src/libANGLE/capture_gles_3_0_autogen.h


Log

Author Commit Date CI Message
Jamie Madill 3b3fe837 2019-08-06T17:44:12 Use BufferID in place of GLuint handles. Introduces enable_if handling for "FromGL". Avoids the use of any macro code to handle resource id casting. Bug: angleproject:3611 Change-Id: I1a6d10c3c9cc6ba0dc072bad1d62c33551f05d87 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1736127 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com>
Jamie Madill af69179c 2019-07-30T17:22:22 Capture/Replay: Capture return values. This will allow us to record resource IDs as they are created and bound to OpenGL. This in turn will enable implementing mid-execution capture. Bug: angleproject:3611 Change-Id: I9f12eb0025d90ad86327cf5181efd831662c2e3f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1706562 Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill 3bd10b19 2019-07-08T13:23:37 Capture/Replay: Return CallCapture from capture funcs. This moves more shared code into a simple templated helper function. It will also allow us to call the parameter capture methods more easily for mid-execution capture. Refactoring change only. Bug: angleproject:3611 Change-Id: I8d95a6230922dfa0403ba5c328df78735c765519 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1688508 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Jamie Madill 612b7417 2019-07-05T11:13:30 Capture/Replay: Add frame capture to cpp files. Capture is implemented mostly via code auto-generation. The capture requires a bit of custom logic for each captured pointer parameter. We handle this by using auto-generation to lay out the base template for each GL call and then custom logic that uses ANGLE's internals to know how much data to capture at which point. Client array pointers are captured before each draw call. Currently only GLES capture is supported. We write out cpp files and an optional data file accompanying each cpp. For small data chunks we inline them in the cpp files. For bigger chunks like texture data we pack them into the data file. Mid-execution capture is not yet supported. Configuring the capture is currently only available by modifying the cpp sources. Both of these features will be implemented in the future. Bug: angleproject:3611 Change-Id: If6d5dac2f7bf363129d42ea9198162aef0d3a4ec Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1671904 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>