|
09cf736b
|
2014-08-08T15:41:01
|
|
Fix application of vertex divisor for non-instanced draws in D3D9
BUG=398337
*Re-land*
ANGLE_instanced_arrays defines the behavior of the non-instanced
draw calls (glDrawArrays, glDrawElements) such that they behave as
single-instance draws, so the vertex divisor should still apply. We
were handling this correctly in D3D11, but not D3D9.
This fixes a new WebGL conformance test:
https://www.khronos.org/registry/webgl/sdk/tests/conformance/extensions/angle-instanced-arrays.html
Change-Id: I5ed09d41229c8996a78a3b55893c6a655a423644
Reviewed-on: https://chromium-review.googlesource.com/211930
Tested-by: Shannon Woods <shannonwoods@chromium.org>
Reviewed-by: Zhenyao Mo <zmo@chromium.org>
|
|
6f4423af
|
2014-08-10T13:54:45
|
|
Revert "Fix application of vertex divisor for non-instanced draws in D3D9"
Other issues turn up on the FYI bots with this patch applied; reverting until this is investigated further.
This reverts commit 9f6907bfdd4cf95d20408831b1776a6efd221ab3.
Change-Id: Ib30c51b2c905e87973c73b06baa4b8ebba31d210
Reviewed-on: https://chromium-review.googlesource.com/211683
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Shannon Woods <shannonwoods@chromium.org>
|
|
9f6907bf
|
2014-08-08T15:41:01
|
|
Fix application of vertex divisor for non-instanced draws in D3D9
BUG=398337
ANGLE_instanced_arrays defines the behavior of the non-instanced
draw calls (glDrawArrays, glDrawElements) such that they behave as
single-instance draws, so the vertex divisor should still apply. We
were handling this correctly in D3D11, but not D3D9.
This fixes a new WebGL conformance test:
https://www.khronos.org/registry/webgl/sdk/tests/conformance/extensions/angle-instanced-arrays.html
Change-Id: Ib50e189d866d6dc97612e46460db4ca1723b3662
Reviewed-on: https://chromium-review.googlesource.com/211445
Tested-by: Shannon Woods <shannonwoods@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
|
|
91fa9ce4
|
2014-07-04T17:30:27
|
|
Simplify formatutils9 by exposing the internal structures.
BUG=angle:658
Change-Id: I8134cde4d72796c51613594e15aded86e83c4af7
Reviewed-on: https://chromium-review.googlesource.com/206837
Reviewed-by: Nicolas Capens <capn@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
c7a41049
|
2014-06-23T12:03:25
|
|
Moved D3D specific files and folders under the D3D folder.
Change-Id: I8afd67e08ee558fe94532c377d079673357a7192
Reviewed-on: https://chromium-review.googlesource.com/205229
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|