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49cef9a5
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2018-03-21T17:28:53
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Vulkan: Support of A8 textures
Bug:angleproject:2358
Change-Id: I56a86de7cc21dee00a95f1d054d2940262797ca7
Reviewed-on: https://chromium-review.googlesource.com/974305
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Luc Ferron <lucferron@chromium.org>
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41918387
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2018-03-13T11:37:54
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Vulkan: Additional texture formats support. RGB565, RGBA4444, RGBA5551
Bug:angleproject:2358
Change-Id: I4dc19f9e4cc7b51f215b57d440a108cdf17aec24
Reviewed-on: https://chromium-review.googlesource.com/960573
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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5164b797
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2018-03-06T09:10:12
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Vulkan: Support GL_LUMINANCE and GL_LUMINANCE_ALPHA
The dEQP tests cannot be turned on before immediate data for drawElements
is supported.
Bug:angleproject:2364
Change-Id: Id5fd6fbc0c74f2dba08341f36ca0091d540f4ed8
Reviewed-on: https://chromium-review.googlesource.com/951402
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Luc Ferron <lucferron@chromium.org>
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44dcb911
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2018-02-02T12:51:41
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Decode R11 and RG11 EAC formats into 16-bit textures.
8-bit textures are not precise enough but no tests were failing because
dEQP was using 4-bit backbuffers.
Preserve the old decode-to-8-bits paths because they are still used by
Chrome.
BUG=angleproject:2336
Change-Id: Ieb651325e2a05c85bcc97f8e6d868afaf37aff0d
Reviewed-on: https://chromium-review.googlesource.com/899701
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
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390208b5
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2017-02-28T18:03:06
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Implements ETC lossy decode for ETC2 formats.
This is the 2nd payload of GL_ANGLE_lossy_etc_decode feature. In this change,
RGB8, SRGB8, RGB8A1, and SRGB8A1 formats in ETC2 family can be converted
to BC1.
BUG=angleproject:1285
Change-Id: I96fe2f07c62716a31d37f20a202b6cabbb4ebbd2
Reviewed-on: https://chromium-review.googlesource.com/447846
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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02f075c8
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2016-12-22T14:55:46
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Support EXT_texture_compression_s3tc_srgb on DX11
Also passes WEBGL_compressed_texture_s3tc_srgb conformance on WebGL 1/2 on DX11
BUG=angleproject:1553
BUG=chromium:630498
Change-Id: If1d17b54b1e8b998410079fd217626410015d7f1
Reviewed-on: https://chromium-review.googlesource.com/422585
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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0ea0caeb
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2016-08-10T12:39:29
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Move load functions table to renderer layer.
We will be able to use it for the Vulkan formats table.
BUG=angleproject:1455
Change-Id: Iddc09fe560b06880af72a6fa8eb03fa2792e2f8c
Reviewed-on: https://chromium-review.googlesource.com/367454
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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