src


Log

Author Commit Date CI Message
Jamie Madill 49af677a 2021-08-16T07:59:18 Capture/Replay: Update serialization logic. - Uses more common toString methods instead of custom ones. - Uses enum to string in more places intsead of numeric enums. - Adds missing group scopes in several places. - Skips serializing empty image levels. Bug: angleproject:5133 Change-Id: I2c9523981aba4ec0afb5f0623cb34154db263e6b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3097805 Reviewed-by: Gert Wollny <gert.wollny@collabora.com> Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Kenneth Russell 8ffb4602 2021-08-18T16:55:56 Turn on the first few direct-to-Metal tests by default. All of the subtests of these previously-asserting tests are passing with --bot-mode: ProgramBinaryES3Test UniformTest WebGLGLSLTest so start running them on ANGLE's CQ. Bug: angleproject:5505 Change-Id: Ibdaa814cec846379e2c073117efa816fc871be33 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3105442 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Gregg Tavares 5ca0953d 2021-08-18T13:22:22 Use the correct attribute locations in Metal Fixes these tests: BlendIntegerTest.MRTSigned/ES3_Metal BlendIntegerTest.MRTUnsigned/ES3_Metal DrawBuffersTest.Gaps/ES3_Metal DrawBuffersTest.BlendWithGaps/ES3_Metal DrawBuffersTest.FirstAndLast/ES3_Metal DrawBuffersTest.FirstHalfNULL/ES3_Metal DrawBuffersWebGL2Test.TwoProgramsWithDifferentOutputsAndClear/ES3_Metal WebGLCompatibilityTest.DrawBuffers/ES3_Metal Bug: angleproject:5505 Change-Id: I9ea82a8c7a0c5bbc78eb69eb92552909e3f437f3 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3105439 Reviewed-by: Kenneth Russell <kbr@chromium.org> Commit-Queue: Kenneth Russell <kbr@chromium.org>
Alexey Knyazev eb458fbe 2021-08-18T14:17:31 GL: Add emulateImmutableCompressedTexture3D workaround The workaround replaces glTexStorage3D with a series of glCompressedTexImage3D calls. Bug: chromium:1060012 Change-Id: I08e026e68dd697654cc4ab8feb190a35e56ea133 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3103070 Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Kenneth Russell <kbr@chromium.org>
Jamie Madill 02005fdc 2021-08-18T12:22:58 Fix Texture2DTest.TextureSize. This CL fixes a number of issues: fixes the calls to texture size query, fixes an uninitialized memory read, fixes some incomplete texture cases, and fixes an out-of-bounds with the color array. It also cleans up the test logic, and splits the test into four sub-tests so it runs more smoothly in CI. Noticed while working on the capture/replay harness with ASAN. Bug: angleproject:5982 Change-Id: I15459381b92332db5adad2bd91c0b9eb0f8b5961 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3104005 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill b2238a3c 2021-08-16T08:23:00 Capture/Replay: MEC consistency improvements. Fixes a few very small bugs in MEC. The current program wasn't always captured correctly. Also texture bindings were not always left in the right state. Fixes this by tracking the currently bound GL state between the "shared" and "aux" MEC capture functions. Also updates the vertex array capture to detect when to use ES 2.0 semantics. ES 3.1 is left unimplemented as it was before. Bug: angleproject:5133 Change-Id: I5f03b8ffbdccec2664fda4698581b166a36fabdd Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3097809 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Jamie Madill 839d5318 2021-08-16T08:29:28 Capture/Replay: Changes to MEC first frame capture. Recent changes made it so it was impossible to trigger MEC *after* the first frame and *before* the second frame. Instead it was only possible to capture *before* the first frame or *after* the second frame. Makes it possible for the retracing script to do identical captures. Also includes a number of refactorings to make it simpler to follow the code, including renaming methods, and removing some extra output files. Bug: angleproject:5133 Change-Id: Ice6a189eb9f4d53e8ee1ba39beb537af2ef5fd9f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3097807 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Yuly Novikov 2967166e 2021-08-04T19:31:54 Reland "Properly report xcb_connect failures in DisplayVkXcb" This is a reland of 81bee2e7f6deeda15691dd0b7fca90626b66bfb8 Changes for the reland: Do not attempt to use Xcb if DISPLAY is not defined - for headless ozone. Original change's description: > Properly report xcb_connect failures in DisplayVkXcb > > Bug: chromium:1223431 > Change-Id: Iaefddbda3fef283eed365fe010ee003a3b3beca8 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3083383 > Reviewed-by: Jamie Madill <jmadill@chromium.org> > Commit-Queue: Yuly Novikov <ynovikov@chromium.org> Bug: chromium:1223431 Change-Id: I19be7d10cbd3692e1de6458bc0e2db5996a755af Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3099674 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Gert Wollny f2c96887 2021-08-16T15:23:34 Capture/Replay: Pop only after using values it in endGroup When running the replay in valgrind the use of an undefined value in the JsonSerializer::endGroup shows that 'name' value on the stack is handled in an unexpected fashion, i.e the pop seems to invalidate the values that should have already been moved. Using the reference of the top() values and doing pop() only after the new group entry has been created avoids this. Bug: angleproject:6180 Change-Id: I8e5f8dd3d14928d4763faabe236379b40a4f6f4c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3093815 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Gert Wollny <gert.wollny@collabora.com>
Jamie Madill ad286e71 2021-08-17T10:43:47 Capture/Replay: Clean up ResourceTracker access. This reduces the boilerplate needed to tracked genned/deleted resources. Refactoring change only. Bug: angleproject:5133 Change-Id: I81f8877b2c308fe9d4136999f3ca63371a070720 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3100591 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Jamie Madill 9872e5af 2021-08-18T07:56:38 Vulkan: Suppress layered FB validation error. This is popping up with a new roll of the VVL. Instead of fixing it, we can disable it for now. Bug: angleproject:6293 Change-Id: I6cd12a24b26a4f536db16631e198317e8c4d9fcc Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3103505 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill e3f2acb9 2021-08-18T08:03:26 Trace Tests: Skip sakura school sim on Win/Intel. This test seems to produce non-deterministic rendering/flakiness. Bug: angleproject:6294 Change-Id: I5cb72318c865f21814d114fd13a18dfd44e5db60 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3103506 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill 7e040640 2021-08-16T08:43:17 libANGLE: Minor cleanups. Removes a couple duplicated cached members in gl::State. Also a few other small refactorings. Bug: angleproject:5133 Change-Id: I0c6cd4c6544ef1690a4ce95d40dac70c688c7092 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3097808 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Brandon Schade cc52e7cd 2021-04-19T21:37:20 Prevent separable programs from relying on attached shaders Previously, several linking functions were reliant on the HasAttachedShaders interface. The information stored there has been moved to ProgramExecutable. Linking information such as uniforms and uniform blocks from attached shaders is now also stored in temporary pending variables inside ProgramExecutable. Bug: angleproject:5506 Test: ProgramPipelineTest31.VaryingLocationMismatch* Test: GeometryShaderTest.RecompileSeparableVSWithVaryings* Test: ProgramBinaryES31Test.SeparableProgramLinkedUniforms* Change-Id: I93591431959c1c4c547ada92ec358369a3417723 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2909760 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Brandon Schade <b.schade@samsung.com>
Jamie Madill d55d57ac 2021-08-17T14:16:07 GN: Disable unreachable code warnings in GLES 1 tests. Bug: chromium:1240679 Change-Id: Ib140cbd32386a7836acf9a4f477693b14bf3c6d1 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3100590 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Gregg Tavares 63bb0e53 2021-08-16T16:30:32 Add depth fix to convert from GL to Metal Vertex shaders need to convert from GL's -1 to +1 z range to Metal's 0 to +1 z range with: z = (z + w) * 0.5 This code is being upstreamed from WebKit. It fixes these end to end tests. BlitFramebufferTest.MultisampleDepthClear/ES3_Metal BlitFramebufferTest.MultisampleDepthClear/ES3_Metal_NoStencilOutput BlitFramebufferTest.BlitDepthStencilPixelByPixel/ES3_Metal BlitFramebufferTest.BlitDepthStencilPixelByPixel/ES3_Metal_NoStencilOutput ClearTest.ClearStencilMask/ES2_Metal ClearTest.ClearStencilMask/ES3_Metal ClearTestES3.ClearMultipleAttachmentsIndividually/ES3_Metal ClearTestES3.MaskedClearHeterogeneousAttachments/ES3_Metal ClearTestES3.ScissoredClearHeterogeneousAttachments/ES3_Metal ClearTestES3.ClearBufferivStencilMask/ES3_Metal ClearTestES3.ClearBufferfiNoStencilAttachment/ES3_Metal MaskedScissoredClearTest.Test/ES2_Metal__clear_s MaskedScissoredClearTest.Test/ES2_Metal__clear_s_mask_s MaskedScissoredClearTest.Test/ES2_Metal__scissored_clear_s_mask_s MaskedScissoredClearTest.Test/ES2_Metal__clear_d MaskedScissoredClearTest.Test/ES2_Metal__scissored_clear_d MaskedScissoredClearTest.Test/ES2_Metal__clear_ds MaskedScissoredClearTest.Test/ES2_Metal__scissored_clear_ds MaskedScissoredClearTest.Test/ES2_Metal__clear_ds_mask_s MaskedScissoredClearTest.Test/ES2_Metal__scissored_clear_ds_mask_s MaskedScissoredClearTest.Test/ES2_Metal__clear_cs MaskedScissoredClearTest.Test/ES2_Metal__clear_cs_mask_s MaskedScissoredClearTest.Test/ES2_Metal__scissored_clear_cs_mask_s MaskedScissoredClearTest.Test/ES2_Metal__clear_cd MaskedScissoredClearTest.Test/ES2_Metal__scissored_clear_cd MaskedScissoredClearTest.Test/ES2_Metal__clear_cds MaskedScissoredClearTest.Test/ES2_Metal__scissored_clear_cds MaskedScissoredClearTest.Test/ES2_Metal__clear_cds_mask_s MaskedScissoredClearTest.Test/ES2_Metal__scissored_clear_cds_mask_s MaskedScissoredClearTest.Test/ES2_Metal__clear_cs_mask_cs MaskedScissoredClearTest.Test/ES2_Metal__scissored_clear_cs_mask_cs MaskedScissoredClearTest.Test/ES2_Metal__clear_cd_mask_c MaskedScissoredClearTest.Test/ES2_Metal__scissored_clear_cd_mask_c MaskedScissoredClearTest.Test/ES2_Metal__clear_cds_mask_c MaskedScissoredClearTest.Test/ES2_Metal__scissored_clear_cds_mask_c MaskedScissoredClearTest.Test/ES2_Metal__clear_cds_mask_cs MaskedScissoredClearTest.Test/ES2_Metal__scissored_clear_cds_mask_cs MaskedScissoredClearTest.Test/ES3_Metal__clear_s MaskedScissoredClearTest.Test/ES3_Metal__clear_s_mask_s MaskedScissoredClearTest.Test/ES3_Metal__scissored_clear_s_mask_s MaskedScissoredClearTest.Test/ES3_Metal__clear_d MaskedScissoredClearTest.Test/ES3_Metal__scissored_clear_d MaskedScissoredClearTest.Test/ES3_Metal__clear_ds MaskedScissoredClearTest.Test/ES3_Metal__scissored_clear_ds MaskedScissoredClearTest.Test/ES3_Metal__clear_ds_mask_s MaskedScissoredClearTest.Test/ES3_Metal__scissored_clear_ds_mask_s MaskedScissoredClearTest.Test/ES3_Metal__clear_cs MaskedScissoredClearTest.Test/ES3_Metal__clear_cs_mask_s MaskedScissoredClearTest.Test/ES3_Metal__scissored_clear_cs_mask_s MaskedScissoredClearTest.Test/ES3_Metal__clear_cd MaskedScissoredClearTest.Test/ES3_Metal__scissored_clear_cd MaskedScissoredClearTest.Test/ES3_Metal__clear_cds MaskedScissoredClearTest.Test/ES3_Metal__scissored_clear_cds MaskedScissoredClearTest.Test/ES3_Metal__clear_cds_mask_s MaskedScissoredClearTest.Test/ES3_Metal__scissored_clear_cds_mask_s MaskedScissoredClearTest.Test/ES3_Metal__clear_cs_mask_cs MaskedScissoredClearTest.Test/ES3_Metal__scissored_clear_cs_mask_cs MaskedScissoredClearTest.Test/ES3_Metal__clear_cd_mask_c MaskedScissoredClearTest.Test/ES3_Metal__scissored_clear_cd_mask_c MaskedScissoredClearTest.Test/ES3_Metal__clear_cds_mask_c MaskedScissoredClearTest.Test/ES3_Metal__scissored_clear_cds_mask_c MaskedScissoredClearTest.Test/ES3_Metal__clear_cds_mask_cs MaskedScissoredClearTest.Test/ES3_Metal__scissored_clear_cds_mask_cs DepthStencilFormatsTest.DepthTextureRender/ES2_Metal DepthStencilFormatsTest.DepthBuffer16/ES2_Metal DepthStencilFormatsTest.DepthBuffer24/ES2_Metal DepthStencilFormatsTest.VerifyDepth32UploadData/ES2_Metal DepthStencilFormatsTest.VerifyDepth16UploadData/ES2_Metal TinyDepthStencilWorkaroundTest.DepthTexturesStick/ES3_Metal DiscardFramebufferEXTTest.ClearDepthThenDrawWithDepthTestThenDiscard/ES2_Metal DiscardFramebufferEXTTest.ClearDepthThenDrawWithDepthTestThenDiscard/ES3_Metal Bug: angleproject:5505 Change-Id: I9b52bb46569678636afc6a243bfa8779f101b6af Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3097161 Reviewed-by: Kenneth Russell <kbr@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Kenneth Russell <kbr@chromium.org>
Jamie Madill 17d41054 2021-08-17T13:22:46 Skip a flaky test on SwANGLE. The test was already marked flaky on Windows. Mark it TIMEOUT everywhere since likely the root causes are the same. KHR-GLES31.core.arrays_of_arrays.SizedDeclarationsPrimitive Bug: angleproject:5755 Change-Id: Ief208a5a2cb533e5ba4b88ef65e82a2a14dcf0b3 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3100585 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill 98e2410d 2021-08-17T07:52:03 dEQP: Remove Pixel 2/XL test expectations. We no longer support Vulkan on the P2. Bug: angleproject:2808 Bug: angleproject:3683 Bug: angleproject:3816 Bug: angleproject:4024 Bug: angleproject:4097 Bug: angleproject:4159 Bug: angleproject:4166 Bug: angleproject:4194 Bug: angleproject:4219 Bug: angleproject:4344 Bug: angleproject:4822 Bug: angleproject:5340 Bug: angleproject:5370 Bug: angleproject:5572 Bug: angleproject:6008 Bug: b/161540999 Change-Id: Ie2cb634201c2d604cb247eb0369d5e90d7600e8b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3098490 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill 130a8b63 2021-08-16T17:09:10 Perf Runner: Properly merge histograms. The prior method was emitting 5 histograms per test. The new script method merges the 5 histogram samples together and recomputes the running statistics. Should improve reporting on the dashboard. Bug: angleproject:6090 Change-Id: I58a5e020f3a3257a8545df2785bc3eaa811ee38e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3096550 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jason Macnak 0be285c6 2021-07-20T11:36:22 Vulkan: Flush read RT if color attachment is the read buffer Prior to this change, the following sequence: * eglMakeCurrent(..., draw=surface1, read=surface1, ...); * glClear(...); * eglMakeCurrent(..., draw=surface2, read=surface1, ...); * glBlitFramebuffer(...); * eglMakeCurrent(..., draw=surface1, read=surface1, ...); * glReadPixels(...); would end up with the `vkCmdClearColorImage()` on surface1 occuring after the `vkCmdBlitImage()`. This CL updates flushColorAttachmentUpdates() to flush any staged updates to both the read and draw attachments, since they can be different if different read and draw surfaces are bound. Adds a test which is a small repro of android.opengl.cts.FramebufferTest#testBlitFramebuffer failure. Bug: b/192327017 Test: EGLSurfaceTest.BlitBetweenSurfaces/* Change-Id: Iabad26dfcd8633e9dcfcee2fb16ba352bc3931d5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3078980 Commit-Queue: Tim Van Patten <timvp@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Gert Wollny 4aedb71f 2021-08-11T17:00:41 Capture/Replay: Force count and length in CaptureShaderSource The problem ist that there is a mix on how the captured shader source is written out, in some cases one string is written, e.g. with the test ZeroShaderLength, and in others case an array if strings is written, a with MixedShaderLengths. Be constistent about it and capture the shader source always as one string and handle it like this, and override the count to be 1 to reflect this and set the length to {-1} to use the new accumulated shader strings automatically. Bug: angleproject:6268 Change-Id: Ide927db1a6e4facdbab4d35c023b9bce4b6c30d8 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3087448 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Gert Wollny <gert.wollny@collabora.com>
Jamie Madill a835912f 2021-08-09T13:58:37 Texture: Mark initialized after syncState. This fixes an issue with retracing where textures that are never used or only used once may have different init states on re-tracing. Bug: angleproject:5133 Change-Id: I29fdc477e3522582c8e2eece0b4b86384ecf6d9a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3081762 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Tim Van Patten <timvp@google.com>
Shahbaz Youssefi d20afde4 2021-08-05T23:06:44 Vulkan: Retain precision of uniform variables When gathering in a uniform block, the precision of default uniforms was dropped. Bug: angleproject:4889 Bug: angleproject:6132 Change-Id: Ie6a8e2e7cef7cd3808cee08d20f886fc4e762cd5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3076124 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Alexey Knyazev 1fb846cb 2021-08-03T01:57:49 Validate texStorage dimensions with compressed formats Bug: angleproject:6230 Change-Id: I501ec1e6974bdc7e6731dcb88045edb0aa22b888 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3067329 Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com> Reviewed-by: Kenneth Russell <kbr@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Kenneth Russell d8cb9967 2021-08-04T18:15:51 In WebGL, constrain base level of compressed textures. Enforce that if a mipmap level > 0 is specified for a compressed texture, that it implies that the size of the base level of the texture is a multiple of the format's block size. Makes the test changes in https://github.com/KhronosGroup/WebGL/pull/3304 largely pass. There are some needed follow-on fixes to that PR, and this CL changes a sub-test result in the existing S3TC and S3TC-sRGB tests which will need to be suppressed Chromium-side first. Bug: angleproject:6245 Change-Id: I7723d7882091b78a353d8d273e80b819dd384021 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3072568 Commit-Queue: Kenneth Russell <kbr@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Yuly Novikov 728baa50 2021-08-13T18:47:50 Revert "Skip UpdateRenderTargetCacheOnDestroyTexStorage on Metal" This reverts commit bf4eb2636ebae19cfa8d3edb9828bdb464360df5. Reason for revert: branch created before angle_end2end_tests_expectations.txt existed, need to use the old-fashioned suppression method. Original change's description: > Skip UpdateRenderTargetCacheOnDestroyTexStorage on Metal > > Fails in M92 branch, e.g. > https://ci.chromium.org/ui/p/chromium-m92/builders/try/mac_optional_gpu_tests_rel/67/overview > > Bug: chromium:1234829 > Change-Id: I74b9694a16fccc4ba358db5dc1168cf9e21ecab0 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3094707 > Reviewed-by: Yuly Novikov <ynovikov@chromium.org> > Commit-Queue: Yuly Novikov <ynovikov@chromium.org> Bug: chromium:1234829 Change-Id: Ifd01947e0ae79619cec3290e4afe1489933a650e No-Presubmit: true No-Tree-Checks: true No-Try: true Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3093248 Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Yuly Novikov bf4eb263 2021-08-13T14:09:14 Skip UpdateRenderTargetCacheOnDestroyTexStorage on Metal Fails in M92 branch, e.g. https://ci.chromium.org/ui/p/chromium-m92/builders/try/mac_optional_gpu_tests_rel/67/overview Bug: chromium:1234829 Change-Id: I74b9694a16fccc4ba358db5dc1168cf9e21ecab0 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3094707 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
angle-autoroll 26cf48c1 2021-08-13T11:27:36 Roll VK-GL-CTS from bf3d63599bad to 7103920041db (7 revisions) https://chromium.googlesource.com/external/github.com/KhronosGroup/VK-GL-CTS.git/+log/bf3d63599bad..7103920041db 2021-08-13 alexander.galazin@arm.com Merge pull request #276 from Ella-0/master 2021-08-12 ilkka.saarelainen@siru.fi Add missing items to android cts mustpass list 2021-08-12 soroush.kashani@imgtec.com Fix bug in compressed PixelStorageModes tests 2021-08-12 david.emett@broadcom.com Work around bogus GCC 9 warnings 2021-08-12 antto.makinen@siru.fi Fix a GraphicsFuzz coverage test 2021-08-06 ari.suonpaa@siru.fi Added layered AHB EGL tests 2021-08-06 rgarcia@igalia.com Improve buffer to buffer copy tests If this roll has caused a breakage, revert this CL and stop the roller using the controls here: https://autoroll.skia.org/r/vk-gl-cts-angle-autoroll Please CC ynovikov@google.com,angle-bots+autoroll-info@google.com on the revert to ensure that a human is aware of the problem. To file a bug in ANGLE: https://bugs.chromium.org/p/angleproject/issues/entry To report a problem with the AutoRoller itself, please file a bug: https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug Documentation for the AutoRoller is here: https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md Manually suppressing some newly added tests in dEQP-EGL.functional.image.*android_native* Bug: angleproject:6277 Tbr: ynovikov@google.com,angle-bots+autoroll-info@google.com Change-Id: I8c942b49e5e8216695d449b8d1ef38d0f1198d0c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3093790 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Tim Van Patten fa74421d 2021-08-06T18:30:57 Capture/Replay: Add LoadEGL() Add LoadEGL() to gen_restricted_traces.py. This is a pre-requisite to frame capture being able to generate EGL calls, which is required for multi-context support. Bug: angleproject:5878 Change-Id: I210035aecad42173626834588bae51019deaa076 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3078994 Commit-Queue: Tim Van Patten <timvp@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tim Van Patten 62cac8b5 2021-08-06T18:24:52 Capture/Replay: Add EGL support to generate_entry_points.py Add EGL support to generate_entry_points.py. This is a pre-requisite to frame capture being able to generate EGL calls, which is required for multi-context support. Bug: angleproject:5878 Bug: angleproject:4035 Change-Id: I3b8e9c91f9e2820b5207fc02d858e8109921f581 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3078993 Commit-Queue: Tim Van Patten <timvp@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Kenneth Russell ff64d2c7 2021-08-06T21:24:09 Choose direct-to-Metal translator through a feature. Define directMetalGeneration in FeaturesMtl.h. If ANGLE_ENABLE_METAL_SPIRV is defined to 1 (still the default), directMetalGeneration defaults to false. It can be overridden via the standard ANGLE mechanism: ANGLE_FEATURE_OVERRIDES_ENABLED=directMetalGeneration It can also be overridden by instantiating angle_end2end_tests with the directives: WithDirectMetalGeneration(ES2_METAL()) WithDirectMetalGeneration(ES3_METAL()) These directives aren't working properly yet though. The direct-to-Metal compiler is instantiated, but the _DirectMetalGen versions of the tests fail. They pass when switching the Metal backend's default behavior using the above environment variable. This will be debugged in follow-on CLs. Thanks to syoussefi@ for the prototype of this CL: https://chromium-review.googlesource.com/3076129 Bug: angleproject:5505 Change-Id: I188ab89abc75bf89c5ed2d90102af311feaa1960 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3079083 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Kenneth Russell <kbr@chromium.org>
Lubosz Sarnecki 331be08f 2021-08-11T11:28:29 Tests: Add Sonic The Hedgehog trace. Test: angle_perftests --gtest_filter="*sonic_the_hedgehog*" Bug: angleproject:6181 Change-Id: I40a5affe804a747445ef620c4f78e842c1eed1ad Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3087444 Commit-Queue: Cody Northrop <cnorthrop@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Gert Wollny d3031c65 2021-08-11T12:30:01 Capture/Replay: Update expectations with bug IDs In addition, update two tests that are just failing and no longer crashing. Bug: angleproject:6166 Change-Id: I9f19bf411c79c39f4f1f3156a9f8682609d6b3d8 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3087445 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Gert Wollny <gert.wollny@collabora.com>
Yuly Novikov 392ba63f 2021-08-10T19:20:47 Suppress 2 dEQP GLES3 tests on Win SwANGLE functional.shaders.operator.unary_operator.minus.lowp_uvec3_vertex functional.shaders.operator.unary_operator.minus.mediump_uvec3_vertex Fails on x86 when llvmorg-13-init-15561-gf98ed74f Clang rolled. Unfortunately, expectation file doesn't support architecture, so suppressing on both x86 and x64 Windows, keeping the test running on x64 Linux. Bug: angleproject:6265 Change-Id: I15f8955eaf38c95d0d3036378d97afdb1871d44e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3088016 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Jeff Vigil 6136620b 2021-03-25T15:43:06 Reland "EGL: GLES: Implement GL_EXT_protected_textures" This is a reland of 6210a9b34a721df2c84cf69170ad9bf7ba40e4aa This removes changes in gl backend. Original change's description: > EGL: GLES: Implement GL_EXT_protected_textures > > Implement EGL_EXT_protected_content Images > Add protected member to Images and Textures > Add error when creating objects if not supported or > does't match native buffer > When creating siblings pass protected state > Add extension caps > Add Validation > Add GetTexParameter and SetTextparameter > Add protected to Texture and state > Expand tests for images and textures > > Test: angle_end2end_test --gtest_filter=EGLProtectedContentTest > > Bug: angleproject:3965 > Change-Id: I35a89b4e80bba6d9b6831c68e71630eef304dacb > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2802852 > Commit-Queue: Mohan Maiya <m.maiya@samsung.com> > Reviewed-by: Geoff Lang <geofflang@chromium.org> > Reviewed-by: Jamie Madill <jmadill@chromium.org> > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Test: angle_end2end_test --gtest_filter=EGLProtectedContentTest Bug: angleproject:3965 Change-Id: Id36d697c53afc0f0dadf92bda4565f9157f4fc2a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3076825 Commit-Queue: Brandon Schade <b.schade@samsung.com> Reviewed-by: Ian Elliott <ianelliott@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Cody Northrop 0bd5cac2 2021-08-06T17:56:58 Allow BufferSubData with persistently mapped buffers Per the GL_EXT_buffer_storage extension: What commands are affected by the relaxed errors for persistently mapped buffers? RESOLVED: In GL 4.5 the following commands have the relaxed language BufferSubData, ClearBufferSubData, CopyBufferSubData, GetBufferSubData and InvalidateBufferSubData. Of these commands the only ones that apply to ES 3.1 are BufferSubData and CopyBufferSubData. However, if additional extensions add any of the other commands and EXT_buffer_storage is supported, they would have the same behavior in ES. Therefore we need to allow BufferSubData and CopyBufferSubData on persistently mapped buffers. Current we fail these scenarios in validation. This was detected when running Fortnite on Android using the game's GLES backend. Also added two tests: - StorageCopyBufferSubDataMapped to recreate the exact Fortnite scenario using glCopyBufferSubData. - StorageBufferSubDataMapped is a contrived case to cover glBufferSubData Test: BufferStorageTestES3.StorageCopyBufferSubDataMapped/* Test: BufferStorageTestES3.StorageBufferSubDataMapped/* Bug: b/180418810 Bug: angleproject:5658 Change-Id: Ib678e84f367934656ec10f0f4ad0d35ac687f0b0 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3078316 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Yuly Novikov 8f214193 2021-08-10T20:40:36 Revert "Properly report xcb_connect failures in DisplayVkXcb" This reverts commit 81bee2e7f6deeda15691dd0b7fca90626b66bfb8. Reason for revert: fails on https://ci.chromium.org/ui/p/chromium/builders/try/linux-ozone-rel/918054/overview Original change's description: > Properly report xcb_connect failures in DisplayVkXcb > > Bug: chromium:1223431 > Change-Id: Iaefddbda3fef283eed365fe010ee003a3b3beca8 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3083383 > Reviewed-by: Jamie Madill <jmadill@chromium.org> > Commit-Queue: Yuly Novikov <ynovikov@chromium.org> Bug: chromium:1223431 Change-Id: I1da24861375a29f448e61771a609396e777c2e29 No-Try: true Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3087555 Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Geoff Lang 0b651e42 2021-07-20T11:48:38 Vulkan/D3D11/Metal: Expose GL_NV_framebuffer_blit GL_NV_framebuffer_blit is equivalent to ES3 blit which these backends support. Bug: chromium:1220246 Change-Id: I6ef0b80f9e9ba7828d6720cdbe19c83c4abdc4cf Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3041878 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Yuly Novikov 81bee2e7 2021-08-04T19:31:54 Properly report xcb_connect failures in DisplayVkXcb Bug: chromium:1223431 Change-Id: Iaefddbda3fef283eed365fe010ee003a3b3beca8 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3083383 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Lubosz Sarnecki 97c21277 2021-08-03T15:06:37 FrameCapture: Don't capture default drawbuffers state. When capturing framebuffers during mid-execution-capture the drawbuffers state is now compared with the default one and skipped when equal. This prevents capturing the unavailable glDrawBuffers call when using OES_framebuffer_object on GLES 1 contexts. Bug: angleproject:6181 Change-Id: Id2076223067dc5f89df88fe6a3a48b09fa9a3f5d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3068957 Commit-Queue: Lubosz Sarnecki <lubosz.sarnecki@collabora.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Alexey Knyazev 856228b0 2021-08-05T23:10:25 D3D9: Expose EXT_sRGB and EXT_texture_compression_s3tc_srgb sRGB reads are supported on D3D9 via SetSamplerState. sRGB writes are supported on D3D9 via SetRenderState. Bug: angleproject:6258 Change-Id: I841c25ce66486e93ae2122b370e910f383fed774 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3076359 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Kenneth Russell <kbr@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Lubosz Sarnecki 595ce2b8 2021-08-03T15:06:14 FrameCapture: Use OES suffixes for framebuffer functions on ES1. Functions using the GL_OES_framebuffer_object extension on GLES 1.1 require the OES suffix or will otherwise crash on certain native OpenGL drivers. The framebuffer capture functions are stored in a struct. This patch makes replay of Sonic The Hedgehog possible on Pixel 4 XL native GL. Bug: angleproject:6181 Change-Id: I689267b024824818bfcf28e652b835e075208415 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3068956 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Lubosz Sarnecki <lubosz.sarnecki@collabora.com>
Jamie Madill d25c9d7f 2021-07-07T12:15:12 Add perf tests runner script. This script will be responsible for running the perf tests multiple times to try and stabilize measurements. We'll use it on the bots instead of just running the perf tests directly. Because the script invokes the binary multiple times, this slows down execution. Most significantly on Android, where we now need to use 20 shards, up from 6. Also marks one test as flaky on OpenGL. Bug: angleproject:6090 Change-Id: I5280035cb0bdb290a68dc6961a384eaf4b40dd4b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3011422 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Tim Van Patten <timvp@google.com>
Yuly Novikov b1b760e7 2021-08-09T13:37:10 Ignore VUID-vkCmdClearAttachments-baseArrayLayer-00018 New message added in https://github.com/KhronosGroup/Vulkan-ValidationLayers/pull/3133 Blocks vulkan-deps rolls. Bug: angleproject:6262 Change-Id: Iaaafe7539092cbe7eadd01e47b67071d60779929 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3081376 Commit-Queue: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill 23a50a7c 2021-08-06T18:15:30 Serialization: Fix groups & ensure compile resolution. This change has two fixes: 1) Some texture groups had multiple duplicate keys. Namely image descs and image contents. 2) Programs and Shaders would serialize non-deterministically because we would not ensure the compile/link was resolved. Fix this by explicitly ensuring the shaders/programs are done. Bug: angleproject:5133 Change-Id: I2f7f7768c76f90275f81e032ac08e3f2bc828ea2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3076134 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Tim Van Patten 06b19ed8 2021-08-06T17:02:36 Framecapture: Update file naming Update the file naming to add "shared" and remove the unnecessary frame numbering: angle.angledata.gz angle_capture_context1.cpp angle_capture_context1.h angle_capture_context1_files.txt angle_capture_context1_frame001.cpp angle_capture_shared.cpp angle_capture_shared.h Bug: angleproject:6256 Change-Id: I6454a3dc412896557f29faee1269dfa55146d43b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3078908 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Tim Van Patten <timvp@google.com>
Jamie Madill 4686da27 2021-08-06T18:13:14 Add GetImage test with RGB. This test covers a case in T-Rex with an unused RGB texture that was tripping up serialization. It isn't currently possible to make the test fail but it does cover some new code paths. Bug: angleproject:5133 Change-Id: I87c066779f270752bed3c1c1882951c71f16d378 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3076133 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Tim Van Patten <timvp@google.com>
Gert Wollny 6c415487 2021-07-26T13:08:46 Capture/Replay: Add option to override test disabling In order to be able to easily run disabled tests, add a flag --force-run-capture that makes it possible to ignore the SKIP_FOR_CAPTURE designation. Bug: angleproject:6166 Change-Id: I195248045d5c928d965f16b5ae17681d78686374 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3053363 Commit-Queue: Gert Wollny <gert.wollny@collabora.com> Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Gert Wollny af35fd22 2021-07-12T14:58:01 Capture/Replay: rework test runner to use expectations This CL changes the test runner to use a expectation file for all the tests including failing tests. The expectation file is also used to disable running certain tests. e.g. because they are known to crash or result in compilation failures, which then take down all the test in the corresponding batch. The capture_replay_tests.py script will report failure if the test result doesn't meet the expectation. In order to keep the current behaviour to run subsets of tests in tact, the test filter is also applied to the expectation. In addition to the "normal" expectations, FLAKY was added to tag tests that can be captured and compiled correctly but have unstable results. This CL also adds the expectation for ES2_Vulkan_SwiftShader and ES2_Vulkan Bug: angleproject:6166 Change-Id: Ica05303e6ae3b7c6d2b6749c2c9c6593b659cc1a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3024209 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Gert Wollny <gert.wollny@collabora.com>
Kenneth Russell 1654537d 2021-08-06T17:49:52 Fix default and driver uniforms' binding indices. These abstractions were introduced in the SymbolTable during upstreaming of the direct-to-Metal compiler and were accidentally swapped, leading to widespread test failures. Fix the comment reference in ContextMtl's DriverUniforms struct. Add missing emulatedInstance field, and add a TODO about its missing support in direct-to-Metal translator. Define it in SPIR-V Metal translator; the driver uniforms for the two must match. Bug: angleproject:6259 Change-Id: I0330ab4efca5b64a749b9cca90564fdbc84d7a80 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3078998 Commit-Queue: Kenneth Russell <kbr@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi e70a1444 2021-08-05T12:49:21 Vulkan: Fix draw FBO1 followed by resolve FBO2 When syncing the framebuffer for blit/resolve, the render pass was not closed. This would be done later when necessary, except that onFramebufferChange called from FramebufferVk::syncState attempted to adjust the render area of the render pass (as it considered it open). If FBO2 is larger than FBO1, this would cause the render area of the previous render pass to become larger than the framebuffer size. This change makes sure that onFramebufferChange considers the render pass closed no matter what. Test is based on patch from steven@valvesoftware.com Bug: angleproject:6244 Change-Id: Iaec04232cfd2af04ba2564fd2de1dd5f08a40df6 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3076620 Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Brandon Schade c664601d 2021-04-26T17:08:06 Allow drawing if a fragment shader isn't present According to the OpenGL ES 3.1 spec: 7.3 PROGRAM OBJECTS If there is no active program for the vertex or fragment shader stages, the results of vertex and fragment shader execution will respectively be undefined. If there isn't an active program for only one of these shader stages, the results of the other shader stage are still defined. To handle this, we no longer no-op the draw call if one of these is missing. We only no-op the draw if there's no vs. This allows for transform feedback to be captured when there's only a geometry and vertex shader. Tests: KHR-GLES32.core.geometry_shader.api.program_pipeline_vs_gs_capture Tests: KHR-GLES32.core.separable_programs_tf.geometry_active Tests: ProgramPipelineTest31.PipelineWithoutVertexShader* Tests: ProgramPipelineTest31.PipelineWithoutShaders* Bug: angleproject:5579 Change-Id: If9849cc398c307232435b167ab12431fa4258201 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2906723 Commit-Queue: Brandon Schade <b.schade@samsung.com> Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Shahbaz Youssefi cf090996 2021-08-05T16:20:39 Vulkan: Call onFramebufferChange from a single place When sRGB control mode was dirty, onFramebufferChange was called which may not have been necessary if the actualy state hadn't changed. This removes a call to onFramebufferChange() in this path, and leaves it to be naturally called if the framebuffer desc actually changes. Bug: angleproject:5075 Change-Id: I177572a3cb819d7e1ecd589f46e03da4b967529e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3076619 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Kenneth Russell d191bc32 2021-08-06T12:59:39 Reintroduce TType::isRank0. This concept was used in the direct-to-Metal compiler, and its replacement with isScalar wasn't completely correct. Fixes several assertion failures in tests. Bug: angleproject:4889 Bug: angleproject:5505 Change-Id: I9b8800ed50591560c8e53faa81eca581c4f07a02 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3078474 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Kenneth Russell <kbr@chromium.org>
Charlie Lao 934ffac6 2021-08-05T15:43:32 Vulkan: Propagate BufferData changes to shader storage buffer binding This CL adds context to the observer list of shader storage buffer. When BufferData is called on the current bound shader storage buffer, context gets notified and DIRTY_BIT_SHADER_STORAGE_BUFFER_BINDING gets set. Bug: b/195678877 Change-Id: Id8a5266942e33f0a834d7c57fdde75f57e93d347 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3076177 Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi 63248e7f 2021-08-05T23:49:23 Translator: Fix dead-code-elimination corner case The DCE code had a corner case bug where a switch case containing multiple DCE'ed `break`s followed by another case would cause some of the DCE'ed statements in the first case to be doubly pruned, failing on an assertion. This was due to the fact that visitBlock() was asking traversal to continue if a new case was visited while pruning nodes, but the traversal does not take into account that some statements need to be skipped and so would also visit the pruned statements. If the pruned statements contain a branch instruction, they get re-pruned. The visitBlock() function that does the pruning is reworked so that it more clearly traverses the statements. Bug: chromium:1237200 Change-Id: Ib078c2ea73ade756c7d7ef5a5c489fa53c39f352 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3077659 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Kenneth Russell 07c21bcc 2021-08-06T01:54:58 Add run-time switch for direct-to-Metal compiler. Setting the environment variable: ANGLE_USE_MSL_COMPILER=1 will switch from the SPIR-V Metal to the direct-to-Metal compiler. This makes it easier to diagnose regressions as the direct-to-Metal compiler is upstreamed. Bug: angleproject:5505 Change-Id: I78593e8ddc4e483bb0795960c432bcfa17e0a5b1 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3076332 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Kenneth Russell <kbr@chromium.org>
Shahbaz Youssefi 0cd99779 2021-08-05T10:35:10 Translator: Propagate precision to children nodes Similarly to glslang, when the precision of a node is determined, propagate that precision to any of its children that doesn't already have a precision. Ultimately these should only include TIntermConstantUnion nodes. Bug: angleproject:4889 Bug: angleproject:6132 Change-Id: I121231d04c7cf92fc3f07716019ffe88eca48b88 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3075126 Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Alexey Knyazev 8387f10f 2021-08-06T21:46:02 D3D9: Mark destination images dirty after CPU-copy path Fixes WebGL CTS failures for L and LA formats in: conformance/textures/image_bitmap_from_canvas conformance/textures/webgl_canvas Bug: angleproject:2192 Change-Id: If3a9bd81298c76320ed029617fd4965efe4e8ef0 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3076720 Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com> Reviewed-by: Kenneth Russell <kbr@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
SeongHwan Park 16a61bbb 2021-08-05T23:06:22 D3D: Fix not notifying RenderTarget release in TextureD3D This could lead to use-after-free for the RenderTarget object. Bug: chromium:1234829 Change-Id: I73d4547b8f09f2f2cf3f7f8394f7f573fe5a4ef5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3063858 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Charlie Lao c5fa9a44 2021-08-05T15:27:47 Vulkan: Add test for BufferData change is propagated to SSBO properly When BufferData is called while previous reference is still pending, ANGLE may allocate a new storage. When this happened, we need to ensure context gets notified so that it can pick up new buffer storage. Bug: b/195678877 Change-Id: Idb591ed49e7d2c9e2dc5803f65d00894687ae1d3 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3076820 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Charlie Lao <cclao@google.com>
Charlie Lao e28fb127 2021-08-05T14:32:16 Vulkan: Propagate BufferData changes to atomic counter binding This CL adds context to the observer list of atomic counter buffer so that it gets notified when BufferData is called on atomic counter buffer and set dirty bit accordingly. Bug: b/195678877 Change-Id: I924cf12ef54b5986d5c56b9e3b71584039490206 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3076170 Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Charlie Lao 52aae056 2021-08-05T14:22:26 Vulkan: Test for buffer storage propagate to AtomicCounter properly When BufferData call result in storage change, it should propagate the change to atomic counter buffer binding properly. This CL adds a test to call BufferData on the same buffer while the previous usage of buffer is still pending (thus may trigger reallocation of buffer storage) and see if shader reads correct atomic counter buffer data. Bug: b/195678877 Change-Id: Iac94c3bd0a73573da0bfc814d33b5cd43475772d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3076819 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Charlie Lao <cclao@google.com>
Lubosz Sarnecki 4a841e6a 2021-07-27T13:30:26 PerfTests: Replay EGL color spaces. Add EGL_GL_COLORSPACE_KHR to the EGLWindow's surface attributes if EGL_KHR_gl_colorspace is available. Require the extension to be available if the color space differs from the default EGL_COLORSPACE_LINEAR value. Bug: angleproject:5857 Change-Id: Ib33cbed7d4b115979bd847418cb5cd2b96f4f173 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3056374 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Lubosz Sarnecki <lubosz.sarnecki@collabora.com>
Reid Kleckner 89dbbb2a 2021-08-05T13:14:12 Skip validation of stderr in TestSuiteTest.RunFlakyTests There is a bug (crbug.com/1234124) causing the profile runtime to print errors about failing to write the profraw file. Don't validate stderr in these builds until that is fixed. Bug: chromium:1234124 Change-Id: Ie1e3a3eaf7dc0e2c20064822f774cc85fe79d3bc Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3076479 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Cody Northrop 9b646c13 2021-08-04T17:24:18 Tests: Add Final Fantasy trace Test: angle_perftests --gtest_filter="*final_fantasy*" Bug: b/195607411 Bug: angleproject:6246 Change-Id: Ie0f02d082d408a6eb18555741ab01cccc446d01f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3073380 Commit-Queue: Tim Van Patten <timvp@google.com> Reviewed-by: Tim Van Patten <timvp@google.com>
Ian Elliott ab19e742 2021-08-04T18:41:51 Match DebugAnnotator::{begin|end}Event() calls The tests for whether ScopedPerfEventHelper::~ScopedPerfEventHelper() should call DebugAnnotator::endEvent() were not valid: - The test in ScopedPerfEventHelper::begin() simply checks whether a DebugAnnotator has been initialized. - In addition, ScopedPerfEventHelper::~ScopedPerfEventHelper() also checks whether DebugAnnotator::getStatus() returns true, which will always be false when the generic LoggingAnnotator is pluged in. - The check in ScopedPerfEventHelper::~ScopedPerfEventHelper() must take into account whether EGL_Initialize() or EGL_Terminate() changed g_debugAnnotator, and whether ScopedPerfEventHelper::begin() called DebugAnnotator::beginEvent(), and so a matching endEvent() should be called. The check in ScopedPerfEventHelper::~ScopedPerfEventHelper() is now simplified. Bug: angleproject:6158 Change-Id: I7fbd19cd0a372ef3ce3600c5d3fc50234b53ca38 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3072564 Commit-Queue: Ian Elliott <ianelliott@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi 2e8a2d3c 2021-08-04T11:04:44 Translator: Helpers to derive precision Bug: angleproject:4889 Bug: angleproject:6132 Change-Id: I75e2084c76139ccb24b266f262d5e5597d8aa4ca Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3071599 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com>
Tim Van Patten 3fd572c4 2021-08-04T12:45:09 FrameCapture: Fix setCaptureActive() and MEC timing Frame capture is currently off by one when calling setCaptureActive() and collecting the mid-execution capture state. The MEC state is collected at frame N, but setCaptureActive() isn't called until frame N+1, meaning all of the maybeCapturePreCallUpdates() and maybeCapturePostCallUpdates() calls are not tracking resources correctly for frame N. This CL fixes when setCaptureActive() is called relative to when setupSharedAndAuxReplay() is called, so the trace is active for the first frame and all of the resources are correctly tracked. Additionally, setCaptureActive() during the FrameCaptureShared() ctor if frame capture starts with the first frame. Bug: angleproject:6225 Change-Id: Id07e78b2da9c9d33779e20ab6a42f63cd103a6a6 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3071940 Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Tim Van Patten <timvp@google.com>
Shahbaz Youssefi 061188a7 2021-08-04T10:07:47 Translator: General clean up General clean up done as part of other changes, split to simplify review. Bug: angleproject:4889 Bug: angleproject:6132 Change-Id: Iade9954d187a759be9edd0e3754be007f4133c56 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3071598 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Cody Northrop f9c287f0 2021-08-04T17:24:02 Capture/Replay: Fix reset for immutable textures Before this CL, we were including TexStorage in the calls to reset an immutable texture. This throws an error in GL, as you can only call TexStorage once on a texture. Example from ResetReplay(): glBindTexture(GL_TEXTURE_2D, gTextureMap[52]); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, 9729); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_R, 0); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_G, 0); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_B, 0); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_A, 6403); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, 0); glTexStorage2D(GL_TEXTURE_2D, 1, GL_R8, 256, 512); // <== ERROR glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 256, 512, GL_RED, GL_UNSIGNED_BYTE, ...); To fix this, move TexStorage into the calls used to regen the texture rather than restore its contents. This means ResetReplay will only call TexStorage again if the texture was actually deleted. Example new regen sequence, if the texture had been deleted: const GLuint deleteTexturesPacked[] = { gTextureMap[52] }; glDeleteTextures(1, deleteTexturesPacked); glGenTextures(1, reinterpret_cast<GLuint *>(gReadBuffer)); UpdateTextureID(52, 0); glBindTexture(GL_TEXTURE_2D, gTextureMap[52]); glTexStorage2D(GL_TEXTURE_2D, 1, GL_R8, 256, 512); Also rename texCalls to texSetupCalls to more easily distinguish from texGenCalls, now that they intermingle. Test: Final Fantasy MEC Bug: b/195607411 Bug: angleproject:6246 Change-Id: I37daaeb6ea4337969cb241a20256fec07dce514e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3073379 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Shahbaz Youssefi 6fe91881 2021-08-02T11:13:13 Translator: Simplify RecordConstantPrecision Just before ESSL output, this transformation made some constants specified through temp variables such that their precision can be specified. This was done in cases where the precision actually affected the expression being evaluated. This transformation is simplified by declaring constants more conservatively as variables, and not stringently attempting to identify whether that's necessary. This is still not done in trivial cases. This change is in preparation for another change that overhauls precision propagation through the nodes. This change removes all references to TIntermTyped::getPrecision() outside the precision promotion code itself. Bug: angleproject:4889 Change-Id: I135b2b3241aa2f76219b209241c3844f1d09ccd2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3067948 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi 798c5200 2021-07-31T22:17:48 Translator: Make precise-ness a property of AST nodes Instead of creating a "set of precise nodes", the nodes themselves are marked precise. This change is preparation for another change that overhauls precision propagation through the nodes, and which would also be storing the promoted precision in the nodes. Bug: angleproject:4889 Change-Id: Ieec8864be5cd2e95ed6fb4d90b367946d9f33fa1 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3065569 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Cody Northrop 9da4e52b 2021-08-04T09:13:33 Tests: Add PUBG Mobile battle royale trace Test: angle_perftests --gtest_filter="*pubg_mobile_battle_royale" Bug: b/180418573 Bug: angleproject:6087 Bug: angleproject:6240 Change-Id: I722f249a7aafdd52be96f214d56b7cfa650ae778 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3071662 Commit-Queue: Tim Van Patten <timvp@google.com> Reviewed-by: Tim Van Patten <timvp@google.com>
Shahbaz Youssefi 1ce78397 2021-07-30T16:51:45 Remove support for WEBGL_debug_shader_precision This extension was rejected, and the implementation was hacky. This clean up is part of an ongoing work to improve precision handling. Bug: angleproject:6059 Change-Id: If08581ec6f19cf1698ffa3dd6d248dc5e68a1d31 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3064303 Reviewed-by: Kenneth Russell <kbr@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Cody Northrop 7c072f7e 2021-08-04T09:02:30 Tests: Add PUBG Mobile skydive trace Test: angle_perftests --gtest_filter="*pubg_mobile_skydive" Tbr: jmadill@google.com, timvp@google.com Bug: b/180418573 Bug: angleproject:6087 Bug: angleproject:6240 Change-Id: Ibcc7a5e84676d7e7e0df3fdad7aada0e23482bf2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3071661 Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Shahbaz Youssefi 091fb9b9 2021-07-23T10:44:35 Reland "Reland "GL: Fix GPU detection"" This is a reland of a8f9b79a14b923e925d4aecb5eb5d973f92ae4e1 It was assumed that getting the GPU info from the system will always yield a valid Device ID, but this seems to be incorrect on some platforms (e.g. Apple M1). Reland reverts to the old logic of silently accepting 0 as Device ID. Original change's description: > Reland "GL: Fix GPU detection" > > This is a reland of 30dea869a7dc939f94048de23d70705247905c51 > > Original change's description: > > GL: Fix GPU detection > > > > Always use GL_VENDOR to determine vendor. On multi-GPU systems, this > > ensures that the correct GPU is used to determine workarounds. > > GetSystemInfo is still broken in that it assumes the discrete GPU to be > > active, but with this change it will only affect the test infrastructure > > (and not users). > > > > Bug: chromium:1187475 > > Bug: angleproject:6174 > > Change-Id: I4dffadf0e28c73e01d6b4bf49ab708c0714cdc7c > > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3049350 > > Reviewed-by: Kenneth Russell <kbr@chromium.org> > > Reviewed-by: Jamie Madill <jmadill@chromium.org> > > Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> > > Bug: chromium:1187475 > Bug: angleproject:6174 > Change-Id: Id0e5bae23f60e87d3de384e84dc5b8059013926d > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3067801 > Reviewed-by: Jamie Madill <jmadill@chromium.org> > Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Bug: chromium:1187475 Bug: angleproject:6174 Change-Id: Ie13854da314d8963c33f61f1fd1628a674fae434 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3067768 Reviewed-by: Kenneth Russell <kbr@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi 09d5047b 2021-08-03T01:31:03 GL: Remove the rewriteVectorScalarArithmetic workaround This workaround was implemented for a bug in Nvidia driver 387 which is end-of-life. More recent driver branches (390 and 4XX) are fixed, and so this workaround is no longer required. The implementation of the workaround itself could introduce bugs. Bug: chromium:772651 Bug: chromium:1201084 Change-Id: I3db179eb90d9124235bdad2daacc712302906d8e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3067952 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Reviewed-by: Kenneth Russell <kbr@chromium.org>
Shahbaz Youssefi 10d50f64 2021-08-04T14:17:17 Revert "Reland "GL: Fix GPU detection"" This reverts commit a8f9b79a14b923e925d4aecb5eb5d973f92ae4e1. Reason for revert: assertion failure on mac ARM bots: anglebug.com/6242 Original change's description: > Reland "GL: Fix GPU detection" > > This is a reland of 30dea869a7dc939f94048de23d70705247905c51 > > Original change's description: > > GL: Fix GPU detection > > > > Always use GL_VENDOR to determine vendor. On multi-GPU systems, this > > ensures that the correct GPU is used to determine workarounds. > > GetSystemInfo is still broken in that it assumes the discrete GPU to be > > active, but with this change it will only affect the test infrastructure > > (and not users). > > > > Bug: chromium:1187475 > > Bug: angleproject:6174 > > Change-Id: I4dffadf0e28c73e01d6b4bf49ab708c0714cdc7c > > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3049350 > > Reviewed-by: Kenneth Russell <kbr@chromium.org> > > Reviewed-by: Jamie Madill <jmadill@chromium.org> > > Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> > > Bug: chromium:1187475 > Bug: angleproject:6174 > Change-Id: Id0e5bae23f60e87d3de384e84dc5b8059013926d > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3067801 > Reviewed-by: Jamie Madill <jmadill@chromium.org> > Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Bug: chromium:1187475 Bug: angleproject:6174 Change-Id: Ice7a1246cb7ad0c257e685b1da4424aba8eaf406 No-Presubmit: true No-Tree-Checks: true No-Try: true Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3067767 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
SeongHwan Park 215d00b1 2021-08-03T23:34:02 D3D11: Add validation for storages size in updateBufferStorage The source/dest BufferStorage used by the updateBufferStorage may have a raw buffer ptr value of null. Add size validation to prevent null crashes. Bug: angleproject:6235 Change-Id: I57ed1ae0e558bd2f61273c64ed067958a1603425 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3069000 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Brandon Schade 217acac2 2021-07-21T12:42:56 Vulkan: Add support for EXT_primitive_bounding_box 1. Added support for EXT_primitive_bounding_box extension 2. Renamed shader variable gl_BoundingBoxEXT[] to ANGLEBoundingBox[] Bug: angleproject:3576 Test: dEQP-GLES31.functional.primitive_bounding_box.* Change-Id: I15fa9af50c6fd8e86d225670ddd8eb39f6e65d35 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3053618 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Jamie Madill 35bdaf8d 2021-08-03T08:12:26 Capture/Replay: Minor cleanups. Removes a duplicate assignment to the enabled variable. In the cpp it's set to true, and in the header it was false. Also updates a few variable names to be consistent with the group. Bug: angleproject:5133 Change-Id: I3fb00ecc474191bea7c3a650ce23805b6f02d667 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3066007 Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Cody Northrop 5bbaa2c5 2021-08-02T15:50:11 Capture/Replay: Track arrayed uniform locations Arrayed uniform values consume multiple locations. Until now we've only tracked the starting location in our lookup table. This breaks down when applications update uniforms in the middle of an array. We don't have a location to provide. We need to start tracking a location per entry. To support this, pass in the uniform count to UpdateUniformLocation and track a location for each array entry. Do it with an overload to preserve functionality with existing traces. Test: PUBG Mobile MEC Bug: b/180418573 Bug: angleproject:6087 Bug: angleproject:6234 Change-Id: I74fbe201cb37273d1a5f361ef0c951e00ca89a88 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3068199 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Shahbaz Youssefi f9942640 2021-08-03T11:45:31 Translator: Fix fuzzer crashing on assertion An assertion was triggered by the fuzzer when generating an invalid shader that redeclared a built-in. The assertion itself was unnecessary and the parser would appropriately generate an error if that assertion would have fired. Bug: angleproject:4889 Bug: chromium:1235229 Change-Id: I294b2e329491c75d4e87622b602570252555869f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3063910 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Shahbaz Youssefi a8f9b79a 2021-07-23T10:44:35 Reland "GL: Fix GPU detection" This is a reland of 30dea869a7dc939f94048de23d70705247905c51 Original change's description: > GL: Fix GPU detection > > Always use GL_VENDOR to determine vendor. On multi-GPU systems, this > ensures that the correct GPU is used to determine workarounds. > GetSystemInfo is still broken in that it assumes the discrete GPU to be > active, but with this change it will only affect the test infrastructure > (and not users). > > Bug: chromium:1187475 > Bug: angleproject:6174 > Change-Id: I4dffadf0e28c73e01d6b4bf49ab708c0714cdc7c > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3049350 > Reviewed-by: Kenneth Russell <kbr@chromium.org> > Reviewed-by: Jamie Madill <jmadill@chromium.org> > Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Bug: chromium:1187475 Bug: angleproject:6174 Change-Id: Id0e5bae23f60e87d3de384e84dc5b8059013926d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3067801 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi a65b4056 2021-07-30T23:00:57 Reland "Translator: Clean up type cloning" This is a reland of f016c4352f5203c10511df078b1ed5359afc1b35 Original change's description: > Translator: Clean up type cloning > > TType has a constructor that aids cloning + helpers to convert between > types. A number of places where a type is constructed from the > information gathered from another type is changed to clone the type and > then use one of these helpers. > > This clean up is part of an ongoing work to improve precision handling. > This change removes many references to TType::getPrecision(). > > Bug: angleproject:4889 > Change-Id: Ib85659ab5363b56ad298f8648fca856edc1ebf8b > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3063944 > Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> > Reviewed-by: Jamie Madill <jmadill@chromium.org> > Reviewed-by: Tim Van Patten <timvp@google.com> Bug: angleproject:4889 Change-Id: I35772f178eb4f6cf2b64bfeb37a4a144acdb4daf Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3067802 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Austin Eng c5c8a25a 2021-08-03T14:40:33 Revert "Translator: Clean up type cloning" This reverts commit f016c4352f5203c10511df078b1ed5359afc1b35. Reason for revert: Suspect for crbug.com/1236060 Original change's description: > Translator: Clean up type cloning > > TType has a constructor that aids cloning + helpers to convert between > types. A number of places where a type is constructed from the > information gathered from another type is changed to clone the type and > then use one of these helpers. > > This clean up is part of an ongoing work to improve precision handling. > This change removes many references to TType::getPrecision(). > > Bug: angleproject:4889 > Change-Id: Ib85659ab5363b56ad298f8648fca856edc1ebf8b > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3063944 > Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> > Reviewed-by: Jamie Madill <jmadill@chromium.org> > Reviewed-by: Tim Van Patten <timvp@google.com> Bug: angleproject:4889 Change-Id: I9b5ecacc410b41be382232292ceae2f7ea7906c7 No-Presubmit: true No-Tree-Checks: true No-Try: true Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3064393 Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Commit-Queue: Austin Eng <enga@chromium.org>
Jamie Madill 1f0e2916 2021-08-03T13:42:28 Revert "GL: Fix GPU detection" This reverts commit 30dea869a7dc939f94048de23d70705247905c51. Reason for revert: Breaking roll into Chrome, see bug. Original change's description: > GL: Fix GPU detection > > Always use GL_VENDOR to determine vendor. On multi-GPU systems, this > ensures that the correct GPU is used to determine workarounds. > GetSystemInfo is still broken in that it assumes the discrete GPU to be > active, but with this change it will only affect the test infrastructure > (and not users). > > Bug: chromium:1187475 > Bug: angleproject:6174 > Change-Id: I4dffadf0e28c73e01d6b4bf49ab708c0714cdc7c > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3049350 > Reviewed-by: Kenneth Russell <kbr@chromium.org> > Reviewed-by: Jamie Madill <jmadill@chromium.org> > Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Bug: chromium:1187475 Bug: angleproject:6174 Change-Id: I815c456b0e9775115ae6d2577b40399818b5bff5 No-Presubmit: true No-Tree-Checks: true No-Try: true Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3067800 Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Lubosz Sarnecki 747d5323 2021-07-27T13:30:59 gen_restricted_traces: Add kReplayDrawSurfaceColorSpace. Use default color space if the trace doesn't specify one. Use Python 3.6 f-strings for the possibility to have default values at all positions and remove the now redundant defaults string. This breaks Python 2 compatibility for gen_restricted_traces.py. See PEP 498: https://www.python.org/dev/peps/pep-0498/ Bug: angleproject:5857 Change-Id: I532014e8e64ea792604a96a42ad998564882d801 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3056372 Commit-Queue: Lubosz Sarnecki <lubosz.sarnecki@collabora.com> Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill ac5bcdb3 2021-08-02T18:04:49 Vulkan: Use custom volk init function. This should ensure we're using ANGLE's version of the loader. Bug: chromium:1235314 Change-Id: Ia7318a922e192ce669a8cece070ab518ea421fd5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3067511 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Lubosz Sarnecki 262dc97c 2021-07-27T11:13:59 FrameCapture: Capture the EGL color space. Add a SurfaceParams struct containing extents and color space so a single map can be used for all draw surface parameters. Persist the color space in the trace's header. Bug: angleproject:5857 Change-Id: I327da8c8870f2d76d057954af57d977a10ebb59f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3056371 Commit-Queue: Lubosz Sarnecki <lubosz.sarnecki@collabora.com> Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Shahbaz Youssefi 30dea869 2021-07-23T10:44:35 GL: Fix GPU detection Always use GL_VENDOR to determine vendor. On multi-GPU systems, this ensures that the correct GPU is used to determine workarounds. GetSystemInfo is still broken in that it assumes the discrete GPU to be active, but with this change it will only affect the test infrastructure (and not users). Bug: chromium:1187475 Bug: angleproject:6174 Change-Id: I4dffadf0e28c73e01d6b4bf49ab708c0714cdc7c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3049350 Reviewed-by: Kenneth Russell <kbr@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi f016c435 2021-07-30T23:00:57 Translator: Clean up type cloning TType has a constructor that aids cloning + helpers to convert between types. A number of places where a type is constructed from the information gathered from another type is changed to clone the type and then use one of these helpers. This clean up is part of an ongoing work to improve precision handling. This change removes many references to TType::getPrecision(). Bug: angleproject:4889 Change-Id: Ib85659ab5363b56ad298f8648fca856edc1ebf8b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3063944 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com>
Jamie Madill 61517a16 2021-08-02T16:49:32 Remove extra angle:: uses from ANGLEPestTest.cpp. Bug: None Change-Id: I7101398504c547b97b9184c56b252bef5198cecb Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3067510 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill fc6ce9ba 2021-08-02T13:47:36 Fix unreachable case in test instantiate. This error would only trigger when the "null" back-end was disabled. This would happen on official builds of Chrome. Bug: chromium:1235656 Change-Id: Icd516513fe28b2b6d6a451503fc690093371acb3 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3067759 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill 26329cb9 2021-07-30T09:55:24 Test Runner: Allow listing tests on Android. Because of quirks with the Chromium-provided Android test runner, we need to use a few tricks to get the test list output. We add placeholder output for a single test to trick the test runner into thinking it ran the tests successfully. We also add an end marker for the tests list so we can parse the list from the more spammy Android stdout log. Will enable a Python wrapper script to list and run performance tests outside of the GTest harness. Bug: angleproject:6090 Change-Id: I810d4722e9a6efa03ef94208e516401890af1c37 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3062240 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Tim Van Patten <timvp@google.com>
Jamie Madill 0ce5f85f 2021-08-02T12:05:17 Capture/Replay Tests: Skip crashing test. PBOCompressedTextureTest.PBOCompressedSubImageWithUnpackRowLength/* Was added in a CL that didn't test win-trace-rel. Bug: None Change-Id: I91b056b50b53a302816564d6f12a0ef0f765e675 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3067758 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Shahbaz Youssefi aca9f2e2 2021-07-29T17:49:26 Vulkan: SPIR-V Gen: Fix constructors with uniform parameters When the constructor contains parameters from interface blocks, they may have SPIR-V type specializations that was not previously accounted for. The code is made more robust by retrieving the column/component types when generating constructors through TTypes instead of modifying SpirvTypes directly. Bug was caught by the WebGL CTS. Bug: angleproject:4889 Change-Id: I6c9df17a97fac8622dea55ed67c7bae1ce16d1bd Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3061640 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Jamie Madill 3a6a0e91 2021-08-02T08:01:33 Remove ASSERT in computeRowPitch about row length. Compressed texture image uploads ignore unpack parameters. So it's not an error if these parameters have non-default values. We just ignore them anyway. This ASSERT was causing a crash in some edge cases in debug and dcheck builds. ASSERT introduced in https://crrev.com/c/348064 Bug: chromium:1235031 Change-Id: I1db6ebc9f5572a92ab16bb13da4c236f6fcb8ce2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3064986 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Peter Kasting d4d6c23c 2021-07-31T11:41:29 Fix a recently-introduced case of -Wunreachable-code-aggressive. Also enable this and -Wunused-but-set-variable to avoid regressing them. Bug: chromium:1066980 Change-Id: I1fd7a57c2bf14513d657b69b70e35ad727c75ffd Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3065355 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>