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1d432bb5
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2013-01-25T21:57:28
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Incorporated patch from haixia@ changing the default implementation of
array index clamping to use the clamp intrinsic. This works more
reliably on pure OpenGL ES devices and on Windows.
Added a mechanism in ShBuiltInResources to choose the strategy for
array index clamping.
BUG=none
TEST=various out-of-bounds array indexing tests and various WebGL content
Review URL: https://codereview.appspot.com/7194051
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1798 736b8ea6-26fd-11df-bfd4-992fa37f6226
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24966731
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2013-01-25T21:55:08
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Add comments to ArrayBoundsClamper about why 'clamp'
was not used to do the bounds clamping.
BUG=397
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1780 736b8ea6-26fd-11df-bfd4-992fa37f6226
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da1ed36a
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2013-01-25T21:54:57
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Reorganized new sources from recently applied patch into third_party directory.
Review URL: https://codereview.appspot.com/7105049
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1779 736b8ea6-26fd-11df-bfd4-992fa37f6226
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