util/windows/WGLWindow.h


Log

Author Commit Date CI Message
Jamie Madill 3089f92e 2019-05-01T15:11:46 Move EGL Display config into EGLPlatformParameters. This CL moves all of the EGLDisplay configuration into an EGL platform struct. Consolidating display configuration in the struct allows us to move configuration out of the test constructor. Then when we filter test configs we don't need to wait for the individual test setup. Bug: angleproject:3393 Change-Id: I5bd06dcdc9f2867ebc43c1d4984077ada35cafc8 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1574674 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Jamie Madill 0659c991 2019-04-30T16:14:43 Set swap interval explicitly. The swap interval can be changed independent of the Surface config. Thus it makes more sense to set it explicitly in test setup. This simplifies the test config. Also updates some of the API for GLWindowBase. Return an explicit error from makeCurrent. Bug: angleproject:3393 Change-Id: Ic62b33018e872bc0e38f2848e2427ed898b60749 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1574672 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill 0f566fc7 2019-03-20T11:36:29 Introduce ConfigParameters test helper struct. This allows us to more easily compare sets of parameters used in our tests. The config parameters are stuff like the red / gree / blue bits used in an EGL config. Or particular sets of extensions or other EGL options. This will more easily allow us to determine when we need to use a new EGL display instead of reusing a prior. Bug: angleproject:3261 Change-Id: Ia1f0ede988e0b4084fbb4d55097e94fd89ee4899 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1531535 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Jamie Madill 1f56ed2a 2019-01-03T15:24:22 Add WGLWindow and WGL test configs. WGLWindow lets us use a Windows driver's bindings instead of ANGLE. This only works if the underlying driver supports OpenGL ES compatibility. Also adds the WGL headers, WGL XML, and a specialized WGL loader. Because of a small driver issue with NVIDIA I added a retry for the WGL Window initialization. Bug: angleproject:2995 Change-Id: Ie5148ece470dd03df33015f4919ad1fa79a859ec Reviewed-on: https://chromium-review.googlesource.com/c/1366021 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>