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2615e6b2
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2021-10-07T07:07:46
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Remove the syncFramebufferBindingsOnTexImage workaround
It's unused
Bug: angleproject:6503
Change-Id: Ia9039432006ec6988e93db08b9a572c7a7f837ed
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3212428
Commit-Queue: Lingfeng Yang <lfy@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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b6e99bb3
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2021-09-02T13:47:34
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Rename and expand shader variable init feature.
This feature now forces both output and unitialized locals to be
initialized by the shader translator. This feature is needed by the
trace validator to ensure we get deterministic behaviour in traces
that exhibit some undefined results.
Bug: angleproject:5133
Change-Id: Id1242cd077a57e891eed217f7671976ce1631a58
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3140216
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Tim Van Patten <timvp@google.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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5f092f8b
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2021-08-17T17:15:59
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FrameCapture: Support glProgramBinary
This CL allows applications to use glProgramBinary. Normally this is
a problem because we need program source in order to recreate shaders
in use during mid-execution capture. Use of program binaries
means an app can start and render frames without having submitted
source for that run.
To support this, we will embed program source into ANGLE's binary
format. This will allow us to extract it when the app submits the
binary. We will only embed this when capture is enabled to prevent
increased binary size in the common case. Since this changes ANGLE's
binary format, apps will recreate binaries when capture is enabled.
Additionally, we can't allow captures to have glProgramBinary calls
in the middle of captured frame ranges, so intercept those calls and
replace with a full linking sequence.
Changes include:
- Add new frontend feauture enableProgramBinaryForCapture that allows
OES_get_program_binary during capture.
- Update ANGLE's binary format to include program source when
capture is enabled.
- Update maybeOverrideEntryPoint to handle multiple new calls
instead of a single call.
- Override calls to glProgramBinary that occur mid-capture
to instead emit a full GenerateLinkedProgram sequence.
- Add checks for created/attached shaders during FrameCapture since
they won't be available for programs populated by the app using
glProgramBinary.
Test: Fortnite MEC
Bug: b/180418810
Bug: angleproject:5658
Change-Id: Ib2a0e9e434d3ee0f384d128c48b2a7d4834f5b0f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3105390
Commit-Queue: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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2f45d93d
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2021-08-18T16:58:44
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Capture/Replay: Init shader outputs during self-tests.
This forces all uninitialized variables to have default values.
For instance if the application doesn't initialize the output
color, or a varying that's use in the output, this will ensure we
don't use any undefined values in the computation.
Found when working on a re-trace of T-Rex, which doesn't write to
the alpha channel in the final rendering pass. Also fixes undefined
values in GLSLTest.InactiveVaryingInVertexActiveInFragment.
Bug: angleproject:5133
Change-Id: Ia291338e5adf23dab5263cb2ebe737dc05852d3e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3110225
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Tim Van Patten <timvp@google.com>
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b6009f64
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2021-06-17T14:53:03
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Capture/Replay: Add feature for robust resource init
Query the feature when creating the display and the context, and
pass the flag to the created context and also to durfaces.
With that we create surfaces that will be marked "MayNeedInit" and
are initialized if the resource is cleared or invalidated.
Bug: angleproject:6041
Change-Id: I292f2e3f931736a18db93695441407e17d2265b6
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2976656
Commit-Queue: Gert Wollny <gert.wollny@collabora.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
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95935176
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2021-03-26T17:38:21
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Handle the compression of big pipeline cache.
Big pipeline cache will cost much time to compress. Regarding the
perfomance, handle the compression of big pipeline cache in this way:
1)Return when the pipeline cache data is larger than 10M.
2)Use worker thread to complete compression.
Bug: angleproject:4722
Change-Id: I62eb69d8c46729261f0502af01450ec301c258f3
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2788169
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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9a025fd4
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2021-03-13T22:48:13
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Capture/Replay: add frontend feature to force capture limits
Some of the limits set when FrameCapture is enabled are reflected in
the serialized context. In order for capture/replay tests to pass
these limits may also be needed to be enforced when replaying. Add a
fronten feature enable_capture_limits for this and use it in the
capture replay test script.
Patch authored by gert.wollny@collabora.com.
Bug: angleproject:5750
Change-Id: I3d333d22fe65c12dd5aa5f263d19a2c1568541c2
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2790301
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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572afd90
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2021-01-29T22:45:29
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Disable SH_SCALARIZE_VEC_AND_MAT_CONSTRUCTOR_ARGS workaround.
It causes incorrect compilation of some shaders. The original graphics
driver bugs that motivated enabling it have been fixed, at least on
one of the platforms (macOS).
Tested with new WebGL conformance test in
https://github.com/KhronosGroup/WebGL/pull/3214 .
Bug: chromium:1165751
Change-Id: Iee9747769ca918aab143592d6cf158ce02a75ee0
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2661024
Commit-Queue: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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5b0b1830
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2020-09-12T23:21:41
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Add feature for disabling compressed formats.
Can be useful when doing captures to make the replay more portable.
Bug: angleproject:5040
Change-Id: I3a045c636bc2638d601aff2536eed3d0e49c3643
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2408714
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
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a568b7e3
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2020-06-30T17:03:56
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Add a frontend feature to disable anisotropic filtering.
This allows us to disable support for GL_EXT_texture_filter_anisotropic
at runtime and make performance comparisons.
Bug: b/167404532
Change-Id: Id80458e7f116e195366432fe73e8e776e9a3047b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2278024
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Reviewed-by: Tim Van Patten <timvp@google.com>
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6b2639b0
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2020-08-31T16:00:29
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Workaround to disable OES_get_program_binary
This is a useful workaround for testing/diagnostics.
Disabled by default.
Bug: angleproject:5007
Change-Id: If459f60ae7f8a2cd4ea934fe3e54d890387d57db
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2385933
Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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7dd03446
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2019-09-30T13:50:12
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Ensure Features* descriptions stay up to date
Created a macro to help keep Features' descriptions up to date. This
will avoid confusion in the future when conditions change. Also update
all descriptions to match current state.
Bug: angleproject:3947
Change-Id: Ifc65e7789c916fab79f1323798dfb59d7a4efad2
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1829584
Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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9d737966
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2019-08-14T12:25:12
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Standardize copyright notices to project style
For all "ANGLE Project" copyrights, standardize to the format specified
by the style guide. Changes:
- "Copyright (c)" and "Copyright(c)" changed to just "Copyright".
- Removed the second half of date ranges ("Y1Y1-Y2Y2"->"Y1Y1").
- Fixed a small number of files that had no copyright date using the
initial commit year from the version control history.
- Fixed one instance of copyright being "The ANGLE Project" rather than
"The ANGLE Project Authors"
These changes are applied both to the copyright of source file, and
where applicable to copyright statements that are generated by
templates.
BUG=angleproject:3811
Change-Id: I973dd65e4ef9deeba232d5be74c768256a0eb2e5
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1754397
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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bce4b9f8
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2019-06-19T16:20:09
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Always scalarize mat and vec constructor arguments.
This workaround is always enabled in Chrome, do the same in ANGLE.
BUG=882580
Change-Id: I2c01f34a589b07bd0035d7408be884f7a51b1706
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1666699
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
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beb0eb2d
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2019-06-14T15:10:33
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Clean up workarounds/features to single location.
Rename all workarounds structs to features, and move the lists to a
shared location in include/platform (to help with documentation,
see:
https://cs.chromium.org/chromium/src/ui/gl/gl_switches.cc?sq=package:chromium&g=0&l=69)
Bug: angleproject:1621
Change-Id: I4069f08131db5e886047a007efb5d7764dfee5f2
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1660952
Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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