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0f00fbae
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2022-01-21T00:28:48
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Translator: Make vec/matrix size getters unsigned
TType stored type's primary and secondary sizes as `unsigned char`, but
the getters returned `int`. This caused unnecessary casts when the size
was passed from one TType to another, as well as comparisons with other
unsigned numbers.
This change specifies the type of these members as `uint8_t` and makes
the getters return the same type. The call sites are accordingly
adjusted to remove unnecessary casts, use the correct type in local
variables, and add casts when passed to ostream::operator<<.
Bug: angleproject:6755
Change-Id: Ia4d86bd4ccb5c1a2ae1e10a0085a5166c3a6bcf7
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3402850
Reviewed-by: Tim Van Patten <timvp@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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c09ae15c
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2019-02-01T14:16:32
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Enable -Wextra-semi and -Wextra-semi-stmt.
This will prevent users from accidentally making semicolon errors in
the future.
Bug: chromium:926235
Change-Id: I79a6fa376fb1ad8f0fcf1b65b1f572a035d1f4e9
Reviewed-on: https://chromium-review.googlesource.com/c/1446493
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Nico Weber <thakis@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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ba319ba3
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2018-12-29T10:29:33
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Re-land "Load entry points dynamically in tests and samples."
Fixes the Android/ChromeOS/Fuchsia builds by using consistent EGL
headers.
This CL adds a dynamic loader generator based on XML files. It also
refactors the entry point generation script to move the XML parsing
into a helper class.
Additionally this includes a new GLES 1.0 base header. The new
header allows for function pointer types and hiding prototypes.
All tests and samples now load ANGLE dynamically. In the future this
will be extended to load entry points from the driver directly when
possible. This will allow us to perform more accurate A/B testing.
The new build configuration leads to some tests having more warnings
applied. The CL includes fixes for the new warnings.
Bug: angleproject:2995
Change-Id: I5a8772f41a0f89570b3736b785f44b7de1539b57
Reviewed-on: https://chromium-review.googlesource.com/c/1392382
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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9f088621
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2018-12-29T20:46:15
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Revert "Load entry points dynamically in tests and samples."
This reverts commit 03923558a7103827ffec6a4d2a1453ed91f01c6f.
Reason for revert: fails compilation on Android, ChromeOS and Fuchsia during roll https://chromium-review.googlesource.com/c/chromium/src/+/1392624
Original change's description:
> Load entry points dynamically in tests and samples.
>
> This CL adds a dynamic loader generator based on XML files. It also
> refactors the entry point generation script to move the XML parsing
> into a helper class.
>
> Additionally this includes a new GLES 1.0 base header. The new
> header allows for function pointer types and hiding prototypes.
>
> All tests and samples now load ANGLE dynamically. In the future this
> will be extended to load entry points from the driver directly when
> possible. This will allow us to perform more accurate A/B testing.
>
> The new build configuration leads to some tests having more warnings
> applied. The CL includes fixes for the new warnings.
>
> Bug: angleproject:2995
> Change-Id: I6726d4163f7a6e54d2482f094c0a952f59702a05
> Reviewed-on: https://chromium-review.googlesource.com/c/1359516
> Commit-Queue: Jamie Madill <jmadill@chromium.org>
> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
TBR=ynovikov@chromium.org,jmadill@chromium.org,syoussefi@chromium.org
Change-Id: I902bec2d733c2b879be29c02ab52a0b7d4eaa077
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: angleproject:2995
Reviewed-on: https://chromium-review.googlesource.com/c/1392381
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
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03923558
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2018-12-29T10:29:33
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|
Load entry points dynamically in tests and samples.
This CL adds a dynamic loader generator based on XML files. It also
refactors the entry point generation script to move the XML parsing
into a helper class.
Additionally this includes a new GLES 1.0 base header. The new
header allows for function pointer types and hiding prototypes.
All tests and samples now load ANGLE dynamically. In the future this
will be extended to load entry points from the driver directly when
possible. This will allow us to perform more accurate A/B testing.
The new build configuration leads to some tests having more warnings
applied. The CL includes fixes for the new warnings.
Bug: angleproject:2995
Change-Id: I6726d4163f7a6e54d2482f094c0a952f59702a05
Reviewed-on: https://chromium-review.googlesource.com/c/1359516
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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4622905b
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2018-12-10T13:31:00
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ES31: Add atomic memory functions for SSBO
Due to SSBO is translated to RWByteAddressBuffer in HLSL, the corresponding
atomic memory functions atomic* will be translated to
RWByteAddressBuffer.Interlocked*. The translation is like below:
atomicAdd(instanceName.data[0], 5u);
// becomes
uint _ssbo_atomicAdd_uint(RWByteAddressBuffer buffer, uint loc, uint value)
{
uint original_value;
buffer.InterlockedAdd(loc, value, original_value);
return original_value;
}
_ssbo_atomicAdd_uint(_instanceName, 0 + 16 * 0, 5);
Bug: angleproject:1951
Change-Id: If2af8bedb67a4135b443d2512d43c6058a78888d
Reviewed-on: https://chromium-review.googlesource.com/c/1370676
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Jiajia Qin <jiajia.qin@intel.com>
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88faa696
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2018-12-03T16:22:24
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ES31: Add unsized array length support in SSBO
Bug: angleproject:1951
Change-Id: I10c798c62a741b156f5b614e0df0795c0e845108
Reviewed-on: https://chromium-review.googlesource.com/c/1365154
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Jiajia Qin <jiajia.qin@intel.com>
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6494c415
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2018-11-05T15:46:04
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ES31: Add swizzle support in SSBO (Part 1)
This patch adds the swizzle process if the swizzle node is the last node in
ssbo access chain.
Bug: angleproject:1951
Change-Id: Iecc95baa45e8cc40be9111a15398c7e858bfb99e
Reviewed-on: https://chromium-review.googlesource.com/c/1341234
Commit-Queue: Jiajia Qin <jiajia.qin@intel.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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48f63f90
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2018-10-26T17:20:50
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ES31: add row major matrix support (part 2)
This patch implements read/write vector data in matrix or matrix data directly
in a shader storage block with row_major qualifier.
Bug: angleproject:1951
Change-Id: Id7847e2245b09414709361412a95c4dd84b9ee97
Reviewed-on: https://chromium-review.googlesource.com/c/1304019
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jiajia Qin <jiajia.qin@intel.com>
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672267fc
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2018-10-19T17:01:17
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ES31: Fix that asuint can't accept bool value
This change fixes below errors:
error X3013: 'asuint': no matching 1 parameter intrinsic function
error X3013: Possible intrinsic functions are:
error X3013: asuint(double, out uint x, out uint y)
error X3013: asuint(float|half|int|uint)
When we store a boolean value, we should cast it to uint firstly. Then do the
store.
Bug: angleproject:1951
Change-Id: I8931e540d701ef72bb82846496c698acef1ba1fb
Reviewed-on: https://chromium-review.googlesource.com/c/1295831
Commit-Queue: Jiajia Qin <jiajia.qin@intel.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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1d8a783c
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2018-10-09T13:59:56
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Re-land: "ES31: Add vector and matrix support in SSBO for D3D"
Re-land skips ProgramInterfaceTestES31.GetProgramInterface/ES3_1_D3D11 to pass
the bots. In fact, ProgramInterfaceTestES31.GetProgramInterface/ES3_1_D3D11 is
not a regression. The reverted CL added more SSBO features and triggered the
failure. To enable ProgramInterfaceTestES31.GetProgramInterface/ES3_1_D3D11,
we should support SSBO in render pipeline. This needs to bind SSBO to UAV
registers in link time instead of compile time since output variables also
occupies the UAVs. Let's enable this test when we support SSBO in render
pipeline. Currently, we shouldn't block the SSBO implementation in some common
features.
Bug: angleproject:1951
Change-Id: Ic339e8327e79335e6db1d86bedf0072635976f5f
Reviewed-on: https://chromium-review.googlesource.com/c/1282277
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jiajia Qin <jiajia.qin@intel.com>
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c97e3f66
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2018-10-12T15:49:06
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Revert "ES31: Add vector and matrix support in SSBO for D3D"
This reverts commit 671809e62e807eb0f890a5d53eee1f8cb5fb825e.
Reason for revert: Regresses angle_end2end_test:
ProgramInterfaceTestES31.GetProgramInterface/ES3_1_D3D11
Warning: compileToBinary(232):
C:\fakepath(36,21-40): error X4509: UAV registers live in the same name space as outputs, so they must be bound to at least u1, manual bind to slot u0 failed
The new test and this CL landed at nearly the same time. This CL breaks the test but it wasn't run on the CQ.
Failure link:
https://ci.chromium.org/p/chromium/builders/luci.chromium.ci/Win10%20FYI%20Release%20%28NVIDIA%29/2717
Original change's description:
> ES31: Add vector and matrix support in SSBO for D3D
>
> Bug: angleproject:1951
>
> Change-Id: I19d4218b28770464e4cb38027cce694e2a817b5b
> Reviewed-on: https://chromium-review.googlesource.com/c/1269827
> Commit-Queue: Jiajia Qin <jiajia.qin@intel.com>
> Reviewed-by: Geoff Lang <geofflang@chromium.org>
TBR=geofflang@chromium.org,jmadill@chromium.org,cwallez@chromium.org,jiajia.qin@intel.com
Change-Id: I54cda962e1361372f06e9e3bd667fa9c0ecf38dc
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: angleproject:1951
Reviewed-on: https://chromium-review.googlesource.com/c/1278102
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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671809e6
|
2018-10-09T13:59:56
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|
ES31: Add vector and matrix support in SSBO for D3D
Bug: angleproject:1951
Change-Id: I19d4218b28770464e4cb38027cce694e2a817b5b
Reviewed-on: https://chromium-review.googlesource.com/c/1269827
Commit-Queue: Jiajia Qin <jiajia.qin@intel.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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a735ee2f
|
2018-05-18T13:29:09
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ES31: Support shader storage block in D3D11 compiler - Part1
This patch is the first step to implement a basic skeleton to translate
shader storage block to HLSL RWByteAddressBuffer.
In GLSL each shader storage block is just one structured block and in API side
it corresponds to a buffer range where stores the whole structure.
RWStructuredBuffer is an array-like object and can have many structured
elements. The structured element doesn't support unsized array and also have
a small limitation on the element size. So we choose RWByteAddressBuffer as
the counterpart of shader storage block in HLSL.
Due to RWByteAddressBuffer does not support using an index to reference a
specific location, we must use Load and Store to process the read/write
operation of a buffer variable. Moreover, in the compiler tree, since we
can't use variable name to get the resource value in RWByteAddressBuffer,
we have to calculate the offset of buffer variable in a shader storage block,
then call the corresponding wrapper function to get the right value.
In this patch, we only process below situations:
assign_to_ssbo := ssbo_access_chain = expr_no_ssbo;
assign_from_ssbo := lvalue_no_ssbo = ssbo_access_chain;
The translation is like below:
// GLSL
#version 310 es
layout(local_size_x=8) in;
layout(std140, binding = 0) buffer blockA {
float f[8];
} instanceA;
layout(std140, binding = 1) buffer blockB {
float f[8];
};
void main()
{
float data = instanceA.f[gl_LocalInvocationIndex];
f[gl_LocalInvocationIndex] = data;
}
// HLSL
RWByteAddressBuffer _instanceA: register(u0);
RWByteAddressBuffer _blockB: register(u1);
float float_Load(RWByteAddressBuffer buffer, uint loc)
{
float result = asfloat(buffer.Load(loc));
return result;
}
void float_Store(RWByteAddressBuffer buffer, uint loc, float value)
{
buffer.Store(loc, asuint(value));
}
void gl_main()
{
float _data = float_Load(_instanceA, 0 + 16 * gl_LocalInvocationIndex);
float_Store(_blockB, 0 + 16 * gl_LocalInvocationIndex, _data);
}
We will do below things in the following patches:
1. Modify the intermediate tree to flatten all ssbo usages to:
assign_to_ssbo := ssbo_access_chain = expr_no_ssbo;
assign_from_ssbo := lvalue_no_ssbo = ssbo_access_chain;
e.g.
intanceA.a +=1;
->tmp = intanceA.a;
intanceA.a = tmp + 1;
while(++instanceA.a < 16) {
}
->
int PreIncrement(out int a)
{
a += 1;
return a;
}
tmp = instanceA.a;
while(PreIncrement(tmp) < 16) {
instanceA.a = tmp
}
2. Add offset calculation for structure and array of arrays.
TODOs have been marked in the corresponding places in this patch.
3. Improve helper functions so that they can process all possible types.
TODOs have been marked in the corresponding places in this patch.
4. Process the swizzle situation.
TODOs have been marked in the corresponding places in this patch.
A possible method is to extend current helper functions like below:
*_Load(RWByteAddressBuffer buffer, uint loc, bool isSwizzle, uint4 swizzleOffset)
Bug: angleproject:1951
Test: angle_end2end_tests
Change-Id: I68ae68d5bb77d0d5627c8272627a7f689b8dc38b
Reviewed-on: https://chromium-review.googlesource.com/848215
Reviewed-by: Olli Etuaho <oetuaho@nvidia.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jiajia Qin <jiajia.qin@intel.com>
|