src/libGLESv2/renderer/renderer9_utils.cpp


Log

Author Commit Date CI Message
Geoff Lang 2a64ee44 2013-05-31T11:22:40 Templated the Color structure so it can be used for the new integer and unsigned integer color types. TRAC #23256 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods Author: Geoff Lang
shannonwoods@chromium.org a2ecfccc 2013-05-30T00:11:59 Moved utilities.h/cpp and mathutils.h to the shared common code folder. The HLSL translator needs to compute the sizes of various GL types for computing block layouts. TRAC #22930 Signed-off-by: Nicolas Capens Signed-off-by: Geoff Lang Author: Jamie Madill git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2342 736b8ea6-26fd-11df-bfd4-992fa37f6226
shannonwoods@chromium.org 094cc410 2013-05-30T00:09:54 Removed old texture conversion functions. TRAC #22972 Signed-off-by: Jamie Madill Signed-off-by: Nicolas Capens Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2327 736b8ea6-26fd-11df-bfd4-992fa37f6226
shannonwoods@chromium.org ed0adcf6 2013-05-30T00:08:20 Put the renderer*_utils functions into the rx namespace. TRAC #22972 Signed-off-by: Jamie Madill Signed-off-by: Nicolas Capens Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2315 736b8ea6-26fd-11df-bfd4-992fa37f6226
shannon.woods@transgaming.com bdf2d80f 2013-02-28T23:16:20 Add precompiled header support for the libGLESv2 project. TRAC #22518 Signed-off-by: Geoff Lang Signed-off-by: Shannon Woods Author: Jamie Madill git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1938 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 9a583651 2012-12-20T21:07:54 Renames "dx9" utility namespace to "d3d9" TRAC #22208 Author: Shannon Woods Signed-off-by: Geoff Lang Signed-off-by: Daniel Koch git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1591 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 91207b79 2012-11-28T20:56:43 Move the index data manager and draw calls into the renderer implementation. TRAC #22016 Signed-off-by: Daniel Koch Signed-off-by: Geoff Lang Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1492 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 4df38ce8 2012-11-28T19:37:03 Adds function to convert depth *and* backbuffer formats. TRAC #22092 Signed-off-by: Nicolas Capens Signed-off-by: Daniel Koch Author: Shannon Woods git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1428 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 682a37c5 2012-11-28T19:34:44 Renames es2dx and dx2es namespaces to something better. TRAC #22002 Signed-off-by: Daniel Koch Author: Shannon Woods git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1415 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com d8e3656a 2012-10-31T19:52:19 Moves portions of utilities specific to D3D9 to the Renderer's domain TRAC #21931 Signed-off-by: Daniel Koch Author: Shannon Woods git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1376 736b8ea6-26fd-11df-bfd4-992fa37f6226