|
6f5444da
|
2018-03-14T10:08:11
|
|
Remove HasIndexRange.
This is superseded by the DrawCallParams class. Instead of
storing the context, we also return an error from the index
range resolution.
Bug: angleproject:2389
Change-Id: I9e7d58f006f51872eb3b52cbb9efbee16fff7ef6
Reviewed-on: https://chromium-review.googlesource.com/960570
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
|
|
e98b1b5d
|
2018-03-08T09:47:23
|
|
Framebuffer: Handle errors in checkStatus.
This pipes a lot more errors around in the Validation, where
they now will be caught.
Bug: angleproject:2372
Change-Id: Ibb4e47ddc932995a02dd92e10578b7a4097182a9
Reviewed-on: https://chromium-review.googlesource.com/954406
Reviewed-by: Luc Ferron <lucferron@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
5b772312
|
2018-03-08T20:28:32
|
|
Nuke ValidationContext.
This pattern never really took off. It was intended to be used to
unit-test our Validation logic, but it become so complex because
of interactions with Framebuffer::syncState that we could never
really make use of it.
Nuke it entirely and simplify the Context class.
Bug: angleproject:2372
Change-Id: I40b9d46ce7706511a210da496ee19192cf609366
Reviewed-on: https://chromium-review.googlesource.com/954291
Reviewed-by: Luc Ferron <lucferron@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
e8a93c6e
|
2018-01-04T18:02:24
|
|
New transform feedback buffer binding rules
Detects undefined behavior when a buffer is bound to a transform feedback
binding point and a non transform feedback binding point at the same time.
Also moves the transform feedback buffer generic binding point out of the
transform feedback object and into the context's global state, to match
driver behavior. This way binding a new transform feedback object does not
affect GL_TRANSFORM_FEEDBACK_BUFFER_BINDING which is similar to how VAOs
work with GL_ARRAY_BUFFER_BINDING.
Bug: 696345
Change-Id: If3b9306cde7cd2197a8ce35e10c3af9ee58da0b8
Reviewed-on: https://chromium-review.googlesource.com/853130
Commit-Queue: James Darpinian <jdarpinian@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
99d492c2
|
2018-02-27T15:17:10
|
|
Use packed enums for the texture types and targets, part 2
This completes the refactor by using the packed enums in the gl:: layer
and in the backends.
The packed enum code generation is modified to support explicitly
assigning values to the packed enums so that the TextureTarget cube map
faces are in the correct order and easy to iterate over.
BUG=angleproject:2169
Change-Id: I5903235e684ccf382e92a8a1e10c5c85b4b16a04
Reviewed-on: https://chromium-review.googlesource.com/939994
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
f0e89be6
|
2017-11-08T14:00:32
|
|
Use packed enums for the texture types and targets, part 1
In OpenGL there are two enum "sets" used by the API that are very
similar: texture types (or bind point) and texture targets. They only
differ in that texture types have GL_TEXTURE_CUBEMAP and target have
GL_TEXTURE_CUBEMAP_[POSITIVE|NEGATIVE]_[X|Y|Z].
This is a problem because in ANGLE we use GLenum to pass around both
types of data, making it difficult to know which of type and target a
variable is.
In addition these enums are placed somewhat randomly in the space of
OpenGL enums, making it slow to have a mapping from texture types to
some data. Such a mapping is in hot-code with gl::State::mTextures.
This commit stack makes the texture types and target enums be
translated to internal packed enums right at the OpenGL entry point
and used throughout ANGLE to have type safety and performance gains.
This is the first of two commit which does the refactor for all of the
validation and stops inside gl::Context. This was the best place to
split patches without having many conversions from packed enums to GL
enums.
BUG=angleproject:2169
Change-Id: Ib43da7e71c253bd9fe210fb0ec0de61bc286e6d3
Reviewed-on: https://chromium-review.googlesource.com/758835
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
2f3a0dc5
|
2018-02-27T22:39:44
|
|
Report INVALID_VALUE if width/height of invalidateSubFramebuffer is negative.
BUG=angleproject:2376
TEST=dEQP-GLES31.functional.debug.negative_coverage.get_error.buffer.invalidate_sub_framebuffer
Change-Id: Ie1ca30f29d7583c86130f46d4e6b5c7211eee63a
Reviewed-on: https://chromium-review.googlesource.com/938367
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
9fdaa497
|
2018-02-16T10:52:11
|
|
Don't no-op draw calls for zero count in validation.
Make the no-op happen in the Context, so we can properly generator
more errors for negative WebGL tests. Some validation tests still
need to check for no-ops, such as range checks.
BUG=angleproject:2050
Change-Id: I48d0b3cf640f7f128679600e5df108146cfd6348
Reviewed-on: https://chromium-review.googlesource.com/522869
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
|
|
9dbaeba8
|
2018-02-01T07:26:59
|
|
Validation layer fixes for compressedtexsubimage* dEQP tests
* Change order of validation in ValidateCompressedTexSubImage3D
to get the errors in the same order as the dEQP tests are
expecting them.
* ES 3.1: Section 8.7, page 169: If the internal format is ETC2/EAC,
the target must be a GL_TEXTURE_2D_ARRAY.
* ES 3.1: Section 8.7, page 171: For sub textures, ET2/EAC formats
also requires exact size to be validated.
Bug: angleproject:2327
Change-Id: Ib049c70a52ed5683885a73fb06503898a85786d1
Reviewed-on: https://chromium-review.googlesource.com/897726
Commit-Queue: Luc Ferron <lucferron@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
c081020c
|
2018-01-22T09:48:48
|
|
ES3.1: multisample renderbuffer can support interger format.
BUG=angleproject:2315
Change-Id: I3ef289a6043745c822e1c9b0a1b363ac81292c4c
Reviewed-on: https://chromium-review.googlesource.com/878021
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
|
|
9c8e1a36
|
2017-12-06T17:59:58
|
|
ES31: Implement image state query
BUG=angleproject:2278
TEST=dEQP-GLES31.functional.state_query.indexed.image_binding*
Change-Id: Ia624d55ccf1fdf92188d9e710265bdffe96a23c6
Reviewed-on: https://chromium-review.googlesource.com/810465
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
|
|
e4477001
|
2017-12-01T14:39:58
|
|
Add PackedEnumBitSet, use it for buffer binding validation
Includes angle::BitSetT changes from jmadill@chromium.org
BUG=angleproject:2169
Change-Id: I9f896613f5c6cdc91281cb9a00134f67291870d9
Reviewed-on: https://chromium-review.googlesource.com/804177
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
|
|
acf2f3ad
|
2017-11-21T19:22:44
|
|
Apply Chromium style fixes.
This addresses several minor code quality issues that are validated
in Chromium, but not yet applied to ANGLE:
* constructors and destructors must be defined out-of-line
* auto is not allowed for simple pointer types
* use override everywhere instead of virtual
* virtual functions must also be defined out-of-line
Slightly reduces binary size for me (~2k on Win, 150k on Linux).
Bug: angleproject:1569
Change-Id: I073ca3365188caf5f29fb28d9eb207903c1843e6
Reviewed-on: https://chromium-review.googlesource.com/779959
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
48590358
|
2017-11-07T16:03:38
|
|
Remove formatType arg from computeCompressedImageSize.
BUG=angleproject:2230
Change-Id: Ie291ba05efa89bc4ea52966e975d5a21431a461f
Reviewed-on: https://chromium-review.googlesource.com/757877
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
336129f6
|
2017-10-17T15:55:40
|
|
Use a packed enum for buffer targets.
BUG=angleproject:2169
Change-Id: I4e08973d0e16404b7b8ee2f119e29ac502e28669
Reviewed-on: https://chromium-review.googlesource.com/723865
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
fb05264b
|
2017-10-24T13:42:09
|
|
Disallow null pixel data for TexSubImage that have non-zero size.
BUG=angleproject:2055
Change-Id: I4c338691776c6d807333c169ed876d686188a97c
Reviewed-on: https://chromium-review.googlesource.com/735786
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
|
|
5ca5c65c
|
2017-10-27T17:29:54
|
|
Pass offsets to base validation for CompressedSubTexImage3D.
BUG=angleproject:2216
Change-Id: I54716fe7ba08a19d5f4c3287701cffc650adb2d8
Reviewed-on: https://chromium-review.googlesource.com/742504
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
86f8116b
|
2017-10-30T15:10:45
|
|
Make compressed texture format extensions enableable.
Fix allowing CompressedTexSubImage calls on ETC1 texture types
(disallowed in the extension spec).
BUG=angleproject:1523
Change-Id: Ic90175ff4626da0170b6c94f204a9d31fd0154a7
Reviewed-on: https://chromium-review.googlesource.com/744443
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
|
|
02032bda
|
2017-10-13T18:10:17
|
|
Generate an error if no XFB varyings are in use
GLES specifies an error if BeginTransformFeedback is called when no
binding points would be used.
BUG=angleproject:2184
TEST=angle_end2end_tests
Change-Id: Ie4489b5ba63885e718dafdcdaacc02b603959be3
Reviewed-on: https://chromium-review.googlesource.com/719136
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
|
|
23e02843
|
2017-10-17T13:24:09
|
|
Only validate texture layer if texture is non-zero.
From the ES3.0 spec:
The error INVALID_VALUE is generated if texture is non-zero and layer
is negative.
BUG=765919
Change-Id: I0ac9bd0335ab4d55701d6def0158297d5add993e
Reviewed-on: https://chromium-review.googlesource.com/723741
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
|
|
db342276
|
2017-09-27T10:21:45
|
|
ES31: Implement glSampleMaski on OpenGL
This patch intends to implement glSampleMaski on OpenGL
backends.
Refers to: https://chromium-review.googlesource.com/c/487603
BUG=angleproject:1592
TEST=dEQP-GLES31.functional.state_query.*.sample_mask*
TEST=dEQP-GLES31.functional.texture.multisample.*.sample_mask*
Change-Id: If5ddd6ab57259593919a482be80fbdbe29f6f54d
Reviewed-on: https://chromium-review.googlesource.com/573727
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
f0fd87d8
|
2017-09-12T04:55:05
|
|
Code refactoring in validation part.
Some code refactoring in this change:
1) It moves some public methods to static.
These methods are only used in validationES3.cpp. They are not necessay to be
exposed to public.
2) The error messages to check context version are inconsistent. It makes them
to be consistent.
BUG:angleproject:2005
Change-Id: I5af4c3300634ccc44aac386c90dcb0522acbff83
Reviewed-on: https://chromium-review.googlesource.com/661324
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
14b2126e
|
2017-08-25T13:54:37
|
|
Relax multi-view end-point validation on detach
Passing invalid arguments to the multi-view end-points should not
generate an error if a texture is being detached from the framebuffer.
BUG=angleproject:2062
TEST=angle_end2end_tests
Change-Id: I22e1ed13b64db046724031d0189612d5e111dcac
Reviewed-on: https://chromium-review.googlesource.com/635166
Commit-Queue: Martin Radev <mradev@nvidia.com>
Reviewed-by: Olli Etuaho <oetuaho@nvidia.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
|
|
9696d073
|
2017-08-26T23:19:57
|
|
Clean up the ES3 entry points for auto-generation.
Removes some unnecessary includes, and moves some validatoinfunctions
to the ES3-only file.
BUG=angleproject:1309
Change-Id: I3b274014c48f6f39b5e67223987c91fbc5b4d390
Reviewed-on: https://chromium-review.googlesource.com/636519
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
70b5bb00
|
2017-08-28T13:32:37
|
|
Rename gl::FenceSync to gl::Sync.
The spec refers to Sync objects, FenceSyncs being a subtype. The
motivation for this fix is to clear up the FenceSync_ entry point for
auto-generation.
BUG=angleproject:1309
Change-Id: I94c440476d701628575e7a3eea68b6dd110f41c3
Reviewed-on: https://chromium-review.googlesource.com/636516
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
3ef140a9
|
2017-08-26T23:11:21
|
|
Finish refactoring the rest of the ES3 entry points.
BUG=angleproject:747
Change-Id: I3da02120bfff5f33f15a5a9dd45ec99fd654425f
Reviewed-on: https://chromium-review.googlesource.com/636518
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
7f0c5a4b
|
2017-08-26T22:43:26
|
|
Refactor sync EPs (plus one extra).
More entry point validation refactor for auto-gen.
BUG=angleproject:747
Change-Id: I9462a28838df3f265e1401f66c838cc5a73d511f
Reviewed-on: https://chromium-review.googlesource.com/636517
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
12e957f8
|
2017-08-26T21:42:26
|
|
Refactor uniform block and other query EPs.
Also some minor fixes to validation and error messages.
BUG=angleproject:747
Change-Id: I4f97a45c2d39a8deec2255620e5cc2bcb8cad7b9
Reviewed-on: https://chromium-review.googlesource.com/637126
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
f0dcb8b5
|
2017-08-26T19:05:13
|
|
Refactor transform feedback EPs.
BUG=angleproject:747
Change-Id: I4891966cd7b3d478980202e795742e15dd1dcb01
Reviewed-on: https://chromium-review.googlesource.com/637125
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
d7576737
|
2017-08-26T18:49:50
|
|
Refactor VAO entry points.
This also touches the extension EPs for ES2.
BUG=angleproject:747
Change-Id: Iaa04d97465e518f6b0496e64bc7a737914709b8f
Reviewed-on: https://chromium-review.googlesource.com/637124
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
c8c95817
|
2017-08-26T18:40:09
|
|
Refactor uniform matrix entry points.
This should also slightly speed up some of the validation.
BUG=angleproject:747
BUG=angleproject:1390
Change-Id: I60735e2773788aef3f535bf7d3d8cd27bc4df5b1
Reviewed-on: https://chromium-review.googlesource.com/637123
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
f0e0449e
|
2017-08-26T15:28:42
|
|
Format ES3 query entry points.
Also refactor some query extension entry points.
BUG=angleproject:747
Change-Id: I5a8a3b2616a3872b5645a655641ec9c12739f804
Reviewed-on: https://chromium-review.googlesource.com/636062
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
ff325f1b
|
2017-08-26T15:06:05
|
|
Refactor ES3 uniform entry points.
This should improve validation speed slightly because it allows us to
move the ES3-only check into the ES3-only code, and make it a bit
simpler.
BUG=angleproject:747
BUG=angleproject:1390
Change-Id: I41f9ffef1c6a552fde924e62e481831f07b1503a
Reviewed-on: https://chromium-review.googlesource.com/636061
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
afa75152
|
2017-07-21T13:11:29
|
|
Refactor More Validation Error Messages
Replace many error string literals with variables existing in
ErrorStrings.h
BUG=:angleproject:1644
Change-Id: If5665a6787a1fa8d789811d774711c3705dfb0ab
Reviewed-on: https://chromium-review.googlesource.com/598588
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
|
|
79f7104a
|
2017-08-14T16:43:43
|
|
Validate that transform feedback buffers are not mapped.
Mapping a buffer that is bound for active transform feedback or starting
transform feedback on a mapped buffer is undefined behaviour under
section 2.10.3.2 of the ES 3.0 spec "Effects of Mapping Buffers on Other
GL Commands". The spec suggests that an error is generated in this
case.
TEST=ES3MapBufferRangeTest.TransformFeedback
BUG=754000
Change-Id: I613defd07cc1a4348682d992cda61cc898936720
Reviewed-on: https://chromium-review.googlesource.com/614483
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
|
|
13c0dd46
|
2017-07-04T18:27:01
|
|
Add texture rectangle extension.
This is needed to support binding IOSurfaces to textures on OSX. This
commit adds support in the API and tests, but didn't need to implement
compiler changes as it already supported ARB_texture_rectangle.
Implementation of CHROMIUM_opy_texture for rectangle texture and the
spec are left for follow-up commits.
Change-Id: I45c66be763a9d3f6f619640f9f95f39b05c70867
Reviewed-on: https://chromium-review.googlesource.com/559106
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
137032d9
|
2017-07-13T10:11:12
|
|
Validate ANGLE_multiview end-points
The patch adds validation for the ANGLE_multiview end-points
and propagates the calls to the unimplemented stubs in Context.
The patch also removes the
glFramebufferTextureMultiviewSideBySideRobustANGLE end-point
because the size of the viewport offsets buffer can trivially
be computed from the number of views.
BUG=angleproject:2062
Change-Id: I9a10bc00c19825e586d3df2750fabea4daf5ef8f
Reviewed-on: https://chromium-review.googlesource.com/573861
Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
0fb0864e
|
2017-07-04T15:07:23
|
|
Fix inverted validation check for glClearBuffer.
The validation would generate the correct errors to satisfy tests but
would skip clears.
TEST=conformance2/reading/format-r11f-g11f-b10f.html
TEST=conformance2/reading/read-pixels-from-fbo-test.html
TEST=conformance2/rendering/clearbuffer-sub-source.html
TEST=deqp/functional/gles3/fbocolorbuffer/clear.html
TEST=deqp/functional/gles3/fboinvalidate/sub.html
TEST=deqp/functional/gles3/framebufferblit/default_framebuffer_*.html
BUG=angleproject:1954
Change-Id: I0f220d06f98b630be5d27c7ffb1837d4ef29e0ac
Reviewed-on: https://chromium-review.googlesource.com/558786
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
|
|
dbcced8e
|
2017-06-06T15:55:54
|
|
When validating image size, use format for SubImage calls.
internalFormat is GL_NONE when validating these calls for glTexSubImage
and leads to an expected minimum size of 0.
Add extra unsized formats that are never supported to the format tables.
These are needed for determining the size of input data.
BUG=angleproject:2054
Change-Id: Ic827a279a246ff92c9f279232574521692b1c6f2
Reviewed-on: https://chromium-review.googlesource.com/526356
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
|
|
5ea762a6
|
2017-06-07T14:59:51
|
|
Consolidate base:: imports.
This merges the mrucache and numerics into one folder, to prevent
having to make two identical versions of logging.
BUG=angleproject:2044
Change-Id: Iba6dab05b21eb9ba0de44f27a90579c590a9a7fd
Reviewed-on: https://chromium-review.googlesource.com/522870
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
c4d18aac
|
2017-03-09T18:45:02
|
|
Use ErrorStream everywhere
Eliminates one more usage of FormatString and its static initializer.
Add more ErrorStream types
and replace gl::Error and egl::Error with them.
BUG=angleproject:1644
Change-Id: Ib498d0ae4b81a332ec71aed7cf709993b154e6bb
Reviewed-on: https://chromium-review.googlesource.com/505429
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
231c7f56
|
2017-04-26T13:45:37
|
|
Apply clang-format to many files.
This cleans up the formatting in many places.
BUG=None
Change-Id: I6c6652ebc042f1f0ffecced53582d09d66b4f384
Reviewed-on: https://chromium-review.googlesource.com/487884
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
8ceaedf8
|
2017-05-09T10:32:22
|
|
Generate an INVALID_OPERATION error if a texture format is not supported.
We already generate an INVALID_VALUE in the ValidES3InternalFormat check
above. If an error is generated here, it is because the internal format
and type are not valid.
TEST: conformance2/textures/misc/tex-image-with-bad-args
BUG=angleproject:1958
BUG=angleproject:1715
Change-Id: I50d479e64d687cc971c8f41b5691dcb123da0391
Reviewed-on: https://chromium-review.googlesource.com/499690
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
|
|
c4e93668
|
2017-05-01T10:45:59
|
|
Update end2end tests to function without EXT_texture_storage.
This also exposed an issue in our glTexSubImage2D validation where the
sized format would be used for the texture support check when the unsized
format was provided. The GL_ALPHA32F format is not valid unless
EXT_texture_storage is present but using GL_ALPHA + GL_FLOAT is valid.
BUG=angleproject:1958
Change-Id: Ice0b7549c39559990942176481c5175df17aaf92
Reviewed-on: https://chromium-review.googlesource.com/491246
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
d262799c
|
2017-04-28T17:17:03
|
|
Take depth into account when checking for OOB in TexImage3D
BUG=angleproject:2017
Change-Id: Id75a8c0ddf4eda4b569509e2014c20db6f5c46ff
Reviewed-on: https://chromium-review.googlesource.com/490848
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
876429b7
|
2017-04-20T15:46:24
|
|
Update gl2.h and update entry points.
Some method signatures were updated. Types like GLclampf and GLvoid
were replaced with other equivalents.
BUG=angleproject:1309
Change-Id: I05e8e2072c5a063d87ad96a855b907424661e680
Reviewed-on: https://chromium-review.googlesource.com/475011
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
9c9b40ac
|
2017-04-26T16:31:57
|
|
Use parameter cache to skip passing IndexRange.
For DrawElements et al., we can use a simple design to store
entry point parameters and compute index ranges lazily. This allows
us to compute the index range outside of the validation layer.
Fixing this will let us implement a few things, such as the no error
extension. It will also allow auto-generation of the entry points,
since we won't have to have special cases for certain entry
points. It will also help fix the syncState layering problem. Now the
cached parameter helper (which is owned by the Context) can make the
impl layer calls, instead of the validation layer calling the impl
directly.
We use a small array in Context to gather parameters in a generic
way without reallocation on call. We also check type safety by storing
a type info struct which can handle inheritance between type classes.
Optional variables for the cache determine when to re-compute values.
The intent with gatherParams is to call this in every entry point, and
have in most cases be a no-op. In some cases like for IndexRange, we
store some parameters for later use. The inheritance scheme enables
auto-generation of the entry points by keeping signatures similar.
BUG=angleproject:747
Change-Id: I871e99e1334cf6e61ef8da62fde3ced094903f8a
Reviewed-on: https://chromium-review.googlesource.com/474119
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
6d1ccf01
|
2017-04-24T14:09:58
|
|
Re-order the error generation for ES3 TexImage calls.
Explictly check if the internal format enum is ever valid before checking
if it is valid in combination with other parameters. Some WebGL tests
expect a certain order for generated errors.
BUG=angleproject:2009
TEST=conformance2/textures/misc/tex-input-validation
Change-Id: I31166a78d00629f8281ef53eced72575497ae448
Reviewed-on: https://chromium-review.googlesource.com/486099
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
966c940b
|
2017-04-18T12:38:27
|
|
Fix validation for compressed texture functions.
* No validation that the format matched the texture level's format for
SubImage calls.
* WebGL does not allow the base level to be smaller than the block size.
* ANGLE used to allow mips of size 3 when this is disallowed.
* Don't early-exit validation when dimensions are 0, imageSize validation
happens later.
TEST=conformance/extensions/webgl-compressed-texture-s3tc
BUG=angleproject:1998
Change-Id: I05f5a0b5180344d67b036fdecc17edd2256e85ab
Reviewed-on: https://chromium-review.googlesource.com/480442
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
|
|
d7297bfb
|
2017-04-19T15:27:10
|
|
Code refactoring: replace NULL by nullptr for pointers.
This is the frist change to replace NULL by nullptr.
It handles the initialization and assignment for pointers.
BUG=angleproject:2001
Change-Id: I6d4bb198a72e38b867cd2f65a6e6f2f61339a0b5
Reviewed-on: https://chromium-review.googlesource.com/481600
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
|
|
ca27139e
|
2017-04-05T12:30:00
|
|
Key the format tables on internal format and type.
Keying the format tables on internal format alone is not enough to fully
validate the unsized formats which require additional type information.
This CL has no functional changes, it just splits the tables and updates
the calls to GetInternalFormat info to provide type information when the
format is not sized.
BUG=angleproject:1523
BUG=angleproject:1958
BUG=angleproject:1228
Change-Id: I37e5201e7f54fa8eca01b8a6e64b11a6b94484e7
Reviewed-on: https://chromium-review.googlesource.com/468449
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
b2931601
|
2017-04-11T15:58:57
|
|
Add robust entry point for CompressedTex(Sub)Image
BUG=angleproject:1354
Change-Id: I925db827c4ccf4e6f037a058f8f6b960a56047e1
Reviewed-on: https://chromium-review.googlesource.com/474964
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
38f2cfb8
|
2017-04-11T15:23:08
|
|
Refactor validation of glGetSynciv.
BUG=angleproject:1985
Change-Id: Idf1057e6d8d8c850643e3b2a22be5a881c8a2301
Reviewed-on: https://chromium-review.googlesource.com/474550
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
|
|
dd43e6cd
|
2017-03-24T14:18:49
|
|
Pass Context to VertexArray and Framebuffer syncstate.
This will enable more Vulkan-friendly idioms like clearing the
vulkan pipeline caches correctly on GL state changes immediately
because we have access to the ContextVk.
BUG=angleproject:1898
Change-Id: I16c848d8abdde8e26a38d384e565cec8548a66d0
Reviewed-on: https://chromium-review.googlesource.com/459079
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
f546e7df
|
2017-03-27T14:12:59
|
|
ES31: Add GL_SHADER_STORAGE_BUFFER_BINDING binding point
The affected APIs are below:
getIntegeri_v getInteger64i_v BindBuffer BindBufferBase BindBufferRange
BUG=angleproject:1951
TEST=dEQP-GLES31.functional.state_query.integer.shader_storage_buffer_binding_*
dEQP-GLES31.functional.state_query.indexed.shader_storage_buffer_*
Change-Id: Ief7186b2ebe305f14e620c31841bc244f84429a5
Reviewed-on: https://chromium-review.googlesource.com/459093
Reviewed-by: Yunchao He <yunchao.he@intel.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
|
|
76e6565e
|
2017-03-27T14:58:02
|
|
Validate clear attachment formats match color clear types.
TEST=conformance2/rendering/clear-func-buffer-type-match.html
BUG=angleproject:1954
Change-Id: Iefeb38041608f11781f87aadb8611737ba2ee96f
Reviewed-on: https://chromium-review.googlesource.com/461270
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
|
|
2d62ab72
|
2017-03-23T16:54:40
|
|
Apply WebGL validation to glVertexAttribIPointer.
TEST=deqp/functional/gles3/shaderstatequery.html
BUG=angleproject:1523
BUG=chromium:668223
Change-Id: I24230144f8529d84cdbde3d5a8ad9178481550a9
Reviewed-on: https://chromium-review.googlesource.com/458680
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
|
|
80957d99
|
2017-02-20T21:25:59
|
|
ES31: Implement Vertex Attrib Binding entry points
This patch intends to implement all entry points related to Vertex
Attrib Binding.
(1) Add entry points and validation code on following APIs:
- VertexAttribFormat
- VertexAttribIFormat
- VertexAttribBinding
- BindVertexBuffer
- VertexBindingDivisor
(2) Add queries on following parameters:
- VERTEX_ATTRIB_BINDING
- VERTEX_ATTRIB_RELATIVE_OFFSET
- VERTEX_BINDING_DIVISOR
- VERTEX_BINDING_OFFSET
- VERTEX_BINDING_STRIDE
- VERTEX_BINDING_BUFFER
BUG=angleproject:1593
TEST=angle_end2end_tests
TEST=angle_unittests
TEST=dEQP-GLES31.functional.state_query.integer.max_vertex_attrib_relative_offset_*
TEST=dEQP-GLES31.functional.state_query.integer.max_vertex_attrib_bindings_*
TEST=dEQP-GLES31.functional.state_query.integer.max_vertex_attrib_stride_*
TEST=dEQP-GLES31.functional.state_query.vertex_attribute_binding.*
TEST=dEQP-GLES31.functional.debug.negative_coverage.log.vertex_array.vertex_attrib_pointer
TEST=dEQP-GLES31.functional.debug.negative_coverage.get_error.vertex_array.vertex_attrib_format
TEST=dEQP-GLES31.functional.debug.negative_coverage.get_error.vertex_array.vertex_attrib_i_format
Change-Id: I4b477a82df6aad89b89b088580a06d66963e6666
Reviewed-on: https://chromium-review.googlesource.com/446124
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
|
|
61afff14
|
2017-03-14T15:34:03
|
|
ES31: Add PROGRAM_SEPARABLE to ProgramParameter and GetProgram
BUG=angleproject:1939
TEST=angle_end2end_tests
Change-Id: I97ad11360f7c015947a2c0cc7d4a47f994726834
Reviewed-on: https://chromium-review.googlesource.com/454264
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
|
|
aa086d68
|
2017-03-23T16:47:21
|
|
Refactor glVertexAttribIPointer validation.
BUG=angleproject:1523
BUG=chromium:668223
Change-Id: I51eca98ad14d8be6f5009149ed6c0daecf569178
Reviewed-on: https://chromium-review.googlesource.com/458106
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
|
|
6eafb04c
|
2016-12-27T17:04:07
|
|
ES31: Add GL_ATOMIC_COUNTER_BUFFER_BINDING binding point
BUG=angleproject:1729
TEST=dEQP-GLES31.functional.state_query.integer.atomic_counter*
dEQP-GLES31.functional.state_query.indexed.atomic_counter*
angle_end2end_tests:AtomicCounterBufferTest
Change-Id: I059c4e22e04cedec9134ec9f631de33f77b1fbe2
Reviewed-on: https://chromium-review.googlesource.com/430959
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
e8fb640d
|
2017-02-14T17:56:40
|
|
Update RenderbufferStorage EPs to new style.
This will facilitate changes for WebGL compatibility.
BUG=angleproject:747
BUG=angleproject:1708
Change-Id: I62e5d684ca10a843b5e958afe9954c1065bfeb19
Reviewed-on: https://chromium-review.googlesource.com/442093
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
c5508d6e
|
2017-02-10T14:58:38
|
|
Validate that the format is compressed before calculating data size.
glCompressedTexImage3D was missing a check that the format was valid
before trying to compute the expected data size. This lead to an
assertion failure in the size computation code.
BUG=602737
Change-Id: I74e6ced082e78396a0af92317fb1c0098299a026
Reviewed-on: https://chromium-review.googlesource.com/441185
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
|
|
44ff5a76
|
2017-02-03T15:15:43
|
|
Validate xoffset and yoffset are multiples of blocksize.
Affects glCompressedTexSubImage and glCopyCompressedTexSubImage calls.
BUG=668223
Change-Id: Ie71faa1fa7dac12cec51a2e29e0ce212ac54e411
Reviewed-on: https://chromium-review.googlesource.com/437605
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
|
|
c339c4e5
|
2016-11-29T10:37:36
|
|
Split WebGL compatibility into two extensions.
The mechanism for requesting extensions is now a separate extension.
Added a way to query the extensions that support enabling.
BUG=angleproject:1523
Change-Id: I2efaa9f6d67b12ecae325f455404e34ba04d0e7c
Reviewed-on: https://chromium-review.googlesource.com/414529
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
ced53ae2
|
2016-11-29T15:00:51
|
|
Fix the coding style issue for validation code
Change-Id: I63aa1c1b3bbc52b0b522e4a703e6d20574eb21ad
Reviewed-on: https://chromium-review.googlesource.com/414588
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
c51642b4
|
2016-11-14T16:18:26
|
|
Validate level exists for TexSubImage calls.
Before validating the texture format, verify that the texture level already
exists in glTexSubImage calls.
BUG=602737
Change-Id: I0d83c7d43c7b358abdb59583dc83265df70c13b5
Reviewed-on: https://chromium-review.googlesource.com/411361
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
|
|
d2f0c74c
|
2016-11-02T10:34:41
|
|
Use safe math in ValidateCopyBufferSubData.
This should fix any potential out of bounds reads/writes.
BUG=chromium:660854
Change-Id: Iffa00e4551d7362115cbf023a09b1d0e15f724c8
Reviewed-on: https://chromium-review.googlesource.com/405816
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
|
|
21b786b1
|
2016-11-01T17:41:31
|
|
ES3: Make copy conversion set a static switch.
This removes the global std::set initialization.
BUG=angleproject:1389
BUG=angleproject:1459
Change-Id: I6a7f4211905ea4a83e0e2337977e2f6fb375a7dd
Reviewed-on: https://chromium-review.googlesource.com/405368
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
b0817d17
|
2016-11-01T15:48:31
|
|
Refactor CopyBufferSubData entry point.
This brings it in line with the new style.
BUG=angleproject:747
Change-Id: Ie4b223d018999be18c3b19fae9cc825a78de09a9
Reviewed-on: https://chromium-review.googlesource.com/405815
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
eb66a6e2
|
2016-10-31T13:06:12
|
|
Replace the GLVersion class with gl::Version.
Update code to use gl::Version in as many places as possible to ease ES 3.1
support.
BUG=angleproject:1588
Change-Id: I3490b53a81027cf849dac551a9cc66ce04506144
Reviewed-on: https://chromium-review.googlesource.com/404946
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
|
|
cf255eac
|
2016-10-20T11:39:09
|
|
Implement robust the GetIntegeri_v entry point.
BUG=angleproject:1354
Change-Id: I408d0e78064aa4e493d6ca66565384ac585040e1
Reviewed-on: https://chromium-review.googlesource.com/401400
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
|
|
496c02df
|
2016-10-20T11:38:11
|
|
Implement robust the GetBufferPointerv entry point.
BUG=angleproject:1354
Change-Id: Id7dd8438224adb1e2729bcdc18a306e5dfc83a3b
Reviewed-on: https://chromium-review.googlesource.com/401399
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
|
|
c52f6f1a
|
2016-10-14T10:18:00
|
|
Implement remaining robust TexImage entry points.
BUG=angleproject:1354
Change-Id: Ied04fa28387f3bef9f2bead7b60878b1a353c8bd
Reviewed-on: https://chromium-review.googlesource.com/399039
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
|
|
2186c385
|
2016-10-14T10:54:54
|
|
Implement robust GetQuery entry points.
BUG=angleproject:1354
Change-Id: Ic1aaab56d2313a19fb0362f280dbfbf804fb3fcc
Reviewed-on: https://chromium-review.googlesource.com/399040
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
|
|
2e43dbb7
|
2016-10-14T12:27:35
|
|
Implement remaining robust Get entry points.
BUG=angleproject:1354
Change-Id: I204962a7178d47a43034d0213c81b82d8f6a25be
Reviewed-on: https://chromium-review.googlesource.com/399043
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
|
|
c1984ed4
|
2016-10-07T12:41:00
|
|
Implement robust TexParameter and SamplerParameter entry points.
BUG=angleproject:1354
Change-Id: I3aa2dcb8603a839f9c07cd9dd41cb695d2e699f2
Reviewed-on: https://chromium-review.googlesource.com/395529
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
|
|
76648fe2
|
2016-10-05T17:01:41
|
|
Constexpr-fy the ES3 effective format map.
This removes the global std::vector constructor here.
BUG=angleproject:1459
Change-Id: I407a7bda1f8f8a2dd8d5b0e847573f8594eccf39
Reviewed-on: https://chromium-review.googlesource.com/394235
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
55e98210
|
2016-10-05T16:39:13
|
|
Make global ES3 formats STL map a switch.
This eliminates another global std::map, and replaces it with a json
generated switch. This should be better for threading, better on
memory use, and faster.
BUG=angleproject:1389
BUG=angleproject:1459
Change-Id: I1d289637c00783690ec8ea743ea2aa17b0ab8e50
Reviewed-on: https://chromium-review.googlesource.com/394234
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
ff5b2d51
|
2016-09-07T11:32:23
|
|
Add a GL_ANGLE_robust_client_memory extension.
This allows specifying data size to all GL functions that provide a pointer to
client memory and a length parameter for all functions in which the driver
writes to client memory.
BUG=angleproject:1354
Change-Id: Ia68be1576b957cb529c87b5e0d1bd638c7dbd371
Reviewed-on: https://chromium-review.googlesource.com/382012
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
886de369
|
2016-09-27T10:49:35
|
|
Factor code between PixelUnpackState and PixelPackState
BUG=angleproject:1512
Change-Id: I4c60472d216bfc5198e635d70fd197a5738dde98
Reviewed-on: https://chromium-review.googlesource.com/390133
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
ece7c5a8
|
2016-09-21T15:28:23
|
|
Add validation for the pack buffer in ReadPixels
BUG=angleproject:1512
Change-Id: Ia6bac628c35f04bc5d3adfde1569902475519698
Reviewed-on: https://chromium-review.googlesource.com/387668
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
f607c60a
|
2016-09-21T11:46:48
|
|
Fix validation of ReadPixels format and type.
The validation for ReadPixels allows for two combations of format/type:
1. Based on the current framebuffer's component type.
* GL_RGBA/GL_UNSIGNED_BYTE if the framebuffer is a normalized (signed
or unsigned).
* GL_RGBA_INTEGER/GL_INTEGER if the framebuffer is an
integer format.
* GL_RGBA_INTEGER/GL_UNSIGNED_INTEGER if the framebuffer is an
unsigned integer format.
* GL_RGBA/GL_FLOAT if the framebuffer is any type of float
framebuffer (added in EXT_color_buffer_float).
* These combations are detailed in the ES2 spec on pg 105 or ES3 on pg
193.
2. The implementation read format/type returned from glGetIntegerv.
* These formats are added by specs, OES_texture_float, EXT_texture_rg,
EXT_read_format_bgra, etc.
Update the GL and D3D backends to perform the conversion from GL_HALF_FLOAT
to GL_HALF_FLOAT_OES.
Continue allowing reading as BGRA_EXT to support Skia. Should be removed in
the future.
BUG=607283
BUG=angleproject:1478
Change-Id: I0312cad4d5f138ab036f383d221f8ccd19a77f6d
Reviewed-on: https://chromium-review.googlesource.com/346232
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
|
|
c5cacd60
|
2016-09-14T14:50:24
|
|
Implement a separate last row texture unpack buffer upload workaround
When uploading textures from an unpack buffer, some drivers expect an
extra row paading, causing them to think the pixel buffer is not big enough.
We work around this by uploading the last row separately.
BUG=angleproject:1512
Change-Id: I52fb8b35dc450b957f1fafb0b405c81bf0504157
Reviewed-on: https://chromium-review.googlesource.com/385193
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
|
|
4e58af61
|
2016-08-26T10:56:52
|
|
Add missing TexImage and CopyTexImage format combinations for ES3.
* Some unsized DEPTH_COMPONENT combinations were not added to the validation
tables for the ANGLE_depth_texture extension.
* The HALF_FLOAT_OES format was not validated in ES3 for RGB and RGBA formats
when the OES_texture_half_float extension is supported.
* BGRA->BGRA CopyTexImage validation was missing.
No more errors are generated within ANGLE when visiting
http://alteredqualia.com/tools/webgl-features/
BUG=605754
Change-Id: If654c34adcebb4cd3eaa994ad7e912f6ffa4df55
Reviewed-on: https://chromium-review.googlesource.com/376281
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
|
|
66fb8206
|
2016-07-28T11:45:20
|
|
Add ES3.1 API constants
The newly added capability constants are handled in the corresponding
glGet functions. Also, getBooleani_v has been added.
BUG=angleproject:1442
TEST=angle_deqp_gtest_gles31_tests
--gtest_filter=*functional_state_query_integer_max_*
TEST=angle_deqp_gtest_gles31_tests
--gtest_filter=*state_query_indexed_max_compute_work_group_size*
TEST=angle_unittests
TEST=angle_end2end_tests
Change-Id: I846e006307563ae81d8b6c62cf261417e15186c7
Reviewed-on: https://chromium-review.googlesource.com/362270
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
|
|
0c8abca1
|
2016-07-22T20:21:26
|
|
Fix CopyTexSubImage validation.
Now that we preserve the sized-ness information, we can validate
CopyTexSubImage and related methods correctly.
Fixed a lot of WebGL 2 tests when using ANGLE.
BUG=angleproject:1228
Change-Id: I959322c0a9bb16a2f16d60dce7cd1e63ca95b45a
Reviewed-on: https://chromium-review.googlesource.com/362618
Reviewed-by: Zhenyao Mo <zmo@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
a3944d4f
|
2016-07-22T22:13:26
|
|
Add gl::Format to represent a texture/rb/surface format.
This has a few advantages: it preserves all the information of the
internal format, such as if it is sized or unsized. It also saves
looking up the format multiple times in the table, which should
improve speed in some cases.
The extra sized-ness information will allow us to perform the
correct validation in CopyTexSubImage calls.
BUG=angleproject:1228
Change-Id: I42954771b0a9a968f5d787b8cf6e0af721791855
Reviewed-on: https://chromium-review.googlesource.com/362626
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
1be913cf
|
2016-07-11T17:59:16
|
|
Add support for ES31 context creation
The dEQP test for context creation passes.
SH_WEBGL3_SPEC has been added, but it should be considered whether we
should keep it, remove it or rename it. It was added so that there is
a webgl mapping to es 310 shaders. Check Compiler.cpp. The bison file
has been modified so that some tokens from es3 can be also used in
es31 as well.
A separate macro ES3_1_ONLY is added so that some tokens are limited
only for es 310 shaders.
BUG=angleproject:1442
TEST=angle_unittests
Change-Id: I2e5ca227c96046c30dc796ab934f3fda9c533eba
Reviewed-on: https://chromium-review.googlesource.com/360300
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
989cac34
|
2016-06-08T16:18:49
|
|
Validate that unpack skip is in bounds
Unpack skip needs to be taken into account when determining which part
of the unpack buffer is read. This is now done in the out-of-bounds
check when validating texture upload calls.
Unpack skip code is removed from D3D9 backend, since skip is not
supported in GLES2.
BUG=angleproject:1411
TEST=angle_end2end_tests
Change-Id: I0db4db0877a352613c57e2820e5b650edb5a73ab
Reviewed-on: https://chromium-review.googlesource.com/352450
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
|
|
51f40ecd
|
2016-06-15T14:06:00
|
|
Make Framebuffer::checkStatus non-const.
BUG=angleproject:1388
Change-Id: Ia9befba0c915c087f2fe0557d91060256f6d4950
Reviewed-on: https://chromium-review.googlesource.com/348955
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
dfde6abf
|
2016-06-09T07:07:18
|
|
Context: Remove mutable gl::State getter.
This will preserve layering - the API layer doesn't mutate the state
directly, it passes the API call through to the Context. Is also
removes the possiblity of any shenanigans of the Validation layer
changing the GL state.
Also, this CL refactors a few validation entry points to take
ValidationContext instead of Context. ValidationContext will be the
correct way to interact with the gl::Context in the Validation code.
Finally, additional refactorings make ContextState a proper class with
private data. This allows the ContextState itself to keep a mutable
pointer to the gl::State, so ValidationContext can modify it if
necessary (and it will be necessary for Framebuffer completeness
caching).
BUG=angleproject:1388
Change-Id: I86ab3561573caa9535c8d1b8aad4ab3d0e7cd470
Reviewed-on: https://chromium-review.googlesource.com/348954
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
4b4cdff8
|
2016-06-06T13:53:38
|
|
Fix unpack parameter validation.
BUG=angleproject:1397
Change-Id: Icdfc99eefcfad730ec887b82ec0758a6d6c0b9a7
Reviewed-on: https://chromium-review.googlesource.com/348064
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
513558d3
|
2016-06-02T13:04:11
|
|
Pass depth to computeBlockSize.
This was very wrong for 3D textures.
BUG=angleproject:1384
Change-Id: I7f042449e30e1e909778c0524d1ce99d20ddfd65
Reviewed-on: https://chromium-review.googlesource.com/348063
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
e2e406c3
|
2016-06-02T13:04:10
|
|
Add base::numerics for safe math and conversions.
This replaces are "IsUnsignedXXXSafe" family of methods.
Also add overflow checks to unpack block sizes.
BUG=angleproject:1397
Change-Id: Ib47be149b0486c70f795b0d0f8899441faac9340
Reviewed-on: https://chromium-review.googlesource.com/348062
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
25ab4510
|
2016-05-13T18:13:59
|
|
Implement GL_EXT_texture_norm16 extension
BUG=angleproject:1365
Change-Id: I972b156ecb41ff44bc1f6365373ab386bacc85f1
Reviewed-on: https://chromium-review.googlesource.com/346530
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
76287680
|
2016-04-25T09:23:38
|
|
Fix the CopyTex validation logic for sized types
Previously we allowed copies to a sized format only if the depth of each
component matched (including 0 depth). Now we require that the bit depth of
non-empty component matches.
BUG=605775
Change-Id: If8abab886b0da5a1c8e89adabf3809f928dcedce
Reviewed-on: https://chromium-review.googlesource.com/340382
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
|
|
437fa654
|
2016-05-03T15:13:24
|
|
Add a ContextImpl class.
This class can contain impl-specific functionality for a Context.
This will eventually replace the Renderer class, and we can then
start passing around a gl::Context instead of gl::ContextState.
In D3D11, the ContextImpl could hold a DeferredContext, which would
enable multi-thread rendering. In GL, we can implement non-virtual
(native) Contexts. In Vulkan it might store the logical device.
BUG=angleproject:1363
Change-Id: I39617e6d1a605d1a9574832e4d322400b09867ec
Reviewed-on: https://chromium-review.googlesource.com/340745
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
bda75597
|
2016-04-18T17:25:54
|
|
Finish NV12 support via streams.
The main functionality for NV12 texture support through EGL streams has
been added. Updates to the compiler, texture code, and stream code were
added to support binding to external D3D11 NV12 textures. An end2end test
was also added to test sampling of YUV textures and converting to RGB.
There is also a new script to convert BMP files to an NV12 texture ready
to load into D3D11 for testing purposes.
BUG=angleproject:1332
Change-Id: I39b6ec393ea338e2c843fb911acc1b36cd1158a0
Reviewed-on: https://chromium-review.googlesource.com/339454
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Ian Ewell <ewell@google.com>
Reviewed-on: https://chromium-review.googlesource.com/341254
Reviewed-by: Ian Ewell <ewell@google.com>
|
|
9670b03e
|
2016-04-29T09:47:47
|
|
Revert "Finish NV12 support via streams."
Broke Windows Clang compilation, see https://build.chromium.org/p/chromium.gpu.fyi/builders/GPU%20Win%20Clang%20Builder%20%28dbg%29/builds/3583/steps/compile/logs/stdio and search for TextureStorage11.h
This reverts commit 9b8b359fa3615be7c7492239a48f61103b2e4fcc.
Change-Id: I6e54305eba02b40927a35577594df39e951adb32
Reviewed-on: https://chromium-review.googlesource.com/341430
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
|