32 Fix out-of-bounds read in test. The test wasn't reserving a large enough buffer when initializing the vertex data. Fix the test buffer limits. Bug: angleproject:4430 Change-Id: I4b9a98e1af1cc8088afb871816061d7ee4dd6a2c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2079153 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Geoff Lang 4d2040a6 2020-02-27T09:59:11 Make GLSLTest_ES31.MixOfAllResources more lenient. Lower precision in Vulkan caused off-by-one issues with this test. BUG=angleproject:4438 Change-Id: I17111a06133ef403be1f0c99321f1dbf8ab6083c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2078791 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Ian Elliott cb7f5f4a 2020-02-26T16:59:01 Vulkan: Updated expectations after SwS fixed 4259 Bug: angleproject:4259 Change-Id: I518db27a1fb50d35f2c784f655d3e7ee40f4bdf2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2076415 Reviewed-by: Ian Elliott <ianelliott@google.com> Commit-Queue: Ian Elliott <ianelliott@google.com>
Tobin Ehlis 93e72f5f 2020-02-25T12:02:31 Vulkan:Include precision qualifier in GLSL With this initial implementation, it's possible to get precision qualifier mis-matches in the generated GLSL 4.50. According to the spec this is allowed. From GLSLangSpec 4.50 section 4.7 "Precision and Precision Qualifiers": For the purposes of determining if an output from one shader stage matches an input of the next stage, the precision qualifier need not match. However, when converted to SPIR-V and run through the shader validation any mismatches will cause shader validation errors. Initially just ignoring those errors with this commit. Bug: angleproject:3078 Change-Id: Ia2b04f90f0a7b6b1302c1b1b3e32bcfd8db9ed49 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2057749 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tobin Ehlis <tobine@google.com> Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Tobin Ehlis <tobine@google.com>