Log

Author Commit Date CI Message
Jamie Madill 41a49272 2014-03-18T16:10:13 Fixed error message for exceeding maximum struct nesting. It got broken in r2423. We were referring to field-name as struct-name. This patch fixes the regression and also improves the error message by adding the field-name. BUG=angle:459 R=kbr@chromium.org Review URL: https://codereview.appspot.com/12891043 Change-Id: I9ac9a8dafcad1857f7d39e6d494e457d1fc50f70 Reviewed-on: https://chromium-review.googlesource.com/190530 Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Reviewed-by: Nicolas Capens <nicolascapens@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
Geoff Lang 1e40d1c9 2014-03-18T22:41:22 Revert "Add remaining transform feedback queries." This reverts commit 4251b75830f91df68df80a096a0713830c73b1cc. Change-Id: I95afebcaf91ee38a121df20f403eb06f19b2510a Reviewed-on: https://chromium-review.googlesource.com/190560 Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Shannon Woods 4dfed837 2014-03-17T20:03:39 Validate target parameter in CopyTexImage calls before using to check mip level Would cause UNREACHABLE to be triggered if target was invalid, and INVALID_VALUE to be returned instead of INVALID_ENUM if it were the only erroneous argument. Change-Id: I2606e77379fa2832a50b3a299e6474a4b2f68afa Reviewed-on: https://chromium-review.googlesource.com/189701 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Shannon Woods <shannonwoods@chromium.org>
Geoff Lang 4251b758 2014-02-03T14:27:56 Add remaining transform feedback queries. BUG=angle:493 Change-Id: Ibeae41da2b83ab63d237912602ba5d2aad0bbec2 Reviewed-on: https://chromium-review.googlesource.com/185036 Tested-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Jamie Madill e708fc02 2014-03-17T10:23:18 Only use map-write instead of map-write-discard. In D3D11, map-discard is reserved for DYNAMIC usage buffer, which are resources that live on the GPU. Staging buffers don't have the notion of map-discard, and using them with discard gives a D3D11 error. This patch fixes crashes in dEQP buffer.map.write.invalidate. BUG=angle:587 Change-Id: Ie225e72d4e226c69e73826c9fb67bbb940bbc466 Reviewed-on: https://chromium-review.googlesource.com/190072 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill 0c66720a 2014-03-17T10:06:09 Fix unsigned integer R10G10B10A2 vertex formats. We were incorrectly setting the signed parameter to true in the vertex format table. This fixes a dEQP test in vertex_arrays.output_types. BUG=angle:586 Change-Id: I84dcdee89a95369cc8e41d451f96dbb8daa37b6d Reviewed-on: https://chromium-review.googlesource.com/190056 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill a53ab517 2014-03-17T09:47:44 Fix linking of struct varyings. The dEQP varying struct linkage tests were triggering asserts when we tried to query component info of struct types. BUG=angle:580 Change-Id: I61e33573c5577a327c58fec7a07ae7718690ac42 Reviewed-on: https://chromium-review.googlesource.com/189194 Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill 3b7e205c 2014-03-17T09:47:43 Fix matrix input attributes and formats. We can't assume we have a simple mapping between input attribs and shader attribs. The app specifies matrix input attribs as several vector inputs, while the shader uses a single matrix type. BUG=angle:576 Change-Id: I4e3cdde4a14a5f06b86052dfe0325113cbe8e599 Reviewed-on: https://chromium-review.googlesource.com/189193 Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
Shannon Woods 4d161bad 2014-03-17T18:13:30 Amends CopyTexImage validation to conform to new language in the ES 3.0.3 spec. bug=angle:582 Also performs format checks for non-subimage copies, and permits unsized format textures as destination for the copy. Change-Id: Id647bb968416fbd35e1c70e5da21c81367e08f07 Reviewed-on: https://chromium-review.googlesource.com/189431 Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Shannon Woods <shannonwoods@chromium.org>
Scott Graham 3e29695d 2014-02-04T16:23:27 Draft spec for ANGLE_platform_angle_d3d This is the initial draft of a spec that extends EGL_EXT_platform_base to allow choosing a particular ANGLE D3D backend. Change-Id: I1d80fa8b3c4a59fe998f6d15aa0f393bdb9d26c1 Reviewed-on: https://chromium-review.googlesource.com/184975 Reviewed-by: Nicolas Capens <nicolascapens@chromium.org> Commit-Queue: Scott Graham <scottmg@chromium.org> Tested-by: Scott Graham <scottmg@chromium.org> (cherry picked from commit dc18dc306d554665b5764ab3281bbb16a5a5569e) Reviewed-on: https://chromium-review.googlesource.com/190026 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Shannon Woods <shannonwoods@chromium.org>
Geoff Lang 626d54e8 2014-02-07T14:24:12 Disable MRT support when using D3D10 feature levels. D3D10 cards perform poorly when the pixel shader outputs to multiple render targets that are not bound. BUG=325581 Change-Id: I13f6f98861ffeb77cd21f7401ded4425e4ea7841 Reviewed-on: https://chromium-review.googlesource.com/185400 Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org> Reviewed-on: https://chromium-review.googlesource.com/190341
Geoff Lang 0c0481a1 2014-03-17T10:53:28 Update gclient configuation for new git repository. Cherry-pick of bd79517a4d160bdcbbc799b5ab545bf24c6d7abe. Change-Id: I87d790c14d68789524df76f63a61fc30a8792e4e Reviewed-on: https://chromium-review.googlesource.com/190350 Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang 7840b170 2014-03-13T11:20:44 Cache bound vertex and index buffers by ID3D11Buffer instead of serial. Since a DirectBuffer11 may return different buffers from getBuffer depending on the required buffer type and if the internal buffers are dirty or not, the current serial is not reliable. Use the actual buffer object so that there can be no missmatch. BUG=350581 Change-Id: I6ea1616273346117a17646edb68e6518e584f2b1 Reviewed-on: https://chromium-review.googlesource.com/189435 Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Jamie Madill 72b16b25 2014-03-06T14:58:10 Fix incorrect path usage in generate_projects. We should use the cross-platform os.path.join() to support platforms other than Windows. BUG=angle:577 Change-Id: I9d96fc1b13731a57ffcd97469632f0acedb8e5c7 Reviewed-on: https://chromium-review.googlesource.com/188879 Reviewed-by: Zhenyao Mo <zmo@chromium.org> Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Tested-by: Shannon Woods <shannonwoods@chromium.org> Conflicts: generate_projects Change-Id: I76cacb8ee3acf477c0e99cd73cf91622efc3c9b4 Reviewed-on: https://chromium-review.googlesource.com/189131 Tested-by: Shannon Woods <shannonwoods@chromium.org> Reviewed-by: Zhenyao Mo <zmo@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Geoff Lang 9a2e5b94 2014-03-13T11:45:36 Fix incorrect function forward declaration. Change-Id: I135c4457fdc95f2d331e2924104a30f90a40bd1a Reviewed-on: https://chromium-review.googlesource.com/189456 Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Reviewed-by: Nicolas Capens <nicolascapens@chromium.org> Tested-by: Shannon Woods <shannonwoods@chromium.org>
Jamie Madill 26e9195f 2014-03-05T15:01:27 Refactor ReadPixels validation. Move ReadPixels error generation out of the implementation and into the API level. BUG=angle:571 Change-Id: I0b32294f359fedd13d1af2c95baf37a3e5ac1d5b Reviewed-on: https://chromium-review.googlesource.com/188014 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill 70656a64 2014-03-05T15:01:26 Implement queries and enums for buffer mapping. GetBufferPointerv, GetBufferParameteri64v, and new values for GetBufferParameteriv. BUG=angle:565 Change-Id: I179a3193987b2bff1b0628e47f6a0d627541b0cf Reviewed-on: https://chromium-review.googlesource.com/188203 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
Nicolas Capens bd0ea9c7 2014-03-04T13:53:29 Don't attempt to perform constant folding with an uninitialized constant variable. BUG=348205 Change-Id: I9be17832b1a35d2995725ab147977992c2732274 Reviewed-on: https://chromium-review.googlesource.com/188711 Tested-by: Nicolas Capens <nicolascapens@chromium.org> Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Reviewed-on: https://chromium-review.googlesource.com/189471
Jamie Madill 3f9e7eae 2014-03-11T14:42:34 Regenerate public projects. Change-Id: I0a385ff823ef492b4fced89a734d8053fdb0ffd0 Reviewed-on: https://chromium-review.googlesource.com/189474 Reviewed-by: Zhenyao Mo <zmo@chromium.org> Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Tested-by: Zhenyao Mo <zmo@chromium.org>
Zhenyao Mo 3cdfcce8 2014-03-07T13:00:08 Remove SH_MAP_LONG_VARIABLE_NAMES We use hashing to map all variables/strcuture field names, etc, so we no longer need this option. Checked with Firefox and WebKit, they no longer use this option either. Time to remove it. Change-Id: Ie3e79b91a05258b04af419a9c42b2fd1b00e67c4 Reviewed-on: https://chromium-review.googlesource.com/189236 Reviewed-by: Kenneth Russell <kbr@chromium.org> Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Tested-by: Zhenyao Mo <zmo@chromium.org> Reviewed-on: https://chromium-review.googlesource.com/189568
Shannon Woods 276abc85 2014-03-07T14:32:56 Regenerate default Windows projects Change-Id: I2fe1d02cdf59409cb2d8a68b407bbd01ab7d8c0a Reviewed-on: https://chromium-review.googlesource.com/188954 Reviewed-by: Zhenyao Mo <zmo@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Shannon Woods <shannonwoods@chromium.org>
Zhenyao Mo 550c600b 2014-02-26T15:40:48 Improvement on loop unrolling with loops indexing sampler arrays 1) Before this workaround is hardwired on mac, now we move it behind a compil 2) Fix the issue where "break" inside the loop isn't handled while unrolled. BUG=338474 TEST=webgl conformance test sampler-array-using-loop-index.html Change-Id: I4996a42c2dea39a8a5af772c256f8e3cb383f59a Reviewed-on: https://chromium-review.googlesource.com/188079 Reviewed-by: Zhenyao Mo <zmo@chromium.org> Tested-by: Zhenyao Mo <zmo@chromium.org> Conflicts: include/GLSLANG/ShaderLang.h src/compiler/translator/ValidateLimitations.cpp Change-Id: I546197bd7df1634ebccdd380be14c3250cd56151 Reviewed-on: https://chromium-review.googlesource.com/189061 Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Tested-by: Zhenyao Mo <zmo@chromium.org>
Geoff Lang 2515c520 2014-03-07T10:28:43 Fix compile errors on pre-C++11 compilers. BUG=angle:575 Change-Id: Ibad77fda193c850c29483aa56d0d2275c131429a Reviewed-on: https://chromium-review.googlesource.com/189163 Tested-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Geoff Lang feee44bf 2014-03-05T11:34:31 Keep the debug log file open and flush with each message. Instead of opening and closing the debug log file with each message, keep it open permanently and flush it with each message, allowing the OS to flush to disk as needed. With debug logging enabled, performance is improved by 100x! Also, dynamically size the output buffer to the max message size. When running all the samples, the largest debug message was 318 characters so an initial size of 512 (instead of 32768) seems reasonable. BUG=angle:575 Change-Id: If4a1387431fc2d32a6b2d1f9ca1f2590473feb86 Reviewed-on: https://chromium-review.googlesource.com/188713 Reviewed-by: Nicolas Capens <nicolascapens@chromium.org> Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Jamie Madill 7a5f738b 2014-03-05T15:01:24 Implement buffer map related entry points and errors. BUG=angle:565 Change-Id: I14cee4eec032d4b6b8d9479da4234b81e4ec6bec Reviewed-on: https://chromium-review.googlesource.com/188202 Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill 8c96d58a 2014-03-05T15:01:23 Add helper methods for buffer enum tagets. A query helper method in Context and a validation helper method reduce code redundancy quite a bit. BUG=angle:565 Change-Id: I96b9ecc4614e7e31240e31594223e8b9636d22c2 Reviewed-on: https://chromium-review.googlesource.com/188201 Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
Geoff Lang eeba6e1e 2014-02-03T13:12:30 Added methods for applying the current transform feedback buffers. BUG=angle:495 Change-Id: I2d9fbf9c245bc519b8c5a724ca3912aaa7a23d97 Reviewed-on: https://chromium-review.googlesource.com/185034 Tested-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill ca442ba4 2014-03-05T09:53:30 Fix default bits for 3-channel un-normalized int. GPU conversion means we should be using a default of 1 as for int types instead of the MAXINT value for normalized types. Fixes the WebGL test for vertex attribs with offsets. BUG=angle:550 Change-Id: I1aa1b1bae2282e8eda96366adeec492ffe1d5728 Reviewed-on: https://chromium-review.googlesource.com/188433 Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill 2f612290 2014-03-05T09:53:29 Combine widen and defaultBits params of copyVertexData. Since we never, and never will use a default value of zero for the alpha channel, we can use a value of zero to indicate no widening. This has the benefit of not needing a default value where it does not apply. BUG=angle:550 Change-Id: Ifdfedcb16039aa1d7f8ee644b65c6b4d89f9a384 Reviewed-on: https://chromium-review.googlesource.com/188432 Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
Nicolas Capens 0027fa9f 2014-02-20T14:26:42 Emulate integer cube texture sampling as an array of six 2D textures. BUG=angle:525 Change-Id: I3c3ec2cecebf9e745f0c02a132433e3076a6fdea Reviewed-on: https://chromium-review.googlesource.com/187534 Tested-by: Nicolas Capens <nicolascapens@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Geoff Lang 9c90d7ed 2014-02-27T13:20:38 Update enumerate_files.py to ignore "hidden" files. Skip over files that begin with '.' since they are often hidden temporary files. BUG=angle:553 Change-Id: I74f8412e6959c49bfca7f0ae063af42027e12549 Reviewed-on: https://chromium-review.googlesource.com/188035 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Jamie Madill d51df461 2014-02-26T14:18:17 Remove the second translator target, only using static. Because libGLESv2 needs a static translator to link against internal types like Attribute and Varying, as well as using some other internal methods, we can for now disable the component build for the translator. In the future we can support a proper component build with exports across library boundaries. BUG=angle:568 Change-Id: Ie3efc0a29342d02491e91952c3c2398568f83576 Reviewed-on: https://chromium-review.googlesource.com/187699 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Zhenyao Mo <zmo@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill 477bc781 2014-02-26T09:54:17 Fix crash on multiple calls to ShInitialize(). The previous fix would allow the calling app to trigger an ASSERT if it did not first call ShFinalize. Chrome would do this in some cases, causing a test failure. BUG=344043 Change-Id: I33fa0c4668dac8750ca949febc7f02cc7d3d95e7 Reviewed-on: https://chromium-review.googlesource.com/187849 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
Nicolas Capens 1d1c1152 2014-02-26T11:00:28 Prevent overflow in the variable packer by sanity checking each variable. BUG=346489 Change-Id: I28f5751580729a4d4d77fa6fdee0b4a6628a05de Reviewed-on: https://chromium-review.googlesource.com/188030 Tested-by: Nicolas Capens <nicolascapens@chromium.org> Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Jamie Madill b4d192cd 2014-02-26T09:54:10 Re-initialize shader translator properly after one shutdown. Because of a local static, we could get stuck and never re-initialize the translator after calling ShFinalize. BUG=344043 Change-Id: Ib4d18da886eac28f3e1bc959a7eadf5b34d9410f Reviewed-on: https://chromium-review.googlesource.com/186975 Reviewed-by: Nicolas Capens <nicolascapens@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org> Reviewed-on: https://chromium-review.googlesource.com/187848
Jamie Madill 9533dcd3 2014-02-24T15:27:20 Implement BufferStorage11 mapping functions. BUG=angle:565 Change-Id: I4f416981bc63098f0364653ff279b3f54eeb756e Reviewed-on: https://chromium-review.googlesource.com/186979 Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill 103a11f4 2014-02-24T15:27:21 Implement state and interface for map in gl::Buffer. Mostly these calls pass through to BufferStorage. BUG=angle:565 Change-Id: I38ab7d4f49bfad940773428f5bb330de55d3f573 Reviewed-on: https://chromium-review.googlesource.com/187080 Reviewed-by: Nicolas Capens <nicolascapens@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
Geoff Lang dd6badf0 2014-02-25T11:54:45 Update codereview.settings to point to gerrit. BUG=angle:570 Change-Id: I6654c60aab69861771b6917081baaecbded71bab Reviewed-on: https://chromium-review.googlesource.com/187840 Tested-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Jamie Madill 236be221 2014-02-24T15:26:53 Add in gypi scripts for preprocessor and compiler tests. Chromium directly includes our .gypi files in its own standalone tests, hence we need to keep files where it looks for includes. Previously we had removed the gypi files with the new project structures. BUG=angle:568 Change-Id: I2cf87bdd3d9635ca8e58b991b9a3e55e00261851 Reviewed-on: https://chromium-review.googlesource.com/187650 Reviewed-by: Zhenyao Mo <zmo@chromium.org> Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill d450505a 2014-02-24T15:26:49 Fix long error messages breaking InfoLog::append. Using two calls to vsnprintf allows us to correctly determine maximum buffer size as well as fixing garbage characters from a missing NULL terminator. Bug report from roland@lagoa.com. BUG=angle:561 Change-Id: I4eb156342d9106d40783a3cf57c0c1d1889390e2 Reviewed-on: https://chromium-review.googlesource.com/186988 Reviewed-by: Nicolas Capens <nicolascapens@chromium.org> Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
Nicolas Capens 691bd3e9 2014-02-19T17:38:45 texture(sampler2DArrayShadow, ...) should not take a bias parameter. BUG=angle:564 Change-Id: I3b86e8d52ebae0e1efd0805671bd58580a712b23 Reviewed-on: https://chromium-review.googlesource.com/187082 Tested-by: Nicolas Capens <nicolascapens@chromium.org> Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Nicolas Capens f7378e38 2014-02-19T17:29:32 Implement textureProjGrad and textureProjGradOffset. BUG=angle:564 Change-Id: Ice6a3715b0fda13324b3162940de875c932627c9 Reviewed-on: https://chromium-review.googlesource.com/186992 Tested-by: Nicolas Capens <nicolascapens@chromium.org> Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Nicolas Capens bf7db103 2014-02-19T17:20:28 Implement textureGradOffset. BUG=angle:564 Change-Id: Iad0e452f53469208d55755e14a350b5d2ca83e9d Reviewed-on: https://chromium-review.googlesource.com/186987 Tested-by: Nicolas Capens <nicolascapens@chromium.org> Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Nicolas Capens d11d549f 2014-02-19T17:06:10 Implement textureGrad. BUG=angle:564 Change-Id: I95dcd95a274f6d560250c197be0d6e64a5b23516 Reviewed-on: https://chromium-review.googlesource.com/187081 Tested-by: Nicolas Capens <nicolascapens@chromium.org> Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Geoff Lang 373d7937 2014-02-24T10:08:16 Use a stable ordering when enumerating files. Output the enumerated files in sorted order when running enumerate_files.py from gyp, to prevent unnecessary buildfile churn that makes comparing revisions noisy. Change-Id: Ic644053d0a1cc9c986ae47fbe983221d6a62b50b Reviewed-on: https://chromium-review.googlesource.com/187690 Tested-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Jamie Madill ac70e487 2014-02-24T12:46:32 Fix missing generate projects call. BUG=angle:550 Change-Id: I6c9cfa1d5ceb1660af504982b7abdc39f3024b84 Reviewed-on: https://chromium-review.googlesource.com/187542 Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill 42f529e9 2014-02-24T12:45:32 Fix commit header generation on non-Windows platforms. Previously we relied on a batch file, which for obvious reasons isn't cross-platform. BUG=angle:529 Change-Id: Ia1e3944f8ed2096773e68c39d48ae2dd7370897b Reviewed-on: https://chromium-review.googlesource.com/186974 Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org> Reviewed-on: https://chromium-review.googlesource.com/186985 Reviewed-by: Nicolas Capens <nicolascapens@chromium.org>
Jamie Madill d9fa3b94 2014-02-19T10:30:51 Add Map-related stubs to BufferStorage. BUG=angle:565 Change-Id: I7db13e8e5fb386f5e40dd2a2e273e35f01c1f28c Reviewed-on: https://chromium-review.googlesource.com/186978 Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
Geoff Lang 5d64cafa 2014-02-11T10:23:34 Fix multiple variables named i in the same scope. Change-Id: I575e1d80d103f554892feb6369e9b76c199bf20a Reviewed-on: https://chromium-review.googlesource.com/185881 Reviewed-by: Nicolas Capens <nicolascapens@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Nicolas Capens fc01454b 2014-02-18T14:47:13 Implement texelFetch and texelFetchOffset. BUG=angle:564 Change-Id: I7ad3484061f5d6912d7842bdadc6297de3e82ef8 Reviewed-on: https://chromium-review.googlesource.com/186990 Tested-by: Nicolas Capens <nicolascapens@chromium.org> Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Geoff Lang 5c9a29ab 2014-02-11T10:26:24 Fix redefinition of variables. Change-Id: I04b0577c8af45fca938d8fb7cf0b9fe2eadafcf2 Reviewed-on: https://chromium-review.googlesource.com/185883 Reviewed-by: Nicolas Capens <nicolascapens@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Nicolas Capens 2adc256a 2014-02-14T23:50:59 Implement textureProjLod and textureProjLodOffset. BUG=angle:564 Change-Id: I547c69908d0aa1809f844a50230bc019e6dd5893 Reviewed-on: https://chromium-review.googlesource.com/186685 Tested-by: Nicolas Capens <nicolascapens@chromium.org> Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Nicolas Capens df86c6b9 2014-02-14T20:09:17 Implement textureProjOffset and textureLodOffset. BUG=angle:564 Change-Id: I647abed0609afd178d2e9522f139d25dd3c7fda4 Reviewed-on: https://chromium-review.googlesource.com/186684 Tested-by: Nicolas Capens <nicolascapens@chromium.org> Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Jamie Madill 774b39ff 2014-02-19T16:27:35 Fix commit id versioning when building with Chrome. The GYP syntax would cause problems with the ninja build. BUG=angle:529 Change-Id: I84a30afc9bd8900535e44f5d5f9d8f766a4686e8 Reviewed-on: https://chromium-review.googlesource.com/186610 Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org> Reviewed-on: https://chromium-review.googlesource.com/186984 Reviewed-by: Nicolas Capens <nicolascapens@chromium.org>
Jamie Madill 5508f39d 2014-02-20T13:31:36 Fix breaking the build with missing GetGlobalMaxTokenSize. Because the preprocessor is used independently from the compiler, we need a way to track max token size when we don't have access to the parse context with the current spec. BUG=angle:550 Change-Id: Idf5035ec2c001ee75f264151ab3c4e92f3cd44d7 Reviewed-on: https://chromium-review.googlesource.com/187140 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Reviewed-by: Nicolas Capens <nicolascapens@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
Nicolas Capens 4fd5e4a3 2014-02-14T18:17:15 Use generic sampler types to compact symbol table initialization. BUG=angle:564 Change-Id: Idbca76a4c8360d34652b571227fbb068d8d017c4 Reviewed-on: https://chromium-review.googlesource.com/186683 Tested-by: Nicolas Capens <nicolascapens@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Geoff Lang 7bee6395 2014-02-11T10:25:07 Fix incorrect cast. Change-Id: I1a41593dbe598dfef301c9df0f47a5105b5705cf Reviewed-on: https://chromium-review.googlesource.com/185882 Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Reviewed-by: Nicolas Capens <nicolascapens@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Nicolas Capens 759b994b 2014-02-14T17:57:14 Define generic sampler types. BUG=angle:564 Change-Id: I627f55152000371e73f3e5b4ba6938119fab0223 Reviewed-on: https://chromium-review.googlesource.com/186682 Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Nicolas Capens <nicolascapens@chromium.org>
Nicolas Capens c9508842 2014-02-14T17:48:50 Simplify the creation of global types. BUG=angle:564 Change-Id: If611947f7e8ceb603001165c3c1d61d7686f1d30 Reviewed-on: https://chromium-review.googlesource.com/186681 Tested-by: Nicolas Capens <nicolascapens@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Geoff Lang c8058451 2014-02-03T12:04:11 Add functionality to create and destroy TransformFeedback objects. BUG=angle:491 Change-Id: I3ee3c2aec1878ad656a8f522943a29fea6f7e215 Reviewed-on: https://chromium-review.googlesource.com/185033 Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang 92877af5 2014-02-20T12:06:49 Regenerate public projects. Change-Id: Ica5add561a1c095d1b2fca863f2d94e9f8d44e50 Reviewed-on: https://chromium-review.googlesource.com/187280 Tested-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Geoff Lang 8e32884a 2014-02-10T13:11:20 Remove dependence on dxguid.lib for release builds. BUG=angle:559 Change-Id: I10c93b312b4bf206e45d061eace2d00e598403bd Reviewed-on: https://chromium-review.googlesource.com/185690 Tested-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Geoff Lang 94a9089b 2014-02-18T17:14:19 Detect cross-process HWNDs and verify DXGI 1.2 exists in D3D11. DXGI 1.2 is required to create a swap chain for a HWND owned by another process. This fix will allow us to fall back to creating a Renderer9 if DXGI 1.2 is not available instead of failing to create the swap chain later. BUG=angle:562 Change-Id: I01b08ffb262bc3f9c86d244168df14eba52c5bdc Reviewed-on: https://chromium-review.googlesource.com/186980 Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Shannon Woods ac97d59f 2014-02-19T23:35:42 Fix git call syntax in commit_id.bat BUG=angle:566 Change-Id: I437bdec916dbfe12cb310a20d4f38c18072eacd0 Reviewed-on: https://chromium-review.googlesource.com/187210 Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Shannon Woods <shannonwoods@chromium.org> (cherry picked from commit aacedfcffbca780c56dda2ab03ee07faccf0fbec) Reviewed-on: https://chromium-review.googlesource.com/187201 Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Jamie Madill e78603b5 2014-02-19T16:27:39 Fix standalone Linux build. We can include Makefiles in the ignore list, and need a few extra flags to fix the GCC build on Linux. BUG=angle:563 Change-Id: Iacd386359f0c0d9bb87ddc544dd8b4da2cb8fee0 Reviewed-on: https://chromium-review.googlesource.com/186902 Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org> Reviewed-on: https://chromium-review.googlesource.com/186989
Geoff Lang 496123fd 2014-02-12T11:33:51 Implement EXT_blend_minmax. BUG=angle:555 Change-Id: I1ae6a9783e718d16ee08bda5463f11cd52ad0967 Reviewed-on: https://chromium-review.googlesource.com/186123 Tested-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Geoff Lang 2a419244 2014-02-10T13:00:44 Add defines to enable or disable specific renderers. BUG=angle:559 Change-Id: I88c168205b142701ec843aa394c82c3a5857ed0d Reviewed-on: https://chromium-review.googlesource.com/185569 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Jamie Madill 88f6e946 2014-02-19T10:27:53 Proper support for token max size in WebGL+ES3. WebGL specifies a maximum token size of 256 characters, while ES3 specifies 1024 characters. We can determine the proper max size to support from the spec. BUG=angle:550 Change-Id: I6aeabe8af3b6184a27b456248ce2f84f361b76e4 Reviewed-on: https://chromium-review.googlesource.com/186973 Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
Geoff Lang 16851c87 2014-02-10T13:31:32 Don't include symbols in release builds of the public projects. Change-Id: Ic21ca93133b6234d2756507ab43252071f04717d Reviewed-on: https://chromium-review.googlesource.com/185691 Tested-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill c9f140d8 2014-02-18T15:27:21 Add preprocess bison files to the gyp files. We had accidentally left out the y and l files from our generation scripts, causing us to miss several instances of updated enum names. BUG=angle:550 Change-Id: I8790742fbaab5435e4c0db4f61c3e8194a231550 Reviewed-on: https://chromium-review.googlesource.com/186972 Reviewed-by: Nicolas Capens <nicolascapens@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill 61b54433 2014-02-18T15:27:19 Fix unsized formats in GenerateMipmap. We had accidentally blocked mipmap generation for all unsized formats in ES3, because they were marked as non-renderable. The spec specifically allows for mipmaps with unsized formats in GenerateMipmap. BUG=angle:550 Change-Id: Iee7eddd011f4fe86b690422723620593f8049ba6 Reviewed-on: https://chromium-review.googlesource.com/186971 Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill 5c55caf3 2014-02-18T15:27:18 Fix bugged tokens marked as reserved/free in ES2. We had accidentally marked 'smoooth', 'centroid' and 'case' as reserved in ES2, when they are available as identifiers. Additionally 'sampler2DShadow' was marked as free, instead of reserved. BUG=angle:550 Change-Id: I33ec1b790ad5b4d9a6f4d2ea2e91cec1ca8e7320 Reviewed-on: https://chromium-review.googlesource.com/186970 Reviewed-by: Nicolas Capens <nicolascapens@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill d2d648cc 2014-01-29T09:27:10 Enable GPU dynamic conversion for unnormalized int formats. This patch turns on the dynamic conversion logic for integer formats that we must convert to floating point for ESSL 1.0 compatibility. The converted formats are 1, 2 and 4 channel unnormalized integer. BUG=angle:560 Change-Id: I3bcc45f1103290613029bc54fdd6012dddb0a03d Reviewed-on: https://chromium-review.googlesource.com/186700 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
Geoff Lang dad5ed39 2014-02-10T12:59:17 Refactor HLSL compilation out of Renderer. This moves the start-up and tear-down code for D3DCompiler.dll into an object that Renderer9 and Renderer11 use. This will help future efforts to remove references to HLSL at the GL/Renderer interface level. BUG=angle:558 Change-Id: I18fcf9b237265d69c1d7d2ea345696c8fd31df29 Reviewed-on: https://chromium-review.googlesource.com/185568 Tested-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill 8664b063 2014-02-14T16:41:29 Add logic for dynamic converstion of int to float vertex data. We can use the format tables and input layout to determine when we need to generate conversion code in the vertex shader. BUG=angle:560 Change-Id: Ib64fb16823bf78ed6432fba283b0d24bcb673a76 Reviewed-on: https://chromium-review.googlesource.com/185195 Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill c5ede1a7 2014-02-14T16:41:27 Add logic for inserting vertex conversion code in HLSL. The patch refactors the vertex input HLSL to allow for dynamic conversion in the future. Using a placehold keyword, the code replaces that stub with the vertex input conversion logic. BUG=angle:560 Change-Id: I100c50cb4decd45b0f0c10d7c2c22583368b773e Reviewed-on: https://chromium-review.googlesource.com/185194 Reviewed-by: Nicolas Capens <nicolascapens@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill 2c7d84ac 2014-02-14T16:41:26 Store un-linked shader attributes in ProgramBinary. Our caching of compiled vertex shaders according to their input signature needs a consistent input signature to match up shaders. Since the linking step currently shuffles attributes according to API specified locations we need a separate list. BUG=angle:560 Change-Id: Icc4d5df1d37ae895d5c882b86e60f05b5c268461 Reviewed-on: https://chromium-review.googlesource.com/185193 Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill c5a83000 2014-02-14T16:41:25 Store multiple vertex executables in the program binary. With dynamic vertex conversion the GPU, we will have different input layouts resulting in different executables. This patch adds a way of mapping the input layouts to vertex executables. BUG=angle:560 Change-Id: Ie36f2f8ac2dfcb96f562af577d31f57d6d89b447 Reviewed-on: https://chromium-review.googlesource.com/185192 Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill 5f562735 2014-02-14T16:41:24 Moved all HLSL-related code from ProgramBinary to DynamicHLSL. DynamicHLSL encapsulates all HLSL generation we need outside the the shader translator, such as for linking between input and output stages and point sprite geometry shaders. BUG=angle:560 Change-Id: Ib5079aa102000a7c37b166bcbe26b09cc82f8932 Reviewed-on: https://chromium-review.googlesource.com/185191 Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
Geoff Lang e8bc3193 2014-02-14T13:04:03 Optimize masked clearing of missing channels. Instead of doing a masked clear when a texture has mismatched channel counts, set the clear color to the default for the missing channels and do a regular clear. This catches es3proto up to master in terms of clear performance. BUG=angle:557 Change-Id: I4f16976154af7735f5bb2b0b17adb3a264872ec0 Reviewed-on: https://chromium-review.googlesource.com/186611 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Jamie Madill 0aa84f63 2014-02-13T13:17:23 Merge 'Tie program binary version to commit hash.' Port changes from master branch with commit hash embedding to the development branch. BUG=angle:529 Change-Id: I307bf44103913aaaeb875a2e3ade1fab77838c48 Reviewed-on: https://chromium-review.googlesource.com/186390 Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill 5f6937ca 2014-02-12T17:15:22 Align static and streaming vertex data to 16-byte boundaries. Certain vertex formats using fewer than 4 bytes could confuse our buffer code, giving us improperly aligned offsets. Aligning vertex data across the board should fix the problem, and minimal cost. Change-Id: I6884b4ddcfb91ef309a970593aaf7932cb65712e Reviewed-on: https://chromium-review.googlesource.com/185196 Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
Zhenyao Mo 4a667fe9 2014-02-11T12:35:01 Add an option to initialize varyings without static use in vertex shaders ANGLEBUG=554 TEST=webgl conformance test on mac: shaders-with-varyings.html r=kbr@chromium.org,nicolascapens@chromium.org cc=alokp@chromium.org,shannonwoods@chromium.org Change-Id: I2e692d43fb15f1cf3ade3e398020d1fedb2b32f0 Reviewed-on: https://chromium-review.googlesource.com/185922 Reviewed-by: Zhenyao Mo <zmo@chromium.org> Tested-by: Zhenyao Mo <zmo@chromium.org> Conflicts: src/common/version.h src/compiler/translator/Compiler.cpp Change-Id: If7db13ef345bd6199d4ea0d7786f0de20885f2f3 Reviewed-on: https://chromium-review.googlesource.com/186144 Reviewed-by: Nicolas Capens <nicolascapens@chromium.org> Reviewed-by: Kenneth Russell <kbr@chromium.org> Reviewed-by: Zhenyao Mo <zmo@chromium.org> Tested-by: Zhenyao Mo <zmo@chromium.org>
Geoff Lang 32d508e2 2014-02-11T09:39:48 Fix checking for a NULL pointer after using the pointer. Change-Id: I0ead14916ec677c97afb53f4c31a903e71fbc70f Reviewed-on: https://chromium-review.googlesource.com/185862 Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Jamie Madill 2a20562f 2014-02-12T10:41:24 Fix depth texture validation in ES2 contexts. We were checking for extra conditions that apply to ES3 within all ES2 contexts, causing the webgl depth texture conformance test to fail. BUG=angle:550 Change-Id: Iae9a4880b9efc6be8c6857bce27a47d42fecc23a Reviewed-on: https://chromium-review.googlesource.com/186122 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
Geoff Lang 7ea42a55 2014-02-10T12:49:15 Move ShaderCache.h to the d3d directory. Change-Id: I56e0f5ff11cebd8b9415081b930a804dcce9530c Reviewed-on: https://chromium-review.googlesource.com/185566 Tested-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Geoff Lang 0bf3a982 2014-02-11T09:40:48 Fix variable being used to initialize itself. Change-Id: Ied10d866627485c6cd3eb09e23c14937efc465f4 Reviewed-on: https://chromium-review.googlesource.com/185864 Tested-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Geoff Lang a4de2657 2014-02-11T09:39:20 Mark destructors of Surface and Context as virtual. Change-Id: If09d621cc249754caa57b057f76ff84726c18265 Reviewed-on: https://chromium-review.googlesource.com/185861 Tested-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Geoff Lang c6856732 2014-02-11T09:38:55 Fix wrong enum type being compared. Change-Id: I020bbf8179c08574f5fc0a207db03d7456eeeba1 Reviewed-on: https://chromium-review.googlesource.com/185860 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang 49f9a20d 2014-02-03T11:58:11 Add TransformFeedback object. Change-Id: I1f836575824ff9df17fe3832997f06acc7464746 Reviewed-on: https://chromium-review.googlesource.com/185032 Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang 1cd1b213 2014-02-11T09:42:27 Fix wrong variable being compared. Change-Id: I83b68286b6f3dd369081cb2188af27c86b3de6eb Reviewed-on: https://chromium-review.googlesource.com/185865 Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang cbf727ae 2014-02-10T12:50:45 Remove references to D3D formats in the Texture class. Change-Id: I67add42cc69ec372840c67656bd2c77c623b23d0 Reviewed-on: https://chromium-review.googlesource.com/185567 Reviewed-by: Nicolas Capens <nicolascapens@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang 03ef7406 2014-02-11T09:40:20 Fix comparing blend states with the wrong structure size. Change-Id: I0e4c79cb7eaacf5403203b7b65094a54405ad47a Reviewed-on: https://chromium-review.googlesource.com/185863 Reviewed-by: Nicolas Capens <nicolascapens@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang 37dde692 2014-01-31T16:34:54 Add support for transform feedback queries. Change-Id: I0aab43b146f87259898db57acb9f74fdbfdb1b96 Reviewed-on: https://chromium-review.googlesource.com/184580 Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang d5da329c 2014-02-06T13:24:33 Improve the enumerate_files.py script. Cleaned up the agument parsing and added support for excluding files/folders. BUG=angle:552 Change-Id: I6dcf965f9b92ce4aa1c0b64bd4f9a0420883bcf6 Reviewed-on: https://chromium-review.googlesource.com/185204 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang 1106aeb2 2014-02-06T11:06:50 Move the enumerate_files script to the build directory. BUG=angle:552 Change-Id: I9f357c68c258c7731cf0d5c2ceed3a2875b21228 Reviewed-on: https://chromium-review.googlesource.com/185142 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang 0550d038 2014-01-30T11:29:07 Implement GL_RASTERIZER_DISCARD. BUG=angle:498 Change-Id: Ib60c39e206003ae67c93769e35f7f9ef790ce9f4 Reviewed-on: https://chromium-review.googlesource.com/184396 Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang 2e5c6042 2014-02-06T10:45:32 Add GL headers to libGLESv2, libEGL and translator projects. Change-Id: I66f36623eb5fb60fbb92d16af4f9854688b9484c Reviewed-on: https://chromium-review.googlesource.com/185190 Tested-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Nicolas Capens <nicolascapens@chromium.org>
Jamie Madill a5e44c92 2014-02-04T16:04:15 Relax alignment restrictions to allow more direct storage. Our restriction to 4-byte alignments caused us to always convert formats like R8 or R16, or R8G8 instead of allowing D3D to handle these formats naturally. From experimentation the proper rule seems to be "4-bytes, unless the vertex format is 1- or 2-byte size." I couldn't find supporting documentation on MSDN, but it seems common sense. Change-Id: I9e38fe86790e34024d1ae912a809a3d3cdc02ccf Reviewed-on: https://chromium-review.googlesource.com/184523 Tested-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Jamie Madill a5d67475 2014-02-04T16:04:13 Remove VertexBuffer::requiresConversion. Since we now have Renderer methods to query formats for vertex inputs, we can get rid of the remaining calls to VertexBuffer which we used to query properties of vertex formats. Change-Id: I9e57d1d9bf80296aef271877fdd97a16d29114af Reviewed-on: https://chromium-review.googlesource.com/184522 Tested-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>