kc3-lang/angle/src

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Author Commit Date CI Message
3fe06eb3 2019-05-21 17:37:25 D3D: Make sure Lod0 functions are never referenced in non-fragment shaders. The lod0 functions would not be declared but could still be referenced by vertex shaders. BUG=angleproject:3471 Change-Id: I635a8465ce68dc22a6f7387b30bf7e93b14dd67d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1622741 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jiajia Qin <jiajia.qin@intel.com>
6722009e 2019-05-20 11:12:53 Vulkan: Handle dirty RTs with state messages. Prior to this CL we were handling dirty state change notifications by flushing the RT Images just prior to use or just after they were changed. This could lead to a few redundant checks in several places. It also meant we needed an owner pointer from the RT to the parent Image. This pointer would be null for Surfaces and Renderbuffers. This cleans up the image flushing logic to be handled by dirty bit notifications. When an app updates an attached Texture with TexSubImage or related calls it will send a notification to the Framebuffer. The Framebuffer then sets a dirty contents bit that is handled in the implementation. In Vulkan this means flushing the dirty bits. Requires adding a flag to the FramebufferImpl class to determine if we need to syncState before we checkStatus. Adding the option allows us to only call syncState for the GL back-end. Not calling syncState allows the robust resource init operation to happen *before* we syncState. Which in turn allows FramebuffeVk to initialize the VkImages in one go. Added new regression tests for Texture updates. This might not cover all cases. I found it was very hard to trigger some of the resource update staging in TextureVk. Bug: angleproject:3427 Change-Id: Idfa177436ba7fcb9d398f2b67922e085f778f82a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1601552 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
3f3a05d4 2019-05-27 09:08:46 Fix KHR dEQP test data dir. Had an extra "gl_cts" appended. Bug: angleproject:3353 Change-Id: I962cd0196b898e5fdd631790d88bfb1d478d16b9 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1630292 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
40757b28 2019-05-22 15:23:22 Use ConvertToGLBoolean instead of ternary operator in Context Clean up Context by replacing foo ? GL_TRUE : GL_FALSE by ConvertToGLBoolean(foo); Change-Id: I6a6ee9c23bb30d8b4ef43371c04a94578758145e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1626309 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Michael Spang <spang@chromium.org>
d68aff6c 2019-05-22 13:01:50 Fix the crash when the array size is not big enough. Previously, we used IMPLEMENTATION_MAX_DRAW_BUFFERS(8) as the array size of 'previouslyBound' which is used to record whether more than two different blocks are bound to a single buffer. However, when the underlying driver is d3d11_1, the max allowed shader storage blocks will be 64 which is larger than 8. An assert error will be met in push_back like below: Test case 'dEQP-GLES31.functional.ssbo.layout.random.all_per_block_buffers.45'.. ERR: push_back(250): ! Assert failed in push_back (../../src\common/FixedVector.h:250): mSize < N So we use 64 as the upper limit of max shader storage blocks. Bug: angleproject:3447 Change-Id: Ie76bfd15486c1ed02afca4283d6e70bdb4298cb6 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1623794 Commit-Queue: Jiajia Qin <jiajia.qin@intel.com> Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
431ef2fd 2019-05-21 17:13:08 Add support for EXT_blend_minmax This is to add additional modes (MIN, MAX) to "BlendEquation". - add cases for "GL_MIN" and "GL_MAX" into "PackGLBlendOp()" in vk_cache_utils.cpp - add enabling "blendMinMax" codes into vk_caps_utils.cpp And, AUTHORS and CONTRIBUTORS are updated. BUG=angleproject:2897 Tests: dEQP-GLES3.functional.fragment_ops.blend.*min* dEQP-GLES3.functional.fragment_ops.blend.*max* Change-Id: I13a1d6d28a104b18e21697f9f23d77e4eda2d1a6 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1621582 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
e794ddc8 2019-05-10 11:05:10 OpenGL: Remove all attachments before executing internal clear This patch fixes a bug in BlitGL::clearRenderbuffer() by removing all the attachments of mScratchFBO before attaching the real target of clear to keep mScratchFBO always being incomplete. Without this fix, the WebGL CTS tests mentioned in issue 2760 will fail on Intel OpenGL drivers when Chromium is using pass through command buffer because when a multisampled depth renderbuffer is attached to mScratchFBO, mScratchFBO will sometimes become incomplete because it may already have a non-multisampled color attachment. Bug: angleproject:2760 Test: angle_end2end_tests Change-Id: Id206fb4b338545ab46aba118e80d288158dcd8ec Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1612305 Commit-Queue: Jiawei Shao <jiawei.shao@intel.com> Reviewed-by: Geoff Lang <geofflang@chromium.org>
d2683459 2019-05-23 16:11:19 Skip Texture2DIntegerTestES3.IntegerTextureNonZeroBaseLevel on Win AMD OpenGL Bug: angleproject:3478 Change-Id: I8f0ffeb0da31d08f4f4f45048d295c847cf095bd Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1626328 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
6bb193c8 2019-05-22 16:32:21 Vulkan: Implement glImportSemaphoreFdEXT Allow importing file descriptors into semaphores on linux. This can be used to synchronize ANGLE's GL renderer with respect to vulkan composition in chromium. Bug: angleproject:3289 Change-Id: I04ba3bbb2e343baa000ff89c21c03ca36163a713 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1623812 Commit-Queue: Michael Spang <spang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
d9fa0744 2019-04-25 14:57:26 Emit OVR_multiview2 on ESSL/GLSL outputs. Add ARB_shader_viewport_layer_array support to SH_SELECT_VIEW_IN_NV_GLSL_VERTEX_SHADER. Bug: angleproject:3404 Change-Id: Ia89517d0cc92400ce47c9118e8c1abf8285aec41 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1585452 Reviewed-by: Jamie Madill <jmadill@chromium.org>
344ecaa6 2019-05-21 11:17:55 D3D: Return Incomplete when failing to load a program binary. When Stop is returned, the ProgramD3D::GetExecutableTask attempts to pop an error that has not been set. Returning Incomplete matches the other error cases in program binary loading. BUG=962439 Change-Id: I70895ddc706045620e3df219681982357b7b63e5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1620914 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
8224a58b 2019-05-20 12:39:29 Normalize fragment color in Texture2DIntegerTestES3 The sampler returns colors with components in the range 0-255. Bug: chromium:963595 Change-Id: I7030ab9da6e0803e3aaf8aef4691ce7276636b10 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1617778 Reviewed-by: Kimmo Kinnunen FI <kkinnunen@nvidia.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
5093ba67 2019-05-14 17:36:36 Implement resource management for GL_EXT_semaphore This implements glGenSemaphoresEXT, glDeleteSemaphoresEXT, and glIsSemaphoreEXT. It's not possible to do anything useful with them yet. Bug: angleproject:3289 Change-Id: I20ad90dbcd3fc573a4650c8531d6e1b8ccf7ca9b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1623811 Commit-Queue: Michael Spang <spang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
215b2191 2019-05-21 21:35:31 Add packed enum for GL_EXT_semaphore image layouts Add a new packed enum gl::ImageLayout which consists of the following enum values: GL_LAYOUT_GENERAL_EXT GL_LAYOUT_COLOR_ATTACHMENT_EXT GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT GL_LAYOUT_SHADER_READ_ONLY_EXT GL_LAYOUT_TRANSFER_SRC_EXT GL_LAYOUT_TRANSFER_DST_EXT GL_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_EXT GL_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_EXT Bug: angleproject:3289 Change-Id: Idc1615717d54fb1193e2f27c84a24993f6007d7b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1623810 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Michael Spang <spang@chromium.org>
e4452440 2019-05-09 13:29:49 Fix integer cube map sample HLSL calculation This patch fixes two issues in the HLSL generated to sample an integer cube map. The first issue was that an inappropriate major axis was selected when sampling from corners of the cube map. In particular, the added test case demonstrates a situation where a major axis of length 0 was selected, which lead to an infinite LOD being calculated. The fix was to adjust inequalities such that always exactly one of xMajor, yMajor and zMajor is true. The second issue was that the derivative functions ddx and ddy were being used on values that depended on the choice of major axis, which is not continuous at the corners of a cube map. This lead to a finite but incorrect LOD being calculated. The fix was to make sure major axis choice is not included when estimating the scaling factor. Bug: angleproject:3442 Change-Id: Ia3eb8c89f47d1bfdadc18aec989e8cbebc088ec0 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1601515 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
fb8e1b25 2019-05-17 13:18:40 Vulkan: Fix multisampled clear UtilsVk::clearFramebuffer was not setting the sample count. Bug: angleproject:3204 Change-Id: Iab7d385ec58b12f21d888c5dfc9e94b7846ac40c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1616858 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
01f98cbf 2019-05-21 12:21:36 Skip failing MultisampleTest on Nexus 6P and NVIDIA Shield TV Bug: angleproject:3464, angleproject:3470 Change-Id: Ie864118ceebfc0d72aa95928a02ef0939be5b89a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1620992 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
b86e73da 2019-05-21 10:23:23 Vulkan: Update glslang_validator binary for Linux The new binary has the ability to optimize SPIR-V code. Bug: angleproject:3432 Change-Id: I5953be6f207f153baaf2efe17380448aff374d60 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1620913 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
e8247a57 2019-04-25 18:54:24 Add scripts/export_targets.py. $ export_targets.py <out_dir> <targets...> Flattens all library targets under <targets...> and checks that all includes in 'sources' are known to the build. Firefox can use this as the first half of our ANGLE vendoring process. Included additions to src/libGLESv2.gni were found with: $ export_targets.py out //:libEGL Eventually, it would be nice to have this as a presubmit check. Bug: angleproject:3403 Change-Id: I0f455e8c37c4b0a9e17e9f843843422b6a32f588 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1584652 Commit-Queue: Kenneth Russell <kbr@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Kenneth Russell <kbr@chromium.org>
08146a27 2019-05-17 10:40:44 Remove non-source sources from binary targets No behavior changes. BUG=chromium:964411 Change-Id: I843757e65f110882c01514fe6bf4aed28e07dd21 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1617011 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
7a026133 2019-05-20 10:34:08 Fix Android data dir for KHR dEQP tests. Also includes a fix for case list paths on developer machines. Also includes a test expectation update for GLES2. Bug: angleproject:3353 Change-Id: Idb01eb8d806067739253a6676a6d2d8ee1199929 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1616853 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
70958d15 2019-04-17 13:59:45 Let attribute aliasing logic detect overflow Checking against the max attribute count is not needed as aliasing is implemented correctly below. If not enough locations are available, linking will fail. This works for backends that support aliasing (Vulkan, GLES), but not for D3D11, which asserts. To handle this, add a limitation that informs the frontend of aliased attribute support. Bug: angleproject:3252 Bug: chromium:964404 Change-Id: Ib9ae5d381bbb2e6bf496272fc3d9e88467c17290 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1572817 Commit-Queue: Cody Northrop <cnorthrop@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
b16d69c3 2019-05-13 16:28:27 Vulkan: Add support for surface multisampling A multisample image is created for the surface if multisampling is enabled. Prior to present, this multisample image is resolved into the swapchain image. FramebufferVk::readPixelsImpl similarly has got the ability to resolve the region of interest into a temporary image prior to readback. Tests are added to render a point, line and a triangle on a 4x multisampled surface. Bug: angleproject:3204 Change-Id: I34aca502fa1918b5cbf000ff11521c350372e051 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1610188 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
6a4cad87 2019-05-01 13:04:00 Vulkan: Tighten descriptor stage usage hints Per-stage uniform buffers are marked with the specific stage. Program uniform buffers and images are specified to be used in all graphics stages. Descriptors used in internal shaders are marked for use in either compute or fragment stages. Bug: angleproject:3220 Change-Id: Ifcac36a1224f0392ba5fba50660514e498256401 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1595439 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Tobin Ehlis <tobine@google.com>
09eabed9 2019-04-03 19:20:21 Allow attribute linking for ES2 * Pipe webGL compatibility down to allow attribute aliasing. * Reject aliasing if shader level is too high, or webGL is in use. Bug: angleproject:3252 Change-Id: I3378fe707e3795a4b8a424989afccff42bc84344 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1556538 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> Commit-Queue: Cody Northrop <cnorthrop@google.com>
cafd7736 2019-05-17 09:33:41 Fix KHR-GLES dEQP test paths. Our GN was using the incorrect path for the new test sets. This was showing up as an isolate_tests failure when running the new tests. Also fixes incorrect search paths for the case list directory when used in a Chromium checkout. And adds a few other missing data dependencies. Bug: angleproject:3353 Change-Id: I602db1e5debdad88b6eace76416fc2c10c059f8b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1616021 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
06de90c6 2019-05-16 12:46:54 Vulkan: Re-enable a handful of suppressed ES3 tests Few features are already implemented but the suppressions were not removed. Bug: angleproject:2392 Bug: angleproject:2394 Bug: angleproject:3199 Bug: angleproject:3219 Bug: angleproject:3423 Change-Id: Iefd6c10f5ec774e174901114b35410c0d397085f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1614428 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
0febee5b 2019-05-15 17:03:52 Break debugger on assertion failure. This adds a few simple system utility functions. We can check if a debugger is attached and break into the debugger. Most of the code is adapted from Chromium's base/debug. Bug: angleproject:3162 Change-Id: I9cb39d42865a543fbf3201222dd8227318b32ad5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1615353 Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
aefbea29 2019-05-16 13:33:27 Fix Clang warning in dEQP-KHR tests. Due to complex and slow process of upstreaming it's easier to disable this warning than to fix it upstream. Only happens in a Chromium build because Chromium uses a specialized standard library. Bug: angleproject:3353 Change-Id: I01607a00e469110c87458458d3b205fd59ea3db3 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1614426 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
cfffc138 2019-05-16 11:35:01 Add KHR-GLES dEQP tests. This reorganizes the dEQP build targets to allow for better reuse with the new KHR test set. It also adds a single new test target called "angle_deqp_khr_tests" that houses all the new test sets. The new test targets can be compiled now but cannot yet be executed. That new functionality will follow in a subsequent CL. Along with test expectations and integration. Uses a new template type in the build to conslidate GN customization. Adds the GLES 2.0 and 3.0 tests for now. We can follow up with additional work for the GLES 3.1+ tests. Also adds test expectations. Bug: angleproject:3353 Change-Id: Ib0673e97f679c8aa46e27dfa616845a2014a75fe Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1604070 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
04e389d1 2019-05-14 07:14:25 Vulkan: make sure default uniforms are in std140 Bug: angleproject:3199 Change-Id: I29fdf33ea5af37a66c2cfd5b3355d7ff32105d63 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1614781 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
60cc751a 2019-05-06 09:25:27 Use D3D11 GetDimensions driver workaround for integer cube maps Some NVIDIA D3D11 drivers are buggy and interprets the level passed to GetDimensions as being relative to 0, rather than the SRV's MostDetailedMip. This affects integer cube maps because the dimensions are used for sample position calculations, which leads to sampling outside the cube side textures when the base level is non-zero. Bug: angleproject:3441 Change-Id: I151f9336b9c6d8ec7012bf5010a2d45fb2951e73 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1595688 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
311e8086 2019-05-15 13:25:56 Do struct mapping under conditions Struct mapping consumes lots of time when the array lengh is very large. And it's done unconditionally. This CL does struct mapping only if it's a struct assignment or passing the struct to a function. In the next step, we can use a function to do struct mapping instead of struct array initialization. Bug: angleproject:2967 Change-Id: Ie5a74fa05dbc0255ad664d6265dbb880a624f01e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1612978 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Jiajia Qin <jiajia.qin@intel.com>
6ddb7768 2019-05-15 15:25:36 Remove angle:: prefix in angle_deqp_gtest. Refactor and cleanup only. Bug: angleproject:3353 Change-Id: I2a01ddf71ba44b8f1a1fc2c4ccbac9edc7c80174 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1613893 Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
b4ca09ac 2019-05-15 15:23:12 Add IsDirectory helper function to system_utils. This was previously a method in dEQP only. Cleanup change only. Bug: angleproject:3353 Change-Id: I9ac58ab52516f75efbb08bddb39466a40c07cbb8 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1613892 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
38ff3c70 2019-05-15 10:07:09 Vulkan:Allow same-named var in nested scope ESSL 1.00 spec allows for variable with same name to override outer variable inside of a nested scope. This change adds new scope to symbol table inside of a function defintion, but after function parameters for ESSL 1.00 shaders (but not webGL). This prevents an error while parsing. This also includes some new code in translator to rename any vars that are redefined between the function body and the function parameters. This prevents an error later on when the translated shader is then parsed as a desktop GLSL version. Bug: angleproject:3287 Change-Id: I3f025805cf8d65bf912283bb15e6dad6e5e9b967 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1601553 Commit-Queue: Tobin Ehlis <tobine@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
af6a51e0 2019-05-15 15:08:00 dEQP: Make deqp_path GN variable public. This allows us to reuse it in our other BUILD.gn files. Bug: angleproject:3353 Change-Id: Ic88f7781010d7319dfe3bb8f2f942fa08d37e4dc Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1614097 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
36f47169 2019-05-15 15:36:06 Suppress flaky OpenGL ES3 test. Texture2DIntegerTestES3.IntegerTextureNonZeroBaseLevel/ES3_OpenGL Bug: chromium:963595 Change-Id: I6cdd845a5b7bc1a4b5a16029eaf170db40f1787c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1613894 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
32a1b0f7 2019-05-15 15:00:20 Update dEQP build config to use GN templates. Templates make it easier to override parts of test configs. Instead of if statements we can use forwarded variables to override specific settings. This refactor makes it easier to integrate the "KHR" tests. Bug: angleproject:3353 Change-Id: Ia6e9c6d01864e5253db5d28dc087bf954aee226c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1612297 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
e77f63a2 2019-05-09 10:37:42 Use clamp cast for stencil mask in all versions. dEQP only covers this behaviour in ES2.0 tests and they fail when running with an ES3.1 context. BUG=angleproject:3425 Change-Id: I339b83901434da92ae6dd6273460b0725644cdf5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1602177 Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
eaf2d928 2019-04-18 16:31:25 Add support for OES_depth_texture Note: Includes workaround for http://anglebug.com/3452 - some Android devices do not indicate filtering support on VK_FORMAT_D16_UNORM. Bug: angleproject:3103 Test: angle_end2end_tests --gtest_filter=DepthStencilFormatsTest.DepthTexture/* angle_end2end_tests --gtest_filter=DepthStencilFormatsTest.PackedDepthStencil/* angle_end2end_tests --gtest_filter=DepthStencilFormatsTest.DepthTextureRender/ES2_VULKAN Change-Id: Ic325fb94ab0e619a17c2e149e0e0865fa4142f3a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1575426 Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
bff32703 2019-05-14 18:08:50 D3D11: Disable B5G6R5 on AMD drivers. Texture data corruption has been seen with this format, specifically on AMD Radeon R7 240 cards with the 15.201.1301.0 driver. BUG=941620 Change-Id: I42d0d86a8319afdfaf17b44e142c6414092c647d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1610681 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
b783fbc7 2019-05-10 23:16:17 Vulkan: Fix matrix uniforms A piece of code shared with d3d was used to implement this feature. However, we store the uniform data transposed and row-major in d3d to accomodate the fact that matrix indexing in HLSL is the opposite of GLSL (mat[row][col] in HLSL as opposed to mat[col][row] in GLSL). There were two functions that copied the source matrix fields either as column-major or source-major (corresponding to `transpose` false or true respectively in glUniformMatrix*) into a row-major destination. These functions are refactored into one, which copies from any-major source to any-major destination. The HLSL backend uses the "to row-major" variant and the Vulkan backend uses the "to column-major" variant. Bug: angleproject:3198 Change-Id: I7254da4fbe6916af78c5906abcb82ca01674ab9f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1607541 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
f7033c55 2019-05-13 09:48:06 Vulkan: Request at least 3 images for MAILBOX. The glmark2 benchmark score went down (on Android with Pixel devices) when ANGLE changed VkSwapchainCreateInfoKHR::minImageCount from 3 down to 2, when using VK_PRESENT_MODE_MAILBOX_KHR. In experimenting, this was confirmed. This CL changes minImageCount back to 3. Vulkan spec issue #1671 was filed in order to understand whether this is a good/bad approach for other drivers/platforms. Test: glmark2 on Pixel2. Bug: angleproject: 3400 Change-Id: Ia4a72733eb648e4f53feeb8833b174d653fa5766 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1610242 Commit-Queue: Ian Elliott <ianelliott@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
7d798558 2019-05-13 13:40:09 Skip validating draw buffers when RASTERIZER_DISCARD is enabled. Bug: 962555, 962636 Change-Id: I4a22f83689252b7b7e51bbb3fc80e8f0d601a43f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1610701 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Shrek Shao <shrekshao@google.com>
0a1eeb80 2019-05-13 13:53:18 Call robust resource init before object sync. This should let the Vulkan back-end only need to sync the Image data once before we use them. Bug: angleproject:3427 Change-Id: I8c6e8794e861f855bddbf651997351e8415e3479 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1602912 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
cc5199af 2019-05-13 09:44:40 Roll dEQP (May 2019) Removes the EGL 1.5 overrides now that they are upstreamed. Bug: angleproject:3446 Change-Id: I4b17354518534ea821bba83a4b1e00f83f80ac37 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1605786 Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
9d519ab1 2019-05-09 23:09:46 Vulkan: Rework layout block storage conversion Previously, a pass over the shader was made, converting shared and packed interface blocks with block storage to std140. This resulted in link success between interface blocks with different storage as they were all translated to std140. With this change, this pass is removed. The link step proceeds with the block storage specifiers as seen by GLES, and only upon Vulkan GLSL shader generation "shared" and "packed" are converted to std140. Bug: angleproject:3199 Change-Id: I069415ab9c9b4e1034bc00f64cd2d9e2d73f5956 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1605262 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
0ae59f2a 2019-05-10 15:45:27 Add test to verify uniform matrix upload Bug: angleproject:3198 Change-Id: Icb63d036a756b849c44d36342c7ba2fc2db0f910 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1604069 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Tobin Ehlis <tobine@google.com>
e1de1ab3 2019-05-13 10:53:47 D3D: Store error message by std::string instead of const char*. These error strings are stored for recording later we can't depend on them still being alive so make a copy. BUG=962439 Change-Id: Ie9156c99b9ce79df4a11087bdcab92d980e959a4 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1610078 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
3dbe480b 2019-05-06 15:59:07 Validating draw buffers now also considers color mask settings It will always return true if all 4 channels of color mask are set to false. This should only apply to WebGL. Will fix this in a later patch. Bug: chromium:958374 Change-Id: I46befaf3ae1b63027dfbb309ac32724c616025d3 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1594629 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
e4faae21 2019-05-10 08:27:00 Rename state change notification messages. This makes the style use CamelCase instead of ALL_CAPS. It also cleans up some of the naming. It also changes some uses of the messages in some of the objects to hopefully be more consistent. See the comments added to the enum SubjectMessage in Observer.h for more details. Bug: angleproject:3427 Change-Id: I6dff4f6d335ecf1a27e48df65743b1490bd3025a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1600411 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
fdbece20 2019-05-09 18:06:34 Vulkan: Support unsigned int uniform types Bug: angleproject:3198 Change-Id: Iac5d1389f4f466b7886246d8ca529e8f26a6a5bd Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1603629 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
7b08d381 2019-05-09 00:52:04 Vulkan: Enable EXT_frag_depth Natively supported with GLES3 dEQP tests already enabled and passing. Bug: angleproject:3218 Change-Id: I5ff94e3b16d2025a58d5a448383049f9330dd46f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1600864 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
7ef73a52 2019-05-08 10:48:15 Vulkan: Support flat and centroid qualifiers Bug: angleproject:3219 Change-Id: I2e0b60bda9c3af2b9eadf2efd3899250925897f4 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1600335 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
5517ce95 2019-05-07 00:27:06 Vulkan: fix qualifier erase for unused vertex attributes Bug: angleproject:3219 Change-Id: I8f8f5572eed5126ab03702953883b313f022a264 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1598548 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
9fa248e1 2019-05-06 14:55:18 Vulkan: Implement EXT_draw_buffers In GLES, color attachments are referenced by their indices. These indices match between the API and GLSL. For example, if a shader has: layout(location=0) out color; layout(location=3) out roughness; Then GLES would bind and enable GL_COLOR_ATTACHMENT0 and GL_COLOR_ATTACHMENT3. In Vulkan, the framebuffer object and the corresponding renderpass define the color attachments, and they don't allow gaps in color attachments as GLES does. A render subpass creates the mapping between the color attachments as defined in the framebuffer and the attachments used by the shader (with possible gaps). This change packs the enabled GL color attachments for the sake of the framebuffer, and sets the subpass up in such a way that the shaders continue to use the same color output indices as GLES. In the example above, we have the attachment indices as follows: Status | GLES | GLSL | RenderPass | Subpass enabled 0 0 0 0 disabled 1 - VK_ATTACHMENT_UNUSED disabled 2 - VK_ATTACHMENT_UNUSED enabled 3 3 1 1 That is, the array of color attachments in the Vulkan framebuffer/renderpass is: [0] = GL color attachment 0 [1] = GL color attachment 3 And the array of color attachment references in the Vulkan render subpass is: [0] = 0 (index 0 of the renderpass attachment array) [1] = VK_ATTACHMENT_UNUSED [2] = VK_ATTACHMENT_UNUSED [3] = 1 (index 1 of the renderpass attachment array) Bug: angleproject:2394 Change-Id: Ib6cd2b60882643ea152986eee453270d09cd4aed Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1595442 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
776694cd 2019-05-08 10:28:55 Change all ANGLE workarounds to use struct definition with info. Change each workaround from a simple bool to a struct with info including name, workaround set, description, and bug IDs. This will help with future workaround integration with Chrome. Bug: angleproject:1621 Change-Id: Ia27c180abaf845e280060c803e5994cc3152a057 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1593917 Commit-Queue: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
cd078c33 2019-05-01 10:36:11 Allow mis-matched Android Context versions Remove the EGL validation related to context version numbers since a backwards compatible context could be created and shared, causing a version mis-match. Test: angle_deqp_egl_tests Bug: angleproject:3243 Change-Id: Iae818433fea1b230b50aa47c14f084e9079c3583 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1592133 Commit-Queue: Tim Van Patten <timvp@google.com> Reviewed-by: Geoff Lang <geofflang@chromium.org>
85da00fd 2019-05-09 09:02:34 Remove dontRemoveInvariantForFragmentInput WA Previously removed supporting code for the workaround "dontRemoveInvariantForFragmentInput" but missed this declaration. Bug: angleproject:3285 Change-Id: Ia23b424f2ccbdfe98b7cec79e4290b3621e44238 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1601945 Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Tobin Ehlis <tobine@google.com>
cf4c6b70 2019-05-09 11:33:39 Print current file in ASSERT macro failures. Bug: angleproject:3436 Change-Id: If912ae75c96c34b27967f592910c2ee3403b24cc Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1602178 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
ebab670c 2019-04-19 14:36:45 Adding new extension GL_OVR_multiview GL_OVR_multiview functions exactly the same as GL_OVR_multiview2. All GL_OVR_multiview2 tests now also repeat the same test using GL_OVR_multiview Bug: angleproject:3341 Change-Id: I7e5294fb6bbf7692535174a15da6a42e1b5fc4e2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1575904 Commit-Queue: Rafael Cintron <rafael.cintron@microsoft.com> Reviewed-by: Geoff Lang <geofflang@chromium.org>
52e0e65a 2019-05-08 12:54:41 Vulkan:Exclude pragma_vertex test on MAC With recent pragma invariant(all) fix the pragma_vertex test is failing on MAC so excluding it from testing. Bug: angleproject:3285 Bug: angleproject:3433 Bug: angleproject:3434 Change-Id: I59079afdbef2d23a593fe0fe061997624fea5cde Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1601364 Commit-Queue: Tobin Ehlis <tobine@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
5cbaa3f8 2019-05-07 15:49:22 Don't inherit ANGLETest SetUp and TearDown. Instead of inheriting from testing::Test's SetUp and TearDown we add new methods 'testSetUp' and 'testTearDown'. This helps prevent a common error of forgetting to call the base class method. Also add a check in the ANGLETest destructor that SetUp and TearDown have been called. Bug: angleproject:3393 Change-Id: Iab211305cc06ffea9ca649e864ddc9b180f2cba0 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1593960 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
8fb00484 2019-05-08 12:24:41 fix a freeze when returning from fullscreen to maximized (nvidia only) freeze happens after repetitive enter & exit full screen mode Bug: angleproject:3431 Change-Id: Iea4cd75dc30cd17e53c0a7f1174e39b24d878d4b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1599617 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
0412d9e1 2019-05-01 12:56:40 Remove SystemInfo::primaryGPUIndex primaryGPUIndex is being deprecated in favor of activeGPUIndex, which represends the expected index of the GPU used for graphics. Bug: angleproject:3383 Change-Id: I37f992adaf3716fc11e7f34b897c51c0148719cd Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1592055 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
b76bf1b9 2019-04-18 16:00:22 Refactor in preparation of adding OES_depth_texture Rename existing depthTexture extension flag to depthTextureANGLE to distinguish it from OES depth texture extension to be added. Bug: angleproject:3103 Test: angle_end2end_tests --gtest_filter=DepthStencilFormatsTest.DepthTexture Change-Id: I44c69a69b925a84f931518e0374e662893813061 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1575425 Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
f5115ed4 2019-05-07 14:50:50 Vulkan: Enable standard derivatives extension Enable standard derivatives by default for Vulkan. Bug: angleproject:2903 Test: Validate Skia doesn't generate errors. Test: CQ Runs Change-Id: I7f180d4ca03c154db3e9562213127eca1ce65562 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1599857 Commit-Queue: Tim Van Patten <timvp@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
19905aea 2019-04-26 01:48:31 Vulkan: Set the Vulkan scissor to the GLES viewport Some Vulkan drivers are not clipping rendering that is outside of the viewport, and the Vulkan spec has some language that indicates that ANGLE should set the scissor: The application must ensure (using scissor if necessary) that all rendering is contained within the render area. In this case, ANGLE is "the application". Bug: angleproject:3253 Bug: angleproject:3254 Change-Id: I6885a3aa6daed57f6ae1c3d974663d763cad10c9 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1553973 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Ian Elliott <ianelliott@google.com>
e9421b2c 2019-04-08 15:16:56 Vulkan:Only apply invariant pragma to output vars The "#pragma STDGL invariant(all)" directive should only be applied to shader output vars. This change also removes the workaround SH_DONT_REMOVE_INVARIANT_FOR_FRAGMENT_INPUT which is no longer needed. This change fixes two tests that were incorrectly assuming that the pragma would be applied to inputs: GLSLTest.InvariantAll[Both|In]. Bug: angleproject:1293 Bug: angleproject:3285 Change-Id: I4eb03fa89fbc7c560150ee0cc32382024b0cb3e3 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1558678 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tobin Ehlis <tobine@google.com> Commit-Queue: Tobin Ehlis <tobine@google.com>
e4e3b322 2019-05-06 15:34:38 Add using-declaration to support Googletest roll. Without this change, rolling Googletest results in compilation errors: https://crrev.com/c/1594628/2. Change-Id: I85e122ad449a3d8fb155b07f64d69022294ab6cd Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1598309 Reviewed-by: Victor Costan <pwnall@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Victor Costan <pwnall@chromium.org>
216f73d0 2019-04-12 13:32:30 Vulkan: add uniform buffer object support Support for layout qualifiers in interface blocks are added. All interface blocks are adjusted to either be in std140 or std430. In the Vulkan backend, a new descriptor set is added for UBOs. A dirty bit is added for UBO updating and pipeline layouts and descriptor bindings are updated. Bug: angleproject:3199, angleproject:3220 Change-Id: I271fc34ac2e1e8b76dee75e54a7cff0fe15fe4ee Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1565061 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
e76c5c3c 2019-05-03 15:51:30 Vulkan: Enable drawRangeElements() Enable drawRangeElements() for the Vulkan backend and the associated tests. Test: angle_deqp_gles3_tests Bug: angleproject:3420 Change-Id: I98770631ce1387131bb45e2c1e9df24e911bc692 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1595101 Commit-Queue: Tim Van Patten <timvp@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
f6cbe44a 2019-04-18 15:32:07 Use D3D11 GetDimensions driver workaround for 2D integer textures Some NVIDIA D3D11 drivers are buggy and interprets the level passed to GetDimensions as being relative to 0, rather than the SRV's MostDetailedMip. A test is added which reads from non-zero base level integer texture. When the workaround is not being used, reads outside the first quadrant return black. Bug: chromium:679639 Change-Id: I5282a1ba207b2d553d1836f9460ec09cb5590ea6 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1591594 Commit-Queue: Kimmo Kinnunen FI <kkinnunen@nvidia.com> Reviewed-by: Kimmo Kinnunen FI <kkinnunen@nvidia.com>
0f4d72e6 2019-05-06 10:27:34 Add makeCurrent and unMakeCurrent to SurfaceImpl. SurfaceGL had these methods already so they are just moving up the inheritance hierarchy. This ends up simplifying some state tracking we had in our surface implementations. BUG=angleproject:2464 Change-Id: I480588ca8470d9ef507f95e0c0297fe126b3abfb Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1595434 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
e755a537 2019-04-10 09:58:21 Vulkan: Add a new garbage type gated by fences. This allows Vulkan EGL objects such as EGL Syncs and EGL Images to give their garbage to the renderer before destroying. BUG=angleproject:2464 Change-Id: I59b8e1080e4292bd0856e59a928750c7e77a372e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1562522 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
d7d42395 2019-05-06 13:15:35 Format all of ANGLE's python code. BUG=angleproject:3421 Change-Id: I1d7282ac513c046de5d8ed87f7789290780d30a6 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1595440 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
8ba78da0 2019-04-30 23:42:31 add support for EXT_blend_func_extended to D3D11 Change-Id: Id66868851a490d0a68a7e76280720825c4844a45 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1591192 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
3e62561c 2019-05-06 11:48:52 Suppress test hitting Nvidia shield driver bug The same test was hitting a bug with the Nvidia driver on windows+gles. Bug: angleproject:3413, angleproject:3417 Change-Id: I39426291eac731bcda068829686e09cf406ff661 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1595438 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
66e4850d 2019-04-25 10:49:05 Use EnumAdapters to properly detect primary GPU on Win EnumDisplayDevicesA returns the card that's connected to the display, but EnumAdapters return the adapter which the desktop primary is displayed at index 0. We can use this to determine the device used for graphics. Also cleans up the discrepancy between platforms on finding "primary" vs "active" GPU. Asserts that the GPU expected to run ANGLE commands is the active GPU, and deprecates the primary GPU to be equal to the active GPU. Bug: angleproject:3383 Change-Id: I422fba1bbe47d85b7c09e378d559eaebf89e2625 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1584360 Commit-Queue: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: Geoff Lang <geofflang@chromium.org>
c22ef61f 2019-04-09 09:55:14 Vulkan: Store fences instead of serials in SurfaceVK::SwapHistory Previous swaps may not have been submitted by the same context as the current swap and we can't safely wait on serials submitted by other contexts. BUG=angleproject:2464 Change-Id: Ibcb23171feae038fd45abdefb80c4e8a373744e2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1562521 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
6f0c5b8d 2019-05-04 10:00:02 D3D11: Fix potential invalid VAO access in dispatch. In some instances running a dispatch call could lead to accessing an invalid VAO pointer. This seemed to be tied to switching Contexts. Fix the bug by invalidating the cache pointers on Context switch. Note that it seems this bug can only affect ES 3.1+ Contexts. Bug: angleproject:3349 Change-Id: Ib712bcc29215b3fd1c8b7eb0cbd70dea649b3cfc Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1594289 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
62742f9e 2019-05-01 16:14:50 Vulkan: Optimize shader source macro replacement @@ LAYOUT-xx @@ and @@ QUALIFIER-xx @@ macros are generated by the compiler when emitting Vulkan GLSL. These macros are replaced at link time in the Vulkan backend. Previously, this replacement was done through calls to angle::ReplaceSubstring, reiterating over the whole source on every replacement. This CL does a prepass on the input source and chunks it up in blocks. Search is optimized as only blocks of a certain type are string-compared (skipping large chunks of shader text). Replace is optimized as the whole shader is not shifted left or right on every replacement. Additionally, this CL modifies the layout macro to the following format: @@ LAYOUT-xx(extra, args) @@ This is used in a follow up CL to have the compiler provide additional layout qualifiers. Bug: angleproject:3220 Change-Id: I6367e781c3304d5f2e0a406e4fb4e6feb4c45f1d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1592070 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
be394bad 2019-05-02 13:41:19 Vulkan: Reset swap chain image dependency information when aquiring. If an image was used by a different context previously, it's stored serial is not relevent. We always know that any work involving the swap chain image has been completed by the time we aquire a new one. BUG=angleproject:2464 Change-Id: I0b12b9ff4b9a68593d661344d2d1e2c9d94e4755 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1592043 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
e25ff9d8 2019-05-01 00:02:05 Vulkan: Fix qualifiers for varyings `out` variables in the vertex shader and `in` variables in the fragment shader were not decorated with `layout(location=?)` as they should according to the Vulkan GLSL spec. This change makes sure these decorations are present regardless of whether the compiler sees these variables as EvqVaryingIn/Out or EvqVertexOut/FragmentIn. Bug: angleproject:3412 Change-Id: I66473e876cb989a60b0c6d6a5850a8b2c763d8e2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1590694 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
58957f3d 2019-05-03 12:52:22 Add option to run each test config in a separate process. This CL adds a command line option to angle_end2end_tests that will iterate over all test configs. For each config it'll fork a new child process that will run only a single config. This will allow us to isolate each config to a specific child process. Hopefully this will reduce test flakiness due to driver issues with multiple configs. The command line option is "--separate-process-per-config". Note that there are about 25 configs right now. Bug: angleproject:3393 Change-Id: Ia117b371bbe159c1b0d28d82befffeb0f40467a9 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1591428 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
80147d11 2019-04-30 16:21:24 Add support for dynamically allocate initial stack for Angle By updating YYLTYPE_IS_TRIVIAL to true, YYSTACK_RELOCATE can be enabled, so we can dynamically allocate stack size based on needs. BUG=angleproject:3028 Change-Id: I1b9cc0768cd0c6955589695e703595c56d43f24a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1593954 Commit-Queue: Yi Xu <yiyix@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
467f174f 2019-05-03 12:52:21 Remove EGLTest. Consolidate these tests into ANGLETest. Add a new parameter to PlatformParameters that lets us skip normal test setup. This removes the last 'configless' tests from angle_end2end_tests. Bug: angleproject:3393 Change-Id: I87186698ade90f95577534eb8ed1dfd4245f740e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1590467 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
97f0affb 2019-05-03 12:52:21 Add command line option to filter by test config. This allows us to run angle_end2end_tests with a single config without using gtest_filter. It will also allow us to run each test config in a separate process. Bug: angleproject:3393 Change-Id: I09aaf9cfe55a117b0af8d79ecfd129f3d0f1d7c8 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1591427 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
051b0896 2019-04-15 15:39:39 Vulkan: Fix layout substitution for struct varyings If the shader contains code such as the following: struct S { vec4 field; }; out S varStruct; The layout qualifier macro is defined as @@ LAYOUT-varStruct @@. However, the Vulkan backend was replacing @@ LAYOUT-field @@. Bug: angleproject:3220 Change-Id: Iae15003867e0bed2cc939159a6653429c7a431e0 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1571389 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
989bc9a3 2019-05-02 13:31:24 Move ANGLE Platform Methods init to GetDisplay. Moving the Platform Methods init to GetDisplay allows us to override the platform methods as soon as possible. This lets Chromium override the methods via ANGLEGetDisplayPlatform. It also lets us reset the platform methods when making a new display. Note that because the methods pointer is global it's a bit tricky to manage between swapping configs in ANGLE tests. Using a separate test process for each config should help. Bug: angleproject:3393 Change-Id: I351f86422e53075563f6d8fce32efbd40023cd23 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1592045 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
3e251337 2019-05-02 16:12:54 Removed SizedFloat helper class from upload tests. This helper was redundant with the image utils library. Switch the test to use the existing methods. Doesn't affect test correctness. This removes more 'configless' tests from angle_end2end_tests. Bug: angleproject:3393 Change-Id: I49cfbd95c3713b2b4b25c4716a7a279d84ddf994 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1591426 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
926f1caa 2019-05-01 14:03:05 Add support for GCC Compilers Add support for GCC Compilers, so it can be build on Ubuntu. BUG=angleproject:3392 Change-Id: I2f5ac7355a40f52123bd465f86b1e966c59c943d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1592062 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Yi Xu <yiyix@chromium.org>
69f72b41 2019-05-02 16:12:54 Simplify ANGLE test config names. We don't need to use upper case. Lower case can be more readable. Skip a test on Linux/NV/Vulkan that became flaky after changing the test order. Bug: angleproject:3393 Change-Id: Ie027e08ddc9d47b9484cf5b1aaca72a05dd60517 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1574676 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
ddc4d33a 2019-05-01 15:11:46 Remove several underused platform configs. * Removes D3D11 Warp and Reference configs from tests. * Removes several permutations of OpenGL back-end specific configs. * Removes FL 9_3 since it is no longer supported. * Removes present path "Copy" since it's redundant with normal D3D11. Reduces number of configs from over 60 to 25. Bug: angleproject:3393 Change-Id: Ia5a23de3c4865b17ee50673a4066757b901a4b5a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1574675 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
3089f92e 2019-05-01 15:11:46 Move EGL Display config into EGLPlatformParameters. This CL moves all of the EGLDisplay configuration into an EGL platform struct. Consolidating display configuration in the struct allows us to move configuration out of the test constructor. Then when we filter test configs we don't need to wait for the individual test setup. Bug: angleproject:3393 Change-Id: I5bd06dcdc9f2867ebc43c1d4984077ada35cafc8 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1574674 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
ca49e6dc 2019-05-01 14:20:36 Reset the default framebuffer if ContextImpl::onMakeCurrent fails. Context has the invariant that if it is not current anywhere, mCurrentSuface is null. If makeCurrent fails in ContextImpl::onMakeCurrent, the surface is not reset, breaking this invariant. BUG=angleproject:3414 Change-Id: Icb13c8e2d1edd98d87a8af091a3fbacebadb395c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1592064 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
fc0be049 2019-04-18 09:44:06 Fix GL_MAX_COMBINED_UNIFORM_BLOCKS query This was previously returning maxCombinedTextureImageUnits instead of maxCombinedUniformBlocks. Fixing that exposed a bug in the GL backend where the combined values were sometimes capped to vertex+fragment values and sometimes not capped at all. The reasoning for such capping was that the combined limits as queried from GL contains stages not available in GLES (such as tessellation). However, the capping failed to take geometry shader limits into account. This change adjusts such capping to vertex+fragment+geometry. It also applies the cappping to all combined limits, rather than a select few. Bug: angleproject:2099 Change-Id: I7231058b5d7f80b1b2452d9f87d4b0ab6e1cdb17 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1572487 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
b8149075 2019-04-30 16:14:44 Clean up ANGLE test extension functions. None of these functions needed to be member functions. Also make the naming more consistent. Bug: angleproject:3393 Change-Id: I7aafe2269a48af703a87bd9a8cf4cfab9e177dd3 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1574673 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
0659c991 2019-04-30 16:14:43 Set swap interval explicitly. The swap interval can be changed independent of the Surface config. Thus it makes more sense to set it explicitly in test setup. This simplifies the test config. Also updates some of the API for GLWindowBase. Return an explicit error from makeCurrent. Bug: angleproject:3393 Change-Id: Ic62b33018e872bc0e38f2848e2427ed898b60749 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1574672 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>