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a313f7aa
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2015-10-28T12:58:03
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Refactor EGLDeviceEXT to remove renderer dependency
BUG=angleproject:1190
Change-Id: I38604de469c5f7efaf37bcebf20bc6425df35e62
Reviewed-on: https://chromium-review.googlesource.com/309512
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tryjob-Request: Jamie Madill <jmadill@chromium.org>
Tested-by: Austin Kinross <aukinros@microsoft.com>
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dcab33be
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2015-07-21T13:03:16
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Add stubs for EGL image entry points and validation.
BUG=angleproject:970
Change-Id: Ic3b9f9f60146920571e0e5f00fac2273c35fff2f
Reviewed-on: https://chromium-review.googlesource.com/287162
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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6cd03cf9
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2015-05-12T19:28:10
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Revert "Create a child window in SurfaceD3D when needed."
Reverting until chromium sandbox issues are resolved.
This reverts commit b7f1a8b0ab3489a7463749e7fc088187bfafbd35.
BUG=484963
BUG=angleproject:961
Change-Id: I4b030329a322d0a96a18e6ae875d500c5f755ddd
Reviewed-on: https://chromium-review.googlesource.com/270490
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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443e1d9b
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2015-05-05T12:57:55
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Refactor egl::Surface constructors.
We can reduce the code in these classes quite a bit by calling
the common code in egl::Display.
BUG=angleproject:994
Change-Id: Idf0ffa054fc6a70cf8c65a0b98fd963911715591
Reviewed-on: https://chromium-review.googlesource.com/269258
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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30cb86d8
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2015-04-22T10:07:23
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Create a child window in SurfaceD3D when needed.
BUG=angleproject:961
BUG=angleproject:860
Change-Id: I137d27bafc4d690b159ffef8cc69d6f1c5a05131
Reviewed-on: https://chromium-review.googlesource.com/267681
Tested-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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3fe36ebd
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2015-04-28T16:44:12
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Revert "Create a child window in SurfaceD3D when needed."
Causing errors with D3D9, see build:
http://build.chromium.org/p/chromium.gpu.fyi/builders/Win7%20Release%20%28NVIDIA%29/builds/15149
This reverts commit b7f1a8b0ab3489a7463749e7fc088187bfafbd35.
Change-Id: I6f1c3fd119f76a298e5b3fb676ddcb208cd1234b
Reviewed-on: https://chromium-review.googlesource.com/267673
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
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b7f1a8b0
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2015-04-22T10:07:23
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Create a child window in SurfaceD3D when needed.
BUG=angleproject:961
Change-Id: I61931961f8cb86b47012edd2bc08d0e1e7a5d0f7
Reviewed-on: https://chromium-review.googlesource.com/266515
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: John Bauman <jbauman@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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97d61eb5
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2015-04-14T09:08:16
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Add extension EGL_ANGLE_device_d3d
Access to the D3D device is needed for some advanced scenarios.
New entry points eglQueryDisplayAttribANGLE and
eglQueryDeviceAttribANGLE have been added in this change
to implement this extension.
BUG=angleproject:935
Change-Id: Ie39e86a2b6c6d8d05a08964b2907fb9fba5dec13
Reviewed-on: https://chromium-review.googlesource.com/265591
Tested-by: Cooper Partin <coopp@microsoft.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
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1ea8284d
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2015-04-14T15:28:56
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Revert "Add extension EGL_ANGLE_device_d3d"
Compile error on clang:
src/libANGLE/Display.cpp:259:23: error: allocation of incomplete type 'egl::Device'
mDevice = new Device(this, impl);
^~~~~~
src/libANGLE/Display.h:36:7: note: forward declaration of 'egl::Device'
class Device;
^
In file included from src/libANGLE/Display.cpp:11:
In file included from src/libANGLE/Display.h:17:
In file included from src/libANGLE/Error.h:80:
In file included from src/libANGLE/Error.inl:9:
src/common/angleutils.h:66:5: error: deleting pointer to incomplete type 'egl::Device' may cause undefined behavior [-Werror,-Wdelete-incomplete]
delete resource;
^ ~~~~~~~~
src/libANGLE/Display.cpp:209:5: note: in instantiation of function template specialization 'SafeDelete<egl::Device>' requested here
SafeDelete(mDevice);
^
src/libANGLE/Display.h:36:7: note: forward declaration of 'egl::Device'
class Device;
^
2 errors generated.
This reverts commit 6dacaff4e03d4f6b4c444a3fff018c1297cd25ba.
Change-Id: Ide348e156324a5af668604362c0b249ea73b6083
Reviewed-on: https://chromium-review.googlesource.com/265626
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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6dacaff4
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2015-02-19T16:31:57
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Add extension EGL_ANGLE_device_d3d
Access to the D3D device is needed for some advanced scenarios.
New entry points eglQueryDisplayAttribANGLE and
eglQueryDeviceAttribANGLE have been added in this change
to implement this extension.
BUG=angleproject:935
Change-Id: Id1560b0887fa5882b9858af7bad9043ada67038d
Reviewed-on: https://chromium-review.googlesource.com/251610
Tested-by: Cooper Partin <coopp@microsoft.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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f0d10f89
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2015-03-31T12:56:52
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Replace non-copyable macro with a helper class.
This class provides a simpler scheme for blocking default copy
and assignment operators. It also reduces the amount of code
needed since it's inherited to child classes. This also fixes
the conflict between our macro and the same-named macro in
Chromium code.
BUG=angleproject:956
Change-Id: If0dc72aa3f63fbc7b8fa34907418821c64c39e2f
Reviewed-on: https://chromium-review.googlesource.com/263257
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
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7dcd2c7b
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2015-03-18T17:22:38
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Add stubs for EGL pixmap surface creation.
BUG=angleproject:795
Change-Id: I76b44e837eb6919f9d3c1eb56c2d3af84bc5ab09
Reviewed-on: https://chromium-review.googlesource.com/260943
Reviewed-by: Brandon Jones <bajones@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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f6bf23fd
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2015-01-20T11:43:54
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Split up the Display::create*Surface and have them match the API.
BUG=angle:658
Change-Id: Id0054406a5ce6f6ffef28ce84737547c1869efde
Reviewed-on: https://chromium-review.googlesource.com/242038
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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38832d17
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2015-02-09T10:01:47
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Add Display getters for native display and attribs.
This simplifies the logic in the Renderer init.
BUG=angle:905
Change-Id: I01bf3701dd85f50e369e2c11e0e2a7cb638ccf00
Reviewed-on: https://chromium-review.googlesource.com/247650
Reviewed-by: Brandon Jones <bajones@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
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1d8ae673
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2015-01-19T14:44:29
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Add a makeCurrent method to Display.
BUG=angle:658
Change-Id: If1830fb164d31e2ee8092414d012e127ec344d69
Reviewed-on: https://chromium-review.googlesource.com/242033
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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5c39f688
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2015-01-06T15:19:35
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Have the DisplayImpl create the Renderer and Contexts.
BUG=angle:658
Change-Id: I726d87b90be8382c5dd8964e4d8686711e404ffe
Reviewed-on: https://chromium-review.googlesource.com/238861
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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c51113d0
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2015-01-06T10:28:47
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Generate egl configs from the DisplayImpl.
Still do the actual generation in the Renderer9/11 for now but route it
through the DisplayImpl.
BUG=angle:658
Change-Id: Ib976fbd1b9e349146dc068bbdd4e6a3d2a5ddc69
Reviewed-on: https://chromium-review.googlesource.com/238860
Reviewed-by: Brandon Jones <bajones@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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1b765456
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2014-12-11T11:58:39
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Move display extension initialization to DisplayImpl.
BUG=angle:658
Change-Id: I44d95fad4e1be5cc76f443d724defd37da4a268f
Reviewed-on: https://chromium-review.googlesource.com/234762
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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5b072780
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2014-12-11T13:52:38
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Fix DisplayD3D not initializing mRenderer.
BUG=angle:658
Change-Id: If865910d52154f574f4d488d4c45fcac9a87b050
Reviewed-on: https://chromium-review.googlesource.com/234761
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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5d94a2b1
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2014-12-04T11:16:00
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Move native window check to the DisplayImpl.
This hides the D3D-specific methods from the EGL side of things.
BUG=angle:773
Change-Id: I5a1c2bbff865e02bc1a07b3295347469ef9792e3
Reviewed-on: https://chromium-review.googlesource.com/232943
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
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870352a1
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2014-12-01T11:01:17
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MANGLE egl::Display.
BUG=angle:794
Change-Id: Id131f3119100030d6ee630e357a8d28396a6a813
Reviewed-on: https://chromium-review.googlesource.com/231852
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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