|
a504b6a2
|
2024-11-25T15:59:05
|
|
Support GL_OES_required_internalformat
Enable GL_OES_required_internalformat GLES extension.
Bug: angleproject:364069034
Change-Id: Ia57548469abff189472aa20b13ca99179c45f2c0
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6038448
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Panfeng Hou <panfeng.hou@arm.com>
|
|
182aa407
|
2024-08-14T19:52:30
|
|
Reland "Metal: translate IOSurface pbuffer's GL_RGB to RGBX/BGRX format."
This is a reland of commit f102d75a39ec8980a617c179034c24f337b12d1c
Nothing changed, it's just that the root cause was already fixed in
https://chromium-review.googlesource.com/c/angle/angle/+/5937060.
Original change's description:
> Metal: translate IOSurface pbuffer's GL_RGB to RGBX/BGRX format.
>
> Currently when IOSurface is bound to a pbuffer with GL_RGB internal
> format, we asign angle format=B8G8R8A8_UNORM/R8G8B8A8_UNORM to it.
> And then disable alpha write to the respective MTLTexture.
>
> However, when an implicit MSAA texture is created for the above
> pbuffer, it will be assigned B8G8R8A8_UNORM/R8G8B8A8_UNORM angle format
> but has no knowledge about alpha write disable. Consequently, when a
> render pass uses this implicit MSAA texture, its alpha channel won't be
> cleared properly and would contain garbage values.
>
> In order to avoid the above bug, we should use
> B8G8R8X8_UNORM/R8G8B8X8_UNORM angle format for the IOSurface pbuffer.
>
> This will fix the render corruptions found in chromium:358957665.
>
> Bug: angleproject:42261786
> Bug: chromium:358957665
> Change-Id: I8aa1e24ace2de80dd08e21711445515ba4b339ff
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5788801
> Reviewed-by: Geoff Lang <geofflang@chromium.org>
> Commit-Queue: Quyen Le <lehoangquyen@chromium.org>
Bug: angleproject:42261786
Bug: chromium:358957665
Change-Id: I1e090886ed493eafce35d2ba98010c3be7bc16c9
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5937061
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Auto-Submit: Quyen Le <lehoangquyen@chromium.org>
Commit-Queue: Quyen Le <lehoangquyen@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
5b96316b
|
2024-10-17T14:00:41
|
|
Revert "Metal: translate IOSurface pbuffer's GL_RGB to RGBX/BGRX format."
This reverts commit f102d75a39ec8980a617c179034c24f337b12d1c.
Reason for revert: Suspecting this caused an GPU memory regression on Mac.
Bug: chromium:374072906
Original change's description:
> Metal: translate IOSurface pbuffer's GL_RGB to RGBX/BGRX format.
>
> Currently when IOSurface is bound to a pbuffer with GL_RGB internal
> format, we asign angle format=B8G8R8A8_UNORM/R8G8B8A8_UNORM to it.
> And then disable alpha write to the respective MTLTexture.
>
> However, when an implicit MSAA texture is created for the above
> pbuffer, it will be assigned B8G8R8A8_UNORM/R8G8B8A8_UNORM angle format
> but has no knowledge about alpha write disable. Consequently, when a
> render pass uses this implicit MSAA texture, its alpha channel won't be
> cleared properly and would contain garbage values.
>
> In order to avoid the above bug, we should use
> B8G8R8X8_UNORM/R8G8B8X8_UNORM angle format for the IOSurface pbuffer.
>
> This will fix the render corruptions found in chromium:358957665.
>
> Bug: angleproject:42261786
> Bug: chromium:358957665
> Change-Id: I8aa1e24ace2de80dd08e21711445515ba4b339ff
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5788801
> Reviewed-by: Geoff Lang <geofflang@chromium.org>
> Commit-Queue: Quyen Le <lehoangquyen@chromium.org>
Bug: angleproject:42261786
Bug: chromium:358957665
Change-Id: I29238588f78f2d01c77a317b2a22670a8036d2e3
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5939455
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
|
|
f102d75a
|
2024-08-14T19:52:30
|
|
Metal: translate IOSurface pbuffer's GL_RGB to RGBX/BGRX format.
Currently when IOSurface is bound to a pbuffer with GL_RGB internal
format, we asign angle format=B8G8R8A8_UNORM/R8G8B8A8_UNORM to it.
And then disable alpha write to the respective MTLTexture.
However, when an implicit MSAA texture is created for the above
pbuffer, it will be assigned B8G8R8A8_UNORM/R8G8B8A8_UNORM angle format
but has no knowledge about alpha write disable. Consequently, when a
render pass uses this implicit MSAA texture, its alpha channel won't be
cleared properly and would contain garbage values.
In order to avoid the above bug, we should use
B8G8R8X8_UNORM/R8G8B8X8_UNORM angle format for the IOSurface pbuffer.
This will fix the render corruptions found in chromium:358957665.
Bug: angleproject:42261786
Bug: chromium:358957665
Change-Id: I8aa1e24ace2de80dd08e21711445515ba4b339ff
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5788801
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Quyen Le <lehoangquyen@chromium.org>
|
|
7bab5bce
|
2024-06-20T00:00:00
|
|
Metal: Support BC texture formats with non-macOS targets
Used supportsBCTextureCompression device query
to check BC formats support on Apple GPUs.
Fixed: angleproject:42266573
Change-Id: I60fd5614d10d0c4558992e2c5d3e4b4c1a396aaa
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5771136
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Reviewed-by: Kimmo Kinnunen <kkinnunen@apple.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
1bfe5c57
|
2024-07-30T15:58:47
|
|
Metal: partially implement EXT_multisampled_render_to_texture.
Implement by implicitly attaching a multisampled texture to the render
pass. The content will be preserved across render passes by
loading/storing to the implicit multisampled texture.
However this won't work if the single sampled texture is used in
multiple render passes with different
glFramebufferTexture2DMultisampleEXT's sample counts. For that to work
we need to implement unresolve step to load the resolve texture's texels
into the implicit multisampled texture. That will be implemented in a
separate CL.
Bug: angleproject:42261786
Change-Id: I12be75af17ce5b98266946846417d0a43fcba455
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5746180
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Quyen Le <lehoangquyen@chromium.org>
|
|
26aa4df5
|
2024-06-20T00:00:00
|
|
Metal: Update floating-point texture format caps
* Fixed detection of Apple7+ GPUs. Added support
for Apple8 and Apple9 GPUs.
* Adjusted filterability and resolvability caps for
R32F, RG32F, and RGBA32F formats. This enables
GL_OES_texture_float_linear on capable devices.
* Adjusted RGBA32F blendability cap. This enables
GL_EXT_float_blend on capable devices.
Bug: angleproject:347739670
Change-Id: I84d23814d119452f47fff5a1d7dc33f614c35bb7
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5646489
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Reviewed-by: Kimmo Kinnunen <kkinnunen@apple.com>
|
|
bfae8072
|
2023-09-20T06:48:06
|
|
Metal: Support RGBA IOSurface pbuffer.
Currently only BGRA IOSurface is supported by ANGLE.
This CL adds RGBA IOSurface support to Metal backend.
- Added GL_RGBX8_ANGLE & GL_UNSIGNED_BYTE attributes combo to specify
that the IOSurface is RGBX. Only supported on Metal backend for now.
- Added GL_RGBA & GL_UNSIGNED_BYTE combo to specify that the IOSurface
is RGBA. Only supported on Metal backend for now.
Bug: angleproject:8350
Change-Id: I0e05762870c9c034bca78e8989aedf346406df57
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4874484
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Commit-Queue: Quyen Le <lehoangquyen@chromium.org>
|
|
61cd24d4
|
2023-03-31T14:54:17
|
|
MTLPixelFormatRGB9E5Float is not renderable on simulator.
See https://developer.apple.com/documentation/metal/
developing_metal_apps_that_run_in_simulator?language=objc
Bug: angleproject:7994
Change-Id: I07e50c19aaf6d033c7c25d0dbd4b21a8c255c1d9
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4386403
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Commit-Queue: Kenneth Russell <kbr@chromium.org>
|
|
177936ac
|
2023-02-18T14:51:29
|
|
Metal: disable 32-bit float filtering on iOS
Update Metal format tables according to the Metal Format Tables.
Disables OES_texture_float_linear on current iOS hardware, since
R*32Float filtering is not available.
Fixed: angleproject:8028
Change-Id: I29603d308f1992feb62ee997b0f69f8e6d0d385e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4266915
Commit-Queue: Kimmo Kinnunen <kkinnunen@apple.com>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Auto-Submit: Kimmo Kinnunen <kkinnunen@apple.com>
|
|
25e9686c
|
2023-02-09T11:51:24
|
|
[ios]: fix missing caps for D16_UNORM
Fixes "Assert failed in updateCaps (third_party/angle/src/libANGLE/ \
Context.cpp:4368): getClientVersion() < ES_3_0 || \
formatMaxSamples >= 4" as D16_UNORM caps were missing, which resulted
in GenerateTextureCapsMap skipping that format.
Bug: angleproject:6597, chromium:1413715
Change-Id: I031271e2db07d129e0c383107db2080794a11da1
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4236537
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
|
|
660e4a7c
|
2023-01-20T15:42:29
|
|
Don't override D16_UNORM to D32_FLOAT on Apple GPUs.
Local testing of:
dEQP-GLES3.functional.polygon_offset.fixed16_render_with_units
on M1 indicates that depth bias works correctly with
MTLPixelFormatDepth16Unorm on this GPU type, indicating that previous
workarounds only need to be applied to non-Apple GPUs.
Reimplement d24s8_fallbacks_mac as depth_fallbacks_mac, add this
workaround there, and move the conditions to the JSON file per review
feedback from Alexey Knyazev. Avoid emitting duplicate depth formats
in gen_mtl_format_table.py.
Leave the iOS Simulator alone - the workaround is likely still needed
there, and difficult to test.
Tested via:
./out/Release/angle_deqp_gles3_tests \
--gtest_filter=\
dEQP-GLES3.functional.polygon_offset.fixed16_render_with_units \
--use-angle=metal
Bug: angleproject:6597
Change-Id: I52a99b3f710bb88e1f43ed17862f6e6f2e6471ac
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4184943
Auto-Submit: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Kyle Piddington <kpiddington@apple.com>
Reviewed-by: Quyen Le <lehoangquyen@chromium.org>
Reviewed-by: Gregg Tavares <gman@chromium.org>
Commit-Queue: Kenneth Russell <kbr@chromium.org>
|
|
af45d166
|
2022-02-23T14:05:47
|
|
Metal: PVRTC formats fail conformance tests on simulator
Remove support for PVRTC in simulator, as conformance tests fail
Bug: angleproject:6874
Change-Id: I2c3f9e26523098aaa6a988db5cb3f4bf748a0cdc
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3485640
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Commit-Queue: Kyle Piddington <kpiddington@apple.com>
|
|
00a2a2f3
|
2022-01-06T17:52:23
|
|
Merge metal format table updates from Webkit
Some texture formats are not supported in the Metal SDK
for certain platforms. Refactor the mtl_format_table map to
allow Webkit to continue to build all platforms.
This change removes a large block of changes between Webkit
and OSS ANGLE, due to resolving the generated file differences.
Bug: angleproject:6874
Change-Id: Ib53aea4fb95e230d53ad2ebbd74bf97e847005c9
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3371882
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Alexey Knyazev <lexa.knyazev@gmail.com>
Commit-Queue: Kyle Piddington <kpiddington@apple.com>
|
|
abf17f01
|
2021-12-10T17:10:53
|
|
Metal: Support depth filtering queries for D32, D24S8
Port changes from https://bugs.webkit.org/show_bug.cgi?id=232071
Bug: angleproject:6779
Change-Id: Id2d7a0c215e4db072b8830aedd90b878f3817967
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3331666
Reviewed-by: Gregg Tavares <gman@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Commit-Queue: Kyle Piddington <kpiddington@apple.com>
|
|
604610b4
|
2021-11-01T12:03:31
|
|
Metal: Use Depth32F for DEPTH_COMPONENT16
depth16unorm is broken on Metal. This is a workaround.
Bug: angleproject:6597
Change-Id: I1748f9fab587b22980d13e8a141fa880eb6f9db0
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3255666
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Gregg Tavares <gman@chromium.org>
|
|
d33a2222
|
2021-04-26T16:56:15
|
|
Upstream Apple's direct-to-Metal backend: compile libANGLE.
This change is meant to merge the metal backend changes from Apple's
direct-to-Metal backend. Taken from Kyle Piddington's CL:
https://chromium-review.googlesource.com/c/angle/angle/+/2857366/
The goal of this CL is to merge the metal backend code in a state
that compiles, but not to switch the Metal backend over to using
the direct-to-metal backend yet.
Bug: angleproject:5505
Bug: angleproject:6127
Change-Id: If6783e06e0086b3a1dd25c6f53caca5cfc96cb86
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2950067
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
|
|
835bcb1e
|
2021-05-08T13:24:58
|
|
Vulkan: Support GL_EXT_texture_sRGB_RG8
For completeness, added mappings of R8_SRGB and R8G8_SRGB
to OpenGL and Metal.
Bug: angleproject:4932
Change-Id: Ic8e44e3a94c114e985f6965fcd43fbcb8071432d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2880661
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
53b89b83
|
2021-04-24T13:26:02
|
|
Metal: Add ASTC HDR support
ASTC HDR is a superset of ASTC LDR, so always use HDR enums
on supported platforms because there is no such difference in OpenGL ES.
Bug: angleproject:2634, angleproject:5672
Change-Id: I19a3212bcb949aa9cdeb682ab000aa03125f04a9
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2848509
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Le Hoang Quyen <le.hoang.q@gmail.com>
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
|
|
8df3e5f2
|
2021-04-23T12:39:06
|
|
Metal: update format caps
Added MTLGPUFamilyApple6 and MTLGPUFamilyApple7 caps.
Bug: angleproject:2634, angleproject:5672
Change-Id: Icc35f823cdd018246a8ac3b1179adc81584fb204
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2846832
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Le Hoang Quyen <le.hoang.q@gmail.com>
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
|
|
f2b47418
|
2021-04-22T18:32:37
|
|
Align BPTC format names in angle::FormatID
Use the same naming convention as other similar formats.
Bug: angleproject:5731
Change-Id: I187881f4bc4691a0963502ed41f42ab0ebf4171c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2846824
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
|
|
ffd80394
|
2021-03-06T13:32:09
|
|
Metal: Enable iOS pixel formats on macOS 11
Bug: angleproject:2634, angleproject:5672
Change-Id: Idd1cc325067e73b02f4f82b2d78d20420e50645b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2739729
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
32bf7d41
|
2021-03-05T13:40:53
|
|
Fix Apple GPU detection for M1
Renamed supportsIOSGPUFamily to supportsAppleGPUFamily
to match official naming.
Bug: angleproject:5672
Change-Id: Ic02c0f01bc30c12cef594cc2eb4f9932c22c1e33
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2739459
Reviewed-by: Le Hoang Quyen <le.hoang.q@gmail.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
56ea854e
|
2020-10-13T15:57:07
|
|
Metal: Allow unswizzled BC1 RGB
Refine DXT1CompressedTextureTest.DXT1Alpha to pass on more
configurations.
Fix the test's payload so that all 16 pixels use code 3.
Refine texture swizzling detection.
Bug: angleproject:2634
Bug: angleproject:5049
Change-Id: If9e1ab63220170a54954234ea205e19583b0df0a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2467896
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Le Hoang Quyen <le.hoang.q@gmail.com>
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
|
|
15823ab0
|
2020-09-15T15:21:58
|
|
Metal: Implement ASTC LDR support
Bug: angleproject:2634
Change-Id: If7ea09de384c8bc8727523f20fe17641127fcf9f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2411982
Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Le Hoang Quyen <le.hoang.q@gmail.com>
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
|
|
1b436e07
|
2020-09-15T13:37:33
|
|
Metal: Implement BPTC support
Use autogen for setting compressed format caps.
Bug: angleproject:2634
Change-Id: I8cfb57390751615c08f798f223f4db3deed2fff6
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2411979
Reviewed-by: Le Hoang Quyen <le.hoang.q@gmail.com>
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
|
|
85919ef7
|
2020-08-08T18:23:47
|
|
Metal: autogen format caps from json
Bug: angleproject:4940
Bug: angleproject:2634
Change-Id: I1e107e856a50a7eaf685296dd7464af9ad5bcec4
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2342522
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
f37f1dcb
|
2020-08-02T19:38:54
|
|
Metal: Init format table using Metal-Feature-Set-Tables.pdf
- Format table is now initialized using informations from
https://developer.apple.com/metal/Metal-Feature-Set-Tables.pdf.
Previously, it was setup using gl::GenerateMinimumTextureCaps().
- This CL also adds InitializeTextureDataFunction and LoadFunctionMap to
mtl::Format. They are needed to properly initialize/convert textures
with non-normalized formats.
- This CL is prerequisite for integer & floating point format supports.
- New test: DXT1CompressedTextureTest.DXT1Alpha (this test was added
in the past but was reverted for some reasons).
Bug: angleproject:2634
Change-Id: I5eaad812909a49c4c138d0f65fd21a6a199fcb22
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2332144
Commit-Queue: Le Hoang Quyen <le.hoang.q@gmail.com>
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
69ca1025
|
2020-07-31T02:08:09
|
|
Metal: Implement EGL_ANGLE_iosurface_client_buffer.
GL_R16UI format is not supported yet. It will be implemented once
integer textures are implemented in metal back-end.
Bug: angleproject:4847
Bug: angleproject:2634
Change-Id: I60a52c0ce327a524c74e80b18bb15978ac52065b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2329091
Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
58fc8b11
|
2020-01-31T19:03:12
|
|
Implement RGTC (BC4, BC5) compressed texture formats
gl.xml was modified as two enums were missing from their proper group.
dxgi_support_data.json was fixed to not expect BC4 and BC5 on FL9_3
Bug: angleproject:3149
Change-Id: Ieb97a8cf8e92258c1b44e090e823fac227997174
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2033068
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Commit-Queue: Kenneth Russell <kbr@chromium.org>
|
|
d1860ea1
|
2019-11-19T23:04:00
|
|
Metal: support OES_depth_texture
Also added Depth32 & Depth16 texture data upload tests.
Bug: angleproject:2634
Change-Id: I103f1cda1dc915f0dc8b04f7aaa2d8c0f9220cda
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1919281
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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25301999
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2019-10-11T14:49:00
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Metal implementation pt 1: autogen resources
Autogen format table and internal shaders for Metal.
Bug: angleproject:2634
Change-Id: I4d81fcd17a0e9959ba9c38a250acc7abb168f54c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1855067
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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